1
0
mirror of https://github.com/Swordfish90/cool-retro-term.git synced 2026-02-08 00:32:27 +00:00

310 Commits

Author SHA1 Message Date
Filippo Scognamiglio
eba69d3a54 Replace workflows with a single one which is triggered on tags. 2026-01-22 23:12:02 +01:00
Filippo Scognamiglio
403bb11e7e Merge pull request #912 from Swordfish90/fix/actions-regressions
Fix regressions in shortcuts on Linux
2026-01-22 23:08:20 +01:00
Filippo Scognamiglio
9f05d729a7 Fix fullscreen menu not added on linux. 2026-01-22 22:58:15 +01:00
Filippo Scognamiglio
25695c0a9f Fix warning in terminal destruction. 2026-01-22 02:07:17 +01:00
Filippo Scognamiglio
b77a1b5962 Fix shortcuts on macOS. 2026-01-22 01:20:06 +01:00
Filippo Scognamiglio
29dc67d96b Fix menu behaviour on Linux. 2026-01-22 00:35:30 +01:00
Filippo Scognamiglio
2e4536ecdf Revert "Make actions between the different menus global."
This reverts commit e70268bb73.
2026-01-22 00:16:31 +01:00
Filippo Scognamiglio
8cf303132f Fix workflows. 2026-01-19 11:39:15 +01:00
Filippo Scognamiglio
55ef7cb7e0 Merge pull request #911 from Swordfish90/feature/qt6
Migrate to Qt6
2026-01-19 01:39:05 +01:00
Filippo Scognamiglio
77434e463e Fix github workflows. 2026-01-19 01:12:56 +01:00
Filippo Scognamiglio
6bcb54114d Update the readme to mention Qt6 instead of Qt5. 2026-01-19 00:50:13 +01:00
Filippo Scognamiglio
09f813a7e0 Fix terminal size not displayed when resizing. 2026-01-19 00:13:45 +01:00
Filippo Scognamiglio
a6a7768e42 Add version to build packages. 2026-01-19 00:13:15 +01:00
Filippo Scognamiglio
33878dae24 Bump QMLTermWidget version to 2.0. 2026-01-17 22:15:18 +01:00
Filippo Scognamiglio
0313a00b4f Move showMenuBar toggle inside advanced settings. 2026-01-17 22:09:29 +01:00
Filippo Scognamiglio
be4b1f366c Make version number dynamic. 2026-01-17 21:44:40 +01:00
Filippo Scognamiglio
c54dcb1c1c Add build script for macos dmgs. 2026-01-17 18:53:38 +01:00
Filippo Scognamiglio
5795aeb6b7 Fix fullscreen not tied to multiple windows. 2026-01-17 18:35:05 +01:00
Filippo Scognamiglio
e70268bb73 Make actions between the different menus global. 2026-01-17 17:20:37 +01:00
Filippo Scognamiglio
e72faa1d2c Set up appimage build. 2026-01-17 13:53:12 +01:00
Filippo Scognamiglio
e1fc767431 Some improvements to default themes and small cleanups. 2026-01-17 13:51:27 +01:00
Filippo Scognamiglio
737d289a19 Allow enabling and disabling italic. 2026-01-15 23:57:10 +01:00
Filippo Scognamiglio
a0a16fc300 Fix focus issue with multiple windows. Fix build issues with previous Qt versions. 2026-01-15 00:12:18 +01:00
Filippo Scognamiglio
f99ccf97dc Migrate all modern fonts to NerdFonts. Small UI improvements around. 2026-01-13 22:37:33 +01:00
Filippo Scognamiglio
2d2749cb20 Add a couple new fonts and smaller improvements all around. 2026-01-12 23:53:34 +01:00
Filippo Scognamiglio
471ec29f5d Get rid of unused wintitle feature. 2026-01-11 23:34:29 +01:00
Filippo Scognamiglio
56144f757d Allow creating a new tab from the top bar. Fix application title. 2026-01-11 21:19:35 +01:00
Filippo Scognamiglio
1c49b02763 Make sure settings are stored when the app is closed. 2026-01-11 19:44:57 +01:00
Filippo Scognamiglio
60784c47d9 Tentative implementation of font handling on cpp side. 2026-01-11 19:28:31 +01:00
Filippo Scognamiglio
bd89df3564 Fix empty font in certain conditions. 2026-01-10 19:15:35 +01:00
Filippo Scognamiglio
b4e1077cb1 Update default profiles and fix a bunch of smaller issues. 2026-01-10 18:44:06 +01:00
Filippo Scognamiglio
f518345430 Fix system fonts not working on macos. 2026-01-08 23:23:27 +01:00
Filippo Scognamiglio
f02c93c8c8 Add macos new window menu. 2026-01-08 22:54:28 +01:00
Filippo Scognamiglio
d10fe84c3a Fix many smaller issues. 2026-01-08 22:37:36 +01:00
Filippo Scognamiglio
e9c818242e Make sure focus is always taken when the current tab changes. 2026-01-08 10:29:33 +01:00
Filippo Scognamiglio
0bec01bfb4 Handle closing tabs and windows when shell process is terminated. 2026-01-07 23:19:49 +01:00
Filippo Scognamiglio
9abe78ce5f Move the kdsingleapplication file to the app.pro qmake file. 2026-01-06 18:52:21 +01:00
Filippo Scognamiglio
f809041f85 Change the single application library with a better one. 2026-01-06 18:43:28 +01:00
Filippo Scognamiglio
f58710c76f Use single instance application to handle multiple windows. 2026-01-05 09:38:51 +01:00
Filippo Scognamiglio
267b39bc9d Add multiple windows handling. 2026-01-04 23:03:20 +01:00
Filippo Scognamiglio
11ad932965 First implementation of tabs. 2026-01-04 19:24:43 +01:00
Filippo Scognamiglio
048cfcce81 Add configurable screen radius and make frame look a little bit better. 2026-01-04 16:54:43 +01:00
Filippo Scognamiglio
33adf4106f Fix missing application icon in linux. 2025-12-24 19:20:49 +01:00
Filippo Scognamiglio
a8ec5d6f16 Fix some bloom behaviour issues and simplify effects colorization. 2025-12-24 19:17:32 +01:00
Filippo Scognamiglio
384fb1da7c Use custom shader variant also for frame shininess. 2025-12-24 11:29:09 +01:00
Filippo Scognamiglio
8e44e0f41a Improve reflections rendering. 2025-12-23 23:00:33 +01:00
Filippo Scognamiglio
f851dd0a72 Create multiple shader variants for the various configurations. 2025-12-23 21:37:31 +01:00
Filippo Scognamiglio
7038c02173 Improved terminal frame. Improve size and shininess customization. 2025-12-23 12:16:18 +01:00
Filippo Scognamiglio
6747b8dd7c Allow customizing line spacing. 2025-12-17 23:50:22 +01:00
Filippo Scognamiglio
cf68aca735 Update fonts and font handling. 2025-12-17 23:21:16 +01:00
Filippo Scognamiglio
265caf0df7 Force Fusion look on macOS. 2025-12-15 00:26:21 +01:00
Filippo Scognamiglio
477621dd3e Slightly improve the settings layouts. 2025-12-15 00:20:02 +01:00
Filippo Scognamiglio
f77dad0c47 Simplify layout of settings window. 2025-12-14 23:51:01 +01:00
Filippo Scognamiglio
4faa6d522d Fix system fonts not always visible. 2025-12-14 23:32:03 +01:00
Filippo Scognamiglio
ef11a4b7ef Fix windows styling. 2025-12-14 20:14:58 +01:00
Filippo Scognamiglio
3bcf11264b Simplify and clarify fonts handling. 2025-12-14 13:31:01 +01:00
Filippo Scognamiglio
68af947687 Change fallback fonts. 2025-12-13 23:28:16 +01:00
Filippo Scognamiglio
002c85e35f Fix missing key repeats on macos. 2025-12-13 22:55:24 +01:00
Filippo Scognamiglio
fed2bf21fe Remove warnings related qt6 signal handlers. 2025-12-10 23:20:31 +01:00
Filippo Scognamiglio
3f51308057 Improve noise scale and frameskip for effects. 2025-12-10 23:14:15 +01:00
Filippo Scognamiglio
70d7d1b9ce Build qbs files with qmake. 2025-12-10 23:13:38 +01:00
Filippo Scognamiglio
c1082f2e3e Fix sizing issues with fractional scaling. 2025-12-10 00:41:16 +01:00
Filippo Scognamiglio
7038b30381 Migrate all shaders to compiled qsb files. 2025-12-09 23:51:39 +01:00
Filippo Scognamiglio
1d73abda51 Make it compile with Qt6. 2025-12-09 10:41:41 +01:00
Filippo Scognamiglio
f157648d1e Merge pull request #711 from razziel89/feature/appimage-in-github-actions
Feature/appimage in GitHub actions
2022-03-31 07:18:37 +02:00
Torsten Sachse
d4baaeccfc Undo unneeded code changes 2022-03-29 08:22:59 +02:00
Torsten Sachse
d412b66c6e Add github action for building an appimage 2022-03-29 08:16:02 +02:00
Filippo Scognamiglio
74ae511f92 Bump version. Yeeee 2022-01-29 15:15:52 +01:00
Filippo Scognamiglio
a3fbafe4ae Update README.md 2022-01-29 15:10:08 +01:00
Filippo Scognamiglio
8a45fbe9ed Tweak settings window and label sizes. 2022-01-16 09:40:20 +01:00
Filippo Scognamiglio
01c7929ee3 Increase size of settings window. 2022-01-12 21:11:58 +01:00
Filippo Scognamiglio
2261af17d7 Restore legacy Connection slots. Restore compilation on Qt 5.12. 2022-01-12 21:08:58 +01:00
Filippo Scognamiglio
41f34c3992 Disable Fusion style which has issues with dark themes. 2022-01-12 21:00:11 +01:00
Filippo Scognamiglio
36b1cd2dde Add github funding links. 2022-01-09 15:11:08 +01:00
Filippo Scognamiglio
80374b3ec6 Update README.md 2022-01-09 15:08:15 +01:00
Filippo Scognamiglio
bc00d1e45f Bump version. 2022-01-09 14:08:36 +01:00
Filippo Scognamiglio
6ddb507247 Merge pull request #694 from Swordfish90/osx-fixes
MacOS improvements
2022-01-09 10:56:30 +01:00
Filippo Scognamiglio
b0f3b8f3d0 Update QMLTermWidget submodule. 2022-01-09 10:53:35 +01:00
Filippo Scognamiglio
06e7191056 Disable Qt5 Connections warnings. 2022-01-09 10:47:02 +01:00
Filippo Scognamiglio
997131ba64 Tiny fixes to burn-in. 2022-01-08 23:15:29 +01:00
Filippo Scognamiglio
ef9f412e5f Clip profiles list. 2022-01-08 22:36:02 +01:00
Filippo Scognamiglio
7b69d41c60 Remove slow burn-in effect. 2022-01-08 22:32:42 +01:00
Filippo Scognamiglio
552947f507 Improve burn-in timings. 2022-01-08 22:20:44 +01:00
Filippo Scognamiglio
f69f2df63c More Connections refactorings. 2022-01-03 21:06:33 +01:00
Filippo Scognamiglio
aa270067f6 Improve settings window. 2022-01-03 20:56:49 +01:00
Filippo Scognamiglio
28977313da UI/UX fixes for OSX version. 2022-01-03 18:43:07 +01:00
Filippo Scognamiglio
cfe35d7795 Merge pull request #665 from Swordfish90/unstable
Improve rasterization and terminal frame. Some refactoring.
2021-07-15 23:43:06 +02:00
Filippo Scognamiglio
4abbe332db Improve terminal frame and expose frame size setting. 2021-07-15 23:20:42 +02:00
Filippo Scognamiglio
3104abd4ad Add subpixel rasterization. 2021-07-07 00:09:10 +02:00
Filippo Scognamiglio
7714f7b503 Improve rasterization rendering and add LCD rasterization (with subpixels). 2021-07-03 16:14:02 +02:00
Dmytro Pashchenko
9d06f10a9b some grammar fixes (#636) 2021-07-01 23:14:53 +02:00
Mizumoto Ryohei
8c27f7683b update brew command (#664)
* update brew command

* Update README.md
2021-07-01 23:12:26 +02:00
Filippo Scognamiglio
bf1a491789 Merge pull request #638 from amake/patch-1
Mention MacPorts in readme
2021-07-01 23:10:42 +02:00
Filippo Scognamiglio
701cb540e5 Improve QML syntax and update license headers. 2021-06-30 22:49:03 +02:00
Filippo Scognamiglio
0f18a0349a Merge pull request #589 from rbanffy/master
Update 3270 font to 2.3.1
2021-06-30 08:49:39 +02:00
Filippo Scognamiglio
205a152350 Merge pull request #662 from Swordfish90/unstable
Migrate to QtQuick.Controls 2.x
2021-06-30 08:45:24 +02:00
Filippo Scognamiglio
dae1a56691 Migrate from QtQuick.Controls 1.x to QtQuick.Controls 2.x. Updated QMLTermWidget submodule. 2021-06-30 08:33:31 +02:00
Ricardo Bánffy
39181f42cf Update font version to 2.3.1 2021-03-25 09:52:21 +00:00
Aaron Madlon-Kay
3d706ad1a7 Mention MacPorts in readme 2021-01-27 14:42:57 +09:00
Ricardo Bánffy
a31b77e5bc Update 3270 font with version 2.0.4.
See https://github.com/rbanffy/3270font/tree/v2.0.4 for changes.
2020-05-17 12:29:24 +01:00
Ricardo Bánffy
b417643415 Renamed 3270 font to latest binary version 2020-05-17 12:21:13 +01:00
Filippo Scognamiglio
dac2b4ff16 Merge pull request #560 from ayazhafiz/docs/homebrew
Add installation instructions using Homebrew
2020-05-09 17:00:35 +02:00
Filippo Scognamiglio
2d12b0c747 Bump qmltermwidget submodule. 2020-05-09 16:51:36 +02:00
Filippo Scognamiglio
5fe26edaa6 Merge pull request #540 from kklemon/support-blinking-cursor
Add blinking cursor support
2020-05-09 16:37:49 +02:00
Filippo Scognamiglio
a736cfd548 Merge pull request #569 from barak/master
get --help and --version to write to stdout
2020-05-09 16:36:45 +02:00
Filippo Scognamiglio
5af4214daa Merge pull request #566 from tgerczei/master
now packaged in the official repository
2020-05-09 16:32:14 +02:00
Barak A. Pearlmutter
98ef7b329a allow --help/-h/--version/-v options without graphics 2020-05-08 16:29:51 +01:00
Barak A. Pearlmutter
b0e1962fa7 send cool-retro-term --help and --version to stdout 2020-05-08 16:29:51 +01:00
Barak A. Pearlmutter
83684e8882 squelch ugly quotes on 1st line of cool-retro-term --usage 2020-05-08 16:29:51 +01:00
Barak A. Pearlmutter
1ed7d077a9 git ignore app/moc_predefs.h 2020-05-08 16:29:51 +01:00
Filippo Scognamiglio
ba4b36618f Merge pull request #546 from jayk/master
Yaourt is deprecated, use trizen instead for arch instructions
2020-05-06 18:44:52 +02:00
Filippo Scognamiglio
af647a4bad Merge pull request #584 from pwwiur/patch-1
Adding snap install method
2020-05-06 18:34:41 +02:00
Filippo Scognamiglio
b719530ef0 Merge pull request #576 from AutumnalAntlers/ReadMe-Changes
Update Readme.md to include directions to settings
2020-05-06 18:33:33 +02:00
Amir Fo
530d61d67e Adding snap install method
Adding snap install method which is supported in most of the distros and is easy!
2020-05-04 20:58:13 +04:30
AutumnalAntlers
3d76bcb48c Update Readme.md to include directions to settings
Several users of OS's without titlebars or window decor have expressed confusion at how one change's their theme (in this case, via the context menu). Mentioning how to access the menu in the Readme will make the settings more accessible and prevent any future confusion. It might be more appropriate to create a "Use" heading exploring features such as Performance settings, but for the sake of brevity, I've just inserted a mention at the end of the description, before more OS-specific install instructions.
2020-03-22 11:40:40 -07:00
Tamás Gérczei
70ce2f1f3c now packaged in the official repository 2019-12-28 09:35:08 +01:00
ayazhafiz
21a190a1aa Add installation instructions using Homebrew
I was not aware there was a [Homebrew cask](https://github.com/Homebrew/homebrew-cask/blob/master/Casks/cool-retro-term.rb) for this
project, which simplifies installation on macOS. This commit adds
documentation for installing the app via Homebrew.
2019-11-25 10:20:36 -06:00
Jay Kuri
a88d222709 Merge pull request #1 from jayk/trizen-not-yaourt
Update Readme - Trizen for Arch - Yaourt is deprecated.
2019-08-23 13:47:44 -06:00
Jay Kuri
b2defceae5 Update Readme - Trizen for Arch - Yaourt is deprecated.
yaourt is deprecated.  Use trizen instead.  The command line arguments are identical to yaourt, for easy migration.
2019-08-23 13:47:28 -06:00
Kristian
8d7565ffc4 Disable blinking cursor by default 2019-07-20 16:51:10 +02:00
Kristian
9960b25dff Add support for blinking cursor 2019-07-08 15:21:17 +02:00
Kristian
411c116deb Update qmltermwidget submodule 2019-07-08 15:20:56 +02:00
Filippo Scognamiglio
64e007f1fd Update qmltermwidget submodule with CTRL+SPACE fix. 2019-06-18 22:16:23 +02:00
Filippo Scognamiglio
c62fc365db Merge pull request #509 from 0mp/patch-2
Add FreeBSD installation instructions
2019-04-20 23:14:23 +02:00
Filippo Scognamiglio
e7e630bd5d Merge pull request #524 from Haradric/patch-1
Update README.md
2019-04-20 23:13:34 +02:00
Filippo Scognamiglio
7d77175fbb Merge pull request #521 from tgerczei/master
new ebuild available for 1.1.1
2019-04-20 23:12:46 +02:00
Haradric
f033553972 Update README.md
added installation method via Hombrew
2019-04-16 12:27:22 +03:00
Tamás Gérczei
ae1ed044ba new ebuild available for 1.1.1 2019-04-01 21:07:15 +02:00
Filippo Scognamiglio
35d601c7a7 Add two missing qt dependencies to snapcraft.yaml 2019-03-27 18:56:44 +01:00
Filippo Scognamiglio
f89aeec374 Merge pull request #512 from timm0e/patch-1
Fix typo in README.md
2019-02-17 17:35:20 +01:00
timm0e
42c3b4b42e Fix typo in README.md 2019-02-17 15:32:08 +01:00
Mateusz Piotrowski
322fc31396 Add FreeBSD installation instructions 2019-02-12 10:44:58 +01:00
Filippo Scognamiglio
6e4d5cfddd Merge pull request #503 from mclang/patch-1
Adds installation instruction for Solus
2019-02-02 17:44:58 +01:00
mclang
d81485a8bf Adds installation instruction for Solus 2019-02-01 15:09:17 +02:00
Filippo Scognamiglio
a9260d956c Remove snapcraft plugs. Not used for classic confinement. 2019-01-30 20:05:53 +01:00
Filippo Scognamiglio
025bb560bc Update README.md 2019-01-22 21:49:21 +01:00
Filippo Scognamiglio
cdd1488e13 Print system font log only when verbose is enabled. 2019-01-19 21:08:57 +01:00
Filippo Scognamiglio
b8b2644969 Fix snap package launcher and expose in path qml directory. 2019-01-19 15:03:58 +01:00
Filippo Scognamiglio
09b5c0a5d0 Update snap package to use core18. 2019-01-18 00:34:34 +01:00
Filippo Scognamiglio
1ed66f3aa2 Update snapcraft file. 2019-01-17 22:47:38 +01:00
Filippo Scognamiglio
3b4d5d1c3f Bump version number. 2019-01-17 22:24:32 +01:00
Filippo Scognamiglio
f98fd5a7ad Fix font slider misbehaving. 2019-01-17 22:23:54 +01:00
Filippo Scognamiglio
b961109623 Use a single version name. 2019-01-17 22:03:25 +01:00
Filippo Scognamiglio
8f0d1023a4 Use threaded renderer by default in linux. This improves performances. 2019-01-17 21:47:59 +01:00
Filippo Scognamiglio
79773ba95c Merge pull request #499 from Swordfish90/old-burnin
Reintroduce optional old burnin and improve highdpi support.
2019-01-17 21:35:24 +01:00
Filippo Scognamiglio
ff3f02fb8c Improve highdpi support. 2019-01-09 19:26:02 +01:00
Filippo Scognamiglio
0af2b20b3a Settings optin for old burinin version. It seems to be working better on osx. 2019-01-09 19:01:11 +01:00
Filippo Scognamiglio
b026fe357e Merge pull request #495 from refacto/master
correct version number output with --version
2019-01-07 21:33:47 +01:00
Sascha Paunovic
ade36c013b correct version number output with --version 2019-01-07 12:24:53 +01:00
Filippo Scognamiglio
54a6a7f590 Merge pull request #494 from probonopd/patch-2
Update usr/share/metainfo
2019-01-04 22:46:58 +01:00
probonopd
20728e4a0f usr/share/metainfo
As per https://www.freedesktop.org/software/appstream/docs/chap-Quickstart.html#sect-Quickstart-DesktopApps, usr/share/metainfo should be used
2019-01-04 18:53:09 +00:00
Filippo Scognamiglio
afa456f6b3 Merge pull request #493 from probonopd/patch-2
Fix #336 and upload to GitHub Releases
2019-01-04 19:29:25 +01:00
probonopd
3fbfb77430 Upload to GitHub Releases
Need to set a GITHUB_TOKEN environment variable in https://travis-ci.org/Swordfish90/cool-retro-term/settings
2019-01-03 11:04:35 +00:00
probonopd
051bcb62c6 Fix #336 2019-01-03 10:54:43 +00:00
Filippo Scognamiglio
d2c57eed6d Merge pull request #336 from probonopd/patch-1
Generate AppImage of each build on Travis CI
2019-01-02 23:58:39 +01:00
Filippo Scognamiglio
f2f38c0e0d Fixes issue #491. 2019-01-02 22:01:57 +01:00
Filippo Scognamiglio
4046bdbc6a Merge pull request #488 from tgerczei/master
new ebuild available for 1.1.0
2018-12-19 21:56:50 +01:00
Tamás Gérczei
c83cc206fd new ebuild available for 1.1.0 2018-12-19 18:15:10 +01:00
Filippo Scognamiglio
41ac14fbd3 Merge pull request #482 from dagostinelli/patch-1
Update README.md
2018-12-19 09:30:27 +01:00
Filippo Scognamiglio
e4c1cad1a7 Update README.md 2018-12-18 23:40:24 +01:00
Filippo Scognamiglio
863c1ac27a Reduce horizontal sync possible minimum value. 2018-12-18 23:09:06 +01:00
Filippo Scognamiglio
c85eba617c Revert "Change burnin masking function to max. Should preseve darker colors."
This reverts commit 3cee186663.
2018-12-18 23:03:52 +01:00
Filippo Scognamiglio
dcb7b7c309 Reduce horizontal sync maximum strength. 2018-12-17 19:44:28 +01:00
Filippo Scognamiglio
3cee186663 Change burnin masking function to max. Should preseve darker colors. 2018-12-17 19:21:26 +01:00
Filippo Scognamiglio
06afe507f6 Change the way margin is used. This slightly improves quality. 2018-12-17 19:09:19 +01:00
Filippo Scognamiglio
4268d4d770 Remove comment. 2018-12-17 19:06:49 +01:00
Filippo Scognamiglio
d61dae5ab4 Let's reenable smoothing in burnin to see which artifact is actually better. 2018-12-17 00:36:22 +01:00
Filippo Scognamiglio
b5f39c1d53 Force integer values for new margins. 2018-12-17 00:10:26 +01:00
Filippo Scognamiglio
767a61b86e Improve settings layout. 2018-12-16 23:46:05 +01:00
Filippo Scognamiglio
0d3c0a2233 Allow screen margin customization. 2018-12-16 22:30:03 +01:00
Filippo Scognamiglio
0431103a1d Move frame to separate framebuffer. This fixes some glitches in terminal
frame.
2018-12-15 18:27:35 +01:00
Filippo Scognamiglio
633e4e642c Merge pull request #487 from Swordfish90/framebuffer
Separate dynamic effects (the one based on time) from static ones. This caches a lot of computations and reduce resource consumption.
2018-12-03 22:18:43 +01:00
Filippo Scognamiglio
77dc82a381 Unload frame when not needed. 2018-12-03 19:28:50 +01:00
Filippo Scognamiglio
44a63d4aaa Change default curvature values. 2018-12-03 17:12:41 +01:00
Filippo Scognamiglio
5b3297f916 Tweak some shader constants. 2018-12-03 16:55:44 +01:00
Filippo Scognamiglio
41413d4712 Rearrange settings window. 2018-12-03 16:39:20 +01:00
Filippo Scognamiglio
fd2e5ce71e Reduce default fps to 20. It looks good with new burnin and saves some gpu. 2018-12-03 16:06:48 +01:00
Filippo Scognamiglio
e9ddd7d3b8 Split effects into static (cached) and dynamic computed at every frame. 2018-12-03 14:58:34 +01:00
Filippo Scognamiglio
da6795f002 Use window scaling parameter for framebuffer size. 2018-12-03 12:43:40 +01:00
Filippo Scognamiglio
f497bb4b44 First wrong framebuffer implementation. 2018-12-02 19:57:24 +01:00
Filippo Scognamiglio
4aea85649f Merge branch 'master' of https://github.com/Swordfish90/cool-retro-term 2018-12-01 19:56:13 +01:00
Filippo Scognamiglio
c56672dd04 Remove useless frame settings. 2018-12-01 19:24:36 +01:00
Filippo Scognamiglio
c2dc1cd65f Add inner screen shadow. Various overall frame improvements. 2018-12-01 19:16:33 +01:00
Filippo Scognamiglio
555783af4c First implementation of imageless frame. 2018-11-30 00:57:59 +01:00
Filippo Scognamiglio
b9ffae25e3 Merge pull request #427 from suve/add-T-option-to-man-page
Add the -T option to the debian man page
2018-11-26 22:55:03 +01:00
Filippo Scognamiglio
0f89936e01 Merge branch 'master' of https://github.com/Swordfish90/cool-retro-term 2018-11-26 22:53:22 +01:00
Filippo Scognamiglio
6ecccb3fe1 Update with v2.0.0 - new glyphs, better hinting 2018-11-26 22:50:56 +01:00
Filippo Scognamiglio
2e003b56ea Merge branch 'master' of https://github.com/rbanffy/cool-retro-term into rbanffy-master 2018-11-26 22:50:38 +01:00
Filippo Scognamiglio
a705418b6f Merge pull request #470 from mason1920/master
Update README.md
2018-11-26 22:48:17 +01:00
Filippo Scognamiglio
9767eb9d7f Merge pull request #337 from alexmyczko/patch-5
update change log for a first upload (sponsoring)
2018-11-26 22:45:55 +01:00
Filippo Scognamiglio
450b15944f Change version and description of snap package. 2018-11-26 22:31:14 +01:00
Filippo Scognamiglio
1fa7cb2afa Merge pull request #431 from kz6fittycent/master
Snap for Cool-Retro-Term
2018-11-26 22:27:28 +01:00
Filippo Scognamiglio
d2415ff5f9 Update qmltermwidget submodule. 2018-11-25 09:10:18 +01:00
Filippo Scognamiglio
cdbe8d73f6 Bump version code. 2018-11-24 21:59:26 +01:00
Filippo Scognamiglio
38ae86f315 Custom command should be a setting not a profile. 2018-11-24 21:58:40 +01:00
Filippo Scognamiglio
100201d23c Update defualt profiles. 2018-11-24 21:51:41 +01:00
Darryl T. Agostinelli
db7a7f38f7 Update README.md
Make it easier for the eye to pick up the instructions for the various Linux distros.  Presently, the eye skips over them and all you see are the Ubuntu things.  Also adjusted the help text a little.
2018-11-23 19:13:39 -06:00
Filippo Scognamiglio
677ad5c54b Fixed fontColor conversion applied two times. 2018-11-23 22:53:24 +01:00
Filippo Scognamiglio
b8e3cd5d64 Limit screen curvature effect. 2018-11-23 22:35:48 +01:00
Filippo Scognamiglio
dead1197bd Hide by default menubar on linux. 2018-11-23 22:00:28 +01:00
Filippo Scognamiglio
a2455daa6c Avoid border artifacts on burn in effect. 2018-11-23 21:09:10 +01:00
kz6fittycent
ddff1fc455 Update snapcraft.yaml 2018-11-21 11:20:55 -06:00
Filippo Scognamiglio
82f2bd6231 Fix a couple of issues with burnIn. 2018-11-21 18:18:18 +01:00
Filippo Scognamiglio
cc7c13e17f Handle database and profile upgrade for new versions. 2018-11-21 18:11:01 +01:00
Filippo Scognamiglio
04a64e1312 Revert "Handle db upgrades and prepare work for old profiles deprecation."
This reverts commit 6fb8ceb501.
2018-11-21 18:01:49 +01:00
kz6fittycent
bfecd9ebc6 Update snapcraft.yaml 2018-11-21 11:01:11 -06:00
Filippo Scognamiglio
6fb8ceb501 Handle db upgrades and prepare work for old profiles deprecation. 2018-11-18 23:24:42 +01:00
Filippo Scognamiglio
8124d101ad Update terminus font. 2018-11-18 19:42:30 +01:00
Filippo Scognamiglio
de8602847e Scanlines no longer affect background. Less artifacts at low fontSize values. 2018-11-18 19:10:52 +01:00
kz6fittycent
9d1ca1986d Update snapcraft.yaml 2018-11-17 21:25:35 -06:00
kz6fittycent
a0312ff604 Update snapcraft.yaml 2018-11-17 21:24:57 -06:00
Filippo Scognamiglio
6f04513faa Increase maximum amount of bloom allowed. 2018-11-17 23:45:42 +01:00
Filippo Scognamiglio
a747f55423 Make font sizes more consistent. 2018-11-17 23:42:06 +01:00
Filippo Scognamiglio
d27e6569a0 Reduce default font size. 2018-11-17 23:17:36 +01:00
kz6fittycent
135ed0bf8b Update snapcraft.yaml 2018-11-16 18:10:02 -06:00
kz6fittycent
67ac27c054 Update snapcraft.yaml 2018-11-16 17:49:22 -06:00
Filippo Scognamiglio
4e123d747a Revert "Add subpixels rasterization and improve existing ones."
Use something similar to what we had before, avoiding heavy texture
fetches."

