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6 Commits
rd03d_batc
...
cse7766_ba
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ca8617cf10 | ||
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4db5835b6f | ||
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991ce396a9 | ||
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67e7ba4812 | ||
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572376091e | ||
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e7c9808b87 |
@@ -7,7 +7,6 @@ namespace esphome {
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namespace cse7766 {
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static const char *const TAG = "cse7766";
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static constexpr size_t CSE7766_RAW_DATA_SIZE = 24;
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void CSE7766Component::loop() {
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const uint32_t now = App.get_loop_component_start_time();
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@@ -16,25 +15,39 @@ void CSE7766Component::loop() {
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this->raw_data_index_ = 0;
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}
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if (this->available() == 0) {
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// Early return prevents updating last_transmission_ when no data is available.
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int avail = this->available();
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if (avail <= 0) {
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return;
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}
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this->last_transmission_ = now;
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while (this->available() != 0) {
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this->read_byte(&this->raw_data_[this->raw_data_index_]);
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if (!this->check_byte_()) {
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this->raw_data_index_ = 0;
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this->status_set_warning();
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continue;
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}
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if (this->raw_data_index_ == 23) {
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this->parse_data_();
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this->status_clear_warning();
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// Read all available bytes in batches to reduce UART call overhead.
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// At 4800 baud (~480 bytes/sec) with ~122 Hz loop rate, typically ~4 bytes per call.
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uint8_t buf[CSE7766_RAW_DATA_SIZE];
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while (avail > 0) {
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size_t to_read = std::min(static_cast<size_t>(avail), sizeof(buf));
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if (!this->read_array(buf, to_read)) {
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break;
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}
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avail -= to_read;
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this->raw_data_index_ = (this->raw_data_index_ + 1) % 24;
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for (size_t i = 0; i < to_read; i++) {
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this->raw_data_[this->raw_data_index_] = buf[i];
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if (!this->check_byte_()) {
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this->raw_data_index_ = 0;
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this->status_set_warning();
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continue;
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}
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if (this->raw_data_index_ == CSE7766_RAW_DATA_SIZE - 1) {
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this->parse_data_();
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this->status_clear_warning();
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}
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this->raw_data_index_ = (this->raw_data_index_ + 1) % CSE7766_RAW_DATA_SIZE;
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}
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}
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}
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@@ -53,14 +66,15 @@ bool CSE7766Component::check_byte_() {
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return true;
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}
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if (index == 23) {
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if (index == CSE7766_RAW_DATA_SIZE - 1) {
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uint8_t checksum = 0;
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for (uint8_t i = 2; i < 23; i++) {
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for (uint8_t i = 2; i < CSE7766_RAW_DATA_SIZE - 1; i++) {
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checksum += this->raw_data_[i];
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}
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if (checksum != this->raw_data_[23]) {
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ESP_LOGW(TAG, "Invalid checksum from CSE7766: 0x%02X != 0x%02X", checksum, this->raw_data_[23]);
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if (checksum != this->raw_data_[CSE7766_RAW_DATA_SIZE - 1]) {
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ESP_LOGW(TAG, "Invalid checksum from CSE7766: 0x%02X != 0x%02X", checksum,
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this->raw_data_[CSE7766_RAW_DATA_SIZE - 1]);
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return false;
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}
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return true;
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@@ -8,6 +8,8 @@
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namespace esphome {
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namespace cse7766 {
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static constexpr size_t CSE7766_RAW_DATA_SIZE = 24;
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class CSE7766Component : public Component, public uart::UARTDevice {
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public:
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void set_voltage_sensor(sensor::Sensor *voltage_sensor) { voltage_sensor_ = voltage_sensor; }
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@@ -33,7 +35,7 @@ class CSE7766Component : public Component, public uart::UARTDevice {
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this->raw_data_[start_index + 2]);
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}
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uint8_t raw_data_[24];
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uint8_t raw_data_[CSE7766_RAW_DATA_SIZE];
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uint8_t raw_data_index_{0};
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uint32_t last_transmission_{0};
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sensor::Sensor *voltage_sensor_{nullptr};
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@@ -1,5 +1,4 @@
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#include "rd03d.h"
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#include "esphome/core/helpers.h"
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#include "esphome/core/log.h"
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#include <cmath>
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@@ -81,47 +80,37 @@ void RD03DComponent::dump_config() {
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}
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void RD03DComponent::loop() {
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// Read all available bytes in batches to reduce UART call overhead.
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int avail = this->available();
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uint8_t buf[64];
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while (avail > 0) {
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size_t to_read = std::min(static_cast<size_t>(avail), sizeof(buf));
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if (!this->read_array(buf, to_read)) {
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break;
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}
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avail -= to_read;
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for (size_t i = 0; i < to_read; i++) {
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uint8_t byte = buf[i];
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ESP_LOGVV(TAG, "Received byte: 0x%02X, buffer_pos: %d", byte, this->buffer_pos_);
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while (this->available()) {
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uint8_t byte = this->read();
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ESP_LOGVV(TAG, "Received byte: 0x%02X, buffer_pos: %d", byte, this->buffer_pos_);
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// Check if we're looking for frame header
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if (this->buffer_pos_ < FRAME_HEADER_SIZE) {
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if (byte == FRAME_HEADER[this->buffer_pos_]) {
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this->buffer_[this->buffer_pos_++] = byte;
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} else if (byte == FRAME_HEADER[0]) {
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// Start over if we see a potential new header
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this->buffer_[0] = byte;
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this->buffer_pos_ = 1;
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} else {
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this->buffer_pos_ = 0;
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}
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continue;
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}
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// Accumulate data bytes
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this->buffer_[this->buffer_pos_++] = byte;
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// Check if we have a complete frame
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if (this->buffer_pos_ == FRAME_SIZE) {
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// Validate footer
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if (this->buffer_[FRAME_SIZE - 2] == FRAME_FOOTER[0] && this->buffer_[FRAME_SIZE - 1] == FRAME_FOOTER[1]) {
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this->process_frame_();
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} else {
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ESP_LOGW(TAG, "Invalid frame footer: 0x%02X 0x%02X (expected 0x55 0xCC)", this->buffer_[FRAME_SIZE - 2],
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this->buffer_[FRAME_SIZE - 1]);
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}
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// Check if we're looking for frame header
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if (this->buffer_pos_ < FRAME_HEADER_SIZE) {
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if (byte == FRAME_HEADER[this->buffer_pos_]) {
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this->buffer_[this->buffer_pos_++] = byte;
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} else if (byte == FRAME_HEADER[0]) {
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// Start over if we see a potential new header
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this->buffer_[0] = byte;
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this->buffer_pos_ = 1;
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} else {
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this->buffer_pos_ = 0;
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}
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continue;
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}
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// Accumulate data bytes
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this->buffer_[this->buffer_pos_++] = byte;
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// Check if we have a complete frame
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if (this->buffer_pos_ == FRAME_SIZE) {
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// Validate footer
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if (this->buffer_[FRAME_SIZE - 2] == FRAME_FOOTER[0] && this->buffer_[FRAME_SIZE - 1] == FRAME_FOOTER[1]) {
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this->process_frame_();
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} else {
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ESP_LOGW(TAG, "Invalid frame footer: 0x%02X 0x%02X (expected 0x55 0xCC)", this->buffer_[FRAME_SIZE - 2],
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this->buffer_[FRAME_SIZE - 1]);
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}
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this->buffer_pos_ = 0;
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}
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}
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}
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