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Merge branch 'integration' into memory_api
This commit is contained in:
@@ -2,11 +2,11 @@
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#include <cinttypes>
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#include <utility>
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#include <vector>
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#include "esphome/core/component.h"
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#include "esphome/core/automation.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/helpers.h"
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#include "esphome/components/binary_sensor/binary_sensor.h"
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namespace esphome {
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@@ -92,8 +92,8 @@ class DoubleClickTrigger : public Trigger<> {
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class MultiClickTrigger : public Trigger<>, public Component {
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public:
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explicit MultiClickTrigger(BinarySensor *parent, std::vector<MultiClickTriggerEvent> timing)
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: parent_(parent), timing_(std::move(timing)) {}
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explicit MultiClickTrigger(BinarySensor *parent, std::initializer_list<MultiClickTriggerEvent> timing)
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: parent_(parent), timing_(timing) {}
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void setup() override {
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this->last_state_ = this->parent_->get_state_default(false);
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@@ -115,7 +115,7 @@ class MultiClickTrigger : public Trigger<>, public Component {
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void trigger_();
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BinarySensor *parent_;
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std::vector<MultiClickTriggerEvent> timing_;
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FixedVector<MultiClickTriggerEvent> timing_;
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uint32_t invalid_cooldown_{1000};
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optional<size_t> at_index_{};
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bool last_state_{false};
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@@ -62,7 +62,7 @@ void AddressableLightTransformer::start() {
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}
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optional<LightColorValues> AddressableLightTransformer::apply() {
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float smoothed_progress = LightTransitionTransformer::smoothed_progress(this->get_progress_());
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float smoothed_progress = LightTransformer::smoothed_progress(this->get_progress_());
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// When running an output-buffer modifying effect, don't try to transition individual LEDs, but instead just fade the
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// LightColorValues. write_state() then picks up the change in brightness, and the color change is picked up by the
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@@ -8,7 +8,7 @@
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#include "esphome/core/defines.h"
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#include "light_output.h"
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#include "light_state.h"
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#include "transformers.h"
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#include "light_transformer.h"
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#ifdef USE_POWER_SUPPLY
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#include "esphome/components/power_supply/power_supply.h"
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@@ -103,7 +103,7 @@ class AddressableLight : public LightOutput, public Component {
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bool effect_active_{false};
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};
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class AddressableLightTransformer : public LightTransitionTransformer {
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class AddressableLightTransformer : public LightTransformer {
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public:
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AddressableLightTransformer(AddressableLight &light) : light_(light) {}
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@@ -1,9 +1,9 @@
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#pragma once
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#include <utility>
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#include <vector>
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#include "esphome/core/component.h"
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#include "esphome/core/helpers.h"
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#include "esphome/components/light/light_state.h"
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#include "esphome/components/light/addressable_light.h"
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@@ -113,7 +113,7 @@ struct AddressableColorWipeEffectColor {
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class AddressableColorWipeEffect : public AddressableLightEffect {
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public:
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explicit AddressableColorWipeEffect(const std::string &name) : AddressableLightEffect(name) {}
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void set_colors(const std::vector<AddressableColorWipeEffectColor> &colors) { this->colors_ = colors; }
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void set_colors(const std::initializer_list<AddressableColorWipeEffectColor> &colors) { this->colors_ = colors; }
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void set_add_led_interval(uint32_t add_led_interval) { this->add_led_interval_ = add_led_interval; }
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void set_reverse(bool reverse) { this->reverse_ = reverse; }
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void apply(AddressableLight &it, const Color ¤t_color) override {
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@@ -155,7 +155,7 @@ class AddressableColorWipeEffect : public AddressableLightEffect {
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}
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protected:
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std::vector<AddressableColorWipeEffectColor> colors_;
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FixedVector<AddressableColorWipeEffectColor> colors_;
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size_t at_color_{0};
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uint32_t last_add_{0};
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uint32_t add_led_interval_{};
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@@ -1,9 +1,9 @@
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#pragma once
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#include <utility>
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#include <vector>
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#include "esphome/core/automation.h"
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#include "esphome/core/helpers.h"
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#include "light_effect.h"
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namespace esphome {
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@@ -188,10 +188,10 @@ class StrobeLightEffect : public LightEffect {
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this->last_switch_ = now;
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}
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void set_colors(const std::vector<StrobeLightEffectColor> &colors) { this->colors_ = colors; }
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void set_colors(const std::initializer_list<StrobeLightEffectColor> &colors) { this->colors_ = colors; }
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protected:
