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[lvgl] memset canvas buffer to prevent display of random garbage (#11582)
Co-authored-by: clydebarrow <2366188+clydebarrow@users.noreply.github.com>
This commit is contained in:
@@ -33,7 +33,7 @@ from ..lv_validation import (
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pixels,
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size,
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)
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from ..lvcode import LocalVariable, lv, lv_assign
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from ..lvcode import LocalVariable, lv, lv_assign, lv_expr
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from ..schemas import STYLE_PROPS, STYLE_REMAP, TEXT_SCHEMA, point_schema
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from ..types import LvType, ObjUpdateAction, WidgetType
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from . import Widget, get_widgets
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@@ -70,15 +70,18 @@ class CanvasType(WidgetType):
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width = config[CONF_WIDTH]
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height = config[CONF_HEIGHT]
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use_alpha = "_ALPHA" if config[CONF_TRANSPARENT] else ""
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lv.canvas_set_buffer(
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w.obj,
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lv.custom_mem_alloc(
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literal(f"LV_CANVAS_BUF_SIZE_TRUE_COLOR{use_alpha}({width}, {height})")
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),
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width,
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height,
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literal(f"LV_IMG_CF_TRUE_COLOR{use_alpha}"),
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buf_size = literal(
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f"LV_CANVAS_BUF_SIZE_TRUE_COLOR{use_alpha}({width}, {height})"
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)
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with LocalVariable("buf", cg.void, lv_expr.custom_mem_alloc(buf_size)) as buf:
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cg.add(cg.RawExpression(f"memset({buf}, 0, {buf_size});"))
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lv.canvas_set_buffer(
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w.obj,
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buf,
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width,
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height,
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literal(f"LV_IMG_CF_TRUE_COLOR{use_alpha}"),
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)
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canvas_spec = CanvasType()
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