This reverts commit 293b05fec6.
2018-11-13 21:57:50 +01:00
Filippo Scognamiglio
9df470acfc Change mask value to use greyscale color instead of max channel. 2018-11-12 23:43:37 +01:00
Filippo Scognamiglio
af8edc72f4 Fix division by zero when no effects were selected. 2018-11-09 21:17:05 +01:00
Filippo Scognamiglio
2b2ae66b8d Fix small issue with burnin masking. 2018-11-09 21:06:13 +01:00
Filippo Scognamiglio
0a95c5dff3 Fix screen brightness consistency in some scenarios. 2018-11-08 23:55:56 +01:00
Filippo Scognamiglio
56e1d80cf4 Make jitter stronger on the x axis. 2018-11-08 18:36:25 +01:00
Filippo Scognamiglio
65432fd317 Fix masking issue with new burn in. 2018-11-08 18:26:27 +01:00
Filippo Scognamiglio
2ec21f5eba Unload burnin effect when not in use. 2018-11-08 18:21:33 +01:00
Filippo Scognamiglio
92e82c203f Important burn-in optimization. It is much lighter on resources. 2018-11-07 22:42:29 +01:00
Filippo Scognamiglio
272bc5fe89 Fix wrong gamma colors when using chroma. 2018-11-06 01:09:44 +01:00
Filippo Scognamiglio
e8d5efd3b3 Slightly change rgb shift values. 2018-11-06 01:08:45 +01:00
Filippo Scognamiglio
8b1a0a5b8e Further improve rgbShift effect. Now can be enabled without chroma color. 2018-11-05 02:03:12 +01:00
Filippo Scognamiglio
293b05fec6 Add subpixels rasterization and improve existing ones. 2018-11-05 00:16:52 +01:00
Filippo Scognamiglio
37ba495354 Improve bloom effect. This is more pronounced in very bright areas. 2018-11-01 23:35:55 +01:00
Filippo Scognamiglio
a2e689a0dc RGB Shift effect now looks much better. 2018-10-28 23:54:56 +01:00
Filippo Scognamiglio
2ea119fb31 Fix some alignment related warnings. 2018-10-28 01:08:21 +02:00
Filippo Scognamiglio
162f59d220 Update and replace fonts. 2018-10-28 00:51:00 +02:00
Filippo Scognamiglio
880c5e722e Slight improvements to brunin look. 2018-10-27 22:29:38 +02:00
Filippo Scognamiglio
82efa28703 Fix wrong bottom texture clamping. 2018-10-27 22:16:11 +02:00
Filippo Scognamiglio
c091a90cea Slight improvements to burnin and rgb shift effects. 2018-10-22 23:30:17 +02:00
Filippo Scognamiglio
e4c014c1a8 Initial support for system monospace fonts. 2018-10-22 00:17:49 +02:00
Filippo Scognamiglio
fe4704d0f6 Track unstable qmltermwidget branch. 2018-10-18 09:43:29 +02:00
mason1920
9ea797b00b Update README.md 2018-08-22 02:15:02 -04:00
Ricardo Bánffy
683f202191 Update with v2.0.0 - new glyphs, better hinting 2018-08-12 20:14:17 +01:00
Filippo Scognamiglio
1cf6e2743b Merge pull request #432 from picospuch/master
Refine alt(meta) and ctrl behaviour for emacs on macos
2018-04-28 00:00:40 +02:00
kz6fittycent
2375aefebb Update snapcraft.yaml 2018-03-09 17:31:00 -06:00
kz6fittycent
1e04f66a11 Update snapcraft.yaml 2018-03-09 17:24:25 -06:00
kz6fittycent
f8bd483139 Update snapcraft.yaml 2018-03-09 17:06:31 -06:00
kz6fittycent
3548ce84c1 Update snapcraft.yaml 2018-03-09 17:06:19 -06:00
kz6fittycent
90b68f9987 Update snapcraft.yaml 2018-03-09 16:39:16 -06:00
kz6fittycent
44e895ee08 Delete snapcraft.yaml 2018-03-09 16:29:00 -06:00
kz6fittycent
8032547fd0 merging stuff 2018-03-09 16:28:44 -06:00
kz6fittycent
a34dc35f0f Update snapcraft.yaml 2018-03-09 16:21:18 -06:00
spuch
68a5f0dd4b update submodule 2018-03-08 20:00:15 +08:00
spuch
654f8d0761 fix alt(meta), ctrl for emacs on macos 2018-03-06 17:33:30 +08:00
kz6fittycent
942ff8bf4a Preparing for PR. 2018-03-06 01:17:45 -06:00
suve
e2c4392c6d Fix alphabetically incorrect ordering of options in man page 2018-02-25 12:40:46 +01:00
suve
7e771b1cfc Add a description of the -T option to the man page 2018-02-25 12:40:42 +01:00
Filippo Scognamiglio
dd799cf5c0 Merge pull request #375 from tgerczei/master
Gentoo package version bump announced
2018-02-25 12:24:57 +01:00
Filippo Scognamiglio
b8be28619a Merge pull request #380 from leereilly/macOS-updated
macOS updates
2018-02-25 12:22:28 +01:00
Filippo Scognamiglio
ca012a1c80 Merge pull request #390 from suve/fixes-image-sizes-in-appdata-file
Make screenshot sizes in appdata XML match actual image sizes
2018-02-25 12:09:22 +01:00
Filippo Scognamiglio
50de42ec9f Merge pull request #391 from suve/improves-manpage
Improve manpage
2018-02-25 12:08:01 +01:00
Filippo Scognamiglio
38c9dd50ff Merge pull request #400 from hroncok/patch-1
cool-retro-term made it to Fedora official repos
2018-02-25 12:04:30 +01:00
Filippo Scognamiglio
27e4e3444a Merge pull request #401 from ways/master
Instrucitons for ubuntu 17.10. Fixes https://github.com/Swordfish90/c…
2018-02-25 12:03:41 +01:00
Filippo Scognamiglio
a8935da416 Merge branch 'master' into master 2018-02-25 12:03:13 +01:00
Filippo Scognamiglio
beb56c527b Merge pull request #405 from maiki/patch-1
Fix bad spacing and punctuation in readme
2018-02-25 11:55:31 +01:00
Filippo Scognamiglio
5e3caedaf6 Merge pull request #407 from mason1920/patch-1
Change apt-get to apt, and added stretch.
2018-02-25 11:54:23 +01:00
Filippo Scognamiglio
0be17716f5 Merge pull request #409 from haesbaert/master
Add a -T option that sets window title.
2018-02-25 11:53:42 +01:00
Filippo Scognamiglio
dda5fbc330 Increase baseScaling font for knight profile to improve consistency. 2018-02-25 11:50:23 +01:00
Filippo Scognamiglio
ffc16c6814 Merge branch 'larsbrinkhoff-knight' 2018-02-25 11:47:51 +01:00
Filippo Scognamiglio
705371d7ee Merge branch 'knight' of https://github.com/larsbrinkhoff/cool-retro-term into larsbrinkhoff-knight 2018-02-25 11:37:11 +01:00
Filippo Scognamiglio
7c7810836e Merge pull request #414 from avh-on1/patch-1
Add Debian Stretch build and run dependencies
2018-02-22 09:17:20 +01:00
Filippo Scognamiglio
af9c039dcb Merge pull request #419 from tomchiverton/patch-3
Ubuntu 17.10 PPA
2018-02-22 09:15:14 +01:00
Tom Chiverton
7325835c3f Ubuntu 17.10 PPA 2018-02-10 14:40:56 +00:00
Lars Brinkhoff
e7aa72a7ab Add a Knight TV profile. 2018-01-25 06:27:21 +01:00
Lars Brinkhoff
35c48de638 Add Knight TV font. As used by the MIT AI Lab. 2018-01-25 06:27:11 +01:00
Alex Von Hoene
ae50ed980f Added Debian Stretch dependencies
In addition to what Debian Jessie needs, Stretch also needs qml-module-qt-labs-settings and qml-module-qt-labs-folderlistmodel
These packages are not needed to build cool-retro-term, but they are needed to run it.
2018-01-15 16:43:55 -05:00
Alex Von Hoene
1d6f0445f7 add Debian Stretch to dependency instructions
I've confirmed that the same instructions for Jessie also work for Stretch
2018-01-15 16:31:30 -05:00
Christiano Haesbaert
799ef63b81 Add a -T option that sets window title.
`cool-retro-term -T myretrosession` sets window name to 'myretrosession'

This is useful especially for people who rely on wmctrl to change windows, now I
can do `wmctrl -a myretrocession` to focus on cool-retro-term.

-T was chosen since it matches classic xterm(1) and other terminal emulators
2018-01-06 20:20:45 +01:00
mason1920
6b22a0c03a Change apt-get to apt, and added stretch. 2018-01-02 11:45:08 -05:00
maiki
2d54638f49 Update readme
Periods, amirite?
2017-12-21 21:17:45 -08:00
Lars Falk-Petersen
8adec835f6 Instrucitons for ubuntu 17.10. Fixes https://github.com/Swordfish90/cool-retro-term/issues/396 2017-12-12 15:24:20 +01:00
Miro Hrončok
a34654a9a9 cool-retro-term made it to Fedora official repos 2017-12-12 00:37:25 +01:00
suve
b7c8108ad5 Improve manpage: add description and missing options, improve formatting 2017-11-06 21:51:16 +01:00
suve
c34c3c3654 Make screenshot sizes in appdata XML match actual image sizes 2017-11-05 00:04:45 +01:00
Lee Reilly
88988dd3e1 Add some GIFs? 2017-10-29 16:07:24 -07:00
Lee Reilly
351b98189f Updated OS X → macOS 2017-10-29 16:04:23 -07:00
Tamás Gérczei
e6a049c214 Gentoo package version bump announced 2017-10-27 21:00:53 +02:00
kz6fittycent
51d59cc90b Create snapcraft.yaml 2017-10-24 18:53:53 -05:00
probonopd
4bff6efe97 Update .travis.yml 2017-04-03 23:07:30 +02:00
probonopd
c514dc7a24 See if we still need 2 runs 2017-04-03 22:55:45 +02:00
probonopd
24754edb6a Use linuxdeployqt-continuous-x86_64.AppImage for now 2017-03-17 21:05:44 +01:00
probonopd
79fbb76524 Try to reduce workarounds fpr 2017-03-17 21:02:20 +01:00
Alex
bbe61e4443 update change log for a first upload (sponsoring)
how it should be for a first official Debian package
2017-02-28 17:18:57 +01:00
probonopd
b85aede966 Update .travis.yml 2017-02-25 01:27:19 +01:00
probonopd
c66ca6e44f Update .travis.yml 2017-02-25 01:20:00 +01:00
probonopd
a192024fef Update .travis.yml 2017-02-25 01:12:13 +01:00
probonopd
918df9098a Update .travis.yml 2017-02-25 01:06:42 +01:00
probonopd
c9271bfa36 Update .travis.yml 2017-02-25 01:01:39 +01:00
probonopd
fa162c818b Update .travis.yml 2017-02-25 00:56:00 +01:00
probonopd
ff976e3ec2 Update .travis.yml 2017-02-25 00:55:46 +01:00
probonopd
17c5651305 Update .travis.yml 2017-02-25 00:50:41 +01:00
probonopd
7c7b049ba1 Update .travis.yml 2017-02-25 00:49:16 +01:00
probonopd
0823fe8b3d find /opt/qt58/ | grep QtGraphicalEffects 2017-02-19 21:43:34 +01:00
probonopd
e787fd0fb5 Update .travis.yml 2017-02-19 20:11:53 +01:00
probonopd
650497bff4 Debug why some qml imports do not get deployed 2017-02-19 18:45:29 +01:00
probonopd
2f25bd30b0 linuxdeployqt-3-x86_64.AppImage 2017-02-19 18:38:16 +01:00
probonopd
d58157a450 -qmldir=./app/qml/ -qmldir=./qmltermwidget/ 2017-02-19 18:32:44 +01:00
probonopd
9d049bd041 Use linuxdeployqt-3-x86_64.AppImage 2017-02-19 18:24:35 +01:00
probonopd
988222b711 Upload to transfer.sh 2017-02-19 18:23:31 +01:00
probonopd
f42bd3036f Install libgl1-mesa-dev 2017-02-19 18:08:53 +01:00
probonopd
297239fb5c Install libgl-dev 2017-02-19 18:05:37 +01:00
probonopd
dbd46d44aa Update .travis.yml 2017-02-19 18:01:29 +01:00
probonopd
254f4d6e92 Create .travis.yml 2017-02-19 17:56:57 +01:00
264 changed files with 6335 additions and 3351 deletions

4
.github/FUNDING.yml vendored Normal file
View File

@@ -0,0 +1,4 @@
# These are supported funding model platforms
patreon: swordfish90
custom: ['https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=flscogna%40gmail.com&item_name=Support+CRT&currency_code=EUR&source=url']

129
.github/workflows/release.yml vendored Normal file
View File

@@ -0,0 +1,129 @@
name: Release
on:
workflow_dispatch:
push:
branches:
- main
- master
tags:
- '*'
permissions:
contents: write
jobs:
build-appimage:
name: Build (Linux, AppImage)
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Install build deps
run: |
sudo apt update
sudo apt install -y build-essential rsync wget
- name: Install Qt
uses: jurplel/install-qt-action@v4
with:
version: 6.10.0
dir: ..
modules: qt5compat qtshadertools
setup-python: false
cache: true
- name: Build AppImage
run: |
./scripts/build-appimage.sh
- name: Collect artifact
run: |
mkdir -p release
mv ./*.AppImage release/
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: cool-retro-term-appimage
path: ./release/*
build-dmg:
name: Build (macOS, DMG)
runs-on: macos-14
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Install Qt
uses: jurplel/install-qt-action@v4
with:
version: 6.10.*
modules: qt5compat qtshadertools
setup-python: true
python-version: '3.11'
cache: true
- name: Build DMG
run: |
JOBS="$(sysctl -n hw.ncpu)"
./scripts/build-dmg.sh
- name: Collect artifact
run: |
mkdir -p release
mv ./*.dmg release/
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: cool-retro-term-dmg
path: ./release/*
release:
name: Create Release
runs-on: ubuntu-22.04
needs:
- build-appimage
- build-dmg
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Download AppImage
uses: actions/download-artifact@v4
with:
name: cool-retro-term-appimage
path: ./release
- name: Download DMG
uses: actions/download-artifact@v4
with:
name: cool-retro-term-dmg
path: ./release
- name: Update rolling tag
if: startsWith(github.ref, 'refs/heads/')
run: |
git tag -f rolling
git push -f origin rolling
- name: Publish rolling release
if: startsWith(github.ref, 'refs/heads/')
uses: softprops/action-gh-release@v2
with:
tag_name: rolling
name: Rolling Release
prerelease: true
files: ./release/*
- name: Publish tagged release
if: startsWith(github.ref, 'refs/tags/')
uses: softprops/action-gh-release@v2
with:
tag_name: ${{ github.ref_name }}
files: ./release/*

8
.gitignore vendored
View File

@@ -18,6 +18,7 @@
*.pro.user.*
*.moc
moc_*.cpp
moc_*.h
qrc_*.cpp
ui_*.h
Makefile*
@@ -40,10 +41,17 @@ Makefile*
*.json
# Excludes compiled files
imports
cool-retro-term
build
# Linux
*.AppImage
# Mac OSX
.DS_Store
*.app
*.dmg

4
.gitmodules vendored
View File

@@ -1,3 +1,7 @@
[submodule "qmltermwidget"]
path = qmltermwidget
url = https://github.com/Swordfish90/qmltermwidget
branch = unstable
[submodule "KDSingleApplication"]
path = KDSingleApplication
url = https://github.com/KDAB/KDSingleApplication.git

1
KDSingleApplication Submodule

Submodule KDSingleApplication added at 1848dd64e8

167
README.md
View File

@@ -1,165 +1,30 @@
# cool-retro-term
|> Default Amber|C:\ IBM DOS|$ Default Green|
|---|---|---|
|![Default Amber Cool Retro Term](https://user-images.githubusercontent.com/121322/32070717-16708784-ba42-11e7-8572-a8fcc10d7f7d.gif)|![IBM DOS](https://user-images.githubusercontent.com/121322/32070716-16567e5c-ba42-11e7-9e64-ba96dfe9b64d.gif)|![Default Green Cool Retro Term](https://user-images.githubusercontent.com/121322/32070715-163a1c94-ba42-11e7-80bb-41fbf10fc634.gif)|
## Description
cool-retro-term is a terminal emulator which mimics the look and feel of the old cathode tube screens.
It has been designed to be eye-candy, customizable, and reasonably lightweight.
It uses the QML port of qtermwidget (Konsole) developed by me: https://github.com/Swordfish90/qmltermwidget .
It uses the QML port of qtermwidget (Konsole): https://github.com/Swordfish90/qmltermwidget.
This terminal emulator works under Linux and OSX and requires Qt 5.2 or higher.
This terminal emulator works under Linux and macOS and requires Qt6.
Settings such as colors, fonts, and effects can be accessed via context menu.
## Screenshots
![Image](<http://i.imgur.com/I6wq1cC.png>)
![Image](<http://i.imgur.com/12EqlpL.png>)
![Image](<http://i.imgur.com/Lx0acQz.jpg>)
![Image](<https://i.imgur.com/TNumkDn.png>)
![Image](<https://i.imgur.com/hfjWOM4.png>)
![Image](<https://i.imgur.com/GYRDPzJ.jpg>)
## Get cool-retro-term
You can either build cool-retro-term yourself (see below) or walk the easy way and install one of these packages:
## Install
Users of Fedora and openSUSE can grab a package from [Open Build Service](http://software.opensuse.org/package/cool-retro-term).
If you want to get a hold of the latest version, just go to the Releases page and grab the latest AppImage (Linux) or dmg (macOS).
Arch users can install this [package](https://aur.archlinux.org/packages/cool-retro-term-git/) directly via the [AUR](https://aur.archlinux.org):
Alternatively, most distributions such as Ubuntu, Fedora or Arch already package cool-retro-term in their official repositories.
yaourt -S aur/cool-retro-term-git
## Building
or use:
pacman -S cool-retro-term
to install precompiled from community repository.
Gentoo users can now install the first release "1.0" from a 3rd-party repository preferably via layman:
USE="git" emerge app-portage/layman
wget https://www.gerczei.eu/files/gerczei.xml -O /etc/layman/overlays/gerczei.xml
layman -f -a qt -a gerczei # those who've added the repo before 27/08/17 should remove, update and add it again as its source has changed
ACCEPT_KEYWORDS="~*" emerge =x11-terms/cool-retro-term-1.0.0-r1::gerczei
The live ebuild (version 9999-r1) tracking the bleeding-edge WIP codebase also remains available.
A word of warning: USE flags and keywords are to be added to portage's configuration files and every emerge operation should be executed with '-p' (short option for --pretend) appended to the command line first as per best practice!
Ubuntu users of 14.04 LTS (Trusty) up to 15.10 (Wily) can use [this PPA](https://launchpad.net/~bugs-launchpad-net-falkensweb)
OSX users can grab the latest dmg from the release page: https://github.com/Swordfish90/cool-retro-term/releases
## Build instructions (Linux)
## Dependencies
Make sure to install these first.
---
**Ubuntu 14.04**
sudo apt-get install build-essential qmlscene qt5-qmake qt5-default qtdeclarative5-dev qtdeclarative5-controls-plugin qtdeclarative5-qtquick2-plugin libqt5qml-graphicaleffects qtdeclarative5-dialogs-plugin qtdeclarative5-localstorage-plugin qtdeclarative5-window-plugin
---
**Ubuntu 16.10**
sudo apt-get install build-essential qmlscene qt5-qmake qt5-default qtdeclarative5-dev qml-module-qtquick-controls qtdeclarative5-qtquick2-plugin libqt5qml-graphicaleffects qml-module-qtquick-dialogs qtdeclarative5-localstorage-plugin qtdeclarative5-window-plugin
---
**Ubuntu 17.04**
sudo apt-get install build-essential libqt5qml-graphicaleffects qml-module-qt-labs-folderlistmodel qml-module-qt-labs-settings qml-module-qtquick-controls qml-module-qtquick-dialogs qmlscene qt5-default qt5-qmake qtdeclarative5-dev qtdeclarative5-localstorage-plugin qtdeclarative5-qtquick2-plugin qtdeclarative5-window-plugin
---
**Debian Jessie**
sudo apt-get install build-essential qmlscene qt5-qmake qt5-default qtdeclarative5-dev qml-module-qtquick-controls qml-module-qtgraphicaleffects qml-module-qtquick-dialogs qml-module-qtquick-localstorage qml-module-qtquick-window2
---
**Fedora**
This command should install the known fedora dependencies:
sudo yum -y install qt5-qtbase qt5-qtbase-devel qt5-qtdeclarative qt5-qtdeclarative-devel qt5-qtgraphicaleffects qt5-qtquickcontrols redhat-rpm-config
or:
sudo dnf -y install qt5-qtbase qt5-qtbase-devel qt5-qtdeclarative qt5-qtdeclarative-devel qt5-qtgraphicaleffects qt5-qtquickcontrols redhat-rpm-config
---
**Arch Linux**
sudo pacman -S qt5-base qt5-declarative qt5-quickcontrols qt5-graphicaleffects
---
**openSUSE**
Add repository with latest Qt 5 (this is only needed on openSUSE 13.1, Factory already has it):
sudo zypper ar http://download.opensuse.org/repositories/KDE:/Qt5/openSUSE_13.1/ KDE:Qt5
Install dependencies:
sudo zypper install libqt5-qtbase-devel libqt5-qtdeclarative-devel libqt5-qtquickcontrols libqt5-qtgraphicaleffects
---
**Anyone else**
Install Qt directly from here http://qt-project.org/downloads . Once done export them in you path (replace "_/opt/Qt5.3.1/5.3/gcc_64/bin_" with your correct folder):
export PATH=/opt/Qt5.3.1/5.3/gcc_64/bin/:$PATH
---
### Compile
Once you installed all dependencies (Qt is installed and in your path) you need to compile and run the application:
```bash
# Get it from GitHub
git clone --recursive https://github.com/Swordfish90/cool-retro-term.git
# Build it
cd cool-retro-term
# Compile (Fedora and OpenSUSE user should use qmake-qt5 instead of qmake)
qmake && make
# Have fun!
./cool-retro-term
```
## Build instructions (OSX)
1. Install [Xcode](https://developer.apple.com/xcode/) and agree to the licence agreement
2. Enter the following commands into the terminal:
**Brew**
```sh
brew install qt5
git clone --recursive https://github.com/Swordfish90/cool-retro-term.git
export CPPFLAGS="-I/usr/local/opt/qt5/include"
export LDFLAGS="-L/usr/local/opt/qt5/lib"
export PATH=/usr/local/opt/qt5/bin:$PATH
cd cool-retro-term
qmake && make
mkdir cool-retro-term.app/Contents/PlugIns
cp -r qmltermwidget/QMLTermWidget cool-retro-term.app/Contents/PlugIns
open cool-retro-term.app
```
**MacPorts**
```sh
sudo port install qt5
git clone --recursive https://github.com/Swordfish90/cool-retro-term.git
cd cool-retro-term
/opt/local/libexec/qt5/bin/qmake && make
mkdir cool-retro-term.app/Contents/PlugIns
cp -r qmltermwidget/QMLTermWidget cool-retro-term.app/Contents/PlugIns
open cool-retro-term.app
```
## Donations
I made this project in my spare time because I love what I'm doing. If you are enjoying it and you want to buy me a beer click [here](https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=flscogna%40gmail%2ecom&lc=IT&item_name=Filippo%20Scognamiglio&currency_code=EUR&bn=PP%2dDonationsBF%3abtn_donate_LG%2egif%3aNonHosted) .
You can also add "bounties" on your favourite issues. More information on the [Bountysource](https://www.bountysource.com/teams/crt/issues) page.
Check out the wiki and follow the instructions on how to build it on [Linux](https://github.com/Swordfish90/cool-retro-term/wiki/Build-Instructions-(Linux)) and [macOS](https://github.com/Swordfish90/cool-retro-term/wiki/Build-Instructions-(macOS)).

