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5 Commits

Author SHA1 Message Date
J. Nick Koston
cb4d10442f Merge remote-tracking branch 'origin/speaker_automation' into speaker_automation 2025-11-08 23:44:21 -06:00
J. Nick Koston
9abef44ac0 optimize 2025-11-08 23:44:11 -06:00
J. Nick Koston
a89ffda69f Merge branch 'speaker_tests' into speaker_automation 2025-11-08 22:41:49 -06:00
J. Nick Koston
99c60bfa42 Add additional speaker lambda tests 2025-11-08 22:41:05 -06:00
J. Nick Koston
ecf7de7743 [speaker] Optimize speaker.play action memory usage - store static data in flash 2025-11-08 22:39:51 -06:00
4 changed files with 43 additions and 14 deletions

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@@ -3,7 +3,7 @@ import esphome.codegen as cg
from esphome.components import audio, audio_dac
import esphome.config_validation as cv
from esphome.const import CONF_DATA, CONF_ID, CONF_VOLUME
from esphome.core import CORE
from esphome.core import CORE, ID
from esphome.coroutine import CoroPriority, coroutine_with_priority
AUTO_LOAD = ["audio"]
@@ -90,7 +90,10 @@ async def speaker_play_action(config, action_id, template_arg, args):
templ = await cg.templatable(data, args, cg.std_vector.template(cg.uint8))
cg.add(var.set_data_template(templ))
else:
cg.add(var.set_data_static(data))
# Generate static array in flash to avoid RAM copy
arr_id = ID(f"{action_id}_data", is_declaration=True, type=cg.uint8)
arr = cg.static_const_array(arr_id, cg.ArrayInitializer(*data))
cg.add(var.set_data_static(arr, len(data)))
return var

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@@ -10,28 +10,33 @@ namespace speaker {
template<typename... Ts> class PlayAction : public Action<Ts...>, public Parented<Speaker> {
public:
void set_data_template(std::function<std::vector<uint8_t>(Ts...)> func) {
this->data_func_ = func;
this->static_ = false;
void set_data_template(std::vector<uint8_t> (*func)(Ts...)) {
this->data_.func = func;
this->len_ = -1; // Sentinel value indicates template mode
}
void set_data_static(const std::vector<uint8_t> &data) {
this->data_static_ = data;
this->static_ = true;
void set_data_static(const uint8_t *data, size_t len) {
this->data_.data = data;
this->len_ = len; // Length >= 0 indicates static mode
}
void play(const Ts &...x) override {
if (this->static_) {
this->parent_->play(this->data_static_);
if (this->len_ >= 0) {
// Static mode: pass pointer directly to play(const uint8_t *, size_t)
this->parent_->play(this->data_.data, static_cast<size_t>(this->len_));
} else {
auto val = this->data_func_(x...);
// Template mode: call function and pass vector to play(const std::vector<uint8_t> &)
auto val = this->data_.func(x...);
this->parent_->play(val);
}
}
protected:
bool static_{false};
std::function<std::vector<uint8_t>(Ts...)> data_func_{};
std::vector<uint8_t> data_static_{};
ssize_t len_{-1}; // -1 = template mode, >=0 = static mode with length
union Data {
std::vector<uint8_t> (*func)(Ts...); // Function pointer (stateless lambdas)
const uint8_t *data; // Pointer to static data in flash
} data_;
};
template<typename... Ts> class VolumeSetAction : public Action<Ts...>, public Parented<Speaker> {

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@@ -129,6 +129,9 @@ class EntityBase {
// Returns empty StringRef if object_id is dynamic (needs allocation)
StringRef get_object_id_ref_for_api_() const;
/// The hash_base() function has been deprecated. It is kept in this
/// class for now, to prevent external components from not compiling.
virtual uint32_t hash_base() { return 0L; }
void calc_object_id_();
/// Check if the object_id is dynamic (changes with MAC suffix)

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@@ -1,3 +1,12 @@
number:
- platform: template
name: "Speaker Number"
id: my_number
optimistic: true
min_value: 0
max_value: 100
step: 1
esphome:
on_boot:
then:
@@ -14,6 +23,15 @@ esphome:
- speaker.finish:
- speaker.stop:
button:
- platform: template
name: "Speaker Button"
on_press:
then:
- speaker.play: [0x10, 0x20, 0x30, 0x40]
- speaker.play: !lambda |-
return {0x01, 0x02, (uint8_t)id(my_number).state};
i2s_audio:
i2s_lrclk_pin: ${i2s_bclk_pin}
i2s_bclk_pin: ${i2s_lrclk_pin}