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9 Commits

26 changed files with 802 additions and 322 deletions

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@@ -15,6 +15,11 @@ from . import (
class MemoryAnalyzerCLI(MemoryAnalyzer):
"""Memory analyzer with CLI-specific report generation."""
# Symbol size threshold for detailed analysis
SYMBOL_SIZE_THRESHOLD: int = (
100 # Show symbols larger than this in detailed analysis
)
# Column width constants
COL_COMPONENT: int = 29
COL_FLASH_TEXT: int = 14
@@ -191,14 +196,21 @@ class MemoryAnalyzerCLI(MemoryAnalyzer):
f"{len(symbols):>{self.COL_CORE_COUNT}} | {percentage:>{self.COL_CORE_PERCENT - 1}.1f}%"
)
# Top 15 largest core symbols
# All core symbols above threshold
lines.append("")
lines.append(f"Top 15 Largest {_COMPONENT_CORE} Symbols:")
sorted_core_symbols = sorted(
self._esphome_core_symbols, key=lambda x: x[2], reverse=True
)
large_core_symbols = [
(symbol, demangled, size)
for symbol, demangled, size in sorted_core_symbols
if size > self.SYMBOL_SIZE_THRESHOLD
]
for i, (symbol, demangled, size) in enumerate(sorted_core_symbols[:15]):
lines.append(
f"{_COMPONENT_CORE} Symbols > {self.SYMBOL_SIZE_THRESHOLD} B ({len(large_core_symbols)} symbols):"
)
for i, (symbol, demangled, size) in enumerate(large_core_symbols):
lines.append(f"{i + 1}. {demangled} ({size:,} B)")
lines.append("=" * self.TABLE_WIDTH)
@@ -268,13 +280,15 @@ class MemoryAnalyzerCLI(MemoryAnalyzer):
lines.append(f"Total size: {comp_mem.flash_total:,} B")
lines.append("")
# Show all symbols > 100 bytes for better visibility
# Show all symbols above threshold for better visibility
large_symbols = [
(sym, dem, size) for sym, dem, size in sorted_symbols if size > 100
(sym, dem, size)
for sym, dem, size in sorted_symbols
if size > self.SYMBOL_SIZE_THRESHOLD
]
lines.append(
f"{comp_name} Symbols > 100 B ({len(large_symbols)} symbols):"
f"{comp_name} Symbols > {self.SYMBOL_SIZE_THRESHOLD} B ({len(large_symbols)} symbols):"
)
for i, (symbol, demangled, size) in enumerate(large_symbols):
lines.append(f"{i + 1}. {demangled} ({size:,} B)")

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@@ -1,12 +1,11 @@
#include "automation.h"
#include "esphome/core/log.h"
namespace esphome {
namespace binary_sensor {
namespace esphome::binary_sensor {
static const char *const TAG = "binary_sensor.automation";
void binary_sensor::MultiClickTrigger::on_state_(bool state) {
void MultiClickTrigger::on_state_(bool state) {
// Handle duplicate events
if (state == this->last_state_) {
return;
@@ -67,7 +66,7 @@ void binary_sensor::MultiClickTrigger::on_state_(bool state) {
*this->at_index_ = *this->at_index_ + 1;
}
void binary_sensor::MultiClickTrigger::schedule_cooldown_() {
void MultiClickTrigger::schedule_cooldown_() {
ESP_LOGV(TAG, "Multi Click: Invalid length of press, starting cooldown of %" PRIu32 " ms", this->invalid_cooldown_);
this->is_in_cooldown_ = true;
this->set_timeout("cooldown", this->invalid_cooldown_, [this]() {
@@ -79,7 +78,7 @@ void binary_sensor::MultiClickTrigger::schedule_cooldown_() {
this->cancel_timeout("is_valid");
this->cancel_timeout("is_not_valid");
}
void binary_sensor::MultiClickTrigger::schedule_is_valid_(uint32_t min_length) {
void MultiClickTrigger::schedule_is_valid_(uint32_t min_length) {
if (min_length == 0) {
this->is_valid_ = true;
return;
@@ -90,19 +89,19 @@ void binary_sensor::MultiClickTrigger::schedule_is_valid_(uint32_t min_length) {
this->is_valid_ = true;
});
}
void binary_sensor::MultiClickTrigger::schedule_is_not_valid_(uint32_t max_length) {
void MultiClickTrigger::schedule_is_not_valid_(uint32_t max_length) {
this->set_timeout("is_not_valid", max_length, [this]() {
ESP_LOGV(TAG, "Multi Click: You waited too long to %s.", this->parent_->state ? "RELEASE" : "PRESS");
this->is_valid_ = false;
this->schedule_cooldown_();
});
}
void binary_sensor::MultiClickTrigger::cancel() {
void MultiClickTrigger::cancel() {
ESP_LOGV(TAG, "Multi Click: Sequence explicitly cancelled.");
this->is_valid_ = false;
this->schedule_cooldown_();
}
void binary_sensor::MultiClickTrigger::trigger_() {
void MultiClickTrigger::trigger_() {
ESP_LOGV(TAG, "Multi Click: Hooray, multi click is valid. Triggering!");
this->at_index_.reset();
this->cancel_timeout("trigger");
@@ -118,5 +117,4 @@ bool match_interval(uint32_t min_length, uint32_t max_length, uint32_t length) {
return length >= min_length && length <= max_length;
}
}
} // namespace binary_sensor
} // namespace esphome
} // namespace esphome::binary_sensor

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@@ -9,8 +9,7 @@
#include "esphome/core/helpers.h"
#include "esphome/components/binary_sensor/binary_sensor.h"
namespace esphome {
namespace binary_sensor {
namespace esphome::binary_sensor {
struct MultiClickTriggerEvent {
bool state;
@@ -172,5 +171,4 @@ template<typename... Ts> class BinarySensorInvalidateAction : public Action<Ts..
BinarySensor *sensor_;
};
} // namespace binary_sensor
} // namespace esphome
} // namespace esphome::binary_sensor

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@@ -3,9 +3,7 @@
#include "esphome/core/controller_registry.h"
#include "esphome/core/log.h"
namespace esphome {
namespace binary_sensor {
namespace esphome::binary_sensor {
static const char *const TAG = "binary_sensor";
@@ -63,6 +61,4 @@ void BinarySensor::add_filters(std::initializer_list<Filter *> filters) {
}
bool BinarySensor::is_status_binary_sensor() const { return false; }
} // namespace binary_sensor
} // namespace esphome
} // namespace esphome::binary_sensor

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@@ -6,9 +6,7 @@
#include <initializer_list>
namespace esphome {
namespace binary_sensor {
namespace esphome::binary_sensor {
class BinarySensor;
void log_binary_sensor(const char *tag, const char *prefix, const char *type, BinarySensor *obj);
@@ -70,5 +68,4 @@ class BinarySensorInitiallyOff : public BinarySensor {
bool has_state() const override { return true; }
};
} // namespace binary_sensor
} // namespace esphome
} // namespace esphome::binary_sensor

