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## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
#include "binary_fan.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace binary {
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static const char *TAG = "binary.fan";
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void binary::BinaryFan::dump_config() {
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ESP_LOGCONFIG(TAG, "Fan '%s':", this->fan_->get_name().c_str());
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if (this->fan_->get_traits().supports_oscillation()) {
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ESP_LOGCONFIG(TAG, " Oscillation: YES");
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}
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}
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void BinaryFan::setup() {
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auto traits = fan::FanTraits(this->oscillating_ != nullptr, false);
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this->fan_->set_traits(traits);
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this->fan_->add_on_state_callback([this]() { this->next_update_ = true; });
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}
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void BinaryFan::loop() {
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if (!this->next_update_) {
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return;
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}
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this->next_update_ = false;
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{
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bool enable = this->fan_->state;
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if (enable)
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this->output_->turn_on();
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else
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this->output_->turn_off();
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ESP_LOGD(TAG, "Setting binary state: %s", ONOFF(enable));
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}
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if (this->oscillating_ != nullptr) {
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bool enable = this->fan_->oscillating;
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if (enable) {
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this->oscillating_->turn_on();
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} else {
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this->oscillating_->turn_off();
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}
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ESP_LOGD(TAG, "Setting oscillation: %s", ONOFF(enable));
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}
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}
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float BinaryFan::get_setup_priority() const { return setup_priority::DATA; }
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} // namespace binary
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} // namespace esphome
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