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mirror of https://github.com/esphome/esphome.git synced 2025-10-26 12:43:48 +00:00

[light] Replace std::vector with FixedVector in strobe and color_wipe effects (#11455)

This commit is contained in:
J. Nick Koston
2025-10-21 12:40:19 -10:00
committed by GitHub
parent ae50a09b4e
commit 9c712744be
2 changed files with 6 additions and 6 deletions

View File

@@ -1,9 +1,9 @@
#pragma once
#include <utility>
#include <vector>
#include "esphome/core/component.h"
#include "esphome/core/helpers.h"
#include "esphome/components/light/light_state.h"
#include "esphome/components/light/addressable_light.h"
@@ -113,7 +113,7 @@ struct AddressableColorWipeEffectColor {
class AddressableColorWipeEffect : public AddressableLightEffect {
public:
explicit AddressableColorWipeEffect(const std::string &name) : AddressableLightEffect(name) {}
void set_colors(const std::vector<AddressableColorWipeEffectColor> &colors) { this->colors_ = colors; }
void set_colors(const std::initializer_list<AddressableColorWipeEffectColor> &colors) { this->colors_ = colors; }
void set_add_led_interval(uint32_t add_led_interval) { this->add_led_interval_ = add_led_interval; }
void set_reverse(bool reverse) { this->reverse_ = reverse; }
void apply(AddressableLight &it, const Color &current_color) override {
@@ -155,7 +155,7 @@ class AddressableColorWipeEffect : public AddressableLightEffect {
}
protected:
std::vector<AddressableColorWipeEffectColor> colors_;
FixedVector<AddressableColorWipeEffectColor> colors_;
size_t at_color_{0};
uint32_t last_add_{0};
uint32_t add_led_interval_{};

View File

@@ -1,9 +1,9 @@
#pragma once
#include <utility>
#include <vector>
#include "esphome/core/automation.h"
#include "esphome/core/helpers.h"
#include "light_effect.h"
namespace esphome {
@@ -188,10 +188,10 @@ class StrobeLightEffect : public LightEffect {
this->last_switch_ = now;
}
void set_colors(const std::vector<StrobeLightEffectColor> &colors) { this->colors_ = colors; }
void set_colors(const std::initializer_list<StrobeLightEffectColor> &colors) { this->colors_ = colors; }
protected:
std::vector<StrobeLightEffectColor> colors_;
FixedVector<StrobeLightEffectColor> colors_;
uint32_t last_switch_{0};
size_t at_color_{0};
};