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@@ -2,9 +2,7 @@
#include "binary_sensor.h"
namespace esphome {
namespace binary_sensor {
namespace esphome::binary_sensor {
static const char *const TAG = "sensor.filter";
@@ -132,6 +130,4 @@ optional<bool> SettleFilter::new_value(bool value) {
float SettleFilter::get_setup_priority() const { return setup_priority::HARDWARE; }
} // namespace binary_sensor
} // namespace esphome
} // namespace esphome::binary_sensor

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@@ -4,9 +4,7 @@
#include "esphome/core/component.h"
#include "esphome/core/helpers.h"
namespace esphome {
namespace binary_sensor {
namespace esphome::binary_sensor {
class BinarySensor;
@@ -139,6 +137,4 @@ class SettleFilter : public Filter, public Component {
bool steady_{true};
};
} // namespace binary_sensor
} // namespace esphome
} // namespace esphome::binary_sensor

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@@ -36,7 +36,6 @@ from esphome.const import (
CONF_WEIGHT,
)
from esphome.core import CORE, HexInt
from esphome.helpers import cpp_string_escape
from esphome.types import ConfigType
_LOGGER = logging.getLogger(__name__)
@@ -50,7 +49,6 @@ font_ns = cg.esphome_ns.namespace("font")
Font = font_ns.class_("Font")
Glyph = font_ns.class_("Glyph")
GlyphData = font_ns.struct("GlyphData")
CONF_BPP = "bpp"
CONF_EXTRAS = "extras"
@@ -463,7 +461,7 @@ FONT_SCHEMA = cv.Schema(
)
),
cv.GenerateID(CONF_RAW_DATA_ID): cv.declare_id(cg.uint8),
cv.GenerateID(CONF_RAW_GLYPH_ID): cv.declare_id(GlyphData),
cv.GenerateID(CONF_RAW_GLYPH_ID): cv.declare_id(Glyph),
},
)
@@ -488,6 +486,8 @@ class GlyphInfo:
def glyph_to_glyphinfo(glyph, font, size, bpp):
# Convert to 32 bit unicode codepoint
glyph = ord(glyph)
scale = 256 // (1 << bpp)
if not font.is_scalable:
sizes = [pt_to_px(x.size) for x in font.available_sizes]
@@ -583,22 +583,15 @@ async def to_code(config):
# Create the glyph table that points to data in the above array.
glyph_initializer = [
cg.StructInitializer(
GlyphData,
(
"a_char",
cg.RawExpression(f"(const uint8_t *){cpp_string_escape(x.glyph)}"),
),
(
"data",
cg.RawExpression(f"{str(prog_arr)} + {str(y - len(x.bitmap_data))}"),
),
("advance", x.advance),
("offset_x", x.offset_x),
("offset_y", x.offset_y),
("width", x.width),
("height", x.height),
)
[
x.glyph,
prog_arr + (y - len(x.bitmap_data)),
x.advance,
x.offset_x,
x.offset_y,
x.width,
x.height,
]
for (x, y) in zip(
glyph_args, list(accumulate([len(x.bitmap_data) for x in glyph_args]))
)

