mirror of
				https://github.com/esphome/esphome.git
				synced 2025-10-31 07:03:55 +00:00 
			
		
		
		
	Merge branch 'esp32_touch_isr' into integration
This commit is contained in:
		| @@ -1,355 +0,0 @@ | ||||
| #ifdef USE_ESP32 | ||||
|  | ||||
| #include "esp32_touch.h" | ||||
| #include "esphome/core/application.h" | ||||
| #include "esphome/core/log.h" | ||||
| #include "esphome/core/hal.h" | ||||
|  | ||||
| #include <cinttypes> | ||||
|  | ||||
| namespace esphome { | ||||
| namespace esp32_touch { | ||||
|  | ||||
| static const char *const TAG = "esp32_touch"; | ||||
|  | ||||
| void ESP32TouchComponent::setup() { | ||||
|   ESP_LOGCONFIG(TAG, "Running setup"); | ||||
|   touch_pad_init(); | ||||
| // set up and enable/start filtering based on ESP32 variant | ||||
| #if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3) | ||||
|   if (this->filter_configured_()) { | ||||
|     touch_filter_config_t filter_info = { | ||||
|         .mode = this->filter_mode_, | ||||
|         .debounce_cnt = this->debounce_count_, | ||||
|         .noise_thr = this->noise_threshold_, | ||||
|         .jitter_step = this->jitter_step_, | ||||
|         .smh_lvl = this->smooth_level_, | ||||
|     }; | ||||
|     touch_pad_filter_set_config(&filter_info); | ||||
|     touch_pad_filter_enable(); | ||||
|   } | ||||
|  | ||||
|   if (this->denoise_configured_()) { | ||||
|     touch_pad_denoise_t denoise = { | ||||
|         .grade = this->grade_, | ||||
|         .cap_level = this->cap_level_, | ||||
|     }; | ||||
|     touch_pad_denoise_set_config(&denoise); | ||||
|     touch_pad_denoise_enable(); | ||||
|   } | ||||
|  | ||||
|   if (this->waterproof_configured_()) { | ||||
|     touch_pad_waterproof_t waterproof = { | ||||
|         .guard_ring_pad = this->waterproof_guard_ring_pad_, | ||||
|         .shield_driver = this->waterproof_shield_driver_, | ||||
|     }; | ||||
|     touch_pad_waterproof_set_config(&waterproof); | ||||
|     touch_pad_waterproof_enable(); | ||||
|   } | ||||
| #else | ||||
|   if (this->iir_filter_enabled_()) { | ||||
|     touch_pad_filter_start(this->iir_filter_); | ||||
|   } | ||||
| #endif | ||||
|  | ||||
| #if ESP_IDF_VERSION_MAJOR >= 5 && defined(USE_ESP32_VARIANT_ESP32) | ||||
|   touch_pad_set_measurement_clock_cycles(this->meas_cycle_); | ||||
|   touch_pad_set_measurement_interval(this->sleep_cycle_); | ||||
| #else | ||||
|   touch_pad_set_meas_time(this->sleep_cycle_, this->meas_cycle_); | ||||
| #endif | ||||
|   touch_pad_set_voltage(this->high_voltage_reference_, this->low_voltage_reference_, this->voltage_attenuation_); | ||||
|  | ||||
|   for (auto *child : this->children_) { | ||||
| #if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3) | ||||
|     touch_pad_config(child->get_touch_pad()); | ||||
| #else | ||||
|     // Disable interrupt threshold | ||||
|     touch_pad_config(child->get_touch_pad(), 0); | ||||
| #endif | ||||
|   } | ||||
| #if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3) | ||||
|   touch_pad_set_fsm_mode(TOUCH_FSM_MODE_TIMER); | ||||
|   touch_pad_fsm_start(); | ||||
| #endif | ||||
| } | ||||
|  | ||||
| void ESP32TouchComponent::dump_config() { | ||||
|   ESP_LOGCONFIG(TAG, | ||||
|                 "Config for ESP32 Touch Hub:\n" | ||||
|                 "  Meas cycle: %.2fms\n" | ||||
