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Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
280 lines
7.8 KiB
C++
280 lines
7.8 KiB
C++
#include "epaper_spi.h"
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#include <cinttypes>
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#include "esphome/core/application.h"
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#include "esphome/core/helpers.h"
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#include "esphome/core/log.h"
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namespace esphome::epaper_spi {
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static const char *const TAG = "epaper_spi";
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static constexpr const char *const EPAPER_STATE_STRINGS[] = {
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"IDLE", "UPDATE", "RESET", "RESET_END",
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"SHOULD_WAIT", "INITIALISE", "TRANSFER_DATA", "POWER_ON", "REFRESH_SCREEN", "POWER_OFF", "DEEP_SLEEP",
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};
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const char *EPaperBase::epaper_state_to_string_() {
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if (auto idx = static_cast<unsigned>(this->state_); idx < std::size(EPAPER_STATE_STRINGS))
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return EPAPER_STATE_STRINGS[idx];
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return "Unknown";
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}
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void EPaperBase::setup() {
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if (!this->init_buffer_(this->buffer_length_)) {
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this->mark_failed("Failed to initialise buffer");
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return;
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}
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this->setup_pins_();
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this->spi_setup();
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}
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bool EPaperBase::init_buffer_(size_t buffer_length) {
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if (!this->buffer_.init(buffer_length)) {
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return false;
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}
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this->clear();
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return true;
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}
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void EPaperBase::setup_pins_() const {
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this->dc_pin_->setup(); // OUTPUT
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this->dc_pin_->digital_write(false);
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if (this->reset_pin_ != nullptr) {
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this->reset_pin_->setup(); // OUTPUT
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this->reset_pin_->digital_write(true);
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}
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if (this->busy_pin_ != nullptr) {
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this->busy_pin_->setup(); // INPUT
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}
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}
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float EPaperBase::get_setup_priority() const { return setup_priority::PROCESSOR; }
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void EPaperBase::command(uint8_t value) {
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this->start_command_();
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this->write_byte(value);
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this->end_command_();
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}
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void EPaperBase::data(uint8_t value) {
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this->start_data_();
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this->write_byte(value);
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this->end_data_();
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}
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// write a command followed by zero or more bytes of data.
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// The command is the first byte, length is the length of data only in the second byte, followed by the data.
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// [COMMAND, LENGTH, DATA...]
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void EPaperBase::cmd_data(uint8_t command, const uint8_t *ptr, size_t length) {
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ESP_LOGVV(TAG, "Command: 0x%02X, Length: %d, Data: %s", command, length,
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format_hex_pretty(ptr, length, '.', false).c_str());
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this->dc_pin_->digital_write(false);
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this->enable();
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this->write_byte(command);
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if (length > 0) {
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this->dc_pin_->digital_write(true);
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this->write_array(ptr, length);
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}
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this->disable();
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}
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bool EPaperBase::is_idle_() const {
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if (this->busy_pin_ == nullptr) {
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return true;
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}
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return !this->busy_pin_->digital_read();
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}
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bool EPaperBase::reset_() const {
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if (this->reset_pin_ != nullptr) {
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if (this->state_ == EPaperState::RESET) {
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this->reset_pin_->digital_write(false);
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return false;
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}
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this->reset_pin_->digital_write(true);
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}
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return true;
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}
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void EPaperBase::update() {
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if (this->state_ != EPaperState::IDLE) {
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ESP_LOGE(TAG, "Display already in state %s", epaper_state_to_string_());
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return;
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}
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this->set_state_(EPaperState::RESET);
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this->enable_loop();
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}
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void EPaperBase::wait_for_idle_(bool should_wait) {
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#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_VERBOSE
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if (should_wait) {
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this->waiting_for_idle_start_ = millis();
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this->waiting_for_idle_last_print_ = this->waiting_for_idle_start_;
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}
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#endif
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this->waiting_for_idle_ = should_wait;
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}
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/**
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* Called during the loop task.
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* First defer for any pending delays, then check if we are waiting for the display to become idle.
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* If not waiting for idle, process the state machine.
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*/
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void EPaperBase::loop() {
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auto now = millis();
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if (this->delay_until_ != 0) {
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// using modulus arithmetic to handle wrap-around
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int diff = now - this->delay_until_;
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if (diff < 0) {
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return;
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}
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this->delay_until_ = 0;
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}
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if (this->waiting_for_idle_) {
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if (this->is_idle_()) {
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this->waiting_for_idle_ = false;
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ESP_LOGV(TAG, "Screen now idle after %u ms", (unsigned) (millis() - this->waiting_for_idle_start_));
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} else {
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#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_VERBOSE
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if (now - this->waiting_for_idle_last_print_ >= 1000) {
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ESP_LOGV(TAG, "Waiting for idle in state %s", this->epaper_state_to_string_());
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this->waiting_for_idle_last_print_ = millis();
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}
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#endif
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return;
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}
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}
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this->process_state_();
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}
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/**
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* Process the state machine.