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@@ -6,133 +6,245 @@
namespace esphome {
namespace font {
static const char *const TAG = "font";
const uint8_t *Glyph::get_char() const { return this->glyph_data_->a_char; }
// Compare the char at the string position with this char.
// Return true if this char is less than or equal the other.
bool Glyph::compare_to(const uint8_t *str) const {
// 1 -> this->char_
// 2 -> str
for (uint32_t i = 0;; i++) {
if (this->glyph_data_->a_char[i] == '\0')
return true;
if (str[i] == '\0')
return false;
if (this->glyph_data_->a_char[i] > str[i])
return false;
if (this->glyph_data_->a_char[i] < str[i])
return true;
#ifdef USE_LVGL_FONT
const uint8_t *Font::get_glyph_bitmap(const lv_font_t *font, uint32_t unicode_letter) {
auto *fe = (Font *) font->dsc;
const auto *gd = fe->get_glyph_data_(unicode_letter);
if (gd == nullptr) {
return nullptr;
}
// this should not happen
return false;
}
int Glyph::match_length(const uint8_t *str) const {
for (uint32_t i = 0;; i++) {
if (this->glyph_data_->a_char[i] == '\0')
return i;
if (str[i] != this->glyph_data_->a_char[i])
return 0;
}
// this should not happen
return 0;
}
void Glyph::scan_area(int *x1, int *y1, int *width, int *height) const {
*x1 = this->glyph_data_->offset_x;
*y1 = this->glyph_data_->offset_y;
*width = this->glyph_data_->width;
*height = this->glyph_data_->height;
return gd->data;
}
Font::Font(const GlyphData *data, int data_nr, int baseline, int height, int descender, int xheight, int capheight,
bool Font::get_glyph_dsc_cb(const lv_font_t *font, lv_font_glyph_dsc_t *dsc, uint32_t unicode_letter, uint32_t next) {
auto *fe = (Font *) font->dsc;
const auto *gd = fe->get_glyph_data_(unicode_letter);
if (gd == nullptr) {
return false;
}
dsc->adv_w = gd->advance;
dsc->ofs_x = gd->offset_x;
dsc->ofs_y = fe->height_ - gd->height - gd->offset_y - fe->lv_font_.base_line;
dsc->box_w = gd->width;
dsc->box_h = gd->height;
dsc->is_placeholder = 0;
dsc->bpp = fe->get_bpp();
return true;
}
const Glyph *Font::get_glyph_data_(uint32_t unicode_letter) {
if (unicode_letter == this->last_letter_ && this->last_letter_ != 0)
return this->last_data_;
auto *glyph = this->find_glyph(unicode_letter);
if (glyph == nullptr) {
return nullptr;
}
this->last_data_ = glyph;
this->last_letter_ = unicode_letter;
return glyph;
}
#endif
/**
* Attempt to extract a 32 bit Unicode codepoint from a UTF-8 string.
* If successful, return the codepoint and set the length to the number of bytes read.
* If the end of the string has been reached and a valid codepoint has not been found, return 0 and set the length to
* 0.
*
* @param utf8_str The input string
* @param length Pointer to length storage
* @return The extracted code point
*/
static uint32_t extract_unicode_codepoint(const char *utf8_str, size_t *length) {
// Safely cast to uint8_t* for correct bitwise operations on bytes
const uint8_t *current = reinterpret_cast<const uint8_t *>(utf8_str);
uint32_t code_point = 0;
uint8_t c1 = *current++;
// check for end of string
if (c1 == 0) {
*length = 0;
return 0;
}
// --- 1-Byte Sequence: 0xxxxxxx (ASCII) ---
if (c1 < 0x80) {
// Valid ASCII byte.
code_point = c1;
// Optimization: No need to check for continuation bytes.
}
// --- 2-Byte Sequence: 110xxxxx 10xxxxxx ---
else if ((c1 & 0xE0) == 0xC0) {
uint8_t c2 = *current++;
// Error Check 1: Check if c2 is a valid continuation byte (10xxxxxx)
if ((c2 & 0xC0) != 0x80) {
*length = 0;
return 0;
}
code_point = (c1 & 0x1F) << 6;
code_point |= (c2 & 0x3F);
// Error Check 2: Overlong check (2-byte must be > 0x7F)
if (code_point <= 0x7F) {
*length = 0;
return 0;
}
}
// --- 3-Byte Sequence: 1110xxxx 10xxxxxx 10xxxxxx ---
else if ((c1 & 0xF0) == 0xE0) {
uint8_t c2 = *current++;
uint8_t c3 = *current++;
// Error Check 1: Check continuation bytes
if (((c2 & 0xC0) != 0x80) || ((c3 & 0xC0) != 0x80)) {
*length = 0;
return 0;
}
code_point = (c1 & 0x0F) << 12;
code_point |= (c2 & 0x3F) << 6;
code_point |= (c3 & 0x3F);
// Error Check 2: Overlong check (3-byte must be > 0x7FF)
// Also check for surrogates (0xD800-0xDFFF)
if (code_point <= 0x7FF || (code_point >= 0xD800 && code_point <= 0xDFFF)) {
*length = 0;
return 0;
}
}
// --- 4-Byte Sequence: 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx ---
else if ((c1 & 0xF8) == 0xF0) {
uint8_t c2 = *current++;
uint8_t c3 = *current++;
uint8_t c4 = *current++;
// Error Check 1: Check continuation bytes
if (((c2 & 0xC0) != 0x80) || ((c3 & 0xC0) != 0x80) || ((c4 & 0xC0) != 0x80)) {
*length = 0;
return 0;
}
code_point = (c1 & 0x07) << 18;
code_point |= (c2 & 0x3F) << 12;
code_point |= (c3 & 0x3F) << 6;
code_point |= (c4 & 0x3F);
// Error Check 2: Overlong check (4-byte must be > 0xFFFF)
// Also check for valid Unicode range (must be <= 0x10FFFF)
if (code_point <= 0xFFFF || code_point > 0x10FFFF) {
*length = 0;
return 0;
}
}
// --- Invalid leading byte (e.g., 10xxxxxx or 11111xxx) ---
else {
*length = 0;
return 0;
}
*length = current - reinterpret_cast<const uint8_t *>(utf8_str);
return code_point;
}
Font::Font(const Glyph *data, int data_nr, int baseline, int height, int descender, int xheight, int capheight,
uint8_t bpp)
: baseline_(baseline),
: glyphs_(ConstVector(data, data_nr)),
baseline_(baseline),
height_(height),
descender_(descender),
linegap_(height - baseline - descender),
xheight_(xheight),
capheight_(capheight),
bpp_(bpp) {
glyphs_.reserve(data_nr);
for (int i = 0; i < data_nr; ++i)
glyphs_.emplace_back(&data[i]);
#ifdef USE_LVGL_FONT
this->lv_font_.dsc = this;
this->lv_font_.line_height = this->get_height();
this->lv_font_.base_line = this->lv_font_.line_height - this->get_baseline();
this->lv_font_.get_glyph_dsc = get_glyph_dsc_cb;
this->lv_font_.get_glyph_bitmap = get_glyph_bitmap;
this->lv_font_.subpx = LV_FONT_SUBPX_NONE;
this->lv_font_.underline_position = -1;
this->lv_font_.underline_thickness = 1;
#endif
}
int Font::match_next_glyph(const uint8_t *str, int *match_length) {
const Glyph *Font::find_glyph(uint32_t codepoint) const {
int lo = 0;
int hi = this->glyphs_.size() - 1;
while (lo != hi) {
int mid = (lo + hi + 1) / 2;
if (this->glyphs_[mid].compare_to(str)) {
if (this->glyphs_[mid].is_less_or_equal(codepoint)) {
lo = mid;
} else {
hi = mid - 1;
}
}
*match_length = this->glyphs_[lo].match_length(str);
if (*match_length <= 0)
return -1;
return lo;
auto *result = &this->glyphs_[lo];
if (result->code_point == codepoint)
return result;
return nullptr;
}
#ifdef USE_DISPLAY
void Font::measure(const char *str, int *width, int *x_offset, int *baseline, int *height) {
*baseline = this->baseline_;
*height = this->height_;
int i = 0;
int min_x = 0;
bool has_char = false;
int x = 0;
while (str[i] != '\0') {
int match_length;
int glyph_n = this->match_next_glyph((const uint8_t *) str + i, &match_length);
if (glyph_n < 0) {
for (;;) {
size_t length;
auto code_point = extract_unicode_codepoint(str, &length);
if (length == 0)
break;
str += length;
auto *glyph = this->find_glyph(code_point);
if (glyph == nullptr) {
// Unknown char, skip
if (!this->get_glyphs().empty())
x += this->get_glyphs()[0].glyph_data_->advance;
i++;
if (!this->glyphs_.empty())
x += this->glyphs_[0].advance;
continue;
}
const Glyph &glyph = this->glyphs_[glyph_n];
if (!has_char) {
min_x = glyph.glyph_data_->offset_x;
min_x = glyph->offset_x;
} else {
min_x = std::min(min_x, x + glyph.glyph_data_->offset_x);
min_x = std::min(min_x, x + glyph->offset_x);
}
x += glyph.glyph_data_->advance;
x += glyph->advance;
i += match_length;
has_char = true;
}
*x_offset = min_x;
*width = x - min_x;
}
void Font::print(int x_start, int y_start, display::Display *display, Color color, const char *text, Color background) {
int i = 0;
int x_at = x_start;
int scan_x1, scan_y1, scan_width, scan_height;
while (text[i] != '\0') {
int match_length;
int glyph_n = this->match_next_glyph((const uint8_t *) text + i, &match_length);
if (glyph_n < 0) {
for (;;) {
size_t length;
auto code_point = extract_unicode_codepoint(text, &length);
if (length == 0)
break;
text += length;
auto *glyph = this->find_glyph(code_point);
if (glyph == nullptr) {
// Unknown char, skip
ESP_LOGW(TAG, "Encountered character without representation in font: '%c'", text[i]);
if (!this->get_glyphs().empty()) {
uint8_t glyph_width = this->get_glyphs()[0].glyph_data_->advance;
display->filled_rectangle(x_at, y_start, glyph_width, this->height_, color);
ESP_LOGW(TAG, "Codepoint 0x%08" PRIx32 " not found in font", code_point);
if (!this->glyphs_.empty()) {
uint8_t glyph_width = this->glyphs_[0].advance;
display->rectangle(x_at, y_start, glyph_width, this->height_, color);
x_at += glyph_width;
}
i++;
continue;
}
const Glyph &glyph = this->get_glyphs()[glyph_n];
glyph.scan_area(&scan_x1, &scan_y1, &scan_width, &scan_height);
const uint8_t *data = glyph.glyph_data_->data;
const int max_x = x_at + scan_x1 + scan_width;
const int max_y = y_start + scan_y1 + scan_height;
const uint8_t *data = glyph->data;
const int max_x = x_at + glyph->offset_x + glyph->width;
const int max_y = y_start + glyph->offset_y + glyph->height;
uint8_t bitmask = 0;
uint8_t pixel_data = 0;
@@ -145,10 +257,10 @@ void Font::print(int x_start, int y_start, display::Display *display, Color colo
auto b_g = (float) background.g;
auto b_b = (float) background.b;
auto b_w = (float) background.w;
for (int glyph_y = y_start + scan_y1; glyph_y != max_y; glyph_y++) {
for (int glyph_x = x_at + scan_x1; glyph_x != max_x; glyph_x++) {
for (int glyph_y = y_start + glyph->offset_y; glyph_y != max_y; glyph_y++) {
for (int glyph_x = x_at + glyph->offset_x; glyph_x != max_x; glyph_x++) {
uint8_t pixel = 0;
for (int bit_num = 0; bit_num != this->bpp_; bit_num++) {
for (uint8_t bit_num = 0; bit_num != this->bpp_; bit_num++) {
if (bitmask == 0) {
pixel_data = progmem_read_byte(data++);
bitmask = 0x80;
@@ -168,12 +280,9 @@ void Font::print(int x_start, int y_start, display::Display *display, Color colo
}
}
}
x_at += glyph.glyph_data_->advance;
i += match_length;
x_at += glyph->advance;
}
}
#endif
} // namespace font
} // namespace esphome