View File

@@ -1,18 +1,99 @@
QT += qml quick widgets sql
TARGET = cool-retro-term
QT += qml quick widgets sql quickcontrols2
TARGET = cool-retro-term
APP_VERSION = $$system(git -C $$PWD/.. describe --tags --always --dirty=-dirty)
isEmpty(APP_VERSION): APP_VERSION = "unknown"
DEFINES += APP_VERSION=\\\"$$APP_VERSION\\\"
# TODO: When migrating to CMake, use KDSingleApplication's CMakeLists.txt instead of these manual sources.
INCLUDEPATH += $$PWD/../KDSingleApplication/src
HEADERS += \
$$PWD/../KDSingleApplication/src/kdsingleapplication.h \
$$PWD/../KDSingleApplication/src/kdsingleapplication_lib.h \
$$PWD/../KDSingleApplication/src/kdsingleapplication_localsocket_p.h
SOURCES += \
$$PWD/../KDSingleApplication/src/kdsingleapplication.cpp \
$$PWD/../KDSingleApplication/src/kdsingleapplication_localsocket.cpp
DEFINES += KDSINGLEAPPLICATION_STATIC_BUILD
DESTDIR = $$OUT_PWD/../
HEADERS += \
fileio.h
fileio.h \
fontmanager.h \
fontlistmodel.h
SOURCES = main.cpp \
fileio.cpp
SOURCES += main.cpp \
fileio.cpp \
fontmanager.cpp \
fontlistmodel.cpp
macx:ICON = icons/crt.icns
RESOURCES += qml/resources.qrc
# Shader compilation (Qt Shader Baker)
QSB_BIN = $$[QT_HOST_BINS]/qsb
isEmpty(QSB_BIN): QSB_BIN = $$[QT_INSTALL_BINS]/qsb
SHADERS_DIR = $${_PRO_FILE_PWD_}/shaders
SHADERS += $$files($$SHADERS_DIR/*.frag) $$files($$SHADERS_DIR/*.vert)
SHADERS -= $$SHADERS_DIR/terminal_dynamic.frag
SHADERS -= $$SHADERS_DIR/terminal_static.frag
SHADERS -= $$SHADERS_DIR/passthrough.vert
qsb.input = SHADERS
qsb.output = ../../app/shaders/${QMAKE_FILE_NAME}.qsb
qsb.commands = $$QSB_BIN --glsl \"100 es,120,150\" --hlsl 50 --msl 12 --qt6 -o ${QMAKE_FILE_OUT} ${QMAKE_FILE_IN}
qsb.clean = $$qsb.output
qsb.name = qsb ${QMAKE_FILE_IN}
qsb.variable_out = QSB_FILES
QMAKE_EXTRA_COMPILERS += qsb
PRE_TARGETDEPS += $$QSB_FILES
OTHER_FILES += $$SHADERS $$QSB_FILES
DYNAMIC_SHADER = $$SHADERS_DIR/terminal_dynamic.frag
STATIC_SHADER = $$SHADERS_DIR/terminal_static.frag
RASTER_MODES = 0 1 2 3 4
BINARY_FLAGS = 0 1
VARIANT_SHADER_DIR = $$relative_path($$PWD/shaders, $$OUT_PWD)
VARIANT_OUTPUTS =
for(raster_mode, RASTER_MODES) {
for(burn_in, BINARY_FLAGS) {
for(display_frame, BINARY_FLAGS) {
for(chroma_on, BINARY_FLAGS) {
dynamic_variant = terminal_dynamic_raster$${raster_mode}_burn$${burn_in}_frame$${display_frame}_chroma$${chroma_on}
dynamic_output = $${VARIANT_SHADER_DIR}/$${dynamic_variant}.frag.qsb
dynamic_target = shader_variant_$${dynamic_variant}
$${dynamic_target}.target = $${dynamic_output}
$${dynamic_target}.depends = $$DYNAMIC_SHADER
$${dynamic_target}.commands = $$QSB_BIN --glsl \"100 es,120,150\" --hlsl 50 --msl 12 --qt6 -DCRT_RASTER_MODE=$${raster_mode} -DCRT_BURN_IN=$${burn_in} -DCRT_DISPLAY_FRAME=$${display_frame} -DCRT_CHROMA=$${chroma_on} -o $${dynamic_output} $$DYNAMIC_SHADER
QMAKE_EXTRA_TARGETS += $${dynamic_target}
VARIANT_OUTPUTS += $${dynamic_output}
}
}
}
}
for(rgb_shift, BINARY_FLAGS) {
for(bloom_on, BINARY_FLAGS) {
for(curve_on, BINARY_FLAGS) {
for(shine_on, BINARY_FLAGS) {
static_variant = terminal_static_rgb$${rgb_shift}_bloom$${bloom_on}_curve$${curve_on}_shine$${shine_on}
static_output = $${VARIANT_SHADER_DIR}/$${static_variant}.frag.qsb
static_target = shader_variant_$${static_variant}
$${static_target}.target = $${static_output}
$${static_target}.depends = $$STATIC_SHADER
$${static_target}.commands = $$QSB_BIN --glsl \"100 es,120,150\" --hlsl 50 --msl 12 --qt6 -DCRT_RGB_SHIFT=$${rgb_shift} -DCRT_BLOOM=$${bloom_on} -DCRT_CURVATURE=$${curve_on} -DCRT_FRAME_SHININESS=$${shine_on} -o $${static_output} $$STATIC_SHADER
QMAKE_EXTRA_TARGETS += $${static_target}
VARIANT_OUTPUTS += $${static_output}
}
}
}
}
PRE_TARGETDEPS += $${VARIANT_OUTPUTS}
#########################################
## INTALLS
#########################################

94
app/fontlistmodel.cpp Normal file
View File

@@ -0,0 +1,94 @@
#include "fontlistmodel.h"
FontListModel::FontListModel(QObject *parent)
: QAbstractListModel(parent)
{
}
int FontListModel::rowCount(const QModelIndex &parent) const
{
if (parent.isValid()) {
return 0;
}
return m_fonts.size();
}
QVariant FontListModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid() || index.row() < 0 || index.row() >= m_fonts.size()) {
return QVariant();
}
const FontEntry &font = m_fonts.at(index.row());
switch (role) {
case NameRole:
return font.name;
case TextRole:
return font.text;
case SourceRole:
return font.source;
case BaseWidthRole:
return font.baseWidth;
case PixelSizeRole:
return font.pixelSize;
case LowResolutionRole:
return font.lowResolutionFont;
case IsSystemRole:
return font.isSystemFont;
case FamilyRole:
return font.family;
case FallbackNameRole:
return font.fallbackName;
default:
return QVariant();
}
}
QHash<int, QByteArray> FontListModel::roleNames() const
{
QHash<int, QByteArray> roles;
roles[NameRole] = "name";
roles[TextRole] = "text";
roles[SourceRole] = "source";
roles[BaseWidthRole] = "baseWidth";
roles[PixelSizeRole] = "pixelSize";
roles[LowResolutionRole] = "lowResolutionFont";
roles[IsSystemRole] = "isSystemFont";
roles[FamilyRole] = "family";
roles[FallbackNameRole] = "fallbackName";
return roles;
}
void FontListModel::setFonts(const QVector<FontEntry> &fonts)
{
beginResetModel();
m_fonts = fonts;
endResetModel();
emit countChanged();
}
const QVector<FontEntry> &FontListModel::fonts() const
{
return m_fonts;
}
QVariantMap FontListModel::get(int index) const
{
QVariantMap map;
if (index < 0 || index >= m_fonts.size()) {
return map;
}
const FontEntry &font = m_fonts.at(index);
map.insert("name", font.name);
map.insert("text", font.text);
map.insert("source", font.source);
map.insert("baseWidth", font.baseWidth);
map.insert("pixelSize", font.pixelSize);
map.insert("lowResolutionFont", font.lowResolutionFont);
map.insert("isSystemFont", font.isSystemFont);
map.insert("family", font.family);
map.insert("fallbackName", font.fallbackName);
return map;
}

59
app/fontlistmodel.h Normal file
View File

@@ -0,0 +1,59 @@
#ifndef FONTLISTMODEL_H
#define FONTLISTMODEL_H
#include <QAbstractListModel>
#include <QVector>
#include <QVariant>
#include <QVariantMap>
#include <QString>
struct FontEntry
{
QString name;
QString text;
QString source;
qreal baseWidth = 1.0;
int pixelSize = 0;
bool lowResolutionFont = false;
bool isSystemFont = false;
QString family;
QString fallbackName;
};
class FontListModel : public QAbstractListModel
{
Q_OBJECT
Q_PROPERTY(int count READ rowCount NOTIFY countChanged)
public:
explicit FontListModel(QObject *parent = nullptr);
enum Roles {
NameRole = Qt::UserRole + 1,
TextRole,
SourceRole,
BaseWidthRole,
PixelSizeRole,
LowResolutionRole,
IsSystemRole,
FamilyRole,
FallbackNameRole
};
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
QVariant data(const QModelIndex &index, int role) const override;
QHash<int, QByteArray> roleNames() const override;
void setFonts(const QVector<FontEntry> &fonts);
const QVector<FontEntry> &fonts() const;
Q_INVOKABLE QVariantMap get(int index) const;
signals:
void countChanged();
private:
QVector<FontEntry> m_fonts;
};
#endif // FONTLISTMODEL_H

584
app/fontmanager.cpp Normal file
View File

@@ -0,0 +1,584 @@
#include "fontmanager.h"
#include <QFont>
#include <QFontDatabase>
#include <QFontMetricsF>
#include <QtGlobal>
#include <QtMath>
namespace {
constexpr int kModernRasterization = 4;
constexpr int kBaseFontPixelHeight = 32;
constexpr int kSystemFontPixelSize = 32;
}
FontManager::FontManager(QObject *parent)
: QObject(parent)
, m_fontListModel(this)
, m_filteredFontListModel(this)
{
populateBundledFonts();
populateSystemFonts();
m_fontListModel.setFonts(m_allFonts);
updateFilteredFonts();
updateComputedFont();
}
QStringList FontManager::retrieveMonospaceFonts()
{
QStringList result;
QFontDatabase fontDatabase;
const QStringList fontFamilies = fontDatabase.families();
for (const QString &fontFamily : fontFamilies) {
QFont font(fontFamily);
if (fontDatabase.isFixedPitch(font.family())) {
result.append(fontFamily);
}
}
return result;
}
void FontManager::refresh()
{
updateFilteredFonts();
updateComputedFont();
}
FontListModel *FontManager::fontList()
{
return &m_fontListModel;
}
FontListModel *FontManager::filteredFontList()
{
return &m_filteredFontListModel;
}
int FontManager::fontSource() const
{
return m_fontSource;
}
void FontManager::setFontSource(int fontSource)
{
if (m_fontSource == fontSource) {
return;
}
m_fontSource = fontSource;
emit fontSourceChanged();
updateFilteredFonts();
updateComputedFont();
}
int FontManager::rasterization() const
{
return m_rasterization;
}
void FontManager::setRasterization(int rasterization)
{
if (m_rasterization == rasterization) {
return;
}
m_rasterization = rasterization;
emit rasterizationChanged();
updateFilteredFonts();
updateComputedFont();
}
QString FontManager::fontName() const
{
return m_fontName;
}
void FontManager::setFontName(const QString &fontName)
{
if (m_fontName == fontName) {
return;
}
m_fontName = fontName;
emit fontNameChanged();
updateFilteredFonts();
updateComputedFont();
}
qreal FontManager::fontScaling() const
{
return m_fontScaling;
}
void FontManager::setFontScaling(qreal fontScaling)
{
if (qFuzzyCompare(m_fontScaling, fontScaling)) {
return;
}
m_fontScaling = fontScaling;
emit fontScalingChanged();
updateComputedFont();
}
qreal FontManager::fontWidth() const
{
return m_fontWidth;
}
void FontManager::setFontWidth(qreal fontWidth)
{
if (qFuzzyCompare(m_fontWidth, fontWidth)) {
return;
}
m_fontWidth = fontWidth;
emit fontWidthChanged();
updateComputedFont();
}
qreal FontManager::lineSpacing() const
{
return m_lineSpacing;
}
void FontManager::setLineSpacing(qreal lineSpacing)
{
if (qFuzzyCompare(m_lineSpacing, lineSpacing)) {
return;
}
m_lineSpacing = lineSpacing;
emit lineSpacingChanged();
updateComputedFont();
}
qreal FontManager::baseFontScaling() const
{
return m_baseFontScaling;
}
void FontManager::setBaseFontScaling(qreal baseFontScaling)
{
if (qFuzzyCompare(m_baseFontScaling, baseFontScaling)) {
return;
}
m_baseFontScaling = baseFontScaling;
emit baseFontScalingChanged();
updateComputedFont();
}
bool FontManager::lowResolutionFont() const
{
return m_lowResolutionFont;
}
void FontManager::setFontSubstitutions(const QString &family, const QStringList &substitutes)
{
if (family.isEmpty()) {
return;
}
QFont::removeSubstitutions(family);
if (substitutes.isEmpty()) {
return;
}
QFont::insertSubstitutions(family, substitutes);
}
void FontManager::removeFontSubstitution(const QString &family)
{
if (family.isEmpty()) {
return;
}
QFont::removeSubstitutions(family);
}
void FontManager::populateBundledFonts()
{
m_allFonts.clear();
addBundledFont(
"TERMINESS_SCALED",
"Terminess",
":/fonts/terminus/TerminessNerdFontMono-Regular.ttf",
1.0,
12,
true);
addBundledFont(
"BIGBLUE_TERMINAL_SCALED",
"BigBlue Terminal",
":/fonts/bigblue-terminal/BigBlueTerm437NerdFontMono-Regular.ttf",
1.0,
12,
true);
addBundledFont(
"EXCELSIOR_SCALED",
"Fixedsys Excelsior",
":/fonts/fixedsys-excelsior/FSEX301-L2.ttf",
1.0,
16,
true,
"UNSCII_16_SCALED");
addBundledFont(
"GREYBEARD_SCALED",
"Greybeard",
":/fonts/greybeard/Greybeard-16px.ttf",
1.0,
16,
true,
"UNSCII_16_SCALED");
addBundledFont(
"COMMODORE_PET_SCALED",
"Commodore PET",
":/fonts/pet-me/PetMe.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"GOHU_11_SCALED",
"Gohu 11",
":/fonts/gohu/GohuFont11NerdFontMono-Regular.ttf",
1.0,
11,
true);
addBundledFont(
"COZETTE_SCALED",
"Cozette",
":/fonts/cozette/CozetteVector.ttf",
1.0,
13,
true);
addBundledFont(
"UNSCII_8_SCALED",
"Unscii 8",
":/fonts/unscii/unscii-8.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"UNSCII_8_THIN_SCALED",
"Unscii 8 Thin",
":/fonts/unscii/unscii-8-thin.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"UNSCII_16_SCALED",
"Unscii 16",
":/fonts/unscii/unscii-16-full.ttf",
1.0,
16,
true,
"UNSCII_16_SCALED");
addBundledFont(
"APPLE_II_SCALED",
"Apple ][",
":/fonts/apple2/PrintChar21.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"ATARI_400_SCALED",
"Atari 400-800",
":/fonts/atari-400-800/AtariClassic-Regular.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"COMMODORE_64_SCALED",
"Commodore 64",
":/fonts/pet-me/PetMe64.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"IBM_EGA_8x8",
"IBM EGA 8x8",
":/fonts/oldschool-pc-fonts/PxPlus_IBM_EGA_8x8.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"IBM_VGA_8x16",
"IBM VGA 8x16",
":/fonts/oldschool-pc-fonts/PxPlus_IBM_VGA_8x16.ttf",
1.0,
16,
true,
"UNSCII_16_SCALED");
addBundledFont(
"TERMINESS",
"Terminess",
":/fonts/terminus/TerminessNerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"HACK",
"Hack",
":/fonts/hack/HackNerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"FIRA_CODE",
"Fira Code",
":/fonts/fira-code/FiraCodeNerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"IOSEVKA",
"Iosevka",
":/fonts/iosevka/IosevkaTermNerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"JETBRAINS_MONO",
"JetBrains Mono",
":/fonts/jetbrains-mono/JetBrainsMonoNerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"IBM_3278",
"IBM 3278",
":/fonts/ibm-3278/3270NerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"SOURCE_CODE_PRO",
"Source Code Pro",
":/fonts/source-code-pro/SauceCodeProNerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"DEPARTURE_MONO_SCALED",
"Departure Mono",
":/fonts/departure-mono/DepartureMonoNerdFontMono-Regular.otf",
1.0,
11,
true);
addBundledFont(
"OPENDYSLEXIC",
"OpenDyslexic",
":/fonts/opendyslexic/OpenDyslexicMNerdFontMono-Regular.otf",
1.0,
32,
false);
}
void FontManager::addBundledFont(const QString &name,
const QString &text,
const QString &source,
qreal baseWidth,
int pixelSize,
bool lowResolutionFont,
const QString &fallbackName)
{
FontEntry entry;
entry.name = name;
entry.text = text;
entry.source = source;
entry.pixelSize = pixelSize;
entry.lowResolutionFont = lowResolutionFont;
entry.isSystemFont = false;
entry.fallbackName = fallbackName;
entry.family = resolveFontFamily(source);
entry.baseWidth = lowResolutionFont
? computeBaseWidth(entry.family, pixelSize, baseWidth)
: baseWidth;
m_allFonts.append(entry);
}
void FontManager::populateSystemFonts()
{
const QStringList families = retrieveMonospaceFonts();
for (const QString &family : families) {
if (m_bundledFamilies.contains(family)) {
continue;
}
FontEntry entry;
entry.name = family;
entry.text = family;
entry.source = QString();
entry.baseWidth = 1.0;
entry.pixelSize = kSystemFontPixelSize;
entry.lowResolutionFont = false;
entry.isSystemFont = true;
entry.family = family;
m_allFonts.append(entry);
}
}
void FontManager::updateFilteredFonts()
{
QVector<FontEntry> filtered;
bool fontNameFound = false;
const bool modernMode = (m_rasterization == kModernRasterization);
for (const FontEntry &font : m_allFonts) {
const bool isBundled = !font.isSystemFont;
const bool matchesSource = (m_fontSource == 0 && isBundled)
|| (m_fontSource == 1 && font.isSystemFont);
if (!matchesSource) {
continue;
}
const bool matchesRasterization = font.isSystemFont
|| (modernMode == !font.lowResolutionFont);
if (!matchesRasterization) {
continue;
}
filtered.append(font);
if (font.name == m_fontName) {
fontNameFound = true;
}
}
if (!fontNameFound && !filtered.isEmpty()) {
if (m_fontName != filtered.first().name) {
m_fontName = filtered.first().name;
emit fontNameChanged();
}
}
m_filteredFontListModel.setFonts(filtered);
emit filteredFontListChanged();
}
void FontManager::updateComputedFont()
{
const FontEntry *font = findFontByName(m_fontName);
if (!font) {
const QVector<FontEntry> &filteredFonts = m_filteredFontListModel.fonts();
if (!filteredFonts.isEmpty()) {
font = &filteredFonts.first();
}
}
if (!font) {
return;
}
const qreal totalFontScaling = m_baseFontScaling * m_fontScaling;
const qreal targetPixelHeight = kBaseFontPixelHeight * totalFontScaling;
const qreal lineSpacingFactor = m_lineSpacing;
const int lineSpacing = qRound(targetPixelHeight * lineSpacingFactor);
const int pixelSize = font->lowResolutionFont
? font->pixelSize
: static_cast<int>(targetPixelHeight);
const qreal nativeLineHeight = font->pixelSize + qRound(font->pixelSize * lineSpacingFactor);
const qreal targetLineHeight = targetPixelHeight + lineSpacing;
const qreal screenScaling = font->lowResolutionFont
? (nativeLineHeight > 0 ? targetLineHeight / nativeLineHeight : 1.0)
: 1.0;
const qreal fontWidth = font->baseWidth * m_fontWidth;
QString fontFamily = font->family.isEmpty() ? font->name : font->family;
QString fallbackFontFamily;
if (!font->fallbackName.isEmpty() && font->fallbackName != font->name) {
const FontEntry *fallback = findFontByName(font->fallbackName);
if (fallback) {
fallbackFontFamily = fallback->family.isEmpty() ? fallback->name : fallback->family;
}
}
QStringList fallbackChain;
if (!fallbackFontFamily.isEmpty()) {
fallbackChain.append(fallbackFontFamily);
}
#if defined(Q_OS_MAC)
fallbackChain.append(QStringLiteral("Menlo"));
#else
fallbackChain.append(QStringLiteral("Monospace"));
#endif
setFontSubstitutions(fontFamily, fallbackChain);
if (m_lowResolutionFont != font->lowResolutionFont) {
m_lowResolutionFont = font->lowResolutionFont;
emit lowResolutionFontChanged();
}
emit terminalFontChanged(fontFamily,
pixelSize,
lineSpacing,
screenScaling,
fontWidth,
fallbackFontFamily,
font->lowResolutionFont);
}
const FontEntry *FontManager::findFontByName(const QString &name) const
{
for (const FontEntry &font : m_allFonts) {
if (font.name == name) {
return &font;
}
}
return nullptr;
}
QString FontManager::resolveFontFamily(const QString &sourcePath)
{
const auto cached = m_loadedFamilies.constFind(sourcePath);
if (cached != m_loadedFamilies.constEnd()) {
return cached.value();
}
const int fontId = QFontDatabase::addApplicationFont(sourcePath);
QString family;
if (fontId != -1) {
const QStringList families = QFontDatabase::applicationFontFamilies(fontId);
if (!families.isEmpty()) {
family = families.first();
}
}
if (!family.isEmpty()) {
m_bundledFamilies.insert(family);
}
m_loadedFamilies.insert(sourcePath, family);
return family;
}
qreal FontManager::computeBaseWidth(const QString &family, int pixelSize, qreal fallbackWidth) const
{
if (family.isEmpty()) {
return fallbackWidth;
}
QFont font(family);
font.setPixelSize(pixelSize);
QFontMetricsF metrics(font);
const qreal glyphWidth = metrics.horizontalAdvance(QLatin1String("M"));
const qreal glyphHeight = metrics.height();
if (glyphWidth <= 0.0 || glyphHeight <= 0.0) {
return fallbackWidth;
}
const qreal targetRatio = 0.5;
qreal computedWidth = (targetRatio * glyphHeight) / glyphWidth;
return qBound(0.25, computedWidth, 2.0);
}

111
app/fontmanager.h Normal file
View File

@@ -0,0 +1,111 @@
#ifndef FONTMANAGER_H
#define FONTMANAGER_H
#include <QObject>
#include <QStringList>
#include <QHash>
#include <QSet>
#include "fontlistmodel.h"
class FontManager : public QObject
{
Q_OBJECT
Q_PROPERTY(FontListModel *fontList READ fontList CONSTANT)
Q_PROPERTY(FontListModel *filteredFontList READ filteredFontList NOTIFY filteredFontListChanged)
Q_PROPERTY(int fontSource READ fontSource WRITE setFontSource NOTIFY fontSourceChanged)
Q_PROPERTY(int rasterization READ rasterization WRITE setRasterization NOTIFY rasterizationChanged)
Q_PROPERTY(QString fontName READ fontName WRITE setFontName NOTIFY fontNameChanged)
Q_PROPERTY(qreal fontScaling READ fontScaling WRITE setFontScaling NOTIFY fontScalingChanged)
Q_PROPERTY(qreal fontWidth READ fontWidth WRITE setFontWidth NOTIFY fontWidthChanged)
Q_PROPERTY(qreal lineSpacing READ lineSpacing WRITE setLineSpacing NOTIFY lineSpacingChanged)
Q_PROPERTY(qreal baseFontScaling READ baseFontScaling WRITE setBaseFontScaling NOTIFY baseFontScalingChanged)
Q_PROPERTY(bool lowResolutionFont READ lowResolutionFont NOTIFY lowResolutionFontChanged)
public:
explicit FontManager(QObject *parent = nullptr);
Q_INVOKABLE void refresh();
FontListModel *fontList();
FontListModel *filteredFontList();
int fontSource() const;
void setFontSource(int fontSource);
int rasterization() const;
void setRasterization(int rasterization);
QString fontName() const;
void setFontName(const QString &fontName);
qreal fontScaling() const;
void setFontScaling(qreal fontScaling);
qreal fontWidth() const;
void setFontWidth(qreal fontWidth);
qreal lineSpacing() const;
void setLineSpacing(qreal lineSpacing);
qreal baseFontScaling() const;
void setBaseFontScaling(qreal baseFontScaling);
bool lowResolutionFont() const;
signals:
void fontSourceChanged();
void rasterizationChanged();
void fontNameChanged();
void fontScalingChanged();
void fontWidthChanged();
void lineSpacingChanged();
void baseFontScalingChanged();
void lowResolutionFontChanged();
void filteredFontListChanged();
void terminalFontChanged(QString fontFamily,
int pixelSize,
int lineSpacing,
qreal screenScaling,
qreal fontWidth,
QString fallbackFontFamily,
bool lowResolutionFont);
private:
QStringList retrieveMonospaceFonts();
void populateBundledFonts();
void populateSystemFonts();
void addBundledFont(const QString &name,
const QString &text,
const QString &source,
qreal baseWidth,
int pixelSize,
bool lowResolutionFont,
const QString &fallbackName = QString());
void setFontSubstitutions(const QString &family, const QStringList &substitutes);
void removeFontSubstitution(const QString &family);
void updateFilteredFonts();
void updateComputedFont();
const FontEntry *findFontByName(const QString &name) const;
QString resolveFontFamily(const QString &sourcePath);
qreal computeBaseWidth(const QString &family, int pixelSize, qreal fallbackWidth) const;
FontListModel m_fontListModel;
FontListModel m_filteredFontListModel;
QVector<FontEntry> m_allFonts;
int m_fontSource = 0;
int m_rasterization = 0;
QString m_fontName = QStringLiteral("TERMINESS_SCALED");
qreal m_fontScaling = 1.0;
qreal m_fontWidth = 1.0;
qreal m_lineSpacing = 0.1;
qreal m_baseFontScaling = 0.75;
bool m_lowResolutionFont = false;
QHash<QString, QString> m_loadedFamilies;
QSet<QString> m_bundledFamilies;
};
#endif // FONTMANAGER_H

View File

@@ -6,11 +6,25 @@
#include <QtWidgets/QApplication>
#include <QIcon>
#include <QQuickStyle>
#include <QtQml/qqml.h>
#include <kdsingleapplication.h>
#include <QDebug>
#include <stdlib.h>
#include <QLoggingCategory>
#include <fileio.h>
#include <fontlistmodel.h>
#include <fontmanager.h>
#if defined(Q_OS_MAC)
#include <CoreFoundation/CoreFoundation.h>
#include <QStyleFactory>
#include <QMenu>
#endif
QString getNamedArgument(QStringList args, QString name, QString defaultName)
{
@@ -26,45 +40,79 @@ QString getNamedArgument(QStringList args, QString name)
int main(int argc, char *argv[])
{
// Some environmental variable are necessary on certain platforms.
// Disable Connections slot warnings
QLoggingCategory::setFilterRules("qt.qml.connections.warning=false");
QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::Round);
// This disables QT appmenu under Ubuntu, which is not working with QML apps.
setenv("QT_QPA_PLATFORMTHEME", "", 1);
// #if defined (Q_OS_LINUX)
// setenv("QSG_RENDER_LOOP", "threaded", 0);
// #endif
#if defined(Q_OS_MAC)
// This allows UTF-8 characters usage in OSX.
setenv("LC_CTYPE", "UTF-8", 1);
// Ensure key repeat works for letter keys (disable macOS press-and-hold for this app).
CFPreferencesSetAppValue(CFSTR("ApplePressAndHoldEnabled"), kCFBooleanFalse, kCFPreferencesCurrentApplication);
CFPreferencesAppSynchronize(kCFPreferencesCurrentApplication);
// Qt6 macOS default look is still lacking, so let's force Fusion for now
QQuickStyle::setStyle(QStringLiteral("Fusion"));
#endif
if (argc>1 && (!strcmp(argv[1],"-h") || !strcmp(argv[1],"--help"))) {
QTextStream cout(stdout, QIODevice::WriteOnly);
cout << "Usage: " << argv[0] << " [--default-settings] [--workdir <dir>] [--program <prog>] [-p|--profile <prof>] [--fullscreen] [-h|--help]" << Qt::endl;
cout << " --default-settings Run cool-retro-term with the default settings" << Qt::endl;
cout << " --workdir <dir> Change working directory to 'dir'" << Qt::endl;
cout << " -e <cmd> Command to execute. This option will catch all following arguments, so use it as the last option." << Qt::endl;
cout << " --fullscreen Run cool-retro-term in fullscreen." << Qt::endl;
cout << " -p|--profile <prof> Run cool-retro-term with the given profile." << Qt::endl;
cout << " -h|--help Print this help." << Qt::endl;
cout << " --verbose Print additional information such as profiles and settings." << Qt::endl;
return 0;
}
QString appVersion(QStringLiteral(APP_VERSION));
if (argc>1 && (!strcmp(argv[1],"-v") || !strcmp(argv[1],"--version"))) {
QTextStream cout(stdout, QIODevice::WriteOnly);
cout << "cool-retro-term " << appVersion << Qt::endl;
return 0;
}
QApplication app(argc, argv);
app.setAttribute(Qt::AA_MacDontSwapCtrlAndMeta, true);
app.setApplicationName(QStringLiteral("cool-retro-term"));
app.setOrganizationName(QStringLiteral("cool-retro-term"));
app.setOrganizationDomain(QStringLiteral("cool-retro-term"));
app.setApplicationVersion(appVersion);
KDSingleApplication singleApp(QStringLiteral("cool-retro-term"));
if (!singleApp.isPrimaryInstance()) {
if (singleApp.sendMessage("new-window"))
return 0;
qWarning() << "KDSingleApplication: primary not reachable, continuing as independent instance.";
}
QQmlApplicationEngine engine;
FileIO fileIO;
qmlRegisterType<FontManager>("CoolRetroTerm", 1, 0, "FontManager");
qmlRegisterUncreatableType<FontListModel>("CoolRetroTerm", 1, 0, "FontListModel", "FontListModel is created by FontManager");
#if !defined(Q_OS_MAC)
app.setWindowIcon(QIcon::fromTheme("cool-retro-term", QIcon(":../icons/32x32/cool-retro-term.png")));
#if defined(Q_OS_LINUX)
QGuiApplication::setDesktopFileName(QStringLiteral("cool-retro-term"));
#endif
#else
app.setWindowIcon(QIcon(":../icons/32x32/cool-retro-term.png"));
#endif
// Manage command line arguments from the cpp side
QStringList args = app.arguments();
if (args.contains("-h") || args.contains("--help")) {
// BUG: This usage help text goes to stderr, should go to stdout.
// BUG: First line of output is surrounded by double quotes.
qDebug() << "Usage: " + args.at(0) + " [--default-settings] [--workdir <dir>] [--program <prog>] [-p|--profile <prof>] [--fullscreen] [-h|--help]";
qDebug() << " --default-settings Run cool-retro-term with the default settings";
qDebug() << " --workdir <dir> Change working directory to 'dir'";
qDebug() << " -e <cmd> Command to execute. This option will catch all following arguments, so use it as the last option.";
qDebug() << " --fullscreen Run cool-retro-term in fullscreen.";
qDebug() << " -p|--profile <prof> Run cool-retro-term with the given profile.";
qDebug() << " -h|--help Print this help.";
qDebug() << " --verbose Print additional information such as profiles and settings.";
return 0;
}
if (args.contains("-v") || args.contains("--version")) {
qDebug() << "cool-retro-term 1.0.1";
return 0;
}
// Manage default command
QStringList cmdList;
@@ -73,19 +121,18 @@ int main(int argc, char *argv[])
}
QVariant command(cmdList.empty() ? QVariant() : cmdList[0]);
QVariant commandArgs(cmdList.size() <= 1 ? QVariant() : QVariant(cmdList.mid(1)));
engine.rootContext()->setContextProperty("appVersion", appVersion);
engine.rootContext()->setContextProperty("defaultCmd", command);
engine.rootContext()->setContextProperty("defaultCmdArgs", commandArgs);
engine.rootContext()->setContextProperty("workdir", getNamedArgument(args, "--workdir", "$HOME"));
engine.rootContext()->setContextProperty("fileIO", &fileIO);
engine.rootContext()->setContextProperty("devicePixelRatio", app.devicePixelRatio());
// Manage import paths for Linux and OSX.
QStringList importPathList = engine.importPathList();
importPathList.prepend(QCoreApplication::applicationDirPath() + "/qmltermwidget");
importPathList.prepend(QCoreApplication::applicationDirPath() + "/../PlugIns");
importPathList.prepend(QCoreApplication::applicationDirPath() + "/../../../qmltermwidget");
importPathList.append(QCoreApplication::applicationDirPath() + "/qmltermwidget");
importPathList.append(QCoreApplication::applicationDirPath() + "/../PlugIns");
importPathList.append(QCoreApplication::applicationDirPath() + "/../../../qmltermwidget");
engine.setImportPathList(importPathList);
engine.load(QUrl(QStringLiteral ("qrc:/main.qml")));
@@ -98,5 +145,25 @@ int main(int argc, char *argv[])
// Quit the application when the engine closes.
QObject::connect((QObject*) &engine, SIGNAL(quit()), (QObject*) &app, SLOT(quit()));
auto requestNewWindow = [&engine]() {
if (engine.rootObjects().isEmpty())
return;
QObject *rootObject = engine.rootObjects().constFirst();
QMetaObject::invokeMethod(rootObject, "createWindow", Qt::QueuedConnection);
};
QObject::connect(&singleApp, &KDSingleApplication::messageReceived, &app,
[&requestNewWindow](const QByteArray &message) {
if (message.isEmpty() || message == QByteArray("new-window"))
requestNewWindow();
});
#if defined(Q_OS_MAC)
QMenu *dockMenu = new QMenu(nullptr);
dockMenu->addAction(QObject::tr("New Window"), [&requestNewWindow]() { requestNewWindow(); });
dockMenu->setAsDockMenu();
#endif
return app.exec();
}