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std::vector<StrobeLightEffectColor> colors_;
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FixedVector<StrobeLightEffectColor> colors_;
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uint32_t last_switch_{0};
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size_t at_color_{0};
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};
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@@ -38,6 +38,10 @@ class LightTransformer {
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const LightColorValues &get_target_values() const { return this->target_values_; }
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protected:
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// This looks crazy, but it reduces to 6x^5 - 15x^4 + 10x^3 which is just a smooth sigmoid-like
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// transition from 0 to 1 on x = [0, 1]
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static float smoothed_progress(float x) { return x * x * x * (x * (x * 6.0f - 15.0f) + 10.0f); }
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/// The progress of this transition, on a scale of 0 to 1.
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float get_progress_() {
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uint32_t now = esphome::millis();
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@@ -50,15 +50,11 @@ class LightTransitionTransformer : public LightTransformer {
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if (this->changing_color_mode_)
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p = p < 0.5f ? p * 2 : (p - 0.5) * 2;
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float v = LightTransitionTransformer::smoothed_progress(p);
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float v = LightTransformer::smoothed_progress(p);
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return LightColorValues::lerp(start, end, v);
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}
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protected:
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// This looks crazy, but it reduces to 6x^5 - 15x^4 + 10x^3 which is just a smooth sigmoid-like
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// transition from 0 to 1 on x = [0, 1]
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static float smoothed_progress(float x) { return x * x * x * (x * (x * 6.0f - 15.0f) + 10.0f); }
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LightColorValues end_values_{};
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LightColorValues intermediate_values_{};
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bool changing_color_mode_{false};
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@@ -28,6 +28,8 @@ from esphome.const import (
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CONF_ON_RAW_VALUE,
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CONF_ON_VALUE,
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CONF_ON_VALUE_RANGE,
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CONF_OPTIMISTIC,
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CONF_PERIOD,
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CONF_QUANTILE,
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CONF_SEND_EVERY,
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CONF_SEND_FIRST_AT,
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@@ -644,10 +646,29 @@ async def throttle_with_priority_filter_to_code(config, filter_id):
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return cg.new_Pvariable(filter_id, config[CONF_TIMEOUT], template_)
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HEARTBEAT_SCHEMA = cv.Schema(
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{
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cv.Required(CONF_PERIOD): cv.positive_time_period_milliseconds,
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cv.Optional(CONF_OPTIMISTIC, default=False): cv.boolean,
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}
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)
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@FILTER_REGISTRY.register(
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"heartbeat", HeartbeatFilter, cv.positive_time_period_milliseconds
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"heartbeat",
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HeartbeatFilter,
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cv.Any(
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cv.positive_time_period_milliseconds,
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HEARTBEAT_SCHEMA,
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),
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)
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async def heartbeat_filter_to_code(config, filter_id):
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if isinstance(config, dict):
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var = cg.new_Pvariable(filter_id, config[CONF_PERIOD])
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await cg.register_component(var, {})
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cg.add(var.set_optimistic(config[CONF_OPTIMISTIC]))
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return var
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var = cg.new_Pvariable(filter_id, config)
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await cg.register_component(var, {})
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return var
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@@ -372,8 +372,12 @@ optional<float> HeartbeatFilter::new_value(float value) {
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this->last_input_ = value;
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this->has_value_ = true;
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if (this->optimistic_) {
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return value;
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}
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return {};
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}
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void HeartbeatFilter::setup() {
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this->set_interval("heartbeat", this->time_period_, [this]() {
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ESP_LOGVV(TAG, "HeartbeatFilter(%p)::interval(has_value=%s, last_input=%f)", this, YESNO(this->has_value_),
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@@ -384,6 +388,7 @@ void HeartbeatFilter::setup() {
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this->output(this->last_input_);
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});
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}
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float HeartbeatFilter::get_setup_priority() const { return setup_priority::HARDWARE; }
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CalibrateLinearFilter::CalibrateLinearFilter(std::initializer_list<std::array<float, 3>> linear_functions)
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@@ -396,15 +396,16 @@ class HeartbeatFilter : public Filter, public Component {
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explicit HeartbeatFilter(uint32_t time_period);
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void setup() override;
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optional<float> new_value(float value) override;
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float get_setup_priority() const override;
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void set_optimistic(bool optimistic) { this->optimistic_ = optimistic; }
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protected:
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uint32_t time_period_;
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float last_input_;
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bool has_value_{false};
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bool optimistic_{false};
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};
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class DeltaFilter : public Filter {
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@@ -70,3 +70,69 @@ binary_sensor:
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- delay: 10s