View File

@@ -6,14 +6,30 @@
#ifdef USE_DISPLAY
#include "esphome/components/display/display.h"
#endif
#ifdef USE_LVGL_FONT
#include <lvgl.h>
#endif
namespace esphome {
namespace font {
class Font;
struct GlyphData {
const uint8_t *a_char;
class Glyph {
public:
constexpr Glyph(uint32_t code_point, const uint8_t *data, int advance, int offset_x, int offset_y, int width,
int height)
: code_point(code_point),
data(data),
advance(advance),
offset_x(offset_x),
offset_y(offset_y),
width(width),
height(height) {}
bool is_less_or_equal(uint32_t other) const { return this->code_point <= other; }
const uint32_t code_point;
const uint8_t *data;
int advance;
int offset_x;
@@ -22,26 +38,6 @@ struct GlyphData {
int height;
};
class Glyph {
public:
Glyph(const GlyphData *data) : glyph_data_(data) {}
const uint8_t *get_char() const;
bool compare_to(const uint8_t *str) const;
int match_length(const uint8_t *str) const;
void scan_area(int *x1, int *y1, int *width, int *height) const;
const GlyphData *get_glyph_data() const { return this->glyph_data_; }
protected:
friend Font;
const GlyphData *glyph_data_;
};
class Font
#ifdef USE_DISPLAY
: public display::BaseFont
@@ -50,8 +46,8 @@ class Font
public:
/** Construct the font with the given glyphs.
*
* @param data A vector of glyphs, must be sorted lexicographically.
* @param data_nr The number of glyphs in data.
* @param data A list of glyphs, must be sorted lexicographically.
* @param data_nr The number of glyphs
* @param baseline The y-offset from the top of the text to the baseline.
* @param height The y-offset from the top of the text to the bottom.
* @param descender The y-offset from the baseline to the lowest stroke in the font (e.g. from letters like g or p).
@@ -59,10 +55,10 @@ class Font
* @param capheight The height of capital letters, usually measured at the "X" glyph.
* @param bpp The bits per pixel used for this font. Used to read data out of the glyph bitmaps.
*/
Font(const GlyphData *data, int data_nr, int baseline, int height, int descender, int xheight, int capheight,
Font(const Glyph *data, int data_nr, int baseline, int height, int descender, int xheight, int capheight,
uint8_t bpp = 1);
int match_next_glyph(const uint8_t *str, int *match_length);
const Glyph *find_glyph(uint32_t codepoint) const;
#ifdef USE_DISPLAY
void print(int x_start, int y_start, display::Display *display, Color color, const char *text,
@@ -77,11 +73,14 @@ class Font
inline int get_xheight() { return this->xheight_; }
inline int get_capheight() { return this->capheight_; }
inline int get_bpp() { return this->bpp_; }
#ifdef USE_LVGL_FONT
const lv_font_t *get_lv_font() const { return &this->lv_font_; }
#endif
const std::vector<Glyph, RAMAllocator<Glyph>> &get_glyphs() const { return glyphs_; }
const ConstVector<Glyph> &get_glyphs() const { return glyphs_; }
protected:
std::vector<Glyph, RAMAllocator<Glyph>> glyphs_;
ConstVector<Glyph> glyphs_;
int baseline_;
int height_;
int descender_;
@@ -89,6 +88,14 @@ class Font
int xheight_;
int capheight_;
uint8_t bpp_; // bits per pixel
#ifdef USE_LVGL_FONT
lv_font_t lv_font_{};
static const uint8_t *get_glyph_bitmap(const lv_font_t *font, uint32_t unicode_letter);
static bool get_glyph_dsc_cb(const lv_font_t *font, lv_font_glyph_dsc_t *dsc, uint32_t unicode_letter, uint32_t next);
const Glyph *get_glyph_data_(uint32_t unicode_letter);
uint32_t last_letter_{};
const Glyph *last_data_{};
#endif
};
} // namespace font

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@@ -31,35 +31,83 @@ CONFIG_SCHEMA = cv.Schema(
cv.GenerateID(CONF_LD2410_ID): cv.use_id(LD2410Component),
cv.Optional(CONF_MOVING_DISTANCE): sensor.sensor_schema(
device_class=DEVICE_CLASS_DISTANCE,
filters=[{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}],
filters=[
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_SIGNAL,
unit_of_measurement=UNIT_CENTIMETER,
),
cv.Optional(CONF_STILL_DISTANCE): sensor.sensor_schema(
device_class=DEVICE_CLASS_DISTANCE,
filters=[{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}],
filters=[
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_SIGNAL,
unit_of_measurement=UNIT_CENTIMETER,
),
cv.Optional(CONF_MOVING_ENERGY): sensor.sensor_schema(
filters=[{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}],
filters=[
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_MOTION_SENSOR,
unit_of_measurement=UNIT_PERCENT,
),
cv.Optional(CONF_STILL_ENERGY): sensor.sensor_schema(
filters=[{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}],
filters=[
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_FLASH,
unit_of_measurement=UNIT_PERCENT,
),
cv.Optional(CONF_LIGHT): sensor.sensor_schema(
device_class=DEVICE_CLASS_ILLUMINANCE,
entity_category=ENTITY_CATEGORY_DIAGNOSTIC,
filters=[{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}],
filters=[
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_LIGHTBULB,
),
cv.Optional(CONF_DETECTION_DISTANCE): sensor.sensor_schema(
device_class=DEVICE_CLASS_DISTANCE,
filters=[{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}],
filters=[
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_SIGNAL,
unit_of_measurement=UNIT_CENTIMETER,
),
@@ -73,7 +121,13 @@ CONFIG_SCHEMA = CONFIG_SCHEMA.extend(
cv.Optional(CONF_MOVE_ENERGY): sensor.sensor_schema(
entity_category=ENTITY_CATEGORY_DIAGNOSTIC,
filters=[
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_MOTION_SENSOR,
unit_of_measurement=UNIT_PERCENT,
@@ -81,7 +135,13 @@ CONFIG_SCHEMA = CONFIG_SCHEMA.extend(
cv.Optional(CONF_STILL_ENERGY): sensor.sensor_schema(
entity_category=ENTITY_CATEGORY_DIAGNOSTIC,
filters=[
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_FLASH,
unit_of_measurement=UNIT_PERCENT,

