mirror of
https://github.com/esphome/esphome.git
synced 2025-11-20 08:46:01 +00:00
[api] Store Home Assistant state subscriptions in flash instead of heap
This commit is contained in:
@@ -1535,8 +1535,18 @@ bool APIConnection::send_device_info_response(const DeviceInfoRequest &msg) {
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#ifdef USE_API_HOMEASSISTANT_STATES
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void APIConnection::on_home_assistant_state_response(const HomeAssistantStateResponse &msg) {
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for (auto &it : this->parent_->get_state_subs()) {
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if (it.entity_id == msg.entity_id && it.attribute.value() == msg.attribute) {
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it.callback(msg.state);
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// Compare entity_id and attribute with message fields
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bool entity_match = (strcmp(it.entity_id_, msg.entity_id.c_str()) == 0);
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bool attribute_match = false;
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if (it.has_attribute_) {
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attribute_match = (strcmp(it.attribute_, msg.attribute.c_str()) == 0);
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} else {
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attribute_match = msg.attribute.empty();
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}
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if (entity_match && attribute_match) {
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it.callback_(msg.state);
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}
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}
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}
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@@ -1873,12 +1883,12 @@ void APIConnection::process_state_subscriptions_() {
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const auto &it = subs[this->state_subs_at_];
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SubscribeHomeAssistantStateResponse resp;
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resp.set_entity_id(StringRef(it.entity_id));
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resp.set_entity_id(StringRef(it.entity_id_));
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// Avoid string copy by directly using the optional's value if it exists
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resp.set_attribute(it.attribute.has_value() ? StringRef(it.attribute.value()) : StringRef(""));
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// Avoid string copy by using the const char* pointer if it exists
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resp.set_attribute(it.has_attribute_ ? StringRef(it.attribute_) : StringRef(""));
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resp.once = it.once;
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resp.once = it.once_;
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if (this->send_message(resp, SubscribeHomeAssistantStateResponse::MESSAGE_TYPE)) {
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this->state_subs_at_++;
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}
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@@ -431,25 +431,73 @@ void APIServer::handle_action_response(uint32_t call_id, bool success, const std
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#endif // USE_API_HOMEASSISTANT_SERVICES
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#ifdef USE_API_HOMEASSISTANT_STATES
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// New const char* overload (for internal components - zero allocation)
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void APIServer::subscribe_home_assistant_state(const char *entity_id, const char *attribute,
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std::function<void(std::string)> f) {
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HomeAssistantStateSubscription sub;
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sub.entity_id_ = entity_id;
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sub.attribute_ = attribute;
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sub.callback_ = std::move(f);
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sub.once_ = false;
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sub.has_attribute_ = (attribute != nullptr);
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// entity_id_copy_ and attribute_copy_ remain nullptr (no heap allocation)
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this->state_subs_.push_back(std::move(sub));
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}
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void APIServer::get_home_assistant_state(const char *entity_id, const char *attribute,
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std::function<void(std::string)> f) {
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HomeAssistantStateSubscription sub;
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sub.entity_id_ = entity_id;
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sub.attribute_ = attribute;
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sub.callback_ = std::move(f);
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sub.once_ = true;
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sub.has_attribute_ = (attribute != nullptr);
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// entity_id_copy_ and attribute_copy_ remain nullptr (no heap allocation)
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this->state_subs_.push_back(std::move(sub));
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}
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// Existing std::string overload (for custom_api_device.h - heap allocation)
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void APIServer::subscribe_home_assistant_state(std::string entity_id, optional<std::string> attribute,
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std::function<void(std::string)> f) {
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this->state_subs_.push_back(HomeAssistantStateSubscription{
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.entity_id = std::move(entity_id),
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.attribute = std::move(attribute),
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.callback = std::move(f),
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.once = false,
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});
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HomeAssistantStateSubscription sub;
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// Allocate heap storage for the strings
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sub.entity_id_copy_ = std::make_unique<std::string>(std::move(entity_id));
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sub.entity_id_ = sub.entity_id_copy_->c_str();
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if (attribute.has_value()) {