View File

@@ -1,26 +1,47 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Controls 2.2
import QtQuick.Layouts 1.1
import QtQuick.Window 2.0
Window{
ApplicationWindow {
id: dialogwindow
title: qsTr("About")
width: 600
height: 400
modality: Qt.ApplicationModal
ColumnLayout{
ColumnLayout {
anchors.fill: parent
anchors.margins: 15
spacing: 15
Text {
anchors.horizontalCenter: parent.horizontalCenter
Layout.alignment: Qt.AlignHCenter
text: "cool-retro-term"
font {bold: true; pointSize: 18}
color: palette.text
font {
bold: true
pointSize: 18
}
}
Loader{
Loader {
id: mainContent
Layout.fillHeight: true
Layout.fillWidth: true
@@ -41,69 +62,73 @@ Window{
}
}
]
Component.onCompleted: mainContent.state = "Default";
Component.onCompleted: mainContent.state = "Default"
}
Item{
Item {
Layout.fillWidth: true
height: childrenRect.height
Button{
Button {
anchors.left: parent.left
text: qsTr("License")
onClicked: {
mainContent.state == "Default" ? mainContent.state = "License" : mainContent.state = "Default"
mainContent.state == "Default" ? mainContent.state
= "License" : mainContent.state = "Default"
}
}
Button{
Button {
anchors.right: parent.right
text: qsTr("Close")
onClicked: dialogwindow.close();
onClicked: dialogwindow.close()
}
}
}
// MAIN COMPONENTS ////////////////////////////////////////////////////////
Component{
Component {
id: defaultComponent
ColumnLayout{
ColumnLayout {
anchors.fill: parent
spacing: 10
Image{
Image {
Layout.fillWidth: true
Layout.fillHeight: true
anchors.horizontalCenter: parent.horizontalCenter
Layout.alignment: Qt.AlignHCenter
fillMode: Image.PreserveAspectFit
source: "images/crt256.png"
smooth: true
}
Text{
anchors.horizontalCenter: parent.horizontalCenter
Text {
Layout.alignment: Qt.AlignCenter
horizontalAlignment: Text.AlignHCenter
text: appSettings.version + "\n" +
qsTr("Author: ") + "Filippo Scognamiglio\n" +
qsTr("Email: ") + "flscogna@gmail.com\n" +
qsTr("Source: ") + "https://github.com/Swordfish90/cool-retro-term\n"
color: palette.text
text: appSettings.version + "\n" + qsTr(
"Author: ") + "Filippo Scognamiglio\n" + qsTr(
"Email: ") + "flscogna@gmail.com\n" + qsTr(
"Source: ") + "https://github.com/Swordfish90/cool-retro-term\n"
}
}
}
Component{
Component {
id: licenseComponent
TextArea{
ScrollView {
anchors.fill: parent
readOnly: true
text: "Copyright (c) 2013 Filippo Scognamiglio <flscogna@gmail.com>\n\n" +
"https://github.com/Swordfish90/cool-retro-term\n\n" +
"cool-retro-term is free software: you can redistribute it and/or modify " +
"it under the terms of the GNU General Public License as published by " +
"the Free Software Foundation, either version 3 of the License, or " +
"(at your option) any later version.\n\n" +
"This program is distributed in the hope that it will be useful, " +
"but WITHOUT ANY WARRANTY; without even the implied warranty of " +
"MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the " +
"GNU General Public License for more details.\n\n" +
"You should have received a copy of the GNU General Public License " +
"along with this program. If not, see <http://www.gnu.org/licenses/>."
clip: true
TextArea {
readOnly: true
wrapMode: TextEdit.Wrap
color: palette.text
text: "Copyright (c) 2013-2025 Filippo Scognamiglio <flscogna@gmail.com>\n\n"
+ "https://github.com/Swordfish90/cool-retro-term\n\n" +
"cool-retro-term is free software: you can redistribute it and/or modify "
+ "it under the terms of the GNU General Public License as published by "
+ "the Free Software Foundation, either version 3 of the License, or "
+ "(at your option) any later version.\n\n" +
"This program is distributed in the hope that it will be useful, "
+ "but WITHOUT ANY WARRANTY; without even the implied warranty of "
+ "MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the "
+ "GNU General Public License for more details.\n\n" +
"You should have received a copy of the GNU General Public License "
+ "along with this program. If not, see <http://www.gnu.org/licenses/>."
}
}
}
}

File diff suppressed because it is too large Load Diff

129
app/qml/BurnInEffect.qml Normal file
View File

@@ -0,0 +1,129 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.0
import "utils.js" as Utils
Loader {
id: burnInEffect
property ShaderEffectSource effectSource: item ? item.source : null
property real lastUpdate: 0
property real prevLastUpdate: 0
property real burnIn: appSettings.burnIn
property real burnInFadeTime: 1 / Utils.lint(_minBurnInFadeTime, _maxBurnInFadeTime, burnIn)
property real _minBurnInFadeTime: appSettings.minBurnInFadeTime
property real _maxBurnInFadeTime: appSettings.maxBurnInFadeTime
active: appSettings.burnIn !== 0
anchors.fill: parent
function completelyUpdate() {
let newTime = timeManager.time
if (newTime > lastUpdate) {
prevLastUpdate = lastUpdate
lastUpdate = newTime
}
item.source.scheduleUpdate()
}
function restartBlurSource() {
prevLastUpdate = timeManager.time
lastUpdate = prevLastUpdate
completelyUpdate()
}
sourceComponent: Item {
property alias source: burnInEffectSource
ShaderEffectSource {
id: burnInEffectSource
anchors.fill: parent
sourceItem: burnInShaderEffect
live: false
recursive: true
hideSource: true
wrapMode: ShaderEffectSource.ClampToEdge
format: ShaderEffectSource.RGBA
smooth: true
visible: false
Connections {
target: kterminal
onImagePainted: {
completelyUpdate()
}
}
// Restart blurred source settings change.
Connections {
target: appSettings.fontManager
onTerminalFontChanged: {
burnInEffect.restartBlurSource()
}
}
Connections {
target: appSettings
onBurnInChanged: {
burnInEffect.restartBlurSource()
}
onRasterizationChanged: {
burnInEffect.restartBlurSource()
}
onBurnInQualityChanged: {
burnInEffect.restartBlurSource()
}
}
}
ShaderEffect {
id: burnInShaderEffect
property real time: timeManager.time
property variant txt_source: kterminalSource
property variant burnInSource: burnInEffectSource
property real burnInTime: burnInFadeTime
property real burnInLastUpdate: burnInEffect.lastUpdate
property real prevLastUpdate: burnInEffect.prevLastUpdate
anchors.fill: parent
blending: false
fragmentShader: "qrc:/shaders/burn_in.frag.qsb"
vertexShader: "qrc:/shaders/burn_in.vert.qsb"
onStatusChanged: if (log) console.log(log) //Print warning messages
}
}
}

View File

@@ -1,51 +0,0 @@
import QtQuick 2.2
import QtQuick.Controls 1.1
MenuBar {
id: defaultMenuBar
property bool visible: true
Menu {
title: qsTr("File")
visible: defaultMenuBar.visible
MenuItem {action: quitAction}
}
Menu {
title: qsTr("Edit")
visible: defaultMenuBar.visible
MenuItem {action: copyAction}
MenuItem {action: pasteAction}
MenuSeparator{visible: Qt.platform.os !== "osx"}
MenuItem {action: showsettingsAction}
}
Menu{
title: qsTr("View")
visible: defaultMenuBar.visible
MenuItem {action: fullscreenAction; visible: fullscreenAction.enabled}
MenuItem {action: showMenubarAction; visible: showMenubarAction.enabled}
MenuSeparator{visible: showMenubarAction.enabled}
MenuItem {action: zoomIn}
MenuItem {action: zoomOut}
}
Menu{
id: profilesMenu
title: qsTr("Profiles")
visible: defaultMenuBar.visible
Instantiator{
model: appSettings.profilesList
delegate: MenuItem {
text: model.text
onTriggered: {
appSettings.loadProfileString(obj_string);
appSettings.handleFontChanged();
}
}
onObjectAdded: profilesMenu.insertItem(index, object)
onObjectRemoved: profilesMenu.removeItem(object)
}
}
Menu{
title: qsTr("Help")
visible: defaultMenuBar.visible
MenuItem {action: showAboutAction}
}
}

View File

@@ -1,5 +1,5 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -17,9 +17,8 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.1
import "Components"
@@ -28,47 +27,46 @@ RowLayout {
property alias name: check.text
property double value
property alias min_value: slider.minimumValue
property alias max_value: slider.maximumValue
property alias min_value: slider.from
property alias max_value: slider.to
property alias stepSize: slider.stepSize
signal newValue(real newValue);
signal newValue(real newValue)
id: setting_component
anchors.left: parent.left
anchors.right: parent.right
Layout.fillWidth: true
onValueChanged: {
check.checked = !(value == 0);
if(check.checked)
slider.value = value;
check.checked = !(value == 0)
if (check.checked)
slider.value = value
}
CheckBox{
CheckBox {
id: check
implicitWidth: 160
onClicked: {
if(!checked){
checked = false;
slider.enabled = false;
newValue(0);
if (!checked) {
checked = false
slider.enabled = false
newValue(0)
} else {
checked = true;
newValue(slider.value);
slider.enabled = true;
checked = true
newValue(slider.value)
slider.enabled = true
}
}
}
Slider{
Slider {
id: slider
stepSize: parent.stepSize
Layout.fillWidth: true
onValueChanged: {
newValue(value);
newValue(value)
}
}
SizedLabel {
anchors { top: parent.top; bottom: parent.bottom }
text: Math.round(((value - min_value) / (max_value - min_value)) * 100) + "%"
text: Math.round(
((value - min_value) / (max_value - min_value)) * 100) + "%"
}
}

View File

@@ -1,5 +1,5 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -17,14 +17,13 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Dialogs 1.1
import QtQuick.Dialogs
Item {
id: rootItem
signal colorSelected (color color)
signal colorSelected(color color)
property color color
property string name
@@ -32,18 +31,19 @@ Item {
id: colorDialog
title: qsTr("Choose a color")
modality: Qt.ApplicationModal
visible: false
selectedColor: rootItem.color
//This is a workaround to a Qt 5.2 bug.
onColorChanged: if (Qt.platform.os !== "osx") colorSelected(color)
onAccepted: if (Qt.platform.os === "osx") colorSelected(color)
onSelectedColorChanged: {
if (!appSettings.isMacOS && visible)
colorSelected(selectedColor)
}
onAccepted: colorSelected(selectedColor)
}
Rectangle{
Rectangle {
anchors.fill: parent
radius: 10
color: rootItem.color
border.color: "black"
Glossy {}
Rectangle {
anchors.fill: parent
anchors.margins: parent.height * 0.25
@@ -51,14 +51,14 @@ Item {
color: "white"
opacity: 0.5
}
Text{
Text {
anchors.centerIn: parent
z: parent.z + 1
text: name + ": " + rootItem.color
}
}
MouseArea{
MouseArea {
anchors.fill: parent
onClicked: colorDialog.visible = true;
onClicked: colorDialog.open()
}
}

View File

@@ -1,5 +1,7 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -17,19 +19,14 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.0
import QtQuick.Controls 1.0
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.0
// This component is simply a label with a predefined size.
// Used to improve alignment.
Item {
property alias text: textfield.text
Label {
id: textfield
Layout.minimumWidth: appSettings.labelWidth
width: appSettings.labelWidth
Label{
id: textfield
anchors { right: parent.right; verticalCenter: parent.verticalCenter }
}
}

View File

@@ -1,99 +0,0 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
QtObject{
property int selectedFontIndex
property real scaling
property var _font: fontlist.get(selectedFontIndex)
property var source: _font.source
property int pixelSize: _font.pixelSize
property int lineSpacing: _font.lineSpacing
property real screenScaling: scaling * _font.baseScaling
property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth
property bool lowResolutionFont: true
property ListModel fontlist: ListModel{
ListElement{
name: "COMMODORE_PET"
text: "Commodore PET (1977)"
source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
lineSpacing: 2
pixelSize: 8
baseScaling: 4.0
fontWidth: 0.8
}
ListElement{
name: "PROGGY_TINY"
text: "Proggy Tiny (Modern)"
source: "fonts/modern-proggy-tiny/ProggyTiny.ttf"
lineSpacing: 1
pixelSize: 16
baseScaling: 4.0
fontWidth: 0.9
}
ListElement{
name: "TERMINUS_SCALED"
text: "Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
}
ListElement{
name: "PRO_FONT_SCALED"
text: "Pro Font (Modern)"
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
}
ListElement{
name: "APPLE_II"
text: "Apple ][ (1977)"
source: "fonts/1977-apple2/PrintChar21.ttf"
lineSpacing: 2
pixelSize: 8
baseScaling: 4.0
fontWidth: 0.9
}
ListElement{
name: "ATARI_400"
text: "Atari 400-800 (1979)"
source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
lineSpacing: 3
pixelSize: 8
baseScaling: 4.0
fontWidth: 0.8
}
ListElement{
name: "COMMODORE_64"
text: "Commodore 64 (1982)"
source: "fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 4.0
fontWidth: 0.8
}
}
}

View File

@@ -1,99 +0,0 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
QtObject{
property int selectedFontIndex
property real scaling
property var _font: fontlist.get(selectedFontIndex)
property var source: _font.source
property int pixelSize: _font.pixelSize
property int lineSpacing: _font.lineSpacing
property real screenScaling: scaling * _font.baseScaling
property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth
property bool lowResolutionFont: true
property ListModel fontlist: ListModel{
ListElement{
name: "COMMODORE_PET"
text: "Commodore PET (1977)"
source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
lineSpacing: 2
pixelSize: 8
baseScaling: 4.0
fontWidth: 0.7
}
ListElement{
name: "PROGGY_TINY"
text: "Proggy Tiny (Modern)"
source: "fonts/modern-proggy-tiny/ProggyTiny.ttf"
lineSpacing: 1
pixelSize: 16
baseScaling: 4.0
fontWidth: 0.9
}
ListElement{
name: "TERMINUS_SCALED"
text: "Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
}
ListElement{
name: "PRO_FONT_SCALED"
text: "Pro Font (Modern)"
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
}
ListElement{
name: "APPLE_II"
text: "Apple ][ (1977)"
source: "fonts/1977-apple2/PrintChar21.ttf"
lineSpacing: 2
pixelSize: 8
baseScaling: 4.0
fontWidth: 0.8
}
ListElement{
name: "ATARI_400"
text: "Atari 400-800 (1979)"
source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
lineSpacing: 3
pixelSize: 8
baseScaling: 4.0
fontWidth: 0.7
}
ListElement{
name: "COMMODORE_64"
text: "Commodore 64 (1982)"
source: "fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 4.0
fontWidth: 0.7
}
}
}

View File

@@ -1,208 +0,0 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
QtObject{
property int selectedFontIndex
property real scaling
property var source: fontlist.get(selectedFontIndex).source
property var _font: fontlist.get(selectedFontIndex)
property bool lowResolutionFont: _font.lowResolutionFont
property int pixelSize: lowResolutionFont
? _font.pixelSize
: _font.pixelSize * scaling
property int lineSpacing: lowResolutionFont
? _font.lineSpacing
: pixelSize * _font.lineSpacing
property real screenScaling: lowResolutionFont
? _font.baseScaling * scaling
: 1.0
property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth
// There are two kind of fonts: low resolution and high resolution.
// Low resolution font sets the lowResolutionFont property to true.
// They are rendered at a fixed pixel size and the texture is upscaled
// to fill the screen (they are much faster to render).
// High resolution fonts are instead drawn on a texture which has the
// size of the screen, and the scaling directly controls their pixels size.
// Those are slower to render but are not pixelated.
property ListModel fontlist: ListModel{
ListElement{
name: "TERMINUS_SCALED"
text: "Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
lowResolutionFont: true
}
ListElement{
name: "PRO_FONT_SCALED"
text: "Pro Font (Modern)"
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
lowResolutionFont: true
}
ListElement{
name: "EXCELSIOR_SCALED"
text: "Fixedsys Excelsior (Modern)"
source: "fonts/modern-fixedsys-excelsior/FSEX301-L2.ttf"
lineSpacing: 0
pixelSize: 16
baseScaling: 2.4
fontWidth: 1.0
lowResolutionFont: true
}
ListElement{
name: "COMMODORE_PET_SCALED"
text: "Commodore PET (1977)"
source: "fonts/1977-commodore-pet/COMMODORE_PET.ttf"
lineSpacing: 2
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.7
lowResolutionFont: true
}
ListElement{
name: "PROGGY_TINY_SCALED"
text: "Proggy Tiny (Modern)"
source: "fonts/modern-proggy-tiny/ProggyTiny.ttf"
lineSpacing: 1
pixelSize: 16
baseScaling: 3.0
fontWidth: 0.9
lowResolutionFont: true
}
ListElement{
name: "APPLE_II_SCALED"
text: "Apple ][ (1977)"
source: "fonts/1977-apple2/PrintChar21.ttf"
lineSpacing: 2
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.8
lowResolutionFont: true
}
ListElement{
name: "ATARI_400_SCALED"
text: "Atari 400-800 (1979)"
source: "fonts/1979-atari-400-800/ATARI400800_original.TTF"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.7
lowResolutionFont: true
}
ListElement{
name: "COMMODORE_64_SCALED"
text: "Commodore 64 (1982)"
source: "fonts/1982-commodore64/C64_Pro_Mono_v1.0-STYLE.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.7
lowResolutionFont: true
}
ListElement{
name: "ATARI_ST_SCALED"
text: "Atari ST (1985)"
source: "fonts/1985-atari-st/AtariST8x16SystemFont.ttf"
lineSpacing: 3
pixelSize: 16
baseScaling: 2.0
fontWidth: 1.0
lowResolutionFont: true
}
ListElement{
name: "IBM_DOS"
text: "IBM DOS (1985)"
source: "fonts/1985-ibm-pc-vga/Perfect DOS VGA 437 Win.ttf"
lineSpacing: 3
pixelSize: 16
baseScaling: 2.0
fontWidth: 1.0
lowResolutionFont: true
}
ListElement{
name: "HERMIT"
text: "HD: Hermit (Modern)"
source: "fonts/modern-hermit/Hermit-medium.otf"
lineSpacing: 0.05
pixelSize: 28
fontWidth: 1.0
lowResolutionFont: false
}
ListElement{
name: "TERMINUS"
text: "HD: Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-4.38.2.ttf"
lineSpacing: 0.1
pixelSize: 35
fontWidth: 1.0
lowResolutionFont: false
}
ListElement{
name: "PRO_FONT"
text: "HD: Pro Font (Modern)"
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
lineSpacing: 0.1
pixelSize: 35
fontWidth: 1.0
lowResolutionFont: false
}
ListElement{
name: "MONACO"
text: "HD: Monaco (Modern)"
source: "fonts/modern-monaco/monaco.ttf"
lineSpacing: 0.1
pixelSize: 30
fontWidth: 1.0
lowResolutionFont: false
}
ListElement{
name: "INCONSOLATA"
text: "HD: Inconsolata (Modern)"
source: "fonts/modern-inconsolata/Inconsolata.otf"
lineSpacing: 0.1
pixelSize: 35
fontWidth: 1.0
lowResolutionFont: false
}
ListElement{
name: "IBM_3278"
text: "HD: IBM 3278 (1971)"
source: "fonts/1971-ibm-3278/3270Medium.ttf"
lineSpacing: 0.2
pixelSize: 32
fontWidth: 1.0
lowResolutionFont: false
}
}
}

View File

@@ -1,21 +0,0 @@
import QtQuick 2.2
Rectangle {
anchors.centerIn: parent
width: parent.width - parent.border.width
height: parent.height - parent.border.width
radius:parent.radius - parent.border.width/2
smooth: true
border.width: parent.border.width/2
border.color: "#22FFFFFF"
gradient: Gradient {
GradientStop { position: 0; color: "#88FFFFFF" }
GradientStop { position: .1; color: "#55FFFFFF" }
GradientStop { position: .5; color: "#33FFFFFF" }
GradientStop { position: .501; color: "#11000000" }
GradientStop { position: .8; color: "#11FFFFFF" }
GradientStop { position: 1; color: "#55FFFFFF" }
}
}

View File

@@ -1,5 +1,5 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -17,14 +17,13 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Window 2.0
import QtQuick.Controls 1.1
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.1
import QtQuick.Dialogs 1.1
import QtQuick.Dialogs
Window{
Window {
id: insertnamedialog
width: 400
height: 100
@@ -39,51 +38,53 @@ Window{
title: qsTr("Error")
visible: false
function showError(message){
text = message;
open();
function showError(message) {
text = message
open()
}
}
function validateName(name){
var profile_list = appSettings.profilesList;
function validateName(name) {
var profile_list = appSettings.profilesList
if (name === "")
return 1;
return 0;
return 1
return 0
}
ColumnLayout{
ColumnLayout {
anchors.margins: 10
anchors.fill: parent
RowLayout{
Label{text: qsTr("Name")}
TextField{
RowLayout {
Label {
text: qsTr("Name")
}
TextField {
id: namefield
Layout.fillWidth: true
Component.onCompleted: forceActiveFocus()
onAccepted: okbutton.clickAction()
}
}
RowLayout{
anchors.right: parent.right
anchors.bottom: parent.bottom
Button{
RowLayout {
Layout.alignment: Qt.AlignBottom | Qt.AlignRight
Button {
id: okbutton
text: qsTr("OK")
onClicked: clickAction()
function clickAction(){
var name = namefield.text;
switch(validateName(name)){
function clickAction() {
var name = namefield.text
switch (validateName(name)) {
case 1:
errorDialog.showError(qsTr("The name you inserted is empty. Please choose a different one."));
break;
errorDialog.showError(
qsTr("The name you inserted is empty. Please choose a different one."))
break
default:
nameSelected(name);
close();
nameSelected(name)
close()
}
}
}
Button{
Button {
text: qsTr("Cancel")
onClicked: close()
}

