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esphome/esphome/components/socket/bsd_sockets_impl.cpp
J. Nick Koston cb4a974144 simplify
2026-01-04 11:13:58 -10:00

159 lines
5.1 KiB
C++

#include "socket.h"
#include "esphome/core/defines.h"
#include "esphome/core/helpers.h"
#ifdef USE_SOCKET_IMPL_BSD_SOCKETS
#include <cstring>
#include "esphome/core/application.h"
#ifdef USE_ESP32
#include <esp_idf_version.h>
#include <lwip/sockets.h>
#endif
namespace esphome::socket {
class BSDSocketImpl final : public Socket {
public:
BSDSocketImpl(int fd, bool monitor_loop = false) : fd_(fd) {
#ifdef USE_SOCKET_SELECT_SUPPORT
// Register new socket with the application for select() if monitoring requested
if (monitor_loop && this->fd_ >= 0) {
// Only set loop_monitored_ to true if registration succeeds
this->loop_monitored_ = App.register_socket_fd(this->fd_);
} else {
this->loop_monitored_ = false;
}
#else
// Without select support, ignore monitor_loop parameter
(void) monitor_loop;
#endif
}
~BSDSocketImpl() override {
if (!this->closed_) {
this->close(); // NOLINT(clang-analyzer-optin.cplusplus.VirtualCall)
}
}
int connect(const struct sockaddr *addr, socklen_t addrlen) override { return ::connect(this->fd_, addr, addrlen); }
std::unique_ptr<Socket> accept(struct sockaddr *addr, socklen_t *addrlen) override {
int fd = ::accept(this->fd_, addr, addrlen);
if (fd == -1)
return {};
return make_unique<BSDSocketImpl>(fd, false);
}
std::unique_ptr<Socket> accept_loop_monitored(struct sockaddr *addr, socklen_t *addrlen) override {
int fd = ::accept(this->fd_, addr, addrlen);
if (fd == -1)
return {};
return make_unique<BSDSocketImpl>(fd, true);
}
int bind(const struct sockaddr *addr, socklen_t addrlen) override { return ::bind(this->fd_, addr, addrlen); }
int close() override {
if (!this->closed_) {
#ifdef USE_SOCKET_SELECT_SUPPORT
// Unregister from select() before closing if monitored
if (this->loop_monitored_) {
App.unregister_socket_fd(this->fd_);
}
#endif
int ret = ::close(this->fd_);
this->closed_ = true;
return ret;
}
return 0;
}
int shutdown(int how) override { return ::shutdown(this->fd_, how); }
int getpeername(struct sockaddr *addr, socklen_t *addrlen) override {
return ::getpeername(this->fd_, addr, addrlen);
}
int getsockname(struct sockaddr *addr, socklen_t *addrlen) override {
return ::getsockname(this->fd_, addr, addrlen);
}
int getsockopt(int level, int optname, void *optval, socklen_t *optlen) override {
return ::getsockopt(this->fd_, level, optname, optval, optlen);
}
int setsockopt(int level, int optname, const void *optval, socklen_t optlen) override {
return ::setsockopt(this->fd_, level, optname, optval, optlen);
}
int listen(int backlog) override { return ::listen(this->fd_, backlog); }
ssize_t read(void *buf, size_t len) override { return ::read(this->fd_, buf, len); }
ssize_t recvfrom(void *buf, size_t len, sockaddr *addr, socklen_t *addr_len) override {
#if defined(USE_ESP32) || defined(USE_HOST)
return ::recvfrom(this->fd_, buf, len, 0, addr, addr_len);
#else
return ::lwip_recvfrom(this->fd_, buf, len, 0, addr, addr_len);
#endif
}
ssize_t readv(const struct iovec *iov, int iovcnt) override {
#if defined(USE_ESP32)
return ::lwip_readv(this->fd_, iov, iovcnt);
#else
return ::readv(this->fd_, iov, iovcnt);
#endif
}
ssize_t write(const void *buf, size_t len) override { return ::write(this->fd_, buf, len); }
ssize_t send(void *buf, size_t len, int flags) { return ::send(this->fd_, buf, len, flags); }
ssize_t writev(const struct iovec *iov, int iovcnt) override {
#if defined(USE_ESP32)
return ::lwip_writev(this->fd_, iov, iovcnt);
#else
return ::writev(this->fd_, iov, iovcnt);
#endif
}
ssize_t sendto(const void *buf, size_t len, int flags, const struct sockaddr *to, socklen_t tolen) override {
return ::sendto(this->fd_, buf, len, flags, to, tolen); // NOLINT(readability-suspicious-call-argument)
}
int setblocking(bool blocking) override {
int fl = ::fcntl(this->fd_, F_GETFL, 0);
if (blocking) {
fl &= ~O_NONBLOCK;
} else {
fl |= O_NONBLOCK;
}
::fcntl(this->fd_, F_SETFL, fl);
return 0;
}
int get_fd() const override { return this->fd_; }
#ifdef USE_SOCKET_SELECT_SUPPORT
bool ready() const override {
if (!this->loop_monitored_)
return true;
return App.is_socket_ready(this->fd_);
}
#endif
protected:
int fd_;
bool closed_{false};
#ifdef USE_SOCKET_SELECT_SUPPORT
bool loop_monitored_{false};
#endif
};
// Helper to create a socket with optional monitoring
static std::unique_ptr<Socket> create_socket(int domain, int type, int protocol, bool loop_monitored = false) {
int ret = ::socket(domain, type, protocol);
if (ret == -1)
return nullptr;
return std::unique_ptr<Socket>{new BSDSocketImpl(ret, loop_monitored)};
}
std::unique_ptr<Socket> socket(int domain, int type, int protocol) {
return create_socket(domain, type, protocol, false);
}
std::unique_ptr<Socket> socket_loop_monitored(int domain, int type, int protocol) {
return create_socket(domain, type, protocol, true);
}
} // namespace esphome::socket
#endif // USE_SOCKET_IMPL_BSD_SOCKETS