View File

@@ -31,36 +31,84 @@ CONFIG_SCHEMA = cv.Schema(
cv.GenerateID(CONF_LD2412_ID): cv.use_id(LD2412Component),
cv.Optional(CONF_DETECTION_DISTANCE): sensor.sensor_schema(
device_class=DEVICE_CLASS_DISTANCE,
filters=[{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}],
filters=[
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_SIGNAL,
unit_of_measurement=UNIT_CENTIMETER,
),
cv.Optional(CONF_LIGHT): sensor.sensor_schema(
device_class=DEVICE_CLASS_ILLUMINANCE,
entity_category=ENTITY_CATEGORY_DIAGNOSTIC,
filters=[{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}],
filters=[
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_LIGHTBULB,
unit_of_measurement=UNIT_EMPTY, # No standard unit for this light sensor
),
cv.Optional(CONF_MOVING_DISTANCE): sensor.sensor_schema(
device_class=DEVICE_CLASS_DISTANCE,
filters=[{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}],
filters=[
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_SIGNAL,
unit_of_measurement=UNIT_CENTIMETER,
),
cv.Optional(CONF_MOVING_ENERGY): sensor.sensor_schema(
filters=[{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}],
filters=[
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_MOTION_SENSOR,
unit_of_measurement=UNIT_PERCENT,
),
cv.Optional(CONF_STILL_DISTANCE): sensor.sensor_schema(
device_class=DEVICE_CLASS_DISTANCE,
filters=[{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}],
filters=[
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_SIGNAL,
unit_of_measurement=UNIT_CENTIMETER,
),
cv.Optional(CONF_STILL_ENERGY): sensor.sensor_schema(
filters=[{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}],
filters=[
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_FLASH,
unit_of_measurement=UNIT_PERCENT,
),
@@ -74,7 +122,13 @@ CONFIG_SCHEMA = CONFIG_SCHEMA.extend(
cv.Optional(CONF_MOVE_ENERGY): sensor.sensor_schema(
entity_category=ENTITY_CATEGORY_DIAGNOSTIC,
filters=[
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_MOTION_SENSOR,
unit_of_measurement=UNIT_PERCENT,
@@ -82,7 +136,13 @@ CONFIG_SCHEMA = CONFIG_SCHEMA.extend(
cv.Optional(CONF_STILL_ENERGY): sensor.sensor_schema(
entity_category=ENTITY_CATEGORY_DIAGNOSTIC,
filters=[
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)}
{
"timeout": {
"timeout": cv.TimePeriod(milliseconds=1000),
"value": "last",
}
},
{"throttle_with_priority": cv.TimePeriod(milliseconds=1000)},
],
icon=ICON_FLASH,
unit_of_measurement=UNIT_PERCENT,

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@@ -52,15 +52,7 @@ from .schemas import (
from .styles import add_top_layer, styles_to_code, theme_to_code
from .touchscreens import touchscreen_schema, touchscreens_to_code
from .trigger import add_on_boot_triggers, generate_triggers
from .types import (
FontEngine,
IdleTrigger,
PlainTrigger,
lv_font_t,
lv_group_t,
lv_style_t,
lvgl_ns,
)
from .types import IdleTrigger, PlainTrigger, lv_font_t, lv_group_t, lv_style_t, lvgl_ns
from .widgets import (
LvScrActType,
Widget,
@@ -244,7 +236,6 @@ async def to_code(configs):
cg.add_global(lvgl_ns.using)
for font in helpers.esphome_fonts_used:
await cg.get_variable(font)
cg.new_Pvariable(ID(f"{font}_engine", True, type=FontEngine), MockObj(font))
default_font = config_0[df.CONF_DEFAULT_FONT]
if not lvalid.is_lv_font(default_font):
add_define(
@@ -256,7 +247,8 @@ async def to_code(configs):
type=lv_font_t.operator("ptr").operator("const"),
)
cg.new_variable(
globfont_id, MockObj(await lvalid.lv_font.process(default_font))
globfont_id,
MockObj(await lvalid.lv_font.process(default_font), "->").get_lv_font(),
)
add_define("LV_FONT_DEFAULT", df.DEFAULT_ESPHOME_FONT)
else:

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@@ -1,76 +0,0 @@
#include "lvgl_esphome.h"
#ifdef USE_LVGL_FONT
namespace esphome {
namespace lvgl {
static const uint8_t *get_glyph_bitmap(const lv_font_t *font, uint32_t unicode_letter) {
auto *fe = (FontEngine *) font->dsc;
const auto *gd = fe->get_glyph_data(unicode_letter);
if (gd == nullptr)
return nullptr;
// esph_log_d(TAG, "Returning bitmap @ %X", (uint32_t)gd->data);
return gd->data;
}
static bool get_glyph_dsc_cb(const lv_font_t *font, lv_font_glyph_dsc_t *dsc, uint32_t unicode_letter, uint32_t next) {
auto *fe = (FontEngine *) font->dsc;
const auto *gd = fe->get_glyph_data(unicode_letter);
if (gd == nullptr)
return false;
dsc->adv_w = gd->advance;
dsc->ofs_x = gd->offset_x;
dsc->ofs_y = fe->height - gd->height - gd->offset_y - fe->baseline;
dsc->box_w = gd->width;
dsc->box_h = gd->height;
dsc->is_placeholder = 0;
dsc->bpp = fe->bpp;
return true;
}
FontEngine::FontEngine(font::Font *esp_font) : font_(esp_font) {
this->bpp = esp_font->get_bpp();
this->lv_font_.dsc = this;
this->lv_font_.line_height = this->height = esp_font->get_height();
this->lv_font_.base_line = this->baseline = this->lv_font_.line_height - esp_font->get_baseline();
this->lv_font_.get_glyph_dsc = get_glyph_dsc_cb;
this->lv_font_.get_glyph_bitmap = get_glyph_bitmap;
this->lv_font_.subpx = LV_FONT_SUBPX_NONE;
this->lv_font_.underline_position = -1;
this->lv_font_.underline_thickness = 1;
}
const lv_font_t *FontEngine::get_lv_font() { return &this->lv_font_; }
const font::GlyphData *FontEngine::get_glyph_data(uint32_t unicode_letter) {
if (unicode_letter == last_letter_)
return this->last_data_;
uint8_t unicode[5];
memset(unicode, 0, sizeof unicode);
if (unicode_letter > 0xFFFF) {
unicode[0] = 0xF0 + ((unicode_letter >> 18) & 0x7);
unicode[1] = 0x80 + ((unicode_letter >> 12) & 0x3F);
unicode[2] = 0x80 + ((unicode_letter >> 6) & 0x3F);
unicode[3] = 0x80 + (unicode_letter & 0x3F);
} else if (unicode_letter > 0x7FF) {
unicode[0] = 0xE0 + ((unicode_letter >> 12) & 0xF);
unicode[1] = 0x80 + ((unicode_letter >> 6) & 0x3F);
unicode[2] = 0x80 + (unicode_letter & 0x3F);
} else if (unicode_letter > 0x7F) {
unicode[0] = 0xC0 + ((unicode_letter >> 6) & 0x1F);
unicode[1] = 0x80 + (unicode_letter & 0x3F);
} else {
unicode[0] = unicode_letter;
}
int match_length;
int glyph_n = this->font_->match_next_glyph(unicode, &match_length);
if (glyph_n < 0)
return nullptr;
this->last_data_ = this->font_->get_glyphs()[glyph_n].get_glyph_data();
this->last_letter_ = unicode_letter;
return this->last_data_;
}
} // namespace lvgl
} // namespace esphome
#endif // USES_LVGL_FONT