View File

@@ -1,5 +1,5 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -19,83 +19,106 @@
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Controls 2.0
import QMLTermWidget 1.0
import QMLTermWidget 2.0
import "menus"
import "utils.js" as Utils
Item{
id: terminalContainer
signal sessionFinished()
property size virtualResolution: Qt.size(kterminal.width, kterminal.height)
property size virtualResolution: Qt.size(kterminal.totalWidth, kterminal.totalHeight)
property alias mainTerminal: kterminal
property ShaderEffectSource mainSource: kterminalSource
property ShaderEffectSource blurredSource: blurredSourceLoader.item
property ShaderEffectSource mainSource: kterminalSource
property BurnInEffect burnInEffect: burnInEffect
property real fontWidth: 1.0
property real screenScaling: 1.0
property real scaleTexture: 1.0
property alias title: ksession.title
property alias kterminal: kterminal
anchors.leftMargin: frame.displacementLeft * appSettings.windowScaling
anchors.rightMargin: frame.displacementRight * appSettings.windowScaling
anchors.topMargin: frame.displacementTop * appSettings.windowScaling
anchors.bottomMargin: frame.displacementBottom * appSettings.windowScaling
//Parameters for the burnIn effect.
property real burnIn: appSettings.burnIn
property real fps: appSettings.fps !== 0 ? appSettings.fps : 60
property real burnInFadeTime: Utils.lint(_minBurnInFadeTime, _maxBurnInFadeTime, burnIn)
property real motionBlurCoefficient: 1.0 / (fps * burnInFadeTime)
property real _minBurnInFadeTime: 0.16
property real _maxBurnInFadeTime: 1.6
property size terminalSize: kterminal.terminalSize
property size fontMetrics: kterminal.fontMetrics
// Manage copy and paste
Connections{
Connections {
target: copyAction
onTriggered: kterminal.copyClipboard();
onTriggered: {
kterminal.copyClipboard()
}
}
Connections{
Connections {
target: pasteAction
onTriggered: kterminal.pasteClipboard()
onTriggered: {
kterminal.pasteClipboard()
}
}
//When settings are updated sources need to be redrawn.
Connections{
Connections {
target: appSettings
onFontScalingChanged: terminalContainer.updateSources();
onFontWidthChanged: terminalContainer.updateSources();
onFontScalingChanged: {
terminalContainer.updateSources()
}
onFontWidthChanged: {
terminalContainer.updateSources()
}
}
Connections{
Connections {
target: terminalContainer
onWidthChanged: terminalContainer.updateSources();
onHeightChanged: terminalContainer.updateSources();
onWidthChanged: {
terminalContainer.updateSources()
}
onHeightChanged: {
terminalContainer.updateSources()
}
}
function updateSources() {
kterminal.update();
kterminal.update()
}
QMLTermWidget {
id: kterminal
width: Math.floor(parent.width / (screenScaling * fontWidth))
height: Math.floor(parent.height / screenScaling)
property int textureResolutionScale: appSettings.lowResolutionFont ? Screen.devicePixelRatio : 1
property int margin: appSettings.margin / screenScaling
property int totalWidth: Math.floor(parent.width / (screenScaling * fontWidth))
property int totalHeight: Math.floor(parent.height / screenScaling)
property int rawWidth: totalWidth - 2 * margin
property int rawHeight: totalHeight - 2 * margin
textureSize: Qt.size(width / textureResolutionScale, height / textureResolutionScale)
width: ensureMultiple(rawWidth, Screen.devicePixelRatio)
height: ensureMultiple(rawHeight, Screen.devicePixelRatio)
/** Ensure size is a multiple of factor. This is needed for pixel perfect scaling on highdpi screens. */
function ensureMultiple(size, factor) {
return Math.round(size / factor) * factor;
}
fullCursorHeight: true
blinkingCursor: appSettings.blinkingCursor
colorScheme: "cool-retro-term"
smooth: !appSettings.lowResolutionFont
enableBold: false
fullCursorHeight: true
session: QMLTermSession {
id: ksession
onFinished: {
Qt.quit()
terminalContainer.sessionFinished()
}
}
@@ -109,29 +132,36 @@ Item{
anchors.topMargin: 1
anchors.bottomMargin: 1
color: "white"
radius: width * 0.25
opacity: 0.7
}
}
FontLoader{ id: fontLoader }
function handleFontChanged(fontFamily, pixelSize, lineSpacing, screenScaling, fontWidth, fallbackFontFamily, lowResolutionFont) {
kterminal.lineSpacing = lineSpacing;
kterminal.antialiasText = !lowResolutionFont;
kterminal.smooth = !lowResolutionFont;
kterminal.enableBold = !lowResolutionFont;
kterminal.enableItalic = !lowResolutionFont;
function handleFontChange(fontSource, pixelSize, lineSpacing, screenScaling, fontWidth){
fontLoader.source = fontSource;
kterminal.antialiasText = !appSettings.lowResolutionFont;
font.pixelSize = pixelSize;
font.family = fontLoader.name;
kterminal.font = Qt.font({
family: fontFamily,
pixelSize: pixelSize
});
terminalContainer.fontWidth = fontWidth;
terminalContainer.screenScaling = screenScaling;
scaleTexture = Math.max(1.0, Math.floor(screenScaling * appSettings.windowScaling));
kterminal.lineSpacing = lineSpacing;
}
function startSession() {
appSettings.initializedSettings.disconnect(startSession);
Connections {
target: appSettings
onWindowScalingChanged: {
scaleTexture = Math.max(1.0, Math.floor(terminalContainer.screenScaling * appSettings.windowScaling));
}
}
function startSession() {
// Retrieve the variable set in main.cpp if arguments are passed.
if (defaultCmd) {
ksession.setShellProgram(defaultCmd);
@@ -140,7 +170,7 @@ Item{
var args = Utils.tokenizeCommandLine(appSettings.customCommand);
ksession.setShellProgram(args[0]);
ksession.setArgs(args.slice(1));
} else if (!defaultCmd && Qt.platform.os === "osx") {
} else if (!defaultCmd && appSettings.isMacOS) {
// OSX Requires the following default parameters for auto login.
ksession.setArgs(["-i", "-l"]);
}
@@ -152,200 +182,110 @@ Item{
forceActiveFocus();
}
Component.onCompleted: {
appSettings.terminalFontChanged.connect(handleFontChange);
appSettings.initializedSettings.connect(startSession);
appSettings.fontManager.terminalFontChanged.connect(handleFontChanged);
appSettings.fontManager.refresh()
startSession();
}
Component.onDestruction: {
appSettings.fontManager.terminalFontChanged.disconnect(handleFontChanged);
}
}
Component {
id: linuxContextMenu
Menu{
id: contextmenu
MenuItem{action: copyAction}
MenuItem{action: pasteAction}
MenuSeparator{}
MenuItem{action: fullscreenAction}
MenuItem{action: showMenubarAction}
MenuSeparator{visible: !appSettings.showMenubar}
CRTMainMenuBar{visible: !appSettings.showMenubar}
}
id: shortContextMenu
ShortContextMenu { }
}
Component {
id: osxContextMenu
Menu{
id: contextmenu
MenuItem{action: copyAction}
MenuItem{action: pasteAction}
}
id: fullContextMenu
FullContextMenu { }
}
Loader {
id: menuLoader
sourceComponent: (Qt.platform.os === "osx" ? osxContextMenu : linuxContextMenu)
sourceComponent: (appSettings.isMacOS || (appSettings.showMenubar && !terminalWindow.fullscreen) ? shortContextMenu : fullContextMenu)
}
property alias contextmenu: menuLoader.item
MouseArea{
MouseArea {
property real margin: appSettings.margin
property real frameSize: appSettings.frameSize * terminalWindow.normalizedWindowScale
acceptedButtons: Qt.LeftButton | Qt.MiddleButton | Qt.RightButton
anchors.fill: parent
cursorShape: kterminal.terminalUsesMouse ? Qt.ArrowCursor : Qt.IBeamCursor
onWheel:{
if(wheel.modifiers & Qt.ControlModifier){
onWheel: function(wheel) {
if (wheel.modifiers & Qt.ControlModifier) {
wheel.angleDelta.y > 0 ? zoomIn.trigger() : zoomOut.trigger();
} else {
var coord = correctDistortion(wheel.x, wheel.y);
kterminal.simulateWheel(coord.x, coord.y, wheel.buttons, wheel.modifiers, wheel.angleDelta);
}
}
onDoubleClicked: {
onDoubleClicked: function(mouse) {
var coord = correctDistortion(mouse.x, mouse.y);
kterminal.simulateMouseDoubleClick(coord.x, coord.y, mouse.button, mouse.buttons, mouse.modifiers);
}
onPressed: {
if((!kterminal.terminalUsesMouse || mouse.modifiers & Qt.ShiftModifier) && mouse.button == Qt.RightButton) {
onPressed: function(mouse) {
kterminal.forceActiveFocus()
if ((!kterminal.terminalUsesMouse || mouse.modifiers & Qt.ShiftModifier) && mouse.button == Qt.RightButton) {
contextmenu.popup();
} else {
var coord = correctDistortion(mouse.x, mouse.y);
kterminal.simulateMousePress(coord.x, coord.y, mouse.button, mouse.buttons, mouse.modifiers)
}
}
onReleased: {
onReleased: function(mouse) {
var coord = correctDistortion(mouse.x, mouse.y);
kterminal.simulateMouseRelease(coord.x, coord.y, mouse.button, mouse.buttons, mouse.modifiers);
}
onPositionChanged: {
onPositionChanged: function(mouse) {
var coord = correctDistortion(mouse.x, mouse.y);
kterminal.simulateMouseMove(coord.x, coord.y, mouse.button, mouse.buttons, mouse.modifiers);
}
function correctDistortion(x, y){
x = x / width;
y = y / height;
function correctDistortion(x, y) {
x = (x - margin) / width;
y = (y - margin) / height;
x = x * (1 + frameSize * 2) - frameSize;
y = y * (1 + frameSize * 2) - frameSize;
var cc = Qt.size(0.5 - x, 0.5 - y);
var distortion = (cc.height * cc.height + cc.width * cc.width) * appSettings.screenCurvature;
var distortion = (cc.height * cc.height + cc.width * cc.width)
* appSettings.screenCurvature * appSettings.screenCurvatureSize
* terminalWindow.normalizedWindowScale;
return Qt.point((x - cc.width * (1+distortion) * distortion) * kterminal.width,
(y - cc.height * (1+distortion) * distortion) * kterminal.height)
return Qt.point((x - cc.width * (1+distortion) * distortion) * (kterminal.totalWidth),
(y - cc.height * (1+distortion) * distortion) * (kterminal.totalHeight))
}
}
ShaderEffectSource{
id: kterminalSource
sourceItem: kterminal
hideSource: true
wrapMode: ShaderEffectSource.ClampToEdge
wrapMode: ShaderEffectSource.Repeat
visible: false
textureSize: Qt.size(kterminal.width * scaleTexture, kterminal.height * scaleTexture);
}
Loader{
id: blurredSourceLoader
asynchronous: true
active: burnIn !== 0
sourceComponent: ShaderEffectSource{
property bool updateBurnIn: false
id: _blurredSourceEffect
sourceItem: blurredTerminalLoader.item
recursive: true
live: false
hideSource: true
wrapMode: kterminalSource.wrapMode
visible: false
function restartBlurSource(){
livetimer.restart();
}
// This updates the burnin synched with the timer.
Connections {
target: updateBurnIn ? mainShader : null
ignoreUnknownSignals: false
onTimeChanged: _blurredSourceEffect.scheduleUpdate();
}
Timer{
id: livetimer
// The interval assumes 60 fps. This is the time needed burnout a white pixel.
// We multiply 1.1 to have a little bit of margin over the theoretical value.
// This solution is not extremely clean, but it's probably the best to avoid measuring fps.
interval: burnInFadeTime * 1000 * 1.1
running: true
onTriggered: _blurredSourceEffect.updateBurnIn = false;
}
Connections{
target: kterminal
onImagePainted:{
_blurredSourceEffect.scheduleUpdate();
_blurredSourceEffect.updateBurnIn = true;
livetimer.restart();
}
}
// Restart blurred source settings change.
Connections{
target: appSettings
onBurnInChanged: _blurredSourceEffect.restartBlurSource();
onTerminalFontChanged: _blurredSourceEffect.restartBlurSource();
onRasterizationChanged: _blurredSourceEffect.restartBlurSource();
onBurnInQualityChanged: _blurredSourceEffect.restartBlurSource();
}
Connections {
target: kterminalScrollbar
onOpacityChanged: _blurredSourceEffect.restartBlurSource();
}
}
textureSize: Qt.size(kterminal.totalWidth * scaleTexture, kterminal.totalHeight * scaleTexture)
sourceRect: Qt.rect(-kterminal.margin, -kterminal.margin, kterminal.totalWidth, kterminal.totalHeight)
}
Loader{
id: blurredTerminalLoader
Item {
id: burnInContainer
property int burnInScaling: scaleTexture * appSettings.burnInQuality
width: appSettings.lowResolutionFont
? kterminal.width * Math.max(1, burnInScaling)
: kterminal.width * scaleTexture * appSettings.burnInQuality
height: appSettings.lowResolutionFont
? kterminal.height * Math.max(1, burnInScaling)
: kterminal.height * scaleTexture * appSettings.burnInQuality
width: Math.round(appSettings.lowResolutionFont
? kterminal.totalWidth * Math.max(1, burnInScaling)
: kterminal.totalWidth * scaleTexture * appSettings.burnInQuality)
active: burnIn !== 0
asynchronous: true
height: Math.round(appSettings.lowResolutionFont
? kterminal.totalHeight * Math.max(1, burnInScaling)
: kterminal.totalHeight * scaleTexture * appSettings.burnInQuality)
sourceComponent: ShaderEffect {
property variant txt_source: kterminalSource
property variant blurredSource: blurredSourceLoader.item
property real blurCoefficient: motionBlurCoefficient
blending: false
fragmentShader:
"#ifdef GL_ES
precision mediump float;
#endif\n" +
"uniform lowp float qt_Opacity;" +
"uniform lowp sampler2D txt_source;" +
"varying highp vec2 qt_TexCoord0;
uniform lowp sampler2D blurredSource;
uniform highp float blurCoefficient;" +
"float rgb2grey(vec3 v){
return dot(v, vec3(0.21, 0.72, 0.04));
}" +
"void main() {" +
"vec2 coords = qt_TexCoord0;" +
"vec3 origColor = texture2D(txt_source, coords).rgb;" +
"vec3 blur_color = texture2D(blurredSource, coords).rgb - vec3(blurCoefficient);" +
"vec3 color = min(origColor + blur_color, max(origColor, blur_color));" +
"gl_FragColor = vec4(color, rgb2grey(color - origColor));" +
"}"
onStatusChanged: if (log) console.log(log) //Print warning messages
BurnInEffect {
id: burnInEffect
}
}
}

View File

@@ -0,0 +1,151 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.1
import QtQml 2.0
import "Components"
ColumnLayout {
GroupBox {
Layout.fillWidth: true
Layout.fillHeight: true
title: qsTr("Miscellaneous")
padding: appSettings.defaultMargin
ColumnLayout {
anchors.fill: parent
CheckBox {
id: useCustomCommand
text: qsTr("Use custom command instead of shell at startup")
checked: appSettings.useCustomCommand
onCheckedChanged: appSettings.useCustomCommand = checked
}
TextField {
id: customCommand
Layout.fillWidth: true
text: appSettings.customCommand
enabled: useCustomCommand.checked
onEditingFinished: appSettings.customCommand = text
// Save text even if user forgets to press enter or unfocus
function saveSetting() {
appSettings.customCommand = text
}
Component.onCompleted: settings_window.closing.connect(
saveSetting)
}
CheckBox {
id: blinkingCursor
text: qsTr("Blinking Cursor")
checked: appSettings.blinkingCursor
onCheckedChanged: appSettings.blinkingCursor = checked
}
CheckBox {
id: showMenubar
text: qsTr("Show Menubar")
enabled: !appSettings.isMacOS
checked: appSettings.showMenubar
onCheckedChanged: appSettings.showMenubar = checked
}
}
}
GroupBox {
title: qsTr("Performance")
Layout.fillWidth: true
Layout.fillHeight: true
padding: appSettings.defaultMargin
GridLayout {
anchors.fill: parent
columns: 4
Label {
text: qsTr("Effects FPS")
}
Slider {
Layout.fillWidth: true
Layout.columnSpan: 2
id: effectsFpsSlider
onValueChanged: appSettings.effectsFrameSkip = Math.round(value)
stepSize: 1
enabled: true
from: 5
to: 1
value: appSettings.effectsFrameSkip
}
SizedLabel {
text: Math.round(100 / Math.max(1, Math.round(effectsFpsSlider.value))) + "%"
}
Label {
text: qsTr("Texture Quality")
}
Slider {
id: txtslider
Layout.fillWidth: true
Layout.columnSpan: 2
onValueChanged: appSettings.windowScaling = value
stepSize: 0.05
enabled: true
from: 0.25
value: appSettings.windowScaling
}
SizedLabel {
text: Math.round(txtslider.value * 100) + "%"
}
Label {
text: qsTr("Bloom Quality")
}
Slider {
Layout.fillWidth: true
Layout.columnSpan: 2
id: bloomSlider
onValueChanged: appSettings.bloomQuality = value
stepSize: 0.05
enabled: true
from: 0.25
value: appSettings.bloomQuality
}
SizedLabel {
text: Math.round(bloomSlider.value * 100) + "%"
}
Label {
text: qsTr("BurnIn Quality")
}
Slider {
Layout.fillWidth: true
id: burnInSlider
Layout.columnSpan: 2
onValueChanged: appSettings.burnInQuality = value
stepSize: 0.05
enabled: true
from: 0.25
value: appSettings.burnInQuality
}
SizedLabel {
text: Math.round(burnInSlider.value * 100) + "%"
}
}
}
}

View File

@@ -1,5 +1,5 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -17,69 +17,79 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.1
Tab{
GroupBox{
ColumnLayout {
Layout.fillWidth: true
Layout.fillHeight: true
spacing: 2
GroupBox {
title: qsTr("Effects")
anchors.fill: parent
ColumnLayout{
Layout.fillWidth: true
Layout.fillHeight: true
padding: appSettings.defaultMargin
ColumnLayout {
anchors.fill: parent
spacing: 2
CheckableSlider{
CheckableSlider {
name: qsTr("Bloom")
onNewValue: appSettings.bloom = newValue
onNewValue: function(newValue) { appSettings.bloom = newValue }
value: appSettings.bloom
}
CheckableSlider{
CheckableSlider {
name: qsTr("BurnIn")
onNewValue: appSettings.burnIn = newValue
onNewValue: function(newValue) { appSettings.burnIn = newValue }
value: appSettings.burnIn
}
CheckableSlider{
CheckableSlider {
name: qsTr("Static Noise")
onNewValue: appSettings.staticNoise = newValue
onNewValue: function(newValue) { appSettings.staticNoise = newValue }
value: appSettings.staticNoise
}
CheckableSlider{
CheckableSlider {
name: qsTr("Jitter")
onNewValue: appSettings.jitter = newValue
onNewValue: function(newValue) { appSettings.jitter = newValue }
value: appSettings.jitter
}
CheckableSlider{
CheckableSlider {
name: qsTr("Glow Line")
onNewValue: appSettings.glowingLine = newValue;
onNewValue: function(newValue) { appSettings.glowingLine = newValue }
value: appSettings.glowingLine
}
CheckableSlider{
CheckableSlider {
name: qsTr("Screen Curvature")
onNewValue: appSettings.screenCurvature = newValue;
value: appSettings.screenCurvature;
onNewValue: function(newValue) { appSettings.screenCurvature = newValue }
value: appSettings.screenCurvature
}
CheckableSlider{
CheckableSlider {
name: qsTr("Ambient Light")
onNewValue: appSettings.ambientLight = newValue;
onNewValue: function(newValue) { appSettings.ambientLight = newValue }
value: appSettings.ambientLight
enabled: appSettings.framesIndex !== 0
}
CheckableSlider{
CheckableSlider {
name: qsTr("Flickering")
onNewValue: appSettings.flickering = newValue;
value: appSettings.flickering;
onNewValue: function(newValue) { appSettings.flickering = newValue }
value: appSettings.flickering
}
CheckableSlider{
CheckableSlider {
name: qsTr("Horizontal Sync")
onNewValue: appSettings.horizontalSync = newValue;
value: appSettings.horizontalSync;
onNewValue: function(newValue) { appSettings.horizontalSync = newValue }
value: appSettings.horizontalSync
}
CheckableSlider{
CheckableSlider {
name: qsTr("RGB Shift")
onNewValue: appSettings.rbgShift = newValue;
value: appSettings.rbgShift;
enabled: appSettings.chromaColor !== 0
onNewValue: function(newValue) { appSettings.rgbShift = newValue }
value: appSettings.rgbShift
}
CheckableSlider {
name: qsTr("Frame Shininess")
onNewValue: function(newValue) { appSettings._frameShininess = newValue }
value: appSettings._frameShininess
}
}
}

View File

@@ -1,5 +1,5 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -17,219 +17,262 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Controls 2.4
import QtQuick.Layouts 1.1
import QtQuick.Dialogs 1.1
import QtQuick.Dialogs
Tab{
ColumnLayout{
anchors.fill: parent
GroupBox{
anchors {left: parent.left; right: parent.right}
Layout.fillWidth: true
Layout.fillHeight: true
title: qsTr("Profile")
RowLayout {
anchors.fill: parent
TableView {
id: profilesView
Layout.fillWidth: true
anchors { top: parent.top; bottom: parent.bottom; }
model: appSettings.profilesList
headerVisible: false
TableViewColumn {
title: qsTr("Profile")
role: "text"
width: parent.width * 0.5
}
onActivated: {
appSettings.loadProfile(row);
}
}
ColumnLayout {
anchors { top: parent.top; bottom: parent.bottom }
Layout.fillWidth: false
Button{
Layout.fillWidth: true
text: qsTr("New")
onClicked: {
insertname.profileName = "";
insertname.show()
}
}
Button{
Layout.fillWidth: true
property alias currentIndex: profilesView.currentRow
enabled: currentIndex >= 0
text: qsTr("Load")
onClicked: {
var index = profilesView.currentRow;
if (index >= 0)
appSettings.loadProfile(index);
}
}
Button{
Layout.fillWidth: true
text: qsTr("Remove")
property alias currentIndex: profilesView.currentRow
enabled: currentIndex >= 0 && !appSettings.profilesList.get(currentIndex).builtin
onClicked: {
appSettings.profilesList.remove(currentIndex);
profilesView.selection.clear();
// TODO This is a very ugly workaround. The view didn't update on Qt 5.3.2.
profilesView.model = 0;
profilesView.model = appSettings.profilesList;
}
}
Item {
// Spacing
Layout.fillHeight: true
}
Button{
Layout.fillWidth: true
text: qsTr("Import")
onClicked: {
fileDialog.selectExisting = true;
fileDialog.callBack = function (url) {loadFile(url);};
fileDialog.open();
}
function loadFile(url) {
try {
if (appSettings.verbose)
console.log("Loading file: " + url);
var profileObject = JSON.parse(fileIO.read(url));
var name = profileObject.name;
if (!name)
throw "Profile doesn't have a name";
delete profileObject.name;
appSettings.appendCustomProfile(name, JSON.stringify(profileObject));
} catch (err) {
console.log(err);
messageDialog.text = qsTr("There has been an error reading the file.")
messageDialog.open();
}
}
}
Button{
property alias currentIndex: profilesView.currentRow
Layout.fillWidth: true
text: qsTr("Export")
enabled: currentIndex >= 0 && !appSettings.profilesList.get(currentIndex).builtin
onClicked: {
fileDialog.selectExisting = false;
fileDialog.callBack = function (url) {storeFile(url);};
fileDialog.open();
}
function storeFile(url) {
try {
var urlString = url.toString();
// Fix the extension if it's missing.
var extension = urlString.substring(urlString.length - 5, urlString.length);
var urlTail = (extension === ".json" ? "" : ".json");
url += urlTail;
if (true)
console.log("Storing file: " + url);
var profileObject = appSettings.profilesList.get(currentIndex);
var profileSettings = JSON.parse(profileObject.obj_string);
profileSettings["name"] = profileObject.text;
var result = fileIO.write(url, JSON.stringify(profileSettings, undefined, 2));
if (!result)
throw "The file could not be written.";
} catch (err) {
console.log(err);
messageDialog.text = qsTr("There has been an error storing the file.")
messageDialog.open();
}
ColumnLayout {
GroupBox {
Layout.fillWidth: true
Layout.fillHeight: true
title: qsTr("Profile")
padding: appSettings.defaultMargin
RowLayout {
anchors.fill: parent
ListView {
id: profilesView
Layout.fillWidth: true
Layout.fillHeight: true
model: appSettings.profilesList
clip: true
delegate: Rectangle {
width: label.width
height: label.height
color: (index == profilesView.currentIndex) ? palette.highlight : palette.base
Label {
id: label
text: appSettings.profilesList.get(index).text
MouseArea {
anchors.fill: parent
onClicked: profilesView.currentIndex = index
onDoubleClicked: appSettings.loadProfile(index)
}
}
}
}
}
GroupBox{
anchors {left: parent.left; right: parent.right}
title: qsTr("Command")
ColumnLayout {
anchors.fill: parent
CheckBox{
id: useCustomCommand
text: qsTr("Use custom command instead of shell at startup")
checked: appSettings.useCustomCommand
onCheckedChanged: appSettings.useCustomCommand = checked
}
// Workaround for QTBUG-31627 for pre 5.3.0
Binding{
target: useCustomCommand
property: "checked"
value: appSettings.useCustomCommand
}
TextField{
id: customCommand
anchors {left: parent.left; right: parent.right}
text: appSettings.customCommand
enabled: useCustomCommand.checked
onEditingFinished: appSettings.customCommand = text
// Save text even if user forgets to press enter or unfocus
function saveSetting() {
appSettings.customCommand = text;
Layout.fillHeight: true
Layout.fillWidth: false
Button {
Layout.fillWidth: true
text: qsTr("Save")
onClicked: {
insertname.profileName = ""
insertname.show()
}
Component.onCompleted: settings_window.closing.connect(saveSetting)
}
}
}
Button {
Layout.fillWidth: true
property alias currentIndex: profilesView.currentIndex
enabled: currentIndex >= 0
text: qsTr("Load")
onClicked: {
var index = currentIndex
if (index >= 0)
appSettings.loadProfile(index)
}
}
Button {
Layout.fillWidth: true
text: qsTr("Remove")
property alias currentIndex: profilesView.currentIndex
// DIALOGS ////////////////////////////////////////////////////////////////
InsertNameDialog{
id: insertname
onNameSelected: {
appSettings.appendCustomProfile(name, appSettings.composeProfileString());
}
}
MessageDialog {
id: messageDialog
title: qsTr("File Error")
onAccepted: {
messageDialog.close();
}
}
Loader {
property var callBack
property bool selectExisting: false
id: fileDialog
enabled: currentIndex >= 0 && !appSettings.profilesList.get(
currentIndex).builtin
onClicked: {
appSettings.profilesList.remove(currentIndex)
profilesView.selection.clear()
sourceComponent: FileDialog{
nameFilters: ["Json files (*.json)"]
selectMultiple: false
selectFolder: false
selectExisting: fileDialog.selectExisting
onAccepted: callBack(fileUrl);
}
// TODO This is a very ugly workaround. The view didn't update on Qt 5.3.2.
profilesView.model = 0
profilesView.model = appSettings.profilesList
}
}
Item {
// Spacing
Layout.fillHeight: true
}
Button {
Layout.fillWidth: true
text: qsTr("Import")
onClicked: {
fileDialog.selectExisting = true
fileDialog.callBack = function (url) {
loadFile(url)
}
fileDialog.open()
}
function loadFile(url) {
try {
if (appSettings.verbose)
console.log("Loading file: " + url)
onSelectExistingChanged: reload()
var profileObject = JSON.parse(fileIO.read(url))
var name = profileObject.name
function open() {
item.open();
}
if (!name)
throw "Profile doesn't have a name"
function reload() {
active = false;
active = true;
var version = profileObject.version
!== undefined ? profileObject.version : 1
if (version !== appSettings.profileVersion)
throw "This profile is not supported on this version of CRT."
delete profileObject.name
appSettings.appendCustomProfile(name,
JSON.stringify(
profileObject))
} catch (err) {
messageDialog.text = qsTr(err)
messageDialog.open()
}
}
}
Button {
property alias currentIndex: profilesView.currentIndex
Layout.fillWidth: true
text: qsTr("Export")
enabled: currentIndex >= 0 && !appSettings.profilesList.get(
currentIndex).builtin
onClicked: {
fileDialog.selectExisting = false
fileDialog.callBack = function (url) {
storeFile(url)
}
fileDialog.open()
}
function storeFile(url) {
try {
var urlString = url.toString()
// Fix the extension if it's missing.
var extension = urlString.substring(
urlString.length - 5, urlString.length)
var urlTail = (extension === ".json" ? "" : ".json")
url += urlTail
if (true)
console.log("Storing file: " + url)
var profileObject = appSettings.profilesList.get(
currentIndex)
var profileSettings = JSON.parse(
profileObject.obj_string)
profileSettings["name"] = profileObject.text
profileSettings["version"] = appSettings.profileVersion
var result = fileIO.write(url, JSON.stringify(
profileSettings,
undefined, 2))
if (!result)
throw "The file could not be written."
} catch (err) {
console.log(err)
messageDialog.text = qsTr(
"There has been an error storing the file.")
messageDialog.open()
}
}
}
}
}
}
GroupBox {
title: qsTr("Screen")
Layout.fillWidth: true
Layout.fillHeight: true
padding: appSettings.defaultMargin
GridLayout {
anchors.fill: parent
columns: 2
Label {
text: qsTr("Brightness")
}
SimpleSlider {
onValueChanged: appSettings.brightness = value
value: appSettings.brightness
}
Label {
text: qsTr("Contrast")
}
SimpleSlider {
onValueChanged: appSettings.contrast = value
value: appSettings.contrast
}
Label {
text: qsTr("Margin")
}
SimpleSlider {
onValueChanged: appSettings._margin = value
value: appSettings._margin
}
Label {
text: qsTr("Radius")
}
SimpleSlider {
onValueChanged: appSettings._screenRadius = value
value: appSettings._screenRadius
}
Label {
text: qsTr("Frame size")
}
SimpleSlider {
onValueChanged: appSettings._frameSize = value
value: appSettings._frameSize
}
Label {
text: qsTr("Opacity")
visible: !appSettings.isMacOS
}
SimpleSlider {
onValueChanged: appSettings.windowOpacity = value
value: appSettings.windowOpacity
visible: !appSettings.isMacOS
}
}
}
// DIALOGS ////////////////////////////////////////////////////////////////
InsertNameDialog {
id: insertname
onNameSelected: {
appSettings.appendCustomProfile(name,
appSettings.composeProfileString())
}
}
MessageDialog {
id: messageDialog
title: qsTr("File Error")
buttons: MessageDialog.Ok
onAccepted: {
messageDialog.close()
}
}
Loader {
property var callBack
property bool selectExisting: false
id: fileDialog
sourceComponent: FileDialog {
nameFilters: ["Json files (*.json)"]
fileMode: fileDialog.selectExisting ? FileDialog.OpenFile : FileDialog.SaveFile
onAccepted: callBack(selectedFile)
}
onSelectExistingChanged: reload()
function open() {
item.open()
}
function reload() {
active = false
active = true
}
}
}