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sub.attribute_copy_ = std::make_unique<std::string>(std::move(attribute.value()));
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sub.attribute_ = sub.attribute_copy_->c_str();
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sub.has_attribute_ = true;
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} else {
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sub.attribute_ = nullptr;
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sub.has_attribute_ = false;
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}
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sub.callback_ = std::move(f);
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sub.once_ = false;
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this->state_subs_.push_back(std::move(sub));
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}
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void APIServer::get_home_assistant_state(std::string entity_id, optional<std::string> attribute,
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std::function<void(std::string)> f) {
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this->state_subs_.push_back(HomeAssistantStateSubscription{
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.entity_id = std::move(entity_id),
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.attribute = std::move(attribute),
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.callback = std::move(f),
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.once = true,
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});
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};
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HomeAssistantStateSubscription sub;
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// Allocate heap storage for the strings
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sub.entity_id_copy_ = std::make_unique<std::string>(std::move(entity_id));
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sub.entity_id_ = sub.entity_id_copy_->c_str();
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if (attribute.has_value()) {
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sub.attribute_copy_ = std::make_unique<std::string>(std::move(attribute.value()));
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sub.attribute_ = sub.attribute_copy_->c_str();
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sub.has_attribute_ = true;
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} else {
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sub.attribute_ = nullptr;
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sub.has_attribute_ = false;
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}
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sub.callback_ = std::move(f);
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sub.once_ = true;
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this->state_subs_.push_back(std::move(sub));
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}
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const std::vector<APIServer::HomeAssistantStateSubscription> &APIServer::get_state_subs() const {
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return this->state_subs_;
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@@ -154,16 +154,28 @@ class APIServer : public Component, public Controller {
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#ifdef USE_API_HOMEASSISTANT_STATES
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struct HomeAssistantStateSubscription {
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std::string entity_id;
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optional<std::string> attribute;
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std::function<void(std::string)> callback;
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bool once;
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const char *entity_id_; // Pointer to flash (internal) or heap (external)
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const char *attribute_; // Pointer to flash or nullptr
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std::function<void(std::string)> callback_;
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bool once_;
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bool has_attribute_;
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// Storage for external components using std::string API (custom_api_device.h)
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// These are only allocated when using the std::string overload
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std::unique_ptr<std::string> entity_id_copy_;
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std::unique_ptr<std::string> attribute_copy_;
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};
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// New const char* overload (for internal components - zero allocation)
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void subscribe_home_assistant_state(const char *entity_id, const char *attribute, std::function<void(std::string)> f);
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void get_home_assistant_state(const char *entity_id, const char *attribute, std::function<void(std::string)> f);
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// Existing std::string overload (for custom_api_device.h - heap allocation)
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void subscribe_home_assistant_state(std::string entity_id, optional<std::string> attribute,
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std::function<void(std::string)> f);
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void get_home_assistant_state(std::string entity_id, optional<std::string> attribute,
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std::function<void(std::string)> f);
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const std::vector<HomeAssistantStateSubscription> &get_state_subs() const;
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#endif
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#ifdef USE_API_SERVICES
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@@ -19,11 +19,10 @@ void HomeassistantBinarySensor::setup() {
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case PARSE_ON:
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case PARSE_OFF:
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bool new_state = val == PARSE_ON;
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if (this->attribute_.has_value()) {
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ESP_LOGD(TAG, "'%s::%s': Got attribute state %s", this->entity_id_.c_str(),
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this->attribute_.value().c_str(), ONOFF(new_state));
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if (this->attribute_ != nullptr) {
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ESP_LOGD(TAG, "'%s::%s': Got attribute state %s", this->entity_id_, this->attribute_, ONOFF(new_state));
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} else {