View File

@@ -493,6 +493,7 @@ class LvFont(LValidator):
return LV_FONTS
if is_lv_font(value):
return lv_builtin_font(value)
add_lv_use("font")
fontval = cv.use_id(Font)(value)
esphome_fonts_used.add(fontval)
return requires_component("font")(fontval)
@@ -502,7 +503,9 @@ class LvFont(LValidator):
async def process(self, value, args=()):
if is_lv_font(value):
return literal(f"&lv_font_{value}")
return literal(f"{value}_engine->get_lv_font()")
if isinstance(value, str):
return literal(f"{value}")
return await super().process(value, args)
lv_font = LvFont()

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@@ -50,6 +50,14 @@ static const display::ColorBitness LV_BITNESS = display::ColorBitness::COLOR_BIT
static const display::ColorBitness LV_BITNESS = display::ColorBitness::COLOR_BITNESS_332;
#endif // LV_COLOR_DEPTH
#ifdef USE_LVGL_FONT
inline void lv_obj_set_style_text_font(lv_obj_t *obj, const font::Font *font, lv_style_selector_t part) {
lv_obj_set_style_text_font(obj, font->get_lv_font(), part);
}
inline void lv_style_set_text_font(lv_style_t *style, const font::Font *font) {
lv_style_set_text_font(style, font->get_lv_font());
}
#endif
#ifdef USE_LVGL_IMAGE
// Shortcut / overload, so that the source of an image can easily be updated
// from within a lambda.
@@ -134,24 +142,6 @@ template<typename... Ts> class ObjUpdateAction : public Action<Ts...> {
protected:
std::function<void(Ts...)> lamb_;
};
#ifdef USE_LVGL_FONT
class FontEngine {
public:
FontEngine(font::Font *esp_font);
const lv_font_t *get_lv_font();
const font::GlyphData *get_glyph_data(uint32_t unicode_letter);
uint16_t baseline{};
uint16_t height{};
uint8_t bpp{};
protected:
font::Font *font_{};
uint32_t last_letter_{};
const font::GlyphData *last_data_{};
lv_font_t lv_font_{};
};
#endif // USE_LVGL_FONT
#ifdef USE_LVGL_ANIMIMG
void lv_animimg_stop(lv_obj_t *obj);
#endif // USE_LVGL_ANIMIMG

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@@ -45,7 +45,6 @@ lv_coord_t = cg.global_ns.namespace("lv_coord_t")
lv_event_code_t = cg.global_ns.enum("lv_event_code_t")
lv_indev_type_t = cg.global_ns.enum("lv_indev_type_t")
lv_key_t = cg.global_ns.enum("lv_key_t")
FontEngine = lvgl_ns.class_("FontEngine")
PlainTrigger = esphome_ns.class_("Trigger<>", automation.Trigger.template())
DrawEndTrigger = esphome_ns.class_(
"Trigger<uint32_t, uint32_t>", automation.Trigger.template(cg.uint32, cg.uint32)

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@@ -479,11 +479,14 @@ async def to_code(config):
cg.add(var.set_min_auth_mode(config[CONF_MIN_AUTH_MODE]))
if config[CONF_FAST_CONNECT]:
cg.add_define("USE_WIFI_FAST_CONNECT")
cg.add(var.set_passive_scan(config[CONF_PASSIVE_SCAN]))
# passive_scan defaults to false in C++ - only set if true
if config[CONF_PASSIVE_SCAN]:
cg.add(var.set_passive_scan(True))
if CONF_OUTPUT_POWER in config:
cg.add(var.set_output_power(config[CONF_OUTPUT_POWER]))
cg.add(var.set_enable_on_boot(config[CONF_ENABLE_ON_BOOT]))
# enable_on_boot defaults to true in C++ - only set if false
if not config[CONF_ENABLE_ON_BOOT]:
cg.add(var.set_enable_on_boot(False))
if CORE.is_esp8266:
cg.add_library("ESP8266WiFi", None)

View File

@@ -526,7 +526,7 @@ class WiFiComponent : public Component {
bool btm_{false};
bool rrm_{false};
#endif
bool enable_on_boot_;
bool enable_on_boot_{true};
bool got_ipv4_address_{false};
bool keep_scan_results_{false};

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@@ -178,6 +178,7 @@ template<typename... Ts> class DelayAction : public Action<Ts...>, public Compon
TEMPLATABLE_VALUE(uint32_t, delay)
void play_complex(const Ts &...x) override {
auto f = std::bind(&DelayAction<Ts...>::play_next_, this, x...);
this->num_running_++;
// If num_running_ > 1, we have multiple instances running in parallel
@@ -186,22 +187,9 @@ template<typename... Ts> class DelayAction : public Action<Ts...>, public Compon
// WARNING: This can accumulate delays if scripts are triggered faster than they complete!
// Users should set max_runs on parallel scripts to limit concurrent executions.
// Issue #10264: This is a workaround for parallel script delays interfering with each other.
// Optimization: For no-argument delays (most common case), use direct lambda
// instead of std::bind to avoid bind overhead (~16 bytes heap + faster execution)
if constexpr (sizeof...(Ts) == 0) {
App.scheduler.set_timer_common_(
this, Scheduler::SchedulerItem::TIMEOUT,
/* is_static_string= */ true, "delay", this->delay_.value(), [this]() { this->play_next_(); },
/* is_retry= */ false, /* skip_cancel= */ this->num_running_ > 1);
} else {
// For delays with arguments, use std::bind to preserve argument values
// Arguments must be copied because original references may be invalid after delay
auto f = std::bind(&DelayAction<Ts...>::play_next_, this, x...);
App.scheduler.set_timer_common_(this, Scheduler::SchedulerItem::TIMEOUT,
/* is_static_string= */ true, "delay", this->delay_.value(x...), std::move(f),
/* is_retry= */ false, /* skip_cancel= */ this->num_running_ > 1);
}
App.scheduler.set_timer_common_(this, Scheduler::SchedulerItem::TIMEOUT,
/* is_static_string= */ true, "delay", this->delay_.value(x...), std::move(f),
/* is_retry= */ false, /* skip_cancel= */ this->num_running_ > 1);
}
float get_setup_priority() const override { return setup_priority::HARDWARE; }