|                 "  Sleep cycle: %.2fms", | ||||
|                 this->meas_cycle_ / (8000000.0f / 1000.0f), this->sleep_cycle_ / (150000.0f / 1000.0f)); | ||||
|  | ||||
|   const char *lv_s; | ||||
|   switch (this->low_voltage_reference_) { | ||||
|     case TOUCH_LVOLT_0V5: | ||||
|       lv_s = "0.5V"; | ||||
|       break; | ||||
|     case TOUCH_LVOLT_0V6: | ||||
|       lv_s = "0.6V"; | ||||
|       break; | ||||
|     case TOUCH_LVOLT_0V7: | ||||
|       lv_s = "0.7V"; | ||||
|       break; | ||||
|     case TOUCH_LVOLT_0V8: | ||||
|       lv_s = "0.8V"; | ||||
|       break; | ||||
|     default: | ||||
|       lv_s = "UNKNOWN"; | ||||
|       break; | ||||
|   } | ||||
|   ESP_LOGCONFIG(TAG, "  Low Voltage Reference: %s", lv_s); | ||||
|  | ||||
|   const char *hv_s; | ||||
|   switch (this->high_voltage_reference_) { | ||||
|     case TOUCH_HVOLT_2V4: | ||||
|       hv_s = "2.4V"; | ||||
|       break; | ||||
|     case TOUCH_HVOLT_2V5: | ||||
|       hv_s = "2.5V"; | ||||
|       break; | ||||
|     case TOUCH_HVOLT_2V6: | ||||
|       hv_s = "2.6V"; | ||||
|       break; | ||||
|     case TOUCH_HVOLT_2V7: | ||||
|       hv_s = "2.7V"; | ||||
|       break; | ||||
|     default: | ||||
|       hv_s = "UNKNOWN"; | ||||
|       break; | ||||
|   } | ||||
|   ESP_LOGCONFIG(TAG, "  High Voltage Reference: %s", hv_s); | ||||
|  | ||||
|   const char *atten_s; | ||||
|   switch (this->voltage_attenuation_) { | ||||
|     case TOUCH_HVOLT_ATTEN_1V5: | ||||
|       atten_s = "1.5V"; | ||||
|       break; | ||||
|     case TOUCH_HVOLT_ATTEN_1V: | ||||
|       atten_s = "1V"; | ||||
|       break; | ||||
|     case TOUCH_HVOLT_ATTEN_0V5: | ||||
|       atten_s = "0.5V"; | ||||
|       break; | ||||
|     case TOUCH_HVOLT_ATTEN_0V: | ||||
|       atten_s = "0V"; | ||||
|       break; | ||||
|     default: | ||||
|       atten_s = "UNKNOWN"; | ||||
|       break; | ||||
|   } | ||||
|   ESP_LOGCONFIG(TAG, "  Voltage Attenuation: %s", atten_s); | ||||
|  | ||||
| #if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3) | ||||
|   if (this->filter_configured_()) { | ||||
|     const char *filter_mode_s; | ||||
|     switch (this->filter_mode_) { | ||||
|       case TOUCH_PAD_FILTER_IIR_4: | ||||
|         filter_mode_s = "IIR_4"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_IIR_8: | ||||
|         filter_mode_s = "IIR_8"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_IIR_16: | ||||
|         filter_mode_s = "IIR_16"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_IIR_32: | ||||
|         filter_mode_s = "IIR_32"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_IIR_64: | ||||
|         filter_mode_s = "IIR_64"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_IIR_128: | ||||
|         filter_mode_s = "IIR_128"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_IIR_256: | ||||
|         filter_mode_s = "IIR_256"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_JITTER: | ||||
|         filter_mode_s = "JITTER"; | ||||
|         break; | ||||
|       default: | ||||
|         filter_mode_s = "UNKNOWN"; | ||||
|         break; | ||||
|     } | ||||
|     ESP_LOGCONFIG(TAG, | ||||
|                   "  Filter mode: %s\n" | ||||
|                   "  Debounce count: %" PRIu32 "\n" | ||||