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* Typical state sequence:
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* IDLE -> RESET -> RESET_END -> UPDATE -> INITIALISE -> TRANSFER_DATA -> POWER_ON -> REFRESH_SCREEN -> POWER_OFF ->
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* DEEP_SLEEP -> IDLE
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*
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* Should a subclassed class need to override this, the method will need to be made virtual.
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*/
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void EPaperBase::process_state_() {
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ESP_LOGV(TAG, "Process state entered in state %s", epaper_state_to_string_());
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switch (this->state_) {
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default:
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ESP_LOGD(TAG, "Display is in unhandled state %s", epaper_state_to_string_());
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this->disable_loop();
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break;
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case EPaperState::IDLE:
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this->disable_loop();
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break;
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case EPaperState::RESET:
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case EPaperState::RESET_END:
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if (this->reset_()) {
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this->set_state_(EPaperState::UPDATE);
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} else {
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this->set_state_(EPaperState::RESET_END);
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}
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break;
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case EPaperState::UPDATE:
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this->do_update_(); // Calls ESPHome (current page) lambda
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this->set_state_(EPaperState::INITIALISE);
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break;
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case EPaperState::INITIALISE:
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this->initialise_();
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this->set_state_(EPaperState::TRANSFER_DATA);
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break;
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case EPaperState::TRANSFER_DATA:
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if (!this->transfer_data()) {
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return; // Not done yet, come back next loop
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}
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this->set_state_(EPaperState::POWER_ON);
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break;
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case EPaperState::POWER_ON:
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this->power_on();
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this->set_state_(EPaperState::REFRESH_SCREEN);
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break;
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case EPaperState::REFRESH_SCREEN:
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this->refresh_screen();
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this->set_state_(EPaperState::POWER_OFF);
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break;
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case EPaperState::POWER_OFF:
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this->power_off();
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this->set_state_(EPaperState::DEEP_SLEEP);
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break;
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case EPaperState::DEEP_SLEEP:
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this->deep_sleep();
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this->set_state_(EPaperState::IDLE);
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break;
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}
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}
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void EPaperBase::set_state_(EPaperState state, uint16_t delay) {
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ESP_LOGV(TAG, "Exit state %s", this->epaper_state_to_string_());
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this->state_ = state;
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this->wait_for_idle_(state > EPaperState::SHOULD_WAIT);
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if (delay != 0) {
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this->delay_until_ = millis() + delay;
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} else {
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this->delay_until_ = 0;
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}
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ESP_LOGV(TAG, "Enter state %s, delay %u, wait_for_idle=%s", this->epaper_state_to_string_(), delay,
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TRUEFALSE(this->waiting_for_idle_));
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}
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void EPaperBase::start_command_() {
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this->dc_pin_->digital_write(false);
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this->enable();
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}
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void EPaperBase::end_command_() { this->disable(); }
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void EPaperBase::start_data_() {
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this->dc_pin_->digital_write(true);
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this->enable();
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}
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void EPaperBase::end_data_() { this->disable(); }
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void EPaperBase::on_safe_shutdown() { this->deep_sleep(); }
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void EPaperBase::initialise_() {
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size_t index = 0;
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auto *sequence = this->init_sequence_;
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auto length = this->init_sequence_length_;
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while (index != length) {
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if (length - index < 2) {
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this->mark_failed("Malformed init sequence");
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return;
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}
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const uint8_t cmd = sequence[index++];
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if (const uint8_t x = sequence[index++]; x == DELAY_FLAG) {
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ESP_LOGV(TAG, "Delay %dms", cmd);
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delay(cmd);
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} else {
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const uint8_t num_args = x & 0x7F;
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if (length - index < num_args) {
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ESP_LOGE(TAG, "Malformed init sequence, cmd = %X, num_args = %u", cmd, num_args);
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this->mark_failed();
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return;
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}
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ESP_LOGV(TAG, "Command %02X, length %d", cmd, num_args);
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this->cmd_data(cmd, sequence + index, num_args);
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index += num_args;
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}
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}
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}
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void EPaperBase::dump_config() {
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LOG_DISPLAY("", "E-Paper SPI", this);
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ESP_LOGCONFIG(TAG, " Model: %s", this->name_);
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LOG_PIN(" Reset Pin: ", this->reset_pin_);
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LOG_PIN(" DC Pin: ", this->dc_pin_);
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LOG_PIN(" Busy Pin: ", this->busy_pin_);
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LOG_UPDATE_INTERVAL(this);
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}
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} // namespace esphome::epaper_spi
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