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mirror of https://github.com/Swordfish90/cool-retro-term.git synced 2024-10-06 02:50:50 +01:00
Commit Graph

70 Commits

Author SHA1 Message Date
Filippo Scognamiglio
ce5658a205 Fix: tweak blur values. 2014-12-15 22:03:09 +01:00
Filippo Scognamiglio
26d5c56cd0 Optimizations: motion blur is better, and quality is now customizable. Default value is 50%. which is again a good compromise. 2014-12-15 02:35:13 +01:00
Filippo Scognamiglio
37317136ed Fix: Bloom radius needed a dependency on window scaling. 2014-12-14 21:17:40 +01:00
Filippo Scognamiglio
4ce7b0cadf Removed scanline quality settings. Was quite useless and confusing. 2014-12-14 19:13:19 +01:00
Filippo Scognamiglio
29e8592582 Optimization: Allow finer bloom quality settings. Also set default value to 50%, good compromise between speed and quality. 2014-12-14 18:53:37 +01:00
Filippo Scognamiglio
a088c2455e Fix: Window scaling was counted two times for bloom. 2014-12-14 17:01:40 +01:00
Filippo Scognamiglio
dab16fb80a Fix: oops... Removed something that was actually useful. 2014-12-14 12:02:40 +01:00
Filippo Scognamiglio
c9f918784c Move scanlines computations in main shader. This reduces GPU memory consumption, may improve performace and increases scanlines quality. 2014-12-14 10:32:43 +01:00
Filippo Scognamiglio
2876076cea Improvement: redesigned horizontal distortion effect. 2014-12-14 09:44:23 +01:00
Filippo Scognamiglio
6cabacbcc0 Optimization: new texture based way to draw the noise. It looks better. There is also a wiser use of textures which brings big performance improvements. 2014-12-13 16:53:45 +01:00
Filippo Scognamiglio
b9afcec3cf Improve static noise by using pregenerated image instead of the shader we used before. 2014-12-13 01:44:26 +01:00
Filippo Scognamiglio
fd73afb66b Refactor: move some out of place functions. 2014-12-12 21:31:19 +01:00
Filippo Scognamiglio
64fb980ae4 Fix: improve profile and settings printing and disable it by default. 2014-12-12 21:10:53 +01:00
Filippo Scognamiglio
c58f85c6ac Fix: cursor was chopped when linespacing was used. 2014-12-12 02:20:11 +01:00
Filippo Scognamiglio
94131a24ad Improvement: all fonts now have a custom default width, this allows to have more uniform sizes across fonts and different rasterizations. Small tweaks in font sizes. 2014-12-12 01:38:32 +01:00
Filippo Scognamiglio
30cc2a5e9c Refactor: texture scaling is now slightly better organized. 2014-12-12 00:59:23 +01:00
Filippo Scognamiglio
6eb3e814fe Fix: remove unused font. 2014-12-12 00:46:34 +01:00
Filippo Scognamiglio
85d637e62e Fix: undefined reference after refactoring. 2014-12-11 13:50:52 +01:00
Filippo Scognamiglio
dbdd7f3705 Fix: dialog sizes and positioning. 2014-12-11 12:35:31 +01:00
Filippo Scognamiglio
7b7eba1c7c Refactoring: rename shadersettings in appSettings. 2014-12-11 12:08:15 +01:00
Filippo Scognamiglio
0daf33c36f Refactor: simplify main terminal. 2014-12-11 11:31:23 +01:00
Filippo Scognamiglio
68a8d7d212 Refactor: extract all the other effects from main terminal. 2014-12-11 10:40:14 +01:00
Filippo Scognamiglio
9f943aa2d0 Refactor: extract noise and rasterization from terminal object. 2014-12-11 10:07:53 +01:00
Filippo Scognamiglio
6b9a2ed5d2 Refactor main and terminal container. 2014-12-11 01:48:30 +01:00