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@@ -111,6 +111,23 @@ template<> constexpr int64_t byteswap(int64_t n) { return __builtin_bswap64(n);
/// @name Container utilities
///@{
/// Lightweight read-only view over a const array stored in RODATA (will typically be in flash memory)
/// Avoids copying data from flash to RAM by keeping a pointer to the flash data.
/// Similar to std::span but with minimal overhead for embedded systems.
template<typename T> class ConstVector {
public:
constexpr ConstVector(const T *data, size_t size) : data_(data), size_(size) {}
const constexpr T &operator[](size_t i) const { return data_[i]; }
constexpr size_t size() const { return size_; }
constexpr bool empty() const { return size_ == 0; }
protected:
const T *data_;
size_t size_;
};
/// Minimal static vector - saves memory by avoiding std::vector overhead
template<typename T, size_t N> class StaticVector {
public:

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@@ -609,13 +609,12 @@ uint64_t Scheduler::millis_64_(uint32_t now) {
if (now < last && (last - now) > HALF_MAX_UINT32) {
this->millis_major_++;
major++;
this->last_millis_ = now;
#ifdef ESPHOME_DEBUG_SCHEDULER
ESP_LOGD(TAG, "Detected true 32-bit rollover at %" PRIu32 "ms (was %" PRIu32 ")", now, last);
#endif /* ESPHOME_DEBUG_SCHEDULER */
}
// Only update if time moved forward
if (now > last) {
} else if (now > last) {
// Only update if time moved forward
this->last_millis_ = now;
}

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@@ -76,7 +76,7 @@ lvgl:
line_width: 8
line_rounded: true
- id: date_style
text_font: roboto10
text_font: !lambda return id(roboto10);
align: center
text_color: !lambda return color_id2;
bg_opa: cover
@@ -267,7 +267,7 @@ lvgl:
snprintf(buf, sizeof(buf), "Setup: %d", 42);
return std::string(buf);
align: top_mid
text_font: space16
text_font: !lambda return id(space16);
- label:
id: chip_info_label
# Test complex setup lambda (real-world pattern)

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@@ -18,6 +18,7 @@ touchscreen:
lvgl:
- id: lvgl_0
default_font: space16
displays: sdl0
- id: lvgl_1
displays: sdl1
@@ -39,3 +40,8 @@ lvgl:
text: Click ME
on_click:
logger.log: Clicked
font:
- file: "gfonts://Roboto"
id: space16
bpp: 4

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@@ -0,0 +1,150 @@
esphome:
name: test-timeout-filters
host:
api:
batch_delay: 0ms # Disable batching to receive all state updates
logger:
level: DEBUG
# Template sensors that we'll use to publish values
sensor:
- platform: template
name: "Source Timeout Last"
id: source_timeout_last
accuracy_decimals: 1
- platform: template
name: "Source Timeout Reset"
id: source_timeout_reset
accuracy_decimals: 1
- platform: template
name: "Source Timeout Static"
id: source_timeout_static
accuracy_decimals: 1
- platform: template
name: "Source Timeout Lambda"
id: source_timeout_lambda
accuracy_decimals: 1
# Test 1: TimeoutFilter - "last" mode (outputs last received value)
- platform: copy
source_id: source_timeout_last
name: "Timeout Last Sensor"
id: timeout_last_sensor
filters:
- timeout:
timeout: 100ms
value: last # Explicitly specify "last" mode to use TimeoutFilter class
# Test 2: TimeoutFilter - reset behavior (same filter, different source)
- platform: copy
source_id: source_timeout_reset
name: "Timeout Reset Sensor"
id: timeout_reset_sensor
filters:
- timeout:
timeout: 100ms
value: last # Explicitly specify "last" mode
# Test 3: TimeoutFilterConfigured - static value mode
- platform: copy
source_id: source_timeout_static
name: "Timeout Static Sensor"
id: timeout_static_sensor
filters:
- timeout:
timeout: 100ms
value: 99.9
# Test 4: TimeoutFilterConfigured - lambda mode
- platform: copy
source_id: source_timeout_lambda
name: "Timeout Lambda Sensor"
id: timeout_lambda_sensor
filters:
- timeout:
timeout: 100ms
value: !lambda "return -1.0;"
# Scripts to publish values with controlled timing
script:
# Test 1: Single value followed by timeout
- id: test_timeout_last_script
then:
# Publish initial value
- sensor.template.publish:
id: source_timeout_last
state: 42.0
# Wait for timeout to fire (100ms + margin)
- delay: 150ms
# Test 2: Multiple values before timeout (should reset timer)
- id: test_timeout_reset_script
then:
# Publish first value
- sensor.template.publish:
id: source_timeout_reset
state: 10.0
# Wait 50ms (halfway to timeout)
- delay: 50ms
# Publish second value (resets timeout)
- sensor.template.publish:
id: source_timeout_reset
state: 20.0
# Wait 50ms (halfway to timeout again)
- delay: 50ms
# Publish third value (resets timeout)
- sensor.template.publish:
id: source_timeout_reset
state: 30.0
# Wait for timeout to fire (100ms + margin)
- delay: 150ms
# Test 3: Static value timeout
- id: test_timeout_static_script
then:
# Publish initial value
- sensor.template.publish:
id: source_timeout_static
state: 55.5
# Wait for timeout to fire
- delay: 150ms
# Test 4: Lambda value timeout
- id: test_timeout_lambda_script
then:
# Publish initial value
- sensor.template.publish:
id: source_timeout_lambda
state: 77.7
# Wait for timeout to fire
- delay: 150ms
# Buttons to trigger each test scenario
button:
- platform: template
name: "Test Timeout Last Button"
id: test_timeout_last_button
on_press:
- script.execute: test_timeout_last_script
- platform: template
name: "Test Timeout Reset Button"
id: test_timeout_reset_button
on_press:
- script.execute: test_timeout_reset_script
- platform: template
name: "Test Timeout Static Button"
id: test_timeout_static_button
on_press:
- script.execute: test_timeout_static_script
- platform: template
name: "Test Timeout Lambda Button"
id: test_timeout_lambda_button
on_press:
- script.execute: test_timeout_lambda_script