View File

@@ -1,135 +0,0 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Layouts 1.1
import "Components"
Tab{
ColumnLayout{
anchors.fill: parent
GroupBox{
title: qsTr("General")
Layout.fillWidth: true
anchors.left: parent.left
anchors.right: parent.right
GridLayout{
anchors.fill: parent
rows: 2
columns: 3
Label{text: qsTr("Effects FPS")}
Slider{
Layout.fillWidth: true
id: fpsSlider
onValueChanged: {
if (enabled) {
appSettings.fps = value !== 60 ? value + 1 : 0;
}
}
stepSize: 1
enabled: false
Component.onCompleted: {
minimumValue = 0;
maximumValue = 60;
value = appSettings.fps !== 0 ? appSettings.fps - 1 : 60;
enabled = true;
}
}
SizedLabel{text: appSettings.fps !== 0 ? appSettings.fps : qsTr("Max")}
Label{text: qsTr("Texture Quality")}
Slider{
Layout.fillWidth: true
id: txtslider
onValueChanged: if (enabled) appSettings.windowScaling = value;
stepSize: 0.05
enabled: false
Component.onCompleted: {
minimumValue = 0.25 //Without this value gets set to 0.5
value = appSettings.windowScaling;
enabled = true;
}
}
SizedLabel{text: Math.round(txtslider.value * 100) + "%"}
}
}
GroupBox{
title: qsTr("Bloom")
Layout.fillWidth: true
anchors.left: parent.left
anchors.right: parent.right
GridLayout{
id: bloomQualityContainer
anchors.fill: parent
Label{text: qsTr("Bloom Quality")}
Slider{
Layout.fillWidth: true
id: bloomSlider
onValueChanged: if (enabled) appSettings.bloomQuality = value;
stepSize: 0.05
enabled: false
Component.onCompleted: {
minimumValue = 0.25
value = appSettings.bloomQuality;
enabled = true;
}
}
SizedLabel{text: Math.round(bloomSlider.value * 100) + "%"}
}
}
GroupBox{
title: qsTr("BurnIn")
Layout.fillWidth: true
anchors.left: parent.left
anchors.right: parent.right
GridLayout{
id: blurQualityContainer
anchors.fill: parent
Label{text: qsTr("BurnIn Quality")}
Slider{
Layout.fillWidth: true
id: burnInSlider
onValueChanged: if (enabled) appSettings.burnInQuality = value;
stepSize: 0.05
enabled: false
Component.onCompleted: {
minimumValue = 0.25
value = appSettings.burnInQuality;
enabled = true;
}
}
SizedLabel{text: Math.round(burnInSlider.value * 100) + "%"}
}
}
GroupBox{
title: qsTr("Frame")
Layout.fillWidth: true
anchors.left: parent.left
anchors.right: parent.right
CheckBox{
checked: appSettings._frameReflections
text: qsTr("Frame Reflections")
onCheckedChanged: appSettings._frameReflections = checked
}
}
}
}

View File

@@ -1,94 +0,0 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Layouts 1.1
import QtQuick.Dialogs 1.1
Tab{
ColumnLayout{
anchors.fill: parent
GroupBox{
title: qsTr("Rasterization Mode")
Layout.fillWidth: true
ComboBox {
id: rasterizationBox
property string selectedElement: model[currentIndex]
anchors.fill: parent
model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels")]
currentIndex: appSettings.rasterization
onCurrentIndexChanged: {
appSettings.rasterization = currentIndex
}
}
}
GroupBox{
title: qsTr("Lights")
Layout.fillWidth: true
GridLayout{
anchors.fill: parent
columns: 2
Label{ text: qsTr("Brightness") }
SimpleSlider{
onValueChanged: appSettings.brightness = value
value: appSettings.brightness
}
Label{ text: qsTr("Contrast") }
SimpleSlider{
onValueChanged: appSettings.contrast = value
value: appSettings.contrast
}
Label{ text: qsTr("Opacity") }
SimpleSlider{
onValueChanged: appSettings.windowOpacity = value
value: appSettings.windowOpacity
}
}
}
GroupBox{
title: qsTr("Frame")
Layout.fillWidth: true
RowLayout{
anchors.fill: parent
ComboBox{
id: framescombobox
Layout.fillWidth: true
model: appSettings.framesList
currentIndex: appSettings.framesIndex
onActivated: {
appSettings.frameName = appSettings.framesList.get(index).name;
}
function updateIndex(){
var name = appSettings.frameName;
var index = appSettings.getFrameIndexByName(name);
if (index !== undefined)
currentIndex = index;
}
Component.onCompleted: updateIndex();
Connections {
target: appSettings
onFrameNameChanged: framescombobox.updateIndex();
}
}
}
}
}
}

View File

@@ -1,5 +1,5 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -17,125 +17,204 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Controls 2.1
import QtQuick.Layouts 1.1
import QtQml 2.0
import "Components"
Tab{
ColumnLayout{
anchors.fill: parent
GroupBox{
property var rasterization: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels")][appSettings.rasterization]
title: qsTr("Font" + "(" + rasterization + ")")
anchors { left: parent.left; right: parent.right }
GridLayout{
anchors.fill: parent
columns: 2
Label{ text: qsTr("Name") }
ComboBox{
id: fontChanger
Layout.fillWidth: true
model: appSettings.fontlist
onActivated: {
var name = appSettings.fontlist.get(index).name;
appSettings.fontNames[appSettings.rasterization] = name;
appSettings.handleFontChanged();
}
function updateIndex(){
var name = appSettings.fontNames[appSettings.rasterization];
var index = appSettings.getIndexByName(name);
if (index !== undefined)
currentIndex = index;
}
Connections{
target: appSettings
onTerminalFontChanged: fontChanger.updateIndex();
}
Component.onCompleted: updateIndex();
}
Label{ text: qsTr("Scaling") }
RowLayout{
Layout.fillWidth: true
Slider{
Layout.fillWidth: true
id: fontScalingChanger
onValueChanged: if(enabled) appSettings.fontScaling = value
stepSize: 0.05
enabled: false // Another trick to fix initial bad behavior.
Component.onCompleted: {
minimumValue = appSettings.minimumFontScaling;
maximumValue = appSettings.maximumFontScaling;
value = appSettings.fontScaling;
enabled = true;
}
Connections{
target: appSettings
onFontScalingChanged: fontScalingChanger.value = appSettings.fontScaling;
}
}
SizedLabel{
text: Math.round(fontScalingChanger.value * 100) + "%"
ColumnLayout {
GroupBox {
title: qsTr("Font")
Layout.fillWidth: true
Layout.fillHeight: true
padding: appSettings.defaultMargin
GridLayout {
anchors.fill: parent
columns: 2
Label {
text: qsTr("Source")
}
RowLayout {
Layout.fillWidth: true
RadioButton {
text: qsTr("Bundled")
checked: appSettings.fontSource === appSettings.bundled_fonts
onClicked: {
appSettings.fontSource = appSettings.bundled_fonts
}
}
Label{ text: qsTr("Font Width") }
RowLayout{
Layout.fillWidth: true
Slider{
Layout.fillWidth: true
id: widthChanger
onValueChanged: appSettings.fontWidth = value;
value: appSettings.fontWidth
stepSize: 0.05
Component.onCompleted: {
// This is needed to avoid unnecessary chnaged events.
minimumValue = 0.5;
maximumValue = 1.5;
}
}
SizedLabel{
text: Math.round(widthChanger.value * 100) + "%"
RadioButton {
text: qsTr("System")
checked: appSettings.fontSource === appSettings.system_fonts
onClicked: {
appSettings.fontSource = appSettings.system_fonts
}
}
}
}
GroupBox{
title: qsTr("Colors")
anchors { left: parent.left; right: parent.right }
ColumnLayout{
anchors.fill: parent
ColumnLayout{
Layout.fillWidth: true
CheckableSlider{
name: qsTr("Chroma Color")
onNewValue: appSettings.chromaColor = newValue
value: appSettings.chromaColor
Label {
text: qsTr("Rendering")
enabled: appSettings.fontSource === appSettings.bundled_fonts
}
ComboBox {
id: renderingBox
property string selectedElement: model[currentIndex]
Layout.fillWidth: true
model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels"), qsTr("Sub-Pixels"), qsTr("Modern")]
currentIndex: appSettings.rasterization
onCurrentIndexChanged: {
appSettings.rasterization = currentIndex
}
enabled: appSettings.fontSource === appSettings.bundled_fonts
}
Label {
text: qsTr("Name")
}
ComboBox {
id: fontChanger
Layout.fillWidth: true
model: appSettings.filteredFontList
textRole: "text"
onActivated: {
var font = appSettings.filteredFontList.get(currentIndex)
// If selecting a high-res font while not in Modern mode,
// switch to Modern to render at full resolution.
if (!font.lowResolutionFont && appSettings.rasterization !== appSettings.modern_rasterization) {
appSettings.rasterization = appSettings.modern_rasterization
}
CheckableSlider{
name: qsTr("Saturation Color")
onNewValue: appSettings.saturationColor = newValue
value: appSettings.saturationColor
enabled: appSettings.chromaColor !== 0
// If selecting a low-res font while in Modern mode, switch back to default.
if (font.lowResolutionFont && appSettings.rasterization === appSettings.modern_rasterization) {
appSettings.rasterization = appSettings.no_rasterization
}
appSettings.fontName = font.name
}
function updateIndex() {
for (var i = 0; i < appSettings.filteredFontList.count; i++) {
var font = appSettings.filteredFontList.get(i)
if (font.name === appSettings.fontName) {
currentIndex = i
return
}
}
currentIndex = 0
}
Connections {
target: appSettings.fontManager
onTerminalFontChanged: {
fontChanger.updateIndex()
}
onFilteredFontListChanged: {
fontChanger.updateIndex()
}
}
RowLayout{
Component.onCompleted: updateIndex()
}
Label {
text: qsTr("Scaling")
}
RowLayout {
Layout.fillWidth: true
Slider {
Layout.fillWidth: true
ColorButton{
name: qsTr("Font")
height: 50
Layout.fillWidth: true
onColorSelected: appSettings._fontColor = color;
color: appSettings._fontColor
}
ColorButton{
name: qsTr("Background")
height: 50
Layout.fillWidth: true
onColorSelected: appSettings._backgroundColor = color;
color: appSettings._backgroundColor
}
id: fontScalingChanger
onValueChanged: appSettings.fontScaling = value
value: appSettings.fontScaling
stepSize: 0.05
from: appSettings.minimumFontScaling
to: appSettings.maximumFontScaling
}
SizedLabel {
text: Math.round(fontScalingChanger.value * 100) + "%"
}
}
Label {
text: qsTr("Font Width")
}
RowLayout {
Layout.fillWidth: true
Slider {
Layout.fillWidth: true
id: widthChanger
onValueChanged: appSettings.fontWidth = value
value: appSettings.fontWidth
stepSize: 0.05
from: 0.5
to: 1.5
}
SizedLabel {
text: Math.round(widthChanger.value * 100) + "%"
}
}
Label {
text: qsTr("Line Spacing")
}
RowLayout {
Layout.fillWidth: true
Slider {
Layout.fillWidth: true
id: lineSpacingChanger
onValueChanged: appSettings.lineSpacing = value
value: appSettings.lineSpacing
stepSize: 0.01
from: 0.0
to: 1.0
}
SizedLabel {
text: Math.round(lineSpacingChanger.value * 100) + "%"
}
}
}
}
GroupBox {
title: qsTr("Colors")
Layout.fillWidth: true
Layout.fillHeight: true
padding: appSettings.defaultMargin
ColumnLayout {
anchors.fill: parent
ColumnLayout {
Layout.fillWidth: true
CheckableSlider {
name: qsTr("Chroma Color")
onNewValue: function(newValue) { appSettings.chromaColor = newValue }
value: appSettings.chromaColor
}
CheckableSlider {
name: qsTr("Saturation Color")
onNewValue: function(newValue) { appSettings.saturationColor = newValue }
value: appSettings.saturationColor
enabled: appSettings.chromaColor !== 0
}
}
RowLayout {
Layout.fillWidth: true
ColorButton {
name: qsTr("Font")
height: 50
Layout.fillWidth: true
onColorSelected: appSettings._fontColor = color
color: appSettings._fontColor
}
ColorButton {
name: qsTr("Background")
height: 50
Layout.fillWidth: true
onColorSelected: appSettings._backgroundColor = color
color: appSettings._backgroundColor
}
ColorButton {
name: qsTr("Frame")
height: 50
Layout.fillWidth: true
onColorSelected: appSettings._frameColor = color
color: appSettings._frameColor
}
}
}

View File

@@ -1,5 +1,5 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -19,52 +19,58 @@
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Controls 2.1
import QtQuick.Window 2.1
import QtQuick.Layouts 1.1
import QtQuick.Dialogs 1.1
import QtQuick.Layouts 1.3
import QtQuick.Dialogs
ApplicationWindow {
readonly property real tabButtonPadding: 10
Window {
id: settings_window
title: qsTr("Settings")
width: 580
height: 400
width: 640
height: 520
property int tabmargins: 15
Item {
anchors { fill: parent; }
TabView{
id: tabView
anchors.fill: parent
anchors.margins: 10
SettingsGeneralTab{
id: generalTab
title: qsTr("General")
anchors.fill: parent
anchors.margins: tabmargins
TabBar {
id: bar
anchors { left: parent.left; right: parent.right; top: parent.top; }
TabButton {
padding: tabButtonPadding
text: qsTr("General")
}
TabButton {
padding: tabButtonPadding
text: qsTr("Terminal")
}
TabButton {
padding: tabButtonPadding
text: qsTr("Effects")
}
TabButton {
padding: tabButtonPadding
text: qsTr("Advanced")
}
}
SettingsScreenTab{
id: screenTab
title: qsTr("Screen")
anchors.fill: parent
anchors.margins: tabmargins
}
SettingsTerminalTab{
id: terminalTab
title: qsTr("Terminal")
anchors.fill: parent
anchors.margins: tabmargins
}
SettingsEffectsTab{
id: effectsTab
title: qsTr("Effects")
anchors.fill: parent
anchors.margins: tabmargins
}
SettingsPerformanceTab{
id: performanceTab
title: qsTr("Performance")
anchors.fill: parent
anchors.margins: tabmargins
StackLayout {
anchors {
top: bar.bottom
left: parent.left
right: parent.right
bottom: parent.bottom
margins: 16
}
currentIndex: bar.currentIndex
SettingsGeneralTab { }
SettingsTerminalTab { }
SettingsEffectsTab { }
SettingsAdvancedTab { }
}
}
}

View File

@@ -1,5 +1,5 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -19,319 +19,182 @@
*******************************************************************************/
import QtQuick 2.2
import QtGraphicalEffects 1.0
import "utils.js" as Utils
ShaderEffect {
Item {
function dynamicFragmentPath() {
var rasterMode = appSettings.rasterization;
var burnInOn = appSettings.burnIn > 0 ? 1 : 0;
var frameOn = appSettings.frameEnabled ? 1 : 0;
var chromaOn = appSettings.chromaColor > 0 ? 1 : 0;
return "qrc:/shaders/terminal_dynamic_raster" + rasterMode +
"_burn" + burnInOn +
"_frame" + frameOn +
"_chroma" + chromaOn +
".frag.qsb";
}
function staticFragmentPath() {
var rgbShiftOn = appSettings.rgbShift > 0 ? 1 : 0;
var bloomOn = appSettings.bloom > 0 ? 1 : 0;
var curvatureOn = (appSettings.screenCurvature > 0 || appSettings.frameSize > 0) ? 1 : 0;
var shineOn = appSettings.frameShininess > 0 ? 1 : 0;
return "qrc:/shaders/terminal_static_rgb" + rgbShiftOn +
"_bloom" + bloomOn +
"_curve" + curvatureOn +
"_shine" + shineOn +
".frag.qsb";
}
property ShaderEffectSource source
property ShaderEffectSource blurredSource
property BurnInEffect burnInEffect
property ShaderEffectSource bloomSource
property color fontColor: appSettings.fontColor
property color backgroundColor: appSettings.backgroundColor
property real bloom: appSettings.bloom * 2.5
property real burnIn: appSettings.burnIn
property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize * terminalWindow.normalizedWindowScale
property real frameSize: appSettings.frameSize * terminalWindow.normalizedWindowScale
property real jitter: appSettings.jitter * 0.007
property real staticNoise: appSettings.staticNoise
property size scaleNoiseSize: Qt.size((width) / (noiseTexture.width * appSettings.windowScaling * appSettings.fontScaling),
(height) / (noiseTexture.height * appSettings.windowScaling * appSettings.fontScaling))
property real chromaColor: appSettings.chromaColor
property real screenCurvature: appSettings.screenCurvature
property real glowingLine: appSettings.glowingLine * 0.2
property real ambientLight: appSettings.ambientLight * 0.2
property real chromaColor: appSettings.chromaColor;
property size virtualResolution
property size screenResolution
property real rbgShift: appSettings.rbgShift * 0.2
property real _screenDensity: Math.min(
screenResolution.width / virtualResolution.width,
screenResolution.height / virtualResolution.height
)
property real flickering: appSettings.flickering
property real horizontalSync: appSettings.horizontalSync * 0.5
ShaderEffect {
id: dynamicShader
property bool frameReflections: appSettings.frameReflections
property ShaderEffectSource screenBuffer: frameBuffer
property ShaderEffectSource burnInSource: burnInEffect.effectSource
property ShaderEffectSource frameSource: terminalFrameLoader.item
property real disp_top: (frame.displacementTop * appSettings.windowScaling) / height
property real disp_bottom: (frame.displacementBottom * appSettings.windowScaling) / height
property real disp_left: (frame.displacementLeft * appSettings.windowScaling) / width
property real disp_right: (frame.displacementRight * appSettings.windowScaling) / width
property color fontColor: parent.fontColor
property color backgroundColor: parent.backgroundColor
property real screenCurvature: parent.screenCurvature
property real chromaColor: parent.chromaColor
property real ambientLight: parent.ambientLight
property real screen_brightness: appSettings.brightness * 1.5 + 0.5
property real flickering: appSettings.flickering
property real horizontalSync: appSettings.horizontalSync
property real horizontalSyncStrength: Utils.lint(0.05, 0.35, horizontalSync)
property real glowingLine: appSettings.glowingLine * 0.2
// This is the average value of the abs(sin) function. Needed to avoid aliasing.
readonly property real absSinAvg: 0.63661828335466886
property size rasterizationSmooth: Qt.size(
Utils.clamp(2.0 * virtual_resolution.width / (width * devicePixelRatio), 0.0, 1.0),
Utils.clamp(2.0 * virtual_resolution.height / (height * devicePixelRatio), 0.0, 1.0))
// Fast burnin properties
property real burnIn: appSettings.burnIn
property real burnInLastUpdate: burnInEffect.lastUpdate
property real burnInTime: burnInEffect.burnInFadeTime
property real dispX
property real dispY
property size virtual_resolution
property real jitter: appSettings.jitter
property size jitterDisplacement: Qt.size(0.007 * jitter, 0.002 * jitter)
property real staticNoise: appSettings.staticNoise
property size scaleNoiseSize: Qt.size((width * 0.75) / (noiseTexture.width * appSettings.windowScaling * appSettings.totalFontScaling),
(height * 0.75) / (noiseTexture.height * appSettings.windowScaling * appSettings.totalFontScaling))
TimeManager{
id: timeManager
enableTimer: terminalWindow.visible
}
property size virtualResolution: parent.virtualResolution
property alias time: timeManager.time
property ShaderEffectSource noiseSource: noiseShaderSource
// Rasterization might display oversamping issues if virtual resolution is close to physical display resolution.
// We progressively disable rasterization from 4x up to 2x resolution.
property real rasterizationIntensity: Utils.smoothstep(2.0, 4.0, _screenDensity)
// If something goes wrong activate the fallback version of the shader.
property bool fallBack: false
property real time: timeManager ? timeManager.time : 0
property ShaderEffectSource noiseSource: noiseShaderSource
blending: false
property real frameSize: parent.frameSize
property real frameShininess: appSettings.frameShininess
property real bloom: parent.bloomSource ? appSettings.bloom * 2.5 : 0
//Smooth random texture used for flickering effect.
Image{
id: noiseTexture
source: "images/allNoise512.png"
width: 512
height: 512
fillMode: Image.Tile
visible: false
}
ShaderEffectSource{
id: noiseShaderSource
sourceItem: noiseTexture
wrapMode: ShaderEffectSource.Repeat
visible: false
smooth: true
}
anchors.fill: parent
blending: false
//Print the number with a reasonable precision for the shader.
function str(num){
return num.toFixed(8);
}
vertexShader: "
uniform highp mat4 qt_Matrix;
uniform highp float time;
uniform highp float disp_left;
uniform highp float disp_right;
uniform highp float disp_top;
uniform highp float disp_bottom;
attribute highp vec4 qt_Vertex;
attribute highp vec2 qt_MultiTexCoord0;
varying highp vec2 qt_TexCoord0;" +
(!fallBack ? "
uniform sampler2D noiseSource;" : "") +
(!fallBack && flickering !== 0.0 ?"
varying lowp float brightness;
uniform lowp float flickering;" : "") +
(!fallBack && horizontalSync !== 0.0 ?"
uniform lowp float horizontalSync;
varying lowp float distortionScale;
varying lowp float distortionFreq;" : "") +
"
void main() {
qt_TexCoord0.x = (qt_MultiTexCoord0.x - disp_left) / (1.0 - disp_left - disp_right);
qt_TexCoord0.y = (qt_MultiTexCoord0.y - disp_top) / (1.0 - disp_top - disp_bottom);
vec2 coords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));" +
(!fallBack && (flickering !== 0.0 || horizontalSync !== 0.0) ?
"vec4 initialNoiseTexel = texture2D(noiseSource, coords);"
: "") +
(!fallBack && flickering !== 0.0 ? "
brightness = 1.0 + (initialNoiseTexel.g - 0.5) * flickering;"
: "") +
(!fallBack && horizontalSync !== 0.0 ? "
float randval = horizontalSync - initialNoiseTexel.r;
distortionScale = step(0.0, randval) * randval * horizontalSync;
distortionFreq = mix(4.0, 40.0, initialNoiseTexel.g);"
: "") +
"gl_Position = qt_Matrix * qt_Vertex;
}"
fragmentShader: "
#ifdef GL_ES
precision mediump float;
#endif
uniform sampler2D source;
uniform highp float qt_Opacity;
uniform highp float time;
varying highp vec2 qt_TexCoord0;
uniform highp vec4 fontColor;
uniform highp vec4 backgroundColor;
uniform lowp float screen_brightness;
uniform highp vec2 virtual_resolution;
uniform highp vec2 rasterizationSmooth;
uniform highp float dispX;
uniform highp float dispY;" +
(bloom !== 0 ? "
uniform highp sampler2D bloomSource;
uniform lowp float bloom;" : "") +
(burnIn !== 0 ? "
uniform sampler2D blurredSource;" : "") +
(staticNoise !== 0 ? "
uniform highp float staticNoise;" : "") +
(((staticNoise !== 0 || jitter !== 0 || rbgShift)
||(fallBack && (flickering || horizontalSync))) ? "
uniform lowp sampler2D noiseSource;
uniform highp vec2 scaleNoiseSize;" : "") +
(screenCurvature !== 0 ? "
uniform highp float screenCurvature;" : "") +
(glowingLine !== 0 ? "
uniform highp float glowingLine;" : "") +
(chromaColor !== 0 ? "
uniform lowp float chromaColor;" : "") +
(jitter !== 0 ? "
uniform lowp float jitter;" : "") +
(rbgShift !== 0 ? "
uniform lowp float rbgShift;" : "") +
(fallBack && horizontalSync !== 0 ? "
uniform lowp float horizontalSync;" : "") +
(fallBack && flickering !== 0.0 ?"
uniform lowp float flickering;" : "") +
(!fallBack && flickering !== 0 ? "
varying lowp float brightness;"
: "") +
(!fallBack && horizontalSync !== 0 ? "
varying lowp float distortionScale;
varying lowp float distortionFreq;" : "") +
(glowingLine !== 0 ? "
float randomPass(vec2 coords){
return fract(smoothstep(-120.0, 0.0, coords.y - (virtual_resolution.y + 120.0) * fract(time * 0.00015)));
}" : "") +
"highp float getScanlineIntensity(vec2 coords) {
highp float result = 1.0;" +
(appSettings.rasterization != appSettings.no_rasterization ?
"float val = abs(sin(coords.y * virtual_resolution.y * "+Math.PI+"));
result *= mix(val, " + absSinAvg + ", rasterizationSmooth.y);" : "") +
(appSettings.rasterization == appSettings.pixel_rasterization ?
"val = abs(sin(coords.x * virtual_resolution.x * "+Math.PI+"));
result *= mix(val, " + absSinAvg + ", rasterizationSmooth.x);" : "") + "
return result;
Image {
id: noiseTexture
source: "images/allNoise512.png"
width: 512
height: 512
fillMode: Image.Tile
visible: false
}
ShaderEffectSource {
id: noiseShaderSource
sourceItem: noiseTexture
wrapMode: ShaderEffectSource.Repeat
visible: false
smooth: true
}
float rgb2grey(vec3 v){
return dot(v, vec3(0.21, 0.72, 0.04));
}" +
vertexShader: "qrc:/shaders/terminal_dynamic.vert.qsb"
fragmentShader: dynamicFragmentPath()
"void main() {" +
"vec2 cc = vec2(0.5) - qt_TexCoord0;" +
"float distance = length(cc);" +
onStatusChanged: if (log) console.log(log)
}
//FallBack if there are problems
(fallBack && (flickering !== 0.0 || horizontalSync !== 0.0) ?
"vec2 initialCoords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));
vec4 initialNoiseTexel = texture2D(noiseSource, initialCoords);"
: "") +
(fallBack && flickering !== 0.0 ? "
float brightness = 1.0 + (initialNoiseTexel.g - 0.5) * flickering;"
: "") +
(fallBack && horizontalSync !== 0.0 ? "
float randval = horizontalSync - initialNoiseTexel.r;
float distortionScale = step(0.0, randval) * randval * horizontalSync;
float distortionFreq = mix(4.0, 40.0, initialNoiseTexel.g);"
: "") +
Loader {
id: terminalFrameLoader
(staticNoise ? "
float noise = staticNoise;" : "") +
active: appSettings.frameEnabled
(screenCurvature !== 0 ? "
float distortion = dot(cc, cc) * screenCurvature;
vec2 staticCoords = (qt_TexCoord0 - cc * (1.0 + distortion) * distortion);"
:"
vec2 staticCoords = qt_TexCoord0;") +
width: staticShader.width
height: staticShader.height
"vec2 coords = staticCoords;" +
sourceComponent: ShaderEffectSource {
(horizontalSync !== 0 ? "
float dst = sin((coords.y + time * 0.001) * distortionFreq);
coords.x += dst * distortionScale;" +
(staticNoise ? "
noise += distortionScale * 7.0;" : "")
: "") +
sourceItem: terminalFrame
hideSource: true
visible: false
format: ShaderEffectSource.RGBA
(jitter !== 0 || staticNoise !== 0 ?
"vec4 noiseTexel = texture2D(noiseSource, scaleNoiseSize * coords + vec2(fract(time / 51.0), fract(time / 237.0)));"
: "") +
TerminalFrame {
id: terminalFrame
blending: false
anchors.fill: parent
}
}
}
(jitter !== 0 ? "
vec2 offset = vec2(noiseTexel.b, noiseTexel.a) - vec2(0.5);
vec2 txt_coords = coords + offset * jitter;"
: "vec2 txt_coords = coords;") +
ShaderEffect {
id: staticShader
"float color = 0.0;" +
width: parent.width * appSettings.windowScaling
height: parent.height * appSettings.windowScaling
(staticNoise !== 0 ? "
float noiseVal = noiseTexel.a;
color += noiseVal * noise * (1.0 - distance * 1.3);" : "") +
property ShaderEffectSource source: parent.source
property ShaderEffectSource bloomSource: parent.bloomSource
(glowingLine !== 0 ? "
color += randomPass(coords * virtual_resolution) * glowingLine;" : "") +
property color fontColor: parent.fontColor
property color backgroundColor: parent.backgroundColor
property real bloom: bloomSource ? appSettings.bloom * 2.5 : 0
"vec3 txt_color = texture2D(source, txt_coords).rgb;" +
property real screenCurvature: parent.screenCurvature
(burnIn !== 0 ? "
vec4 txt_blur = texture2D(blurredSource, txt_coords);
txt_color = txt_color + txt_blur.rgb * txt_blur.a;"
: "") +
property real chromaColor: appSettings.chromaColor;
"float greyscale_color = rgb2grey(txt_color) + color;" +
property real rgbShift: appSettings.rgbShift * (4.0 / width) * appSettings.totalFontScaling
(chromaColor !== 0 ?
(rbgShift !== 0 ? "
float rgb_noise = abs(texture2D(noiseSource, vec2(fract(time/(1024.0 * 256.0)), fract(time/(1024.0*1024.0)))).a - 0.5);
float rcolor = texture2D(source, txt_coords + vec2(0.1, 0.0) * rbgShift * rgb_noise).r;
float bcolor = texture2D(source, txt_coords - vec2(0.1, 0.0) * rbgShift * rgb_noise).b;
txt_color.r = rcolor;
txt_color.b = bcolor;
greyscale_color = 0.33 * (rcolor + bcolor);" : "") +
property real screen_brightness: Utils.lint(0.5, 1.5, appSettings.brightness)
property real frameShininess: appSettings.frameShininess
property real frameSize: parent.frameSize
"vec3 mixedColor = mix(fontColor.rgb, txt_color * fontColor.rgb, chromaColor);
vec3 finalBackColor = mix(backgroundColor.rgb, mixedColor, greyscale_color);
vec3 finalColor = mix(finalBackColor, fontColor.rgb, color).rgb;"
:
"vec3 finalColor = mix(backgroundColor.rgb, fontColor.rgb, greyscale_color);") +
blending: false
visible: false
"finalColor *= getScanlineIntensity(coords);" +
vertexShader: "qrc:/shaders/terminal_static.vert.qsb"
fragmentShader: staticFragmentPath()
(bloom !== 0 ?
"vec4 bloomFullColor = texture2D(bloomSource, coords);
vec3 bloomColor = bloomFullColor.rgb;
float bloomAlpha = bloomFullColor.a;" +
(chromaColor !== 0 ?
"bloomColor = fontColor.rgb * mix(vec3(rgb2grey(bloomColor)), bloomColor, chromaColor);"
:
"bloomColor = fontColor.rgb * rgb2grey(bloomColor);") +
"finalColor += bloomColor * bloom * bloomAlpha;"
: "") +
onStatusChanged: if (log) console.log(log)
}
"finalColor *= smoothstep(-dispX, 0.0, staticCoords.x) - smoothstep(1.0, 1.0 + dispX, staticCoords.x);
finalColor *= smoothstep(-dispY, 0.0, staticCoords.y) - smoothstep(1.0, 1.0 + dispY, staticCoords.y);" +
(flickering !== 0 ? "
finalColor *= brightness;" : "") +
"gl_FragColor = vec4(finalColor * screen_brightness, qt_Opacity);" +
"}"
onStatusChanged: {
// Print warning messages
if (log)
console.log(log);
// Activate fallback mode
if (status == ShaderEffect.Error) {
fallBack = true;
}
}
ShaderEffectSource {
id: frameBuffer
visible: false
sourceItem: staticShader
hideSource: true
}
}