Filippo Scognamiglio
dcb332b06f Use scale transformation instead of shadereffectsource. Faster when reducing quality. 2014-12-11 01:20:51 +01:00
Filippo Scognamiglio
b9f2cc4300 Force shadereffect source visibility to off. Bump qmltermwidget plugin version. 2014-12-11 00:52:09 +01:00
Filippo Scognamiglio
b3a4b7158e Added scrollbar. 2014-11-12 23:14:48 +01:00
Filippo Scognamiglio
28bb2e2adf Set default effects fps to 24 (the terminal is now updated at full speed). 2014-11-11 15:19:03 +01:00
Filippo Scognamiglio
45ef5ee000 Added lightly smoothed black frame around the screen. 2014-11-11 14:51:24 +01:00
Filippo Scognamiglio
5552bea525 Moving time manager in ShaderTerminal since it is only used there. 2014-11-09 15:20:05 +01:00
Filippo Scognamiglio
4f22704922 Using new plugin. This is ported by me from qtermwidget (konsole). Removing manual management of the signals to rely more on Qt implementations. 2014-11-09 01:38:22 +01:00
Santtu Lakkala
4b5827cb3e Use window title from session. Fixes #167 2014-10-27 09:28:27 +02:00
Filippo Scognamiglio
08ade0eb6f Fix regression: copy and paste were not working anymore. 2014-10-13 22:53:26 +02:00
Filippo Scognamiglio
058bafe033 Finally added new shiny icon. 2014-10-11 14:54:41 +02:00
Filippo Scognamiglio
568d278871 Merge pull request #155 from darkpioneer/master
Setting shortcut for "Show Menubar" action to Ctrl+Shift+M
2014-10-11 01:29:31 +02:00
Filippo Scognamiglio
438c50d775 Texture quality is actually working. (And also quite useful for high-dpi screens). 2014-10-11 01:24:20 +02:00
darkpioneer
71020e40a5 Update main.qml
Added keyboard shortcut to show menu bar again
2014-10-10 20:54:30 +01:00
Filippo Scognamiglio
093cead312 Fixed a couple of UI issues under osx. 2014-10-10 15:12:28 +02:00
Filippo Scognamiglio
29ec02b65e Add --fullscreen command line parameter. Fix some mistakes in --help. 2014-10-10 00:40:31 +02:00
Filippo Scognamiglio
9bd0ca74b6 Removed useless flag in main.qml. 2014-10-07 21:50:02 +02:00
Filippo Scognamiglio
614793ecd0 Added --workdir and --program flags. 2014-10-04 16:21:17 +02:00
Filippo Scognamiglio
15a951288d Imported initial directory implementation from terminal-app. 2014-10-04 15:01:50 +02:00
Filippo Scognamiglio
f15440c3c3 Provide a fallback if samplers in vertex shader are not supported. 2014-10-04 14:09:49 +02:00
Filippo Scognamiglio
dab4b13bfd Adding command line parameters to reset the default settings and to change the initial profile. 2014-10-04 00:43:15 +02:00
Filippo Scognamiglio
5cfee38329 Bloom effect is now updated manually as the others. 2014-09-30 16:33:22 +02:00
Filippo Scognamiglio
466fea495d Setting asynchronous in loaders. 2014-09-30 16:21:56 +02:00
Filippo Scognamiglio
ba77e21817 Bloom quality is now customizable in performance tab. 2014-09-30 00:57:57 +02:00
Filippo Scognamiglio
cc72a28ee3 Updating sources when font settings are changed. 2014-09-30 00:10:14 +02:00
Filippo Scognamiglio
e815fe2787 Setting scaling stepSize to 0.05 instead of 0.1. Refactored scaling handling. 2014-09-29 22:38:33 +02:00
Filippo Scognamiglio
2ff6c71c23 Adding adjustable scanline quality. Textures are now always smoothed. Terminal texture is now scaled (by integer factors) depending on the scaling level. 2014-09-29 21:26:41 +02:00