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"""Test sensor timeout filter functionality."""
from __future__ import annotations
import asyncio
from aioesphomeapi import EntityState, SensorState
import pytest
from .state_utils import InitialStateHelper, build_key_to_entity_mapping
from .types import APIClientConnectedFactory, RunCompiledFunction
@pytest.mark.asyncio
async def test_sensor_timeout_filter(
yaml_config: str,
run_compiled: RunCompiledFunction,
api_client_connected: APIClientConnectedFactory,
) -> None:
"""Test TimeoutFilter and TimeoutFilterConfigured with all modes."""
loop = asyncio.get_running_loop()
# Track state changes for all sensors
timeout_last_states: list[float] = []
timeout_reset_states: list[float] = []
timeout_static_states: list[float] = []
timeout_lambda_states: list[float] = []
# Futures for each test scenario
test1_complete = loop.create_future() # TimeoutFilter - last mode
test2_complete = loop.create_future() # TimeoutFilter - reset behavior
test3_complete = loop.create_future() # TimeoutFilterConfigured - static value
test4_complete = loop.create_future() # TimeoutFilterConfigured - lambda
def on_state(state: EntityState) -> None:
"""Track sensor state updates."""
if not isinstance(state, SensorState):
return
if state.missing_state:
return
sensor_name = key_to_sensor.get(state.key)
# Test 1: TimeoutFilter - last mode
if sensor_name == "timeout_last_sensor":
timeout_last_states.append(state.state)
# Expect 2 values: initial 42.0 + timeout fires with 42.0
if len(timeout_last_states) >= 2 and not test1_complete.done():
test1_complete.set_result(True)
# Test 2: TimeoutFilter - reset behavior
elif sensor_name == "timeout_reset_sensor":
timeout_reset_states.append(state.state)
# Expect 4 values: 10.0, 20.0, 30.0, then timeout fires with 30.0
if len(timeout_reset_states) >= 4 and not test2_complete.done():
test2_complete.set_result(True)
# Test 3: TimeoutFilterConfigured - static value
elif sensor_name == "timeout_static_sensor":
timeout_static_states.append(state.state)
# Expect 2 values: initial 55.5 + timeout fires with 99.9
if len(timeout_static_states) >= 2 and not test3_complete.done():
test3_complete.set_result(True)
# Test 4: TimeoutFilterConfigured - lambda
elif sensor_name == "timeout_lambda_sensor":
timeout_lambda_states.append(state.state)
# Expect 2 values: initial 77.7 + timeout fires with -1.0
if len(timeout_lambda_states) >= 2 and not test4_complete.done():
test4_complete.set_result(True)
async with (
run_compiled(yaml_config),
api_client_connected() as client,
):
entities, services = await client.list_entities_services()
key_to_sensor = build_key_to_entity_mapping(
entities,
[
"timeout_last_sensor",
"timeout_reset_sensor",
"timeout_static_sensor",
"timeout_lambda_sensor",
],
)
initial_state_helper = InitialStateHelper(entities)
client.subscribe_states(initial_state_helper.on_state_wrapper(on_state))
try:
await initial_state_helper.wait_for_initial_states()
except TimeoutError:
pytest.fail("Timeout waiting for initial states")
# Helper to find buttons by object_id substring
def find_button(object_id_substring: str) -> int:
"""Find a button by object_id substring and return its key."""
button = next(
(e for e in entities if object_id_substring in e.object_id.lower()),
None,
)
assert button is not None, f"Button '{object_id_substring}' not found"
return button.key
# Find all test buttons
test1_button_key = find_button("test_timeout_last_button")
test2_button_key = find_button("test_timeout_reset_button")
test3_button_key = find_button("test_timeout_static_button")
test4_button_key = find_button("test_timeout_lambda_button")
# === Test 1: TimeoutFilter - last mode ===
client.button_command(test1_button_key)
try:
await asyncio.wait_for(test1_complete, timeout=2.0)
except TimeoutError:
pytest.fail(f"Test 1 timeout. Received states: {timeout_last_states}")
assert len(timeout_last_states) == 2, (
f"Test 1: Should have 2 states, got {len(timeout_last_states)}: {timeout_last_states}"
)
assert timeout_last_states[0] == pytest.approx(42.0), (
f"Test 1: First state should be 42.0, got {timeout_last_states[0]}"
)
assert timeout_last_states[1] == pytest.approx(42.0), (
f"Test 1: Timeout should output last value (42.0), got {timeout_last_states[1]}"
)
# === Test 2: TimeoutFilter - reset behavior ===
client.button_command(test2_button_key)
try:
await asyncio.wait_for(test2_complete, timeout=2.0)
except TimeoutError:
pytest.fail(f"Test 2 timeout. Received states: {timeout_reset_states}")
assert len(timeout_reset_states) == 4, (
f"Test 2: Should have 4 states, got {len(timeout_reset_states)}: {timeout_reset_states}"
)
assert timeout_reset_states[0] == pytest.approx(10.0), (
f"Test 2: First state should be 10.0, got {timeout_reset_states[0]}"
)
assert timeout_reset_states[1] == pytest.approx(20.0), (
f"Test 2: Second state should be 20.0, got {timeout_reset_states[1]}"
)
assert timeout_reset_states[2] == pytest.approx(30.0), (
f"Test 2: Third state should be 30.0, got {timeout_reset_states[2]}"
)
assert timeout_reset_states[3] == pytest.approx(30.0), (
f"Test 2: Timeout should output last value (30.0), got {timeout_reset_states[3]}"
)
# === Test 3: TimeoutFilterConfigured - static value ===
client.button_command(test3_button_key)
try:
await asyncio.wait_for(test3_complete, timeout=2.0)
except TimeoutError:
pytest.fail(f"Test 3 timeout. Received states: {timeout_static_states}")
assert len(timeout_static_states) == 2, (
f"Test 3: Should have 2 states, got {len(timeout_static_states)}: {timeout_static_states}"
)
assert timeout_static_states[0] == pytest.approx(55.5), (
f"Test 3: First state should be 55.5, got {timeout_static_states[0]}"
)
assert timeout_static_states[1] == pytest.approx(99.9), (
f"Test 3: Timeout should output configured value (99.9), got {timeout_static_states[1]}"
)
# === Test 4: TimeoutFilterConfigured - lambda ===
client.button_command(test4_button_key)
try:
await asyncio.wait_for(test4_complete, timeout=2.0)
except TimeoutError:
pytest.fail(f"Test 4 timeout. Received states: {timeout_lambda_states}")
assert len(timeout_lambda_states) == 2, (
f"Test 4: Should have 2 states, got {len(timeout_lambda_states)}: {timeout_lambda_states}"
)
assert timeout_lambda_states[0] == pytest.approx(77.7), (
f"Test 4: First state should be 77.7, got {timeout_lambda_states[0]}"
)
assert timeout_lambda_states[1] == pytest.approx(-1.0), (
f"Test 4: Timeout should evaluate lambda (-1.0), got {timeout_lambda_states[1]}"
)