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ESP_LOGD(TAG, "'%s': Got state %s", this->entity_id_.c_str(), ONOFF(new_state));
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ESP_LOGD(TAG, "'%s': Got state %s", this->entity_id_, ONOFF(new_state));
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}
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if (this->initial_) {
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this->publish_initial_state(new_state);
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@@ -37,9 +36,9 @@ void HomeassistantBinarySensor::setup() {
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}
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void HomeassistantBinarySensor::dump_config() {
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LOG_BINARY_SENSOR("", "Homeassistant Binary Sensor", this);
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ESP_LOGCONFIG(TAG, " Entity ID: '%s'", this->entity_id_.c_str());
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if (this->attribute_.has_value()) {
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ESP_LOGCONFIG(TAG, " Attribute: '%s'", this->attribute_.value().c_str());
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ESP_LOGCONFIG(TAG, " Entity ID: '%s'", this->entity_id_);
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if (this->attribute_ != nullptr) {
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ESP_LOGCONFIG(TAG, " Attribute: '%s'", this->attribute_);
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}
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}
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float HomeassistantBinarySensor::get_setup_priority() const { return setup_priority::AFTER_WIFI; }
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@@ -8,15 +8,15 @@ namespace homeassistant {
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class HomeassistantBinarySensor : public binary_sensor::BinarySensor, public Component {
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public:
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void set_entity_id(const std::string &entity_id) { entity_id_ = entity_id; }
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void set_attribute(const std::string &attribute) { attribute_ = attribute; }
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void set_entity_id(const char *entity_id) { this->entity_id_ = entity_id; }
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void set_attribute(const char *attribute) { this->attribute_ = attribute; }
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void setup() override;
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void dump_config() override;
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float get_setup_priority() const override;
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protected:
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std::string entity_id_;
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optional<std::string> attribute_;
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const char *entity_id_{nullptr};
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const char *attribute_{nullptr};
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bool initial_{true};
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};
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@@ -12,21 +12,21 @@ static const char *const TAG = "homeassistant.number";
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void HomeassistantNumber::state_changed_(const std::string &state) {
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auto number_value = parse_number<float>(state);
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if (!number_value.has_value()) {
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ESP_LOGW(TAG, "'%s': Can't convert '%s' to number!", this->entity_id_.c_str(), state.c_str());
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ESP_LOGW(TAG, "'%s': Can't convert '%s' to number!", this->entity_id_, state.c_str());
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this->publish_state(NAN);
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return;
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}
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if (this->state == number_value.value()) {
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return;
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}
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ESP_LOGD(TAG, "'%s': Got state %s", this->entity_id_.c_str(), state.c_str());
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ESP_LOGD(TAG, "'%s': Got state %s", this->entity_id_, state.c_str());
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this->publish_state(number_value.value());
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}
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void HomeassistantNumber::min_retrieved_(const std::string &min) {
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auto min_value = parse_number<float>(min);
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if (!min_value.has_value()) {
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ESP_LOGE(TAG, "'%s': Can't convert 'min' value '%s' to number!", this->entity_id_.c_str(), min.c_str());
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ESP_LOGE(TAG, "'%s': Can't convert 'min' value '%s' to number!", this->entity_id_, min.c_str());
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return;
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}
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ESP_LOGD(TAG, "'%s': Min retrieved: %s", get_name().c_str(), min.c_str());
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@@ -36,7 +36,7 @@ void HomeassistantNumber::min_retrieved_(const std::string &min) {
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void HomeassistantNumber::max_retrieved_(const std::string &max) {
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auto max_value = parse_number<float>(max);
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if (!max_value.has_value()) {
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ESP_LOGE(TAG, "'%s': Can't convert 'max' value '%s' to number!", this->entity_id_.c_str(), max.c_str());
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ESP_LOGE(TAG, "'%s': Can't convert 'max' value '%s' to number!", this->entity_id_, max.c_str());
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return;
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}
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ESP_LOGD(TAG, "'%s': Max retrieved: %s", get_name().c_str(), max.c_str());
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@@ -46,7 +46,7 @@ void HomeassistantNumber::max_retrieved_(const std::string &max) {
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void HomeassistantNumber::step_retrieved_(const std::string &step) {
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auto step_value = parse_number<float>(step);
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if (!step_value.has_value()) {
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ESP_LOGE(TAG, "'%s': Can't convert 'step' value '%s' to number!", this->entity_id_.c_str(), step.c_str());