View File

@@ -1,5 +1,5 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -17,9 +17,8 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.1
import "Components"
@@ -27,18 +26,18 @@ import "Components"
RowLayout {
property alias value: slider.value
property alias stepSize: slider.stepSize
property alias minimumValue: slider.minimumValue
property alias maximumValue: slider.maximumValue
property alias minimumValue: slider.from
property alias maximumValue: slider.to
property real maxMultiplier: 100
id: setting_component
spacing: 10
Slider{
Slider {
id: slider
stepSize: parent.stepSize
Layout.fillWidth: true
}
SizedLabel{
SizedLabel {
text: Math.round(value * maxMultiplier) + "%"
}
}

View File

@@ -1,5 +1,5 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -17,31 +17,33 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
Rectangle{
Rectangle {
property size terminalSize
property real topOpacity: 0.6
property real topOpacity: 0.5
width: textSize.width * 2
height: textSize.height * 2
radius: 5
border.width: 2
border.color: "white"
color: "black"
opacity: sizetimer.running ? 0.6 : 0.0
opacity: sizetimer.running ? 0.5 : 0.0
Behavior on opacity{NumberAnimation{duration: 200}}
Behavior on opacity {
NumberAnimation {
duration: 200
}
}
onTerminalSizeChanged: sizetimer.restart()
Text{
Text {
id: textSize
anchors.centerIn: parent
color: "white"
text: terminalSize.width + "x" + terminalSize.height
}
Timer{
Timer {
id: sizetimer
interval: 1000
running: false

View File

@@ -1,5 +1,5 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -22,10 +22,12 @@ import QtQuick 2.2
import QtQuick.LocalStorage 2.0
QtObject {
readonly property string dbMajorVersion: "2"
readonly property string dbMinorVersion: "1.0"
property bool initialized: false
function getDatabase() {
return LocalStorage.openDatabaseSync("coolretroterm", "1.0", "StorageDatabase", 100000);
return LocalStorage.openDatabaseSync("coolretroterm" + dbMajorVersion, dbMinorVersion, "StorageDatabase", 100000)
}
function initialize() {
@@ -33,43 +35,47 @@ QtObject {
db.transaction(
function(tx) {
tx.executeSql('CREATE TABLE IF NOT EXISTS settings(setting TEXT UNIQUE, value TEXT)');
});
}
)
initialized = true;
initialized = true
}
function setSetting(setting, value) {
if(!initialized) initialize();
if(!initialized) initialize();
var db = getDatabase();
var res = "";
db.transaction(function(tx) {
var rs = tx.executeSql('INSERT OR REPLACE INTO settings VALUES (?,?);', [setting,value]);
//console.log(rs.rowsAffected)
if (rs.rowsAffected > 0) {
var db = getDatabase();
var res = "";
db.transaction(
function(tx) {
var rs = tx.executeSql('INSERT OR REPLACE INTO settings VALUES (?,?);', [setting,value]);
//console.log(rs.rowsAffected)
if (rs.rowsAffected > 0) {
res = "OK";
} else {
} else {
res = "Error";
}
}
);
}
}
)
// The function returns “OK” if it was successful, or “Error” if it wasn't
return res;
return res
}
function getSetting(setting) {
if(!initialized) initialize();
var db = getDatabase();
var res="";
db.transaction(function(tx) {
var rs = tx.executeSql('SELECT value FROM settings WHERE setting=?;', [setting]);
if (rs.rows.length > 0) {
res = rs.rows.item(0).value;
} else {
res = undefined;
}
})
return res
if(!initialized) initialize();
var db = getDatabase();
var res = "";
db.transaction(
function(tx) {
var rs = tx.executeSql('SELECT value FROM settings WHERE setting=?;', [setting]);
if (rs.rows.length > 0) {
res = rs.rows.item(0).value;
} else {
res = undefined;
}
}
)
return res
}
function dropSettings(){
@@ -77,6 +83,7 @@ QtObject {
db.transaction(
function(tx) {
tx.executeSql('DROP TABLE settings');
});
}
)
}
}

View File

@@ -1,132 +1,81 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtGraphicalEffects 1.0
import Qt5Compat.GraphicalEffects
import "utils.js" as Utils
ShaderTerminal{
ShaderTerminal {
property alias title: terminal.title
property alias terminalSize: terminal.terminalSize
signal sessionFinished()
property bool loadBloomEffect: appSettings.bloom > 0 || appSettings._frameShininess > 0
id: mainShader
opacity: appSettings.windowOpacity * 0.3 + 0.7
blending: false
source: terminal.mainSource
blurredSource: terminal.blurredSource
dispX: (12 / width) * appSettings.windowScaling
dispY: (12 / height) * appSettings.windowScaling
virtual_resolution: terminal.virtualResolution
burnInEffect: terminal.burnInEffect
virtualResolution: terminal.virtualResolution
screenResolution: Qt.size(
terminalWindow.width * Screen.devicePixelRatio * appSettings.windowScaling,
terminalWindow.height * Screen.devicePixelRatio * appSettings.windowScaling
)
bloomSource: bloomSourceLoader.item
Loader{
id: frame
anchors.fill: parent
property real displacementLeft: item ? item.displacementLeft : 0
property real displacementTop: item ? item.displacementTop : 0
property real displacementRight: item ? item.displacementRight : 0
property real displacementBottom: item ? item.displacementBottom : 0
asynchronous: true
visible: status === Loader.Ready
z: 2.1
source: appSettings.frameSource
}
PreprocessedTerminal{
PreprocessedTerminal {
id: terminal
anchors.fill: parent
onSessionFinished: mainShader.sessionFinished()
}
function activate() {
terminal.mainTerminal.forceActiveFocus()
}
// EFFECTS ////////////////////////////////////////////////////////////////
Loader{
Loader {
id: bloomEffectLoader
active: appSettings.bloom
active: loadBloomEffect
asynchronous: true
width: parent.width * appSettings.bloomQuality
height: parent.height * appSettings.bloomQuality
sourceComponent: FastBlur{
radius: Utils.lint(16, 48, appSettings.bloomQuality * appSettings.windowScaling);
sourceComponent: FastBlur {
radius: Utils.lint(16, 64, appSettings.bloomQuality)
source: terminal.mainSource
transparentBorder: true
}
}
Loader{
Loader {
id: bloomSourceLoader
active: appSettings.bloom !== 0
active: loadBloomEffect
asynchronous: true
sourceComponent: ShaderEffectSource{
sourceComponent: ShaderEffectSource {
id: _bloomEffectSource
sourceItem: bloomEffectLoader.item
wrapMode: ShaderEffectSource.Repeat
hideSource: true
smooth: true
visible: false
}
}
bloomSource: bloomSourceLoader.item
// This shader might be useful in the future. Since we used it only for a couple
// of calculations is probably best to move those in the main shader. If in the future
// we need to store another fullScreen channel this might be handy.
// ShaderEffect {
// id: rasterizationEffect
// width: parent.width
// height: parent.height
// property real outColor: 0.0
// property real dispX: (5 / width) * appSettings.windowScaling
// property real dispY: (5 / height) * appSettings.windowScaling
// property size virtual_resolution: terminal.virtualResolution
// blending: false
// fragmentShader:
// "uniform lowp float qt_Opacity;" +
// "varying highp vec2 qt_TexCoord0;
// uniform highp vec2 virtual_resolution;
// uniform highp float dispX;
// uniform highp float dispY;
// uniform mediump float outColor;
// highp float getScanlineIntensity(vec2 coords) {
// highp float result = 1.0;" +
// (appSettings.rasterization != appSettings.no_rasterization ?
// "result *= abs(sin(coords.y * virtual_resolution.y * "+Math.PI+"));" : "") +
// (appSettings.rasterization == appSettings.pixel_rasterization ?
// "result *= abs(sin(coords.x * virtual_resolution.x * "+Math.PI+"));" : "") + "
// return result;
// }" +
// "void main() {" +
// "highp float color = getScanlineIntensity(qt_TexCoord0);" +
// "float distance = length(vec2(0.5) - qt_TexCoord0);" +
// "color = mix(color, 0.0, 1.2 * distance * distance);" +
// "color *= outColor + smoothstep(0.00, dispX, qt_TexCoord0.x) * (1.0 - outColor);" +
// "color *= outColor + smoothstep(0.00, dispY, qt_TexCoord0.y) * (1.0 - outColor);" +
// "color *= outColor + (1.0 - smoothstep(1.00 - dispX, 1.00, qt_TexCoord0.x)) * (1.0 - outColor);" +
// "color *= outColor + (1.0 - smoothstep(1.00 - dispY, 1.00, qt_TexCoord0.y)) * (1.0 - outColor);" +
// "gl_FragColor.a = color;" +
// "}"
// onStatusChanged: if (log) console.log(log) //Print warning messages
// }
// rasterizationSource: ShaderEffectSource{
// id: rasterizationEffectSource
// sourceItem: rasterizationEffect
// hideSource: true
// smooth: true
// wrapMode: ShaderEffectSource.ClampToEdge
// visible: false
// }
}

52
app/qml/TerminalFrame.qml Normal file
View File

@@ -0,0 +1,52 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.0
import "utils.js" as Utils
ShaderEffect {
property color _staticFrameColor: Utils.sum(appSettings.frameColor, Qt.rgba(0.1, 0.1, 0.1, 1.0))
property color _backgroundColor: appSettings.backgroundColor
property color _fontColor: appSettings.fontColor
property color _lightColor: Utils.mix(_fontColor, _backgroundColor, 0.2)
property color frameColor: Utils.mix(
Utils.scaleColor(_lightColor, 0.2),
_staticFrameColor,
0.125 + 0.750 * ambientLight
)
property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize * terminalWindow.normalizedWindowScale
property real frameShininess: appSettings.frameShininess
property real frameSize: appSettings.frameSize * terminalWindow.normalizedWindowScale
property real screenRadius: appSettings.screenRadius
property size viewportSize: Qt.size(width / appSettings.windowScaling, height / appSettings.windowScaling)
property real ambientLight: appSettings.ambientLight
vertexShader: "qrc:/shaders/terminal_frame.vert.qsb"
fragmentShader: "qrc:/shaders/terminal_frame.frag.qsb"
onStatusChanged: if (log) console.log(log) //Print warning messages
}

155
app/qml/TerminalTabs.qml Normal file
View File

@@ -0,0 +1,155 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import QtQml.Models
Item {
id: tabsRoot
readonly property int innerPadding: 6
readonly property string currentTitle: tabsModel.get(currentIndex).title ?? "cool-retro-term"
property alias currentIndex: tabBar.currentIndex
readonly property int count: tabsModel.count
property size terminalSize: Qt.size(0, 0)
function normalizeTitle(rawTitle) {
if (rawTitle === undefined || rawTitle === null) {
return ""
}
return String(rawTitle).trim()
}
function addTab() {
tabsModel.append({ title: "" })
tabBar.currentIndex = tabsModel.count - 1
}
function closeTab(index) {
if (tabsModel.count <= 1) {
terminalWindow.close()
return
}
tabsModel.remove(index)
tabBar.currentIndex = Math.min(tabBar.currentIndex, tabsModel.count - 1)
}
ListModel {
id: tabsModel
}
Component.onCompleted: addTab()
ColumnLayout {
anchors.fill: parent
spacing: 0
Rectangle {
id: tabRow
Layout.fillWidth: true
height: rowLayout.implicitHeight
color: palette.window
visible: tabsModel.count > 1
RowLayout {
id: rowLayout
anchors.fill: parent
spacing: 0
TabBar {
id: tabBar
Layout.fillWidth: true
Layout.fillHeight: true
focusPolicy: Qt.NoFocus
Repeater {
model: tabsModel
TabButton {
id: tabButton
contentItem: RowLayout {
anchors.fill: parent
anchors { leftMargin: innerPadding; rightMargin: innerPadding }
spacing: innerPadding
Label {
text: model.title
elide: Text.ElideRight
Layout.fillWidth: true
Layout.alignment: Qt.AlignVCenter
}
ToolButton {
text: "\u00d7"
focusPolicy: Qt.NoFocus
padding: innerPadding
Layout.alignment: Qt.AlignVCenter
onClicked: tabsRoot.closeTab(index)
}
}
}
}
}
ToolButton {
id: addTabButton
text: "+"
focusPolicy: Qt.NoFocus
Layout.fillHeight: true
padding: innerPadding
Layout.alignment: Qt.AlignVCenter
onClicked: tabsRoot.addTab()
}
}
}
StackLayout {
id: stack
Layout.fillWidth: true
Layout.fillHeight: true
currentIndex: tabBar.currentIndex
Repeater {
model: tabsModel
TerminalContainer {
property bool shouldHaveFocus: terminalWindow.active && StackLayout.isCurrentItem
onShouldHaveFocusChanged: {
if (shouldHaveFocus) {
activate()
}
}
onTitleChanged: tabsModel.setProperty(index, "title", normalizeTitle(title))
Layout.fillWidth: true
Layout.fillHeight: true
onSessionFinished: tabsRoot.closeTab(index)
onTerminalSizeChanged: updateTerminalSize()
function updateTerminalSize() {
// Every tab will have the same size so we can simply take the first one.
if (index == 0) {
tabsRoot.terminalSize = terminalSize
}
}
}
}
}
}
}

136
app/qml/TerminalWindow.qml Normal file
View File

@@ -0,0 +1,136 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Window 2.1
import QtQuick.Controls 2.3
import "menus"
ApplicationWindow {
id: terminalWindow
width: 1024
height: 768
// Show the window once it is ready.
Component.onCompleted: {
visible = true
}
minimumWidth: 320
minimumHeight: 240
visible: false
property bool fullscreen: false
onFullscreenChanged: visibility = (fullscreen ? Window.FullScreen : Window.Windowed)
menuBar: WindowMenu { }
property real normalizedWindowScale: 1024 / ((0.5 * width + 0.5 * height))
color: "#00000000"
title: terminalTabs.currentTitle
Action {
id: fullscreenAction
text: qsTr("Fullscreen")
enabled: !appSettings.isMacOS
shortcut: StandardKey.FullScreen
onTriggered: fullscreen = !fullscreen
checkable: true
checked: fullscreen
}
Action {
id: newWindowAction
text: qsTr("New Window")
shortcut: appSettings.isMacOS ? "Meta+N" : "Ctrl+Shift+N"
onTriggered: appRoot.createWindow()
}
Action {
id: quitAction
text: qsTr("Quit")
shortcut: appSettings.isMacOS ? StandardKey.Close : "Ctrl+Shift+Q"
onTriggered: terminalWindow.close()
}
Action {
id: showsettingsAction
text: qsTr("Settings")
onTriggered: {
settingsWindow.show()
settingsWindow.requestActivate()
settingsWindow.raise()
}
}
Action {
id: copyAction
text: qsTr("Copy")
shortcut: appSettings.isMacOS ? StandardKey.Copy : "Ctrl+Shift+C"
}
Action {
id: pasteAction
text: qsTr("Paste")
shortcut: appSettings.isMacOS ? StandardKey.Paste : "Ctrl+Shift+V"
}
Action {
id: zoomIn
text: qsTr("Zoom In")
shortcut: StandardKey.ZoomIn
onTriggered: appSettings.incrementScaling()
}
Action {
id: zoomOut
text: qsTr("Zoom Out")
shortcut: StandardKey.ZoomOut
onTriggered: appSettings.decrementScaling()
}
Action {
id: showAboutAction
text: qsTr("About")
onTriggered: {
aboutDialog.show()
aboutDialog.requestActivate()
aboutDialog.raise()
}
}
Action {
id: newTabAction
text: qsTr("New Tab")
shortcut: appSettings.isMacOS ? StandardKey.AddTab : "Ctrl+Shift+T"
onTriggered: terminalTabs.addTab()
}
TerminalTabs {
id: terminalTabs
width: parent.width
height: (parent.height + Math.abs(y))
}
Loader {
anchors.centerIn: parent
active: appSettings.showTerminalSize
sourceComponent: SizeOverlay {
z: 3
terminalSize: terminalTabs.terminalSize
}
}
onClosing: {
appRoot.closeWindow(terminalWindow)
}
}

View File

@@ -1,5 +1,5 @@
/*******************************************************************************
* Copyright (c) 2013 "Filippo Scognamiglio"
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
@@ -17,23 +17,29 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick
import QtQuick 2.2
QtObject {
id: timeManager
Timer{
default property bool enableTimer: false
property real time
property bool enableTimer: false
property real time: 0
NumberAnimation on time {
from: 0
to: 100000
running: appSettings.fps === 0 && enableTimer
duration: 100000
loops: Animation.Infinite
property int framesPerUpdate: Math.max(1, appSettings.effectsFrameSkip)
property int _frameCounter: 0
property var frameDriver: FrameAnimation {
running: enableTimer
onTriggered: {
timeManager._frameCounter += 1
if (timeManager._frameCounter >= timeManager.framesPerUpdate) {
time = elapsedTime
timeManager._frameCounter = 0
}
}
}
onTriggered: time += interval
running: appSettings.fps !== 0 && enableTimer
interval: Math.round(1000 / appSettings.fps)
repeat: true
onEnableTimerChanged: if (!enableTimer) _frameCounter = 0
onFramesPerUpdateChanged: _frameCounter = 0
}

View File

@@ -1,317 +0,0 @@
{\rtf1\ansi\deff0\deftab720{\fonttbl{\f0\fswiss MS Sans Serif;}{\f1\froman\fcharset2 Symbol;}{\f2\fmodern\fprq1 Atari Classic Chunky;}{\f3\froman Times New Roman;}{\f4\fswiss\fprq2 Arial;}}
{\colortbl\red0\green0\blue0;\red0\green0\blue255;}
\deflang1033\pard\plain\f2\fs24\cf1 Atari Classic TrueType Fonts \plain\f2\fs24\cf0
\par \plain\f4\fs16\cf0 (Windows Version 1.1)
\par Created by Mark Simonson (v.1.0-1998, v.1.1-2001)
\par marksim@bitstream.net
\par Website: Mac/Atari Fusion--Atari Home Computer Resources for Mac Users
\par http://www2.bitstream.net/~marksim/atarimac/
\par Macintosh version also available.
\par
\par With these fonts installed, you can view and print Atari text files in any text editor that allows you to change fonts (WordPad, for example). Tip: In order to get the correct line breaks, you will need to change the ATASCII return character (155) to the DOS LF character. (In the Character Map accessory, the ATASCII return is the blank character that comes just before the inverse up-arrow.)
\par
\par There are three different fonts. \plain\f4\fs16\cf0\b Atari Classic Chunky \plain\f4\fs16\cf0 is a pixel-for-pixel copy of the original ATASCII character set. \plain\f4\fs16\cf0\b Atari Classic Smooth \plain\f4\fs16\cf0 interprets the pixel aliasing (stair steps) as diagonal lines. \plain\f4\fs16\cf0\b Atari Classic Extrasmooth \plain\f4\fs16\cf0 refines this idea further with the addition of curves. \plain\f4\fs16\cf0\b Smooth\plain\f4\fs16\cf0 and \plain\f4\fs16\cf0\b Extrasmooth\plain\f4\fs16\cf0 were designed for better appearance and legibility at larger sizes and on print-outs. Use the one that looks best to you.
\par
\par These fonts will tend to look uneven at font sizes that do not correspond to the 8-by-8 pixel grid that the characters are based on. Because Windows assumes 96ppi screen resolution, they will look best in a font size that is a multiple of 6 (i.e., 6pt, 12pt, 18pt, etc.). (In Windows, 6 points = 8 pixels.)
\par
\par The Atari Classic TrueType fonts duplicate the ATASCII character set on a low-level basis. Unlike a normal Windows font, ATASCII utilizes all character codes from $00 to $FF (0 to 255). The lower half are normal characters; the upper half are inverse versions of the lower half. The basic ASCII characters ($00 to $7F) correspond fairly closely except for the first 32, which don't normally contain characters in a Windows font.
\par
\par Due to differences between the way Windows and the Atari use character codes, not all characters will display properly in Windows. In fact, some characters will not display at all (though they do exist in the font). Unfortunately, this is due to certain character codes being reserved in Windows and there doesn't appear to be any way to work around it. The character codes affected are: $00-$1F (0-31), $7F-$81 (127-129), $8D-$90 (141-144), $9D (157), and $9F (158).
\par
\par Not all characters can be typed from the keyboard. You can however copy characters as needed from this document (see tables below). The Character Map desk accessory can help also.
\par
\par \plain\f4\fs16\cf0\b ATASCII CHARACTER SET TABLES
\par \plain\f4\fs16\cf0
\par In order to see the ATASCII character set with these tables, the Atari Classic TrueType fonts must be installed. Characters that are not displayed properly are due to character code usage differences between ATASCII and Windows (see above).
\par
\par
\par \plain\f4\fs16\cf0\b TABLE 1: ATASCII Character Dump Block
\par \plain\f4\fs16\cf0
\par All characters (ATASCII $00 thru $FF) 16 characters per
\par line.
\par
\par
\par \plain\f2\fs12\cf0 \'01\'02\'03\'04\'05\'06\'07\'08\tab
\par \'0b\'0c
\par \'0e\'0f
\par \'10\'11\'12\'13\'14\'15\'16\'17\'18\'19\'1a\'1b\'1c\'1d\'1e\'1f
\par !"#$%&'()*+,-./
\par 0123456789:;<=>?
\par @ABCDEFGHIJKLMNO
\par PQRSTUVWXYZ[\\]^_
\par `abcdefghijklmno
\par pqrstuvwxyz\{|\}~
\par \'80\'81\'82\'83\'84\'85\'86\'87\'88\'89\'8a\'8b\'8c\'8d\'8e\'8f
\par \'90''""\bullet \endash \emdash \'98\'99\'9a \'9c\'9d\'9e\'9f
\par \~\'a1\'a2\'a3\'a4\'a5\'a6\'a7\'a8\'a9\'aa\'ab\'ac\'ad\'ae\'af
\par \'b0\'b1\'b2\'b3\'b4\'b5\'b6\'b7\'b8\'b9\'ba\'bb\'bc\'bd\'be\'bf
\par \'c0\'c1\'c2\'c3\'c4\'c5\'c6\'c7\'c8\'c9\'ca\'cb\'cc\'cd\'ce\'cf
\par \'d0\'d1\'d2\'d3\'d4\'d5\'d6\'d7\'d8\'d9\'da\'db\'dc\'dd\'de\'df
\par \'e0\'e1\'e2\'e3\'e4\'e5\'e6\'e7\'e8\'e9\'ea\'eb\'ec\'ed\'ee\'ef
\par \'f0\'f1\'f2\'f3\'f4\'f5\'f6\'f7\'f8\'f9\'fa\'fb\'fc\'fd\'fe\'ff
\par \plain\f4\fs16\cf0
\par
\par \plain\f4\fs16\cf0\b TABLE 2: ATASCII Character Dump List
\par \plain\f4\fs16\cf0
\par All characters (ATASCII $00 thru $FF) one character per
\par line with hexadecimal value indicated on the left.
\par
\par \plain\f2\fs12\cf0 00=
\par 01=\'01
\par 02=\'02
\par 03=\'03
\par 04=\'04
\par 05=\'05
\par 06=\'06
\par 07=\'07
\par 08=\'08
\par 09=\tab
\par 0A=
\par
\par 0B=\'0b
\par 0C=\'0c
\par 0D=
\par 0E=\'0e
\par 0F=\'0f
\par 10=\'10
\par 11=\'11
\par 12=\'12
\par 13=\'13
\par 14=\'14
\par 15=\'15
\par 16=\'16
\par 17=\'17
\par 18=\'18
\par 19=\'19
\par 1A=\'1a
\par 1B=\'1b
\par 1C=\'1c
\par 1D=\'1d
\par 1E=\'1e
\par 1F=\'1f
\par 20=
\par 21=!
\par 22="
\par 23=#
\par 24=$
\par 25=%
\par 26=&
\par 27='
\par 28=(
\par 29=)
\par 2A=*
\par 2B=+
\par 2C=,
\par 2D=-
\par 2E=.
\par 2F=/
\par 30=0
\par 31=1
\par 32=2
\par 33=3
\par 34=4
\par 35=5
\par 36=6
\par 37=7
\par 38=8
\par 39=9
\par 3A=:
\par 3B=;
\par 3C=<
\par 3D==
\par 3E=>
\par 3F=?
\par 40=@
\par 41=A
\par 42=B
\par 43=C
\par 44=D
\par 45=E
\par 46=F
\par 47=G
\par 48=H
\par 49=I
\par 4A=J
\par 4B=K
\par 4C=L
\par 4D=M
\par 4E=N
\par 4F=O
\par 50=P
\par 51=Q
\par 52=R
\par 53=S
\par 54=T
\par 55=U
\par 56=V
\par 57=W
\par 58=X
\par 59=Y
\par 5A=Z
\par 5B=[
\par 5C=\\
\par 5D=]
\par 5E=^
\par 5F=_
\par 60=`
\par 61=a
\par 62=b
\par 63=c
\par 64=d
\par 65=e
\par 66=f
\par 67=g
\par 68=h
\par 69=i
\par 6A=j
\par 6B=k
\par 6C=l
\par 6D=m
\par 6E=n
\par 6F=o
\par 70=p
\par 71=q
\par 72=r
\par 73=s
\par 74=t
\par 75=u
\par 76=v
\par 77=w
\par 78=x
\par 79=y
\par 7A=z
\par 7B=\{
\par 7C=|
\par 7D=\}
\par 7E=~
\par 7F=
\par 80=\'80
\par 81=\'81
\par 82=\'82
\par 83=\'83
\par 84=\'84
\par 85=\'85
\par 86=\'86
\par 87=\'87
\par 88=\'88
\par 89=\'89
\par 8A=\'8a
\par 8B=\'8b
\par 8C=\'8c
\par 8D=\'8d
\par 8E=\'8e
\par 8F=\'8f
\par 90=\'90
\par 91='
\par 92='
\par 93="
\par 94="
\par 95=\bullet
\par 96=\endash
\par 97=\emdash
\par 98=\'98
\par 99=\'99
\par 9A=\'9a
\par 9B=
\par 9C=\'9c
\par 9D=\'9d
\par 9E=\'9e
\par 9F=\'9f
\par A0=\~
\par A1=\'a1
\par A2=\'a2
\par A3=\'a3
\par A4=\'a4
\par A5=\'a5
\par A6=\'a6
\par A7=\'a7
\par A8=\'a8
\par A9=\'a9
\par AA=\'aa
\par AB=\'ab
\par AC=\'ac
\par AD=\'ad
\par AE=\'ae
\par AF=\'af
\par B0=\'b0
\par B1=\'b1
\par B2=\'b2
\par B3=\'b3
\par B4=\'b4
\par B5=\'b5
\par B6=\'b6
\par B7=\'b7
\par B8=\'b8
\par B9=\'b9
\par BA=\'ba
\par BB=\'bb
\par BC=\'bc
\par BD=\'bd
\par BE=\'be
\par BF=\'bf
\par C0=\'c0
\par C1=\'c1
\par C2=\'c2
\par C3=\'c3
\par C4=\'c4
\par C5=\'c5
\par C6=\'c6
\par C7=\'c7
\par C8=\'c8
\par C9=\'c9
\par CA=\'ca
\par CB=\'cb
\par CC=\'cc
\par CD=\'cd
\par CE=\'ce
\par CF=\'cf
\par D0=\'d0
\par D1=\'d1
\par D2=\'d2
\par D3=\'d3
\par D4=\'d4
\par D5=\'d5
\par D6=\'d6
\par D7=\'d7
\par D8=\'d8
\par D9=\'d9
\par DA=\'da
\par DB=\'db
\par DC=\'dc
\par DD=\'dd
\par DE=\'de
\par DF=\'df
\par E0=\'e0
\par E1=\'e1
\par E2=\'e2
\par E3=\'e3
\par E4=\'e4
\par E5=\'e5
\par E6=\'e6
\par E7=\'e7
\par E8=\'e8
\par E9=\'e9
\par EA=\'ea
\par EB=\'eb
\par EC=\'ec
\par ED=\'ed
\par EE=\'ee
\par EF=\'ef
\par F0=\'f0
\par F1=\'f1
\par F2=\'f2
\par F3=\'f3
\par F4=\'f4
\par F5=\'f5
\par F6=\'f6
\par F7=\'f7
\par F8=\'f8
\par F9=\'f9
\par FA=\'fa
\par FB=\'fb
\par FC=\'fc
\par FD=\'fd
\par FE=\'fe
\par FF=\'ff
\par }

View File

@@ -1,6 +0,0 @@
Fonts in this package are (c) 2010 Style.
You MAY NOT: sell this font; include/redistribute this font in any font collection regardless of pricing; provide the font for direct download from any web site. You MAY: link to "http://style64.org/c64-truetype" in order for others to download and install the font; embed this font or its .eot and .woff variants without any modification and using the same filename it was provided with for display on any web site using @font-face rules; use this font in static images and vector art; include this font without any modification and using the same filename it was provided with as part of a software package but ONLY if said software package is freely provided to end users. You may also contact us to negotiate a (possibly commercial) license for your use outside of these guidelines at "http://style64.org/contact-style".
At all times the most recent version of this license can be found at "http://style64.org/c64-truetype/license".