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time_off: 200ms
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time_on: 800ms
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# Test on_multi_click with single click
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- platform: template
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id: multi_click_single
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name: "Multi Click Single"
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on_multi_click:
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- timing:
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- state: true
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min_length: 50ms
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max_length: 350ms
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then:
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- logger.log: "Single click detected"
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# Test on_multi_click with double click
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- platform: template
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id: multi_click_double
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name: "Multi Click Double"
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on_multi_click:
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- timing:
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- state: true
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min_length: 50ms
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max_length: 350ms
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- state: false
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min_length: 50ms
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max_length: 350ms
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- state: true
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min_length: 50ms
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max_length: 350ms
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then:
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- logger.log: "Double click detected"
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# Test on_multi_click with complex pattern (5 events)
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- platform: template
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id: multi_click_complex
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name: "Multi Click Complex"
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on_multi_click:
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- timing:
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- state: true
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min_length: 50ms
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max_length: 350ms
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- state: false
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min_length: 50ms
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max_length: 350ms
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- state: true
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min_length: 50ms
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max_length: 350ms
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- state: false
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min_length: 50ms
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max_length: 350ms
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- state: true
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min_length: 50ms
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then:
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- logger.log: "Complex pattern detected"
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# Test on_multi_click with custom invalid_cooldown
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- platform: template
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id: multi_click_cooldown
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name: "Multi Click Cooldown"
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on_multi_click:
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- timing:
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- state: true
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min_length: 100ms
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max_length: 500ms
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invalid_cooldown: 2s
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then:
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- logger.log: "Click with custom cooldown"
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@@ -123,3 +123,43 @@ light:
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red: 100%
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green: 50%
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blue: 50%
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# Test StrobeLightEffect with multiple colors
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- platform: monochromatic
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id: test_strobe_multiple
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name: Strobe Multiple Colors
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output: test_ledc_1
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effects:
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- strobe:
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name: Strobe Multi
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colors:
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- state: true
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brightness: 100%
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duration: 500ms
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- state: false
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duration: 250ms
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- state: true
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brightness: 50%
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duration: 500ms
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# Test StrobeLightEffect with transition
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- platform: rgb
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id: test_strobe_transition
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name: Strobe With Transition
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red: test_ledc_1
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green: test_ledc_2
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blue: test_ledc_3
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effects:
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- strobe:
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name: Strobe Transition
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colors:
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- state: true
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red: 100%
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green: 0%
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blue: 0%
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duration: 1s
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transition_length: 500ms
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- state: true
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red: 0%
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green: 100%
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blue: 0%
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duration: 1s
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transition_length: 500ms
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@@ -101,6 +101,9 @@ sensor:
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- filter_out: 10
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- filter_out: !lambda return NAN;
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- heartbeat: 5s
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- heartbeat:
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period: 5s
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optimistic: true
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- lambda: return x * (9.0/5.0) + 32.0;
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- max:
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window_size: 10
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