#include "sensor.h" #include "esphome/core/log.h" namespace esphome { namespace sensor { static const char *const TAG = "sensor"; // Function implementation of LOG_SENSOR macro to reduce code size void log_sensor(const char *tag, const char *prefix, const char *type, Sensor *obj) { if (obj == nullptr) { return; } ESP_LOGCONFIG(tag, "%s%s '%s'\n" "%s State Class: '%s'\n" "%s Unit of Measurement: '%s'\n" "%s Accuracy Decimals: %d", prefix, type, obj->get_name().c_str(), prefix, LOG_STR_ARG(state_class_to_string(obj->get_state_class())), prefix, obj->get_unit_of_measurement_ref().c_str(), prefix, obj->get_accuracy_decimals()); if (!obj->get_device_class_ref().empty()) { ESP_LOGCONFIG(tag, "%s Device Class: '%s'", prefix, obj->get_device_class_ref().c_str()); } if (!obj->get_icon_ref().empty()) { ESP_LOGCONFIG(tag, "%s Icon: '%s'", prefix, obj->get_icon_ref().c_str()); } if (obj->get_force_update()) { ESP_LOGV(tag, "%s Force Update: YES", prefix); } } const LogString *state_class_to_string(StateClass state_class) { switch (state_class) { case STATE_CLASS_MEASUREMENT: return LOG_STR("measurement"); case STATE_CLASS_TOTAL_INCREASING: return LOG_STR("total_increasing"); case STATE_CLASS_TOTAL: return LOG_STR("total"); case STATE_CLASS_NONE: default: return LOG_STR(""); } } Sensor::Sensor() : state(NAN), raw_state(NAN) {} int8_t Sensor::get_accuracy_decimals() { if (this->sensor_flags_.has_accuracy_override) return this->accuracy_decimals_; return 0; } void Sensor::set_accuracy_decimals(int8_t accuracy_decimals) { this->accuracy_decimals_ = accuracy_decimals; this->sensor_flags_.has_accuracy_override = true; } void Sensor::set_state_class(StateClass state_class) { this->state_class_ = state_class; this->sensor_flags_.has_state_class_override = true; } StateClass Sensor::get_state_class() { if (this->sensor_flags_.has_state_class_override) return this->state_class_; return StateClass::STATE_CLASS_NONE; } void Sensor::publish_state(float state) { this->raw_state = state; if (this->raw_callback_) { this->raw_callback_->call(state); } ESP_LOGV(TAG, "'%s': Received new state %f", this->name_.c_str(), state); if (this->filter_list_ == nullptr) { this->internal_send_state_to_frontend(state); } else { this->filter_list_->input(state); } } void Sensor::add_on_state_callback(std::function &&callback) { this->callback_.add(std::move(callback)); } void Sensor::add_on_raw_state_callback(std::function &&callback) { if (!this->raw_callback_) { this->raw_callback_ = make_unique>(); } this->raw_callback_->add(std::move(callback)); } void Sensor::add_filter(Filter *filter) { // inefficient, but only happens once on every sensor setup and nobody's going to have massive amounts of // filters ESP_LOGVV(TAG, "Sensor(%p)::add_filter(%p)", this, filter); if (this->filter_list_ == nullptr) { this->filter_list_ = filter; } else { Filter *last_filter = this->filter_list_; while (last_filter->next_ != nullptr) last_filter = last_filter->next_; last_filter->initialize(this, filter); } filter->initialize(this, nullptr); } void Sensor::add_filters(const std::vector &filters) { for (Filter *filter : filters) { this->add_filter(filter); } } void Sensor::set_filters(const std::vector &filters) { this->clear_filters(); this->add_filters(filters); } void Sensor::clear_filters() { if (this->filter_list_ != nullptr) { ESP_LOGVV(TAG, "Sensor(%p)::clear_filters()", this); } this->filter_list_ = nullptr; } float Sensor::get_state() const { return this->state; } float Sensor::get_raw_state() const { return this->raw_state; } void Sensor::internal_send_state_to_frontend(float state) { this->set_has_state(true); this->state = state; ESP_LOGD(TAG, "'%s': Sending state %.5f %s with %d decimals of accuracy", this->get_name().c_str(), state, this->get_unit_of_measurement_ref().c_str(), this->get_accuracy_decimals()); this->callback_.call(state); } } // namespace sensor } // namespace esphome