View File

@@ -1,72 +0,0 @@
/
/(_____________ ____
\ /______)\ | |
:\ | / \:| |:::::::::: : .. . : .. . . :. .
\_____| / | \| |______
___ / ________ \... . . .
\______________ \ | | /.. . . . . .
\ |__| /
--x--x-----x----\______ |-/_____/-x--x-xx--x-- - -x -- - - -- - - -
. . . . . . . . . . . .\____|. . . . . .
-------------------------------------------------------------------------------
>> perfect dos vga 437 - general information >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-------------------------------------------------------------------------------
"Perfect DOS VGA 437" and "Perfect DOS VGA 437 Win" are truetype fonts
designed to emulate the MS-DOS/Text mode standard font, used on VGA monitors,
with the 437 Codepage (standard US/International). This is a "bitmap" font,
meaning it emulates a bitmap font and can only be used at a given size (8 or
multiples of it like 16, 24, 32, etc). It's optimized for Flash too, so it
won't produce antialias if used at round positions.
There are two fonts available. "Perfect DOS VGA 437" uses the original DOS
codepage 437. It should be used, for example, if you're opening DOS ASCII
files on notepad or another windows-based editor. Since it's faithful to the
original DOS codes, it won't accent correctly in windows ("é" would produce
something different, not an "e" with an acute).
There's also "Perfect DOS VGA 437 Win" which is the exactly same font adapted
to a windows codepage. This should use accented characters correctly but won't
work if you're opening a DOS-based text file.
UPDATE: this is a new version, updated in august/2008. It has fixed leading
metrics for Mac systems.
-------------------------------------------------------------------------------
>> perfect dos vga 437 - creation process >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-------------------------------------------------------------------------------
This font was created to be used on a Flash-based ANSi viewer I'm working. To
create it, I created a small Quick Basic program to write all characters on
screen,
CLS
FOR l = 0 TO 255
charWrite 1 + (l MOD 20), 1 + (l \ 20) * 6 + (l MOD 2), LTRIM$(RTRIM$(STR$(l))) + CHR$(l)
NEXT
SUB charWrite (lin, col, char$)
DEF SEG = &HB800
FOR i = 1 TO LEN(char$)
POKE ((lin - 1) * 160) + ((col - 2 + i) * 2), ASC(MID$(char$, i, 1))
IF (i = LEN(char$)) THEN POKE ((lin - 1) * 160) + ((col - 2 + i) * 2) + 1, 113
NEXT
END SUB
Then captured the text screen using SCREEN THIEF (a very, very old screen
capture TSR program which converts text screens to images accurately). I then
recreated the font polygon by polygon on Fontlab, while looking at the image
on Photoshop. No conversion took place.
-------------------------------------------------------------------------------
>> author >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-------------------------------------------------------------------------------
zeh fernando remembers the old days. SMASH DAH FUCKING ENTAH.
http://www.fatorcaos.com.br
rorshack ^ maiden brazil
-------------------------------------------------------------------------------
^zehPULLSdahTRICK^kudosOUTtoWHOkeepsITreal^smashDAHfuckingENTAH!!!^lowres4ever^
-------------------------------------------------------------------------------

Binary file not shown.

Binary file not shown.

View File

@@ -0,0 +1,428 @@
Attribution-ShareAlike 4.0 International
=======================================================================
Creative Commons Corporation ("Creative Commons") is not a law firm and
does not provide legal services or legal advice. Distribution of
Creative Commons public licenses does not create a lawyer-client or
other relationship. Creative Commons makes its licenses and related
information available on an "as-is" basis. Creative Commons gives no
warranties regarding its licenses, any material licensed under their
terms and conditions, or any related information. Creative Commons
disclaims all liability for damages resulting from their use to the
fullest extent possible.
Using Creative Commons Public Licenses
Creative Commons public licenses provide a standard set of terms and
conditions that creators and other rights holders may use to share
original works of authorship and other material subject to copyright
and certain other rights specified in the public license below. The
following considerations are for informational purposes only, are not
exhaustive, and do not form part of our licenses.
Considerations for licensors: Our public licenses are
intended for use by those authorized to give the public
permission to use material in ways otherwise restricted by
copyright and certain other rights. Our licenses are
irrevocable. Licensors should read and understand the terms
and conditions of the license they choose before applying it.
Licensors should also secure all rights necessary before
applying our licenses so that the public can reuse the
material as expected. Licensors should clearly mark any
material not subject to the license. This includes other CC-
licensed material, or material used under an exception or
limitation to copyright. More considerations for licensors:
wiki.creativecommons.org/Considerations_for_licensors
Considerations for the public: By using one of our public
licenses, a licensor grants the public permission to use the
licensed material under specified terms and conditions. If
the licensor's permission is not necessary for any reason--for
example, because of any applicable exception or limitation to
copyright--then that use is not regulated by the license. Our
licenses grant only permissions under copyright and certain
other rights that a licensor has authority to grant. Use of
the licensed material may still be restricted for other
reasons, including because others have copyright or other
rights in the material. A licensor may make special requests,
such as asking that all changes be marked or described.
Although not required by our licenses, you are encouraged to
respect those requests where reasonable. More_considerations
for the public:
wiki.creativecommons.org/Considerations_for_licensees
=======================================================================
Creative Commons Attribution-ShareAlike 4.0 International Public
License
By exercising the Licensed Rights (defined below), You accept and agree
to be bound by the terms and conditions of this Creative Commons
Attribution-ShareAlike 4.0 International Public License ("Public
License"). To the extent this Public License may be interpreted as a
contract, You are granted the Licensed Rights in consideration of Your
acceptance of these terms and conditions, and the Licensor grants You
such rights in consideration of benefits the Licensor receives from
making the Licensed Material available under these terms and
conditions.
Section 1 -- Definitions.
a. Adapted Material means material subject to Copyright and Similar
Rights that is derived from or based upon the Licensed Material
and in which the Licensed Material is translated, altered,
arranged, transformed, or otherwise modified in a manner requiring
permission under the Copyright and Similar Rights held by the
Licensor. For purposes of this Public License, where the Licensed
Material is a musical work, performance, or sound recording,
Adapted Material is always produced where the Licensed Material is
synched in timed relation with a moving image.
b. Adapter's License means the license You apply to Your Copyright
and Similar Rights in Your contributions to Adapted Material in
accordance with the terms and conditions of this Public License.
c. BY-SA Compatible License means a license listed at
creativecommons.org/compatiblelicenses, approved by Creative
Commons as essentially the equivalent of this Public License.
d. Copyright and Similar Rights means copyright and/or similar rights
closely related to copyright including, without limitation,
performance, broadcast, sound recording, and Sui Generis Database
Rights, without regard to how the rights are labeled or
categorized. For purposes of this Public License, the rights
specified in Section 2(b)(1)-(2) are not Copyright and Similar
Rights.
e. Effective Technological Measures means those measures that, in the
absence of proper authority, may not be circumvented under laws
fulfilling obligations under Article 11 of the WIPO Copyright
Treaty adopted on December 20, 1996, and/or similar international
agreements.
f. Exceptions and Limitations means fair use, fair dealing, and/or
any other exception or limitation to Copyright and Similar Rights
that applies to Your use of the Licensed Material.
g. License Elements means the license attributes listed in the name
of a Creative Commons Public License. The License Elements of this
Public License are Attribution and ShareAlike.
h. Licensed Material means the artistic or literary work, database,
or other material to which the Licensor applied this Public
License.
i. Licensed Rights means the rights granted to You subject to the
terms and conditions of this Public License, which are limited to
all Copyright and Similar Rights that apply to Your use of the
Licensed Material and that the Licensor has authority to license.
j. Licensor means the individual(s) or entity(ies) granting rights
under this Public License.
k. Share means to provide material to the public by any means or
process that requires permission under the Licensed Rights, such
as reproduction, public display, public performance, distribution,
dissemination, communication, or importation, and to make material
available to the public including in ways that members of the
public may access the material from a place and at a time
individually chosen by them.
l. Sui Generis Database Rights means rights other than copyright
resulting from Directive 96/9/EC of the European Parliament and of
the Council of 11 March 1996 on the legal protection of databases,
as amended and/or succeeded, as well as other essentially
equivalent rights anywhere in the world.
m. You means the individual or entity exercising the Licensed Rights
under this Public License. Your has a corresponding meaning.
Section 2 -- Scope.
a. License grant.
1. Subject to the terms and conditions of this Public License,
the Licensor hereby grants You a worldwide, royalty-free,
non-sublicensable, non-exclusive, irrevocable license to
exercise the Licensed Rights in the Licensed Material to:
a. reproduce and Share the Licensed Material, in whole or
in part; and
b. produce, reproduce, and Share Adapted Material.
2. Exceptions and Limitations. For the avoidance of doubt, where
Exceptions and Limitations apply to Your use, this Public
License does not apply, and You do not need to comply with
its terms and conditions.
3. Term. The term of this Public License is specified in Section
6(a).
4. Media and formats; technical modifications allowed. The
Licensor authorizes You to exercise the Licensed Rights in
all media and formats whether now known or hereafter created,
and to make technical modifications necessary to do so. The
Licensor waives and/or agrees not to assert any right or
authority to forbid You from making technical modifications
necessary to exercise the Licensed Rights, including
technical modifications necessary to circumvent Effective
Technological Measures. For purposes of this Public License,
simply making modifications authorized by this Section 2(a)
(4) never produces Adapted Material.
5. Downstream recipients.
a. Offer from the Licensor -- Licensed Material. Every
recipient of the Licensed Material automatically
receives an offer from the Licensor to exercise the
Licensed Rights under the terms and conditions of this
Public License.
b. Additional offer from the Licensor -- Adapted Material.
Every recipient of Adapted Material from You
automatically receives an offer from the Licensor to
exercise the Licensed Rights in the Adapted Material
under the conditions of the Adapter's License You apply.
c. No downstream restrictions. You may not offer or impose
any additional or different terms or conditions on, or
apply any Effective Technological Measures to, the
Licensed Material if doing so restricts exercise of the
Licensed Rights by any recipient of the Licensed
Material.
6. No endorsement. Nothing in this Public License constitutes or
may be construed as permission to assert or imply that You
are, or that Your use of the Licensed Material is, connected
with, or sponsored, endorsed, or granted official status by,
the Licensor or others designated to receive attribution as
provided in Section 3(a)(1)(A)(i).
b. Other rights.
1. Moral rights, such as the right of integrity, are not
licensed under this Public License, nor are publicity,
privacy, and/or other similar personality rights; however, to
the extent possible, the Licensor waives and/or agrees not to
assert any such rights held by the Licensor to the limited
extent necessary to allow You to exercise the Licensed
Rights, but not otherwise.
2. Patent and trademark rights are not licensed under this
Public License.
3. To the extent possible, the Licensor waives any right to
collect royalties from You for the exercise of the Licensed
Rights, whether directly or through a collecting society
under any voluntary or waivable statutory or compulsory
licensing scheme. In all other cases the Licensor expressly
reserves any right to collect such royalties.
Section 3 -- License Conditions.
Your exercise of the Licensed Rights is expressly made subject to the
following conditions.
a. Attribution.
1. If You Share the Licensed Material (including in modified
form), You must:
a. retain the following if it is supplied by the Licensor
with the Licensed Material:
i. identification of the creator(s) of the Licensed
Material and any others designated to receive
attribution, in any reasonable manner requested by
the Licensor (including by pseudonym if
designated);
ii. a copyright notice;
iii. a notice that refers to this Public License;
iv. a notice that refers to the disclaimer of
warranties;
v. a URI or hyperlink to the Licensed Material to the
extent reasonably practicable;
b. indicate if You modified the Licensed Material and
retain an indication of any previous modifications; and
c. indicate the Licensed Material is licensed under this
Public License, and include the text of, or the URI or
hyperlink to, this Public License.
2. You may satisfy the conditions in Section 3(a)(1) in any
reasonable manner based on the medium, means, and context in
which You Share the Licensed Material. For example, it may be
reasonable to satisfy the conditions by providing a URI or
hyperlink to a resource that includes the required
information.
3. If requested by the Licensor, You must remove any of the
information required by Section 3(a)(1)(A) to the extent
reasonably practicable.
b. ShareAlike.
In addition to the conditions in Section 3(a), if You Share
Adapted Material You produce, the following conditions also apply.
1. The Adapter's License You apply must be a Creative Commons
license with the same License Elements, this version or
later, or a BY-SA Compatible License.
2. You must include the text of, or the URI or hyperlink to, the
Adapter's License You apply. You may satisfy this condition
in any reasonable manner based on the medium, means, and
context in which You Share Adapted Material.
3. You may not offer or impose any additional or different terms
or conditions on, or apply any Effective Technological
Measures to, Adapted Material that restrict exercise of the
rights granted under the Adapter's License You apply.
Section 4 -- Sui Generis Database Rights.
Where the Licensed Rights include Sui Generis Database Rights that
apply to Your use of the Licensed Material:
a. for the avoidance of doubt, Section 2(a)(1) grants You the right
to extract, reuse, reproduce, and Share all or a substantial
portion of the contents of the database;
b. if You include all or a substantial portion of the database
contents in a database in which You have Sui Generis Database
Rights, then the database in which You have Sui Generis Database
Rights (but not its individual contents) is Adapted Material,
including for purposes of Section 3(b); and
c. You must comply with the conditions in Section 3(a) if You Share
all or a substantial portion of the contents of the database.
For the avoidance of doubt, this Section 4 supplements and does not
replace Your obligations under this Public License where the Licensed
Rights include other Copyright and Similar Rights.
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
c. The disclaimer of warranties and limitation of liability provided
above shall be interpreted in a manner that, to the extent
possible, most closely approximates an absolute disclaimer and
waiver of all liability.
Section 6 -- Term and Termination.
a. This Public License applies for the term of the Copyright and
Similar Rights licensed here. However, if You fail to comply with
this Public License, then Your rights under this Public License
terminate automatically.
b. Where Your right to use the Licensed Material has terminated under
Section 6(a), it reinstates:
1. automatically as of the date the violation is cured, provided
it is cured within 30 days of Your discovery of the
violation; or
2. upon express reinstatement by the Licensor.
For the avoidance of doubt, this Section 6(b) does not affect any
right the Licensor may have to seek remedies for Your violations
of this Public License.
c. For the avoidance of doubt, the Licensor may also offer the
Licensed Material under separate terms or conditions or stop
distributing the Licensed Material at any time; however, doing so
will not terminate this Public License.
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
License.
Section 7 -- Other Terms and Conditions.
a. The Licensor shall not be bound by any additional or different
terms or conditions communicated by You unless expressly agreed.
b. Any arrangements, understandings, or agreements regarding the
Licensed Material not stated herein are separate from and
independent of the terms and conditions of this Public License.
Section 8 -- Interpretation.
a. For the avoidance of doubt, this Public License does not, and
shall not be interpreted to, reduce, limit, restrict, or impose
conditions on any use of the Licensed Material that could lawfully
be made without permission under this Public License.
b. To the extent possible, if any provision of this Public License is
deemed unenforceable, it shall be automatically reformed to the
minimum extent necessary to make it enforceable. If the provision
cannot be reformed, it shall be severed from this Public License
without affecting the enforceability of the remaining terms and
conditions.
c. No term or condition of this Public License will be waived and no
failure to comply consented to unless expressly agreed to by the
Licensor.
d. Nothing in this Public License constitutes or may be interpreted
as a limitation upon, or waiver of, any privileges and immunities
that apply to the Licensor or You, including from the legal
processes of any jurisdiction or authority.
=======================================================================
Creative Commons is not a party to its public
licenses. Notwithstanding, Creative Commons may elect to apply one of
its public licenses to material it publishes and in those instances
will be considered the “Licensor.” The text of the Creative Commons
public licenses is dedicated to the public domain under the CC0 Public
Domain Dedication. Except for the limited purpose of indicating that
material is shared under a Creative Commons public license or as
otherwise permitted by the Creative Commons policies published at
creativecommons.org/policies, Creative Commons does not authorize the
use of the trademark "Creative Commons" or any other trademark or logo
of Creative Commons without its prior written consent including,
without limitation, in connection with any unauthorized modifications
to any of its public licenses or any other arrangements,
understandings, or agreements concerning use of licensed material. For
the avoidance of doubt, this paragraph does not form part of the
public licenses.
Creative Commons may be contacted at creativecommons.org.

Binary file not shown.

View File

@@ -0,0 +1,93 @@
Copyright 20222024 Helena Zhang (helenazhang.com).
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

View File

@@ -1,94 +1,93 @@
Copyright (c) 2013, Pablo Caro <me AT pcaro DOT es> - http://pcaro.es/
with Reserved Font Name Hermit.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
Copyright (c) 2014, The Fira Code Project Authors (https://github.com/tonsky/FiraCode)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

Binary file not shown.

View File

@@ -0,0 +1,13 @@
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar
14 rue de Plaisance, 75014 Paris, France
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.

Binary file not shown.

Binary file not shown.

View File

@@ -1,7 +1,7 @@
ProFont
MIT License
Copyright (c) 2014 Carl Osterwald, Stephen C. Gilardi, Andrew Welch
Copyright (c) 2012-2015 Uwe Waldmann
Modified work Copyright 2018 Andy Walker
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@@ -10,13 +10,13 @@ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

Binary file not shown.

View File

@@ -0,0 +1,45 @@
The work in the Hack project is Copyright 2018 Source Foundry Authors and licensed under the MIT License
The work in the DejaVu project was committed to the public domain.
Bitstream Vera Sans Mono Copyright 2003 Bitstream Inc. and licensed under the Bitstream Vera License with Reserved Font Names "Bitstream" and "Vera"
### MIT License
Copyright (c) 2018 Source Foundry Authors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
### BITSTREAM VERA LICENSE
Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is a trademark of Bitstream, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license ("Fonts") and associated documentation files (the "Font Software"), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions:
The above copyright and trademark notices and this permission notice shall be included in all copies of one or more of the Font Software typefaces.
The Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing either the words "Bitstream" or the word "Vera".
This License becomes null and void to the extent applicable to Fonts or Font Software that has been modified and is distributed under the "Bitstream Vera" names.
The Font Software may be sold as part of a larger software package but no copy of one or more of the Font Software typefaces may be sold by itself.
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL BITSTREAM OR THE GNOME FOUNDATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.
Except as contained in this notice, the names of Gnome, the Gnome Foundation, and Bitstream Inc., shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Font Software without prior written authorization from the Gnome Foundation or Bitstream Inc., respectively. For further information, contact: fonts at gnome dot org.

Binary file not shown.

View File

@@ -1,4 +1,6 @@
Copyright (c) 2011-2017, Ricardo Banffy.
Copyright 2022 The 3270font Authors (https://github.com/rbanffy/3270font)
Copyright (c) 2011-2022, Ricardo Banffy.
Copyright (c) 1993-2011, Paul Mattes.
Copyright (c) 2004-2005, Don Russell.
Copyright (c) 2004, Dick Altenbern.
@@ -10,27 +12,27 @@ Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright notice,
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of Ricardo Banffy, Paul Mattes, Don Russell,
Dick Altenbern, Jeff Sparkes, GTRC nor the names of their contributors
may be used to endorse or promote products derived from this software
* Neither the name of Ricardo Banffy, Paul Mattes, Don Russell,
Dick Altenbern, Jeff Sparkes, GTRC nor the names of their contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL RICARDO BANFFY, PAUL MATTES, DON RUSSELL, DICK ALTENBERN, JEFF
SPARKES OR GTRC BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL RICARDO BANFFY, PAUL MATTES, DON RUSSELL, DICK ALTENBERN, JEFF
SPARKES OR GTRC BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
The Debian Logo glyph is based on the Debian Open Use Logo and is

View File

@@ -33,7 +33,7 @@ packaged version may not be the latest version, but it's good enough for
most purposes. For those who don't have the luxury of a proper
system-managed package, Adobe Type 1, TTF, OTF and WOFF versions are
available for download on
http://s3.amazonaws.com/3270font/3270_fonts_d250fd9.zip (although this
http://s3.amazonaws.com/3270font/3270_fonts_4cfe95c.zip (although this
URL may not always reflect the latest version).
![ASCII is so 60's](
@@ -52,7 +52,8 @@ and read the tutorials.
![Powerline-shell compatible!](
https://raw.githubusercontent.com/wiki/rbanffy/3270font/powerline.png)
![Using it on OSX (don't forget to turn antialiasing on)](https://raw.githubusercontent.com/wiki/rbanffy/3270font/osx_terminal.png)
![Using it on OSX (don't forget to turn antialiasing on)](
https://raw.githubusercontent.com/wiki/rbanffy/3270font/osx_terminal.png)
If you are running Windows, you'll probably need something like
Cygwin, but, in the end, the font works correctly (with some very
@@ -82,13 +83,15 @@ Contributing
I fear GitHub's pull-request mechanism may not be very
FontForge-friendly. If you want to contribute (there are a lot of
missing glyphs, such as the APL set and most non-latin alphabets which
most likely were never built into 3270 terminals), the best workflow
would be to make add the encoding slots (if needed), add/make the
changes, reencode it in "Unicode, Full", compact it and validate
it. Check if the `git diff` command gives out something sensible (does
not change things you didn't intend to) and make a pull request. If, in
doubt, get in touch and we will figure out how to do it right.
missing glyphs, such as most non-latin alphabets which most likely were
never built into 3270 terminals), the best workflow would probably be to
add the encoding slots (if needed), add/make the changes, remove the
unchanged glyphs and save it as a different file. If, in doubt, get in
touch and we will figure out how to do it right.
In order to generate the sample image and the grids for FontForge,
you'll need a Python 3 environment with PIL or pillow installed. The
requirements.txt file lists everything you need to do it.
Known problems
--------------
@@ -99,3 +102,20 @@ symbols are at the end of the font, along with some glyphs useful for
building others.
Please refer to http://x3270.bgp.nu/Charset.html for a complete map.
Future improvements
-------------------
A grid generator is provided for producing various grid sizes for the
font. Those grids are not used yet, but they are intended to be used to
align font features to provide better rendering at common font size
choices. The captures below exemplify these choices:
![x3270 with 32 pixel font (used as bitmap template for the font)](
https://raw.githubusercontent.com/wiki/rbanffy/3270font/measurements_x3270_32.png)
![x3270 with 20 pixel font](
https://raw.githubusercontent.com/wiki/rbanffy/3270font/measurements_x3270_20.png)
![Gnome Terminal on Ubuntu 17.10](
https://raw.githubusercontent.com/wiki/rbanffy/3270font/measurements_gnome_terminal.png)

View File

@@ -0,0 +1,110 @@
Copyright (c) 2015-2023, Renzhi Li (aka. Belleve Invis, belleve@typeof.net)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
--------------------------
SIL Open Font License v1.1
====================================================
Preamble
----------
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
Definitions
-------------
`"Font Software"` refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
`"Reserved Font Name"` refers to any names specified as such after the
copyright statement(s).
`"Original Version"` refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
`"Modified Version"` refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
`"Author"` refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
Permission & Conditions
------------------------
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1. Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2. Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3. No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4. The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5. The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
Termination
-----------
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

View File

@@ -0,0 +1,93 @@
Copyright 2020 The JetBrains Mono Project Authors (https://github.com/JetBrains/JetBrainsMono)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

View File

@@ -1,13 +0,0 @@
monaco.ttf
==========
The original monaco.ttf improved: add some special characters (which are from "DejaVu Sans Mono")
In my work environment, I need connect to Linux system from Windows system remotely using SecureCRT or Putty, and edit files using VIM tools. So I need one beautiful font in SecureCRT / Putty.
In windows system, there are some original fonts are beautiful, for example "Consolas", but they can't support some special characters, for example: ▸, ↪, ⌴. Because they are original fonts in my Windows, I don't want to modify them.
I get "Monaco" from web. It is tiny and beautiful. But it also can't support those special characters.
So I add the characters by myself and share it.

View File

@@ -1,31 +0,0 @@
WHAT IS THIS?
This is ProFont TrueType, converted to Windows TrueType format
by Mike Smith, with some tweaks added by "ardu".
Modifications include:
- A Euro character
- Missing characters from the Latin 1 code page
- Full support for CodePage 850. These are mostly the famous
block/box characters you know from DOS. Very useful if you use
Mightnight Commander through PuTTY.
- Fixed metrics so that point size of 9 works correctly. Until now
you had to select 7 to obtain the native point size of 9.
- Added some quick&dirty hinting for point size of 9. Most characters
now match closely the look of the bitmap version.
Don't expect it to look good on anything else than Windows...
To get the full original Distribution, other ProFont builds
and more information
go to <http://tobiasjung.name/profont/>
DISCLAIMER
See LICENSE file
Tobias Jung
January 2014
profont@tobiasjung.name

View File

@@ -1,7 +0,0 @@
Copyright (c) 2004, 2005 Tristan Grimmer
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Some files were not shown because too many files have changed in this diff Show More