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fix: reduce timer limit from 64 to 12 in DynamicLampComponent for improved performance
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fd06f2b1e5
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@ -105,7 +105,7 @@ void DynamicLampComponent::dump_config() {
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//this->add_output_to_lamp("First Lamp", &this->available_outputs_[2]);
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//this->add_output_to_lamp("First Lamp", &this->available_outputs_[3]);
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/* std::string lamp_names_str;
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for (uint8_t i = 0; i < 64; i++) {
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for (uint8_t i = 0; i < 12; i++) {
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if (this->timers_[i].in_use == true) {
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lamp_names_str = "";
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for (uint8_t j = 0; j < 16; j++) {
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@ -283,15 +283,14 @@ bool DynamicLampComponent::add_timer(std::string timer_desc, std::string lamp_li
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ESP_LOGV(TAG, "Added new timer %s with lamp-list %s, active %d, action %d, hour %d, minute %d, monday %d, tuesday %d, wednesday %d, thursday %d, friday %d, saturday %d, sunday %d",
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new_timer.timer_desc, lamp_list_str.c_str(), new_timer.active, new_timer.action, new_timer.hour, new_timer.minute, new_timer.monday,
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new_timer.tuesday, new_timer.wednesday, new_timer.thursday, new_timer.friday, new_timer.saturday, new_timer.sunday);
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//ESP_LOGV(TAG, "Size of struct is %" PRIu8 "", static_cast<uint8_t>(sizeof(new_timer)));
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uint8_t save_slot;
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for (save_slot = 0; save_slot < 64; save_slot++) {
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for (save_slot = 0; save_slot < 12; save_slot++) {
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if (this->timers_[save_slot].in_use != true) {
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break;
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}
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}
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if (save_slot == 64) {
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ESP_LOGW(TAG, "No more timer slots available, max 64 timers supported!");
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if (save_slot == 12) {
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ESP_LOGW(TAG, "No more timer slots available, max 12 timers supported!");
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this->status_set_warning();
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return false;
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}
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@ -325,8 +324,8 @@ std::vector<bool> DynamicLampComponent::build_lamp_list_from_list_str_(std::stri
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void DynamicLampComponent::read_timers_to_log() {
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DynamicLampTimer timer;
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for (uint8_t i = 0; i < 64; i++) {
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this->fram_->read((0x4000 + (i * 64)), reinterpret_cast<unsigned char *>(&timer), 64);
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for (uint8_t i = 0; i < 12; i++) {
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this->fram_->read((0x4000 + (i * 12)), reinterpret_cast<unsigned char *>(&timer), 64);
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std::string lamp_names_str = "";
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for (uint8_t j = 0; j < 16; j++) {
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bool lamp_included = static_cast<bool>(timer.lamp_list[j / 8] & (1 << (j % 8)));
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@ -384,7 +383,7 @@ void DynamicLampComponent::restore_lamp_settings_() {
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void DynamicLampComponent::restore_timers_() {
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switch (this->save_mode_) {
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case SupportedSaveModes::SAVE_MODE_NONE:
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for (uint8_t i = 0; i < 64; i++) {
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for (uint8_t i = 0; i < 12; i++) {
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this->timers_[i] = DynamicLampTimer();
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this->timers_[i].in_use = false;
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}
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@ -397,7 +396,7 @@ void DynamicLampComponent::restore_timers_() {
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case SupportedSaveModes::SAVE_MODE_FRAM:
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DynamicLampTimer timer = DynamicLampTimer();
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std::string lamp_names_str;
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for (uint8_t i = 0; i < 64; i++) {
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for (uint8_t i = 0; i < 12; i++) {
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this->fram_->read((0x4000 + (i * 64)), reinterpret_cast<unsigned char *>(&timer), 64);
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if (timer.validation_bytes[0] == 'V' && timer.validation_bytes[1] == 'D' && timer.validation_bytes[2] == 'L' && timer.validation_bytes[3] == 'T' && timer.in_use == true) {
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this->timers_[i] = timer;
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@ -126,7 +126,7 @@ class DynamicLampComponent : public Component {
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CombinedLamp active_lamps_[16];
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LinkedOutput available_outputs_[16];
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DynamicLampTimer timers_[64];
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DynamicLampTimer timers_[12];
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uint8_t save_mode_;
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uint8_t lamp_count_ = 0;
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};
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