|                   "  Noise threshold coefficient: %" PRIu32 "\n" | ||||
|                   "  Jitter filter step size: %" PRIu32, | ||||
|                   filter_mode_s, this->debounce_count_, this->noise_threshold_, this->jitter_step_); | ||||
|     const char *smooth_level_s; | ||||
|     switch (this->smooth_level_) { | ||||
|       case TOUCH_PAD_SMOOTH_OFF: | ||||
|         smooth_level_s = "OFF"; | ||||
|         break; | ||||
|       case TOUCH_PAD_SMOOTH_IIR_2: | ||||
|         smooth_level_s = "IIR_2"; | ||||
|         break; | ||||
|       case TOUCH_PAD_SMOOTH_IIR_4: | ||||
|         smooth_level_s = "IIR_4"; | ||||
|         break; | ||||
|       case TOUCH_PAD_SMOOTH_IIR_8: | ||||
|         smooth_level_s = "IIR_8"; | ||||
|         break; | ||||
|       default: | ||||
|         smooth_level_s = "UNKNOWN"; | ||||
|         break; | ||||
|     } | ||||
|     ESP_LOGCONFIG(TAG, "  Smooth level: %s", smooth_level_s); | ||||
|   } | ||||
|  | ||||
|   if (this->denoise_configured_()) { | ||||
|     const char *grade_s; | ||||
|     switch (this->grade_) { | ||||
|       case TOUCH_PAD_DENOISE_BIT12: | ||||
|         grade_s = "BIT12"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_BIT10: | ||||
|         grade_s = "BIT10"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_BIT8: | ||||
|         grade_s = "BIT8"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_BIT4: | ||||
|         grade_s = "BIT4"; | ||||
|         break; | ||||
|       default: | ||||
|         grade_s = "UNKNOWN"; | ||||
|         break; | ||||
|     } | ||||
|     ESP_LOGCONFIG(TAG, "  Denoise grade: %s", grade_s); | ||||
|  | ||||
|     const char *cap_level_s; | ||||
|     switch (this->cap_level_) { | ||||
|       case TOUCH_PAD_DENOISE_CAP_L0: | ||||
|         cap_level_s = "L0"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L1: | ||||
|         cap_level_s = "L1"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L2: | ||||
|         cap_level_s = "L2"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L3: | ||||
|         cap_level_s = "L3"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L4: | ||||
|         cap_level_s = "L4"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L5: | ||||
|         cap_level_s = "L5"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L6: | ||||
|         cap_level_s = "L6"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L7: | ||||
|         cap_level_s = "L7"; | ||||
|         break; | ||||
|       default: | ||||
|         cap_level_s = "UNKNOWN"; | ||||
|         break; | ||||
|     } | ||||
|     ESP_LOGCONFIG(TAG, "  Denoise capacitance level: %s", cap_level_s); | ||||
|   } | ||||
| #else | ||||
|   if (this->iir_filter_enabled_()) { | ||||
|     ESP_LOGCONFIG(TAG, "    IIR Filter: %" PRIu32 "ms", this->iir_filter_); | ||||
|   } else { | ||||
|     ESP_LOGCONFIG(TAG, "  IIR Filter DISABLED"); | ||||
|   } | ||||
| #endif | ||||
|  | ||||
|   if (this->setup_mode_) { | ||||
|     ESP_LOGCONFIG(TAG, "  Setup Mode ENABLED"); | ||||
|   } | ||||
|  | ||||
|   for (auto *child : this->children_) { | ||||
|     LOG_BINARY_SENSOR("  ", "Touch Pad", child); | ||||
|     ESP_LOGCONFIG(TAG, "    Pad: T%" PRIu32, (uint32_t) child->get_touch_pad()); | ||||
|     ESP_LOGCONFIG(TAG, "    Threshold: %" PRIu32, child->get_threshold()); | ||||
|   } | ