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138 lines
4.2 KiB
C++
138 lines
4.2 KiB
C++
#include "sensor.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace sensor {
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static const char *const TAG = "sensor";
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// Function implementation of LOG_SENSOR macro to reduce code size
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void log_sensor(const char *tag, const char *prefix, const char *type, Sensor *obj) {
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if (obj == nullptr) {
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return;
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}
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ESP_LOGCONFIG(tag,
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"%s%s '%s'\n"
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"%s State Class: '%s'\n"
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"%s Unit of Measurement: '%s'\n"
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"%s Accuracy Decimals: %d",
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prefix, type, obj->get_name().c_str(), prefix,
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LOG_STR_ARG(state_class_to_string(obj->get_state_class())), prefix,
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obj->get_unit_of_measurement_ref().c_str(), prefix, obj->get_accuracy_decimals());
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if (!obj->get_device_class_ref().empty()) {
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ESP_LOGCONFIG(tag, "%s Device Class: '%s'", prefix, obj->get_device_class_ref().c_str());
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}
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if (!obj->get_icon_ref().empty()) {
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ESP_LOGCONFIG(tag, "%s Icon: '%s'", prefix, obj->get_icon_ref().c_str());
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}
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if (obj->get_force_update()) {
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ESP_LOGV(tag, "%s Force Update: YES", prefix);
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}
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}
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const LogString *state_class_to_string(StateClass state_class) {
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switch (state_class) {
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case STATE_CLASS_MEASUREMENT:
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return LOG_STR("measurement");
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case STATE_CLASS_TOTAL_INCREASING:
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return LOG_STR("total_increasing");
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case STATE_CLASS_TOTAL:
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return LOG_STR("total");
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case STATE_CLASS_NONE:
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default:
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return LOG_STR("");
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}
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}
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Sensor::Sensor() : state(NAN), raw_state(NAN) {}
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int8_t Sensor::get_accuracy_decimals() {
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if (this->sensor_flags_.has_accuracy_override)
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return this->accuracy_decimals_;
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return 0;
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}
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void Sensor::set_accuracy_decimals(int8_t accuracy_decimals) {
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this->accuracy_decimals_ = accuracy_decimals;
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this->sensor_flags_.has_accuracy_override = true;
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}
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void Sensor::set_state_class(StateClass state_class) {
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this->state_class_ = state_class;
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this->sensor_flags_.has_state_class_override = true;
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}
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StateClass Sensor::get_state_class() {
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if (this->sensor_flags_.has_state_class_override)
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return this->state_class_;
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return StateClass::STATE_CLASS_NONE;
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}
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void Sensor::publish_state(float state) {
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this->raw_state = state;
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if (this->raw_callback_) {
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this->raw_callback_->call(state);
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}
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ESP_LOGV(TAG, "'%s': Received new state %f", this->name_.c_str(), state);
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if (this->filter_list_ == nullptr) {
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this->internal_send_state_to_frontend(state);
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} else {
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this->filter_list_->input(state);
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}
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}
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void Sensor::add_on_state_callback(std::function<void(float)> &&callback) { this->callback_.add(std::move(callback)); }
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void Sensor::add_on_raw_state_callback(std::function<void(float)> &&callback) {
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if (!this->raw_callback_) {
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this->raw_callback_ = make_unique<CallbackManager<void(float)>>();
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}
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this->raw_callback_->add(std::move(callback));
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}
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void Sensor::add_filter(Filter *filter) {
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// inefficient, but only happens once on every sensor setup and nobody's going to have massive amounts of
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// filters
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ESP_LOGVV(TAG, "Sensor(%p)::add_filter(%p)", this, filter);
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if (this->filter_list_ == nullptr) {
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this->filter_list_ = filter;
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} else {
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Filter *last_filter = this->filter_list_;
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while (last_filter->next_ != nullptr)
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last_filter = last_filter->next_;
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last_filter->initialize(this, filter);
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}
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filter->initialize(this, nullptr);
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}
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void Sensor::add_filters(const std::vector<Filter *> &filters) {
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for (Filter *filter : filters) {
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this->add_filter(filter);
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}
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}
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void Sensor::set_filters(const std::vector<Filter *> &filters) {
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this->clear_filters();
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this->add_filters(filters);
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}
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void Sensor::clear_filters() {
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if (this->filter_list_ != nullptr) {
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ESP_LOGVV(TAG, "Sensor(%p)::clear_filters()", this);
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}
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this->filter_list_ = nullptr;
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}
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float Sensor::get_state() const { return this->state; }
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float Sensor::get_raw_state() const { return this->raw_state; }
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void Sensor::internal_send_state_to_frontend(float state) {
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this->set_has_state(true);
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this->state = state;
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ESP_LOGD(TAG, "'%s': Sending state %.5f %s with %d decimals of accuracy", this->get_name().c_str(), state,
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this->get_unit_of_measurement_ref().c_str(), this->get_accuracy_decimals());
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this->callback_.call(state);
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}
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} // namespace sensor
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} // namespace esphome
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