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ESP_LOGE(TAG, "'%s': Can't convert 'step' value '%s' to number!", this->entity_id_, step.c_str());
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return;
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}
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ESP_LOGD(TAG, "'%s': Step Retrieved %s", get_name().c_str(), step.c_str());
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@@ -55,22 +55,19 @@ void HomeassistantNumber::step_retrieved_(const std::string &step) {
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void HomeassistantNumber::setup() {
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api::global_api_server->subscribe_home_assistant_state(
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this->entity_id_, nullopt, std::bind(&HomeassistantNumber::state_changed_, this, std::placeholders::_1));
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this->entity_id_, nullptr, std::bind(&HomeassistantNumber::state_changed_, this, std::placeholders::_1));
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api::global_api_server->get_home_assistant_state(
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this->entity_id_, optional<std::string>("min"),
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std::bind(&HomeassistantNumber::min_retrieved_, this, std::placeholders::_1));
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this->entity_id_, "min", std::bind(&HomeassistantNumber::min_retrieved_, this, std::placeholders::_1));
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api::global_api_server->get_home_assistant_state(
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this->entity_id_, optional<std::string>("max"),
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std::bind(&HomeassistantNumber::max_retrieved_, this, std::placeholders::_1));
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this->entity_id_, "max", std::bind(&HomeassistantNumber::max_retrieved_, this, std::placeholders::_1));
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api::global_api_server->get_home_assistant_state(
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this->entity_id_, optional<std::string>("step"),
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std::bind(&HomeassistantNumber::step_retrieved_, this, std::placeholders::_1));
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this->entity_id_, "step", std::bind(&HomeassistantNumber::step_retrieved_, this, std::placeholders::_1));
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}
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void HomeassistantNumber::dump_config() {
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LOG_NUMBER("", "Homeassistant Number", this);
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ESP_LOGCONFIG(TAG, " Entity ID: '%s'", this->entity_id_.c_str());
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ESP_LOGCONFIG(TAG, " Entity ID: '%s'", this->entity_id_);
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}
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float HomeassistantNumber::get_setup_priority() const { return setup_priority::AFTER_CONNECTION; }
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@@ -11,7 +11,7 @@ namespace homeassistant {
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class HomeassistantNumber : public number::Number, public Component {
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public:
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void set_entity_id(const std::string &entity_id) { this->entity_id_ = entity_id; }
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void set_entity_id(const char *entity_id) { this->entity_id_ = entity_id; }
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void setup() override;
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void dump_config() override;
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@@ -25,7 +25,7 @@ class HomeassistantNumber : public number::Number, public Component {
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void control(float value) override;
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std::string entity_id_;
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const char *entity_id_{nullptr};
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};
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} // namespace homeassistant
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} // namespace esphome
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@@ -12,25 +12,24 @@ void HomeassistantSensor::setup() {
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this->entity_id_, this->attribute_, [this](const std::string &state) {
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auto val = parse_number<float>(state);
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if (!val.has_value()) {
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ESP_LOGW(TAG, "'%s': Can't convert '%s' to number!", this->entity_id_.c_str(), state.c_str());
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ESP_LOGW(TAG, "'%s': Can't convert '%s' to number!", this->entity_id_, state.c_str());
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this->publish_state(NAN);
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return;
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}
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if (this->attribute_.has_value()) {
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ESP_LOGD(TAG, "'%s::%s': Got attribute state %.2f", this->entity_id_.c_str(),
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this->attribute_.value().c_str(), *val);
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if (this->attribute_ != nullptr) {
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ESP_LOGD(TAG, "'%s::%s': Got attribute state %.2f", this->entity_id_, this->attribute_, *val);
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} else {
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ESP_LOGD(TAG, "'%s': Got state %.2f", this->entity_id_.c_str(), *val);
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ESP_LOGD(TAG, "'%s': Got state %.2f", this->entity_id_, *val);
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}
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this->publish_state(*val);
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});
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}
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void HomeassistantSensor::dump_config() {
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LOG_SENSOR("", "Homeassistant Sensor", this);
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ESP_LOGCONFIG(TAG, " Entity ID: '%s'", this->entity_id_.c_str());
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if (this->attribute_.has_value()) {
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ESP_LOGCONFIG(TAG, " Attribute: '%s'", this->attribute_.value().c_str());
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ESP_LOGCONFIG(TAG, " Entity ID: '%s'", this->entity_id_);
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if (this->attribute_ != nullptr) {
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ESP_LOGCONFIG(TAG, " Attribute: '%s'", this->attribute_);
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}
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}
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float HomeassistantSensor::get_setup_priority() const { return setup_priority::AFTER_CONNECTION; }
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@@ -8,15 +8,15 @@ namespace homeassistant {
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class HomeassistantSensor : public sensor::Sensor, public Component {
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public:
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void set_entity_id(const std::string &entity_id) { entity_id_ = entity_id; }
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void set_attribute(const std::string &attribute) { attribute_ = attribute; }
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void set_entity_id(const char *entity_id) { this->entity_id_ = entity_id; }
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void set_attribute(const char *attribute) { this->attribute_ = attribute; }
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void setup() override;
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void dump_config() override;
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float get_setup_priority() const override;
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protected:
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std::string entity_id_;
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optional<std::string> attribute_;
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const char *entity_id_{nullptr};
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const char *attribute_{nullptr};
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};
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} // namespace homeassistant
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@@ -10,7 +10,7 @@ static const char *const TAG = "homeassistant.switch";
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using namespace esphome::switch_;
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void HomeassistantSwitch::setup() {
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api::global_api_server->subscribe_home_assistant_state(this->entity_id_, nullopt, [this](const std::string &state) {
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api::global_api_server->subscribe_home_assistant_state(this->entity_id_, nullptr, [this](const std::string &state) {
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auto val = parse_on_off(state.c_str());
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switch (val) {
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case PARSE_NONE:
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@@ -20,7 +20,7 @@ void HomeassistantSwitch::setup() {
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case PARSE_ON:
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case PARSE_OFF:
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bool new_state = val == PARSE_ON;
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ESP_LOGD(TAG, "'%s': Got state %s", this->entity_id_.c_str(), ONOFF(new_state));
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ESP_LOGD(TAG, "'%s': Got state %s", this->entity_id_, ONOFF(new_state));
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this->publish_state(new_state);
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break;
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}
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@@ -29,7 +29,7 @@ void HomeassistantSwitch::setup() {
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void HomeassistantSwitch::dump_config() {
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LOG_SWITCH("", "Homeassistant Switch", this);
|
||||
ESP_LOGCONFIG(TAG, " Entity ID: '%s'", this->entity_id_.c_str());
|
||||
ESP_LOGCONFIG(TAG, " Entity ID: '%s'", this->entity_id_);
|
||||
}
|
||||
|
||||
float HomeassistantSwitch::get_setup_priority() const { return setup_priority::AFTER_CONNECTION; }
|
||||
|
||||
@@ -8,14 +8,14 @@ namespace homeassistant {
|
||||
|
||||
class HomeassistantSwitch : public switch_::Switch, public Component {
|
||||
public:
|
||||
void set_entity_id(const std::string &entity_id) { this->entity_id_ = entity_id; }
|
||||
void set_entity_id(const char *entity_id) { this->entity_id_ = entity_id; }
|
||||
void setup() override;
|
||||
void dump_config() override;
|
||||
float get_setup_priority() const override;
|
||||
|
||||
protected:
|
||||
void write_state(bool state) override;
|
||||
std::string entity_id_;
|
||||
const char *entity_id_{nullptr};
|
||||
};
|
||||
|
||||
} // namespace homeassistant
|
||||
|
||||
@@ -10,20 +10,19 @@ static const char *const TAG = "homeassistant.text_sensor";
|
||||
void HomeassistantTextSensor::setup() {
|
||||
api::global_api_server->subscribe_home_assistant_state(
|
||||
this->entity_id_, this->attribute_, [this](const std::string &state) {
|
||||
if (this->attribute_.has_value()) {
|
||||
ESP_LOGD(TAG, "'%s::%s': Got attribute state '%s'", this->entity_id_.c_str(),
|
||||
this->attribute_.value().c_str(), state.c_str());
|
||||
if (this->attribute_ != nullptr) {
|
||||
ESP_LOGD(TAG, "'%s::%s': Got attribute state '%s'", this->entity_id_, this->attribute_, state.c_str());
|
||||
} else {
|
||||
ESP_LOGD(TAG, "'%s': Got state '%s'", this->entity_id_.c_str(), state.c_str());
|
||||
ESP_LOGD(TAG, "'%s': Got state '%s'", this->entity_id_, state.c_str());
|
||||
}
|
||||
this->publish_state(state);
|
||||
});
|
||||
}
|
||||
void HomeassistantTextSensor::dump_config() {
|
||||
LOG_TEXT_SENSOR("", "Homeassistant Text Sensor", this);
|
||||
ESP_LOGCONFIG(TAG, " Entity ID: '%s'", this->entity_id_.c_str());
|
||||
if (this->attribute_.has_value()) {
|
||||
ESP_LOGCONFIG(TAG, " Attribute: '%s'", this->attribute_.value().c_str());
|
||||
ESP_LOGCONFIG(TAG, " Entity ID: '%s'", this->entity_id_);
|
||||
if (this->attribute_ != nullptr) {
|
||||
ESP_LOGCONFIG(TAG, " Attribute: '%s'", this->attribute_);
|
||||
}
|
||||
}
|
||||
float HomeassistantTextSensor::get_setup_priority() const { return setup_priority::AFTER_CONNECTION; }
|
||||
|
||||
@@ -8,15 +8,15 @@ namespace homeassistant {
|
||||
|
||||
class HomeassistantTextSensor : public text_sensor::TextSensor, public Component {
|
||||
public:
|
||||
void set_entity_id(const std::string &entity_id) { entity_id_ = entity_id; }
|
||||
void set_attribute(const std::string &attribute) { attribute_ = attribute; }
|
||||
void set_entity_id(const char *entity_id) { this->entity_id_ = entity_id; }
|
||||
void set_attribute(const char *attribute) { this->attribute_ = attribute; }
|
||||
void setup() override;
|
||||
void dump_config() override;
|
||||
float get_setup_priority() const override;
|
||||
|
||||
protected:
|
||||
std::string entity_id_;
|
||||
optional<std::string> attribute_;
|
||||
const char *entity_id_{nullptr};
|
||||
const char *attribute_{nullptr};
|
||||
};
|
||||
|
||||
} // namespace homeassistant
|
||||
|
||||
Reference in New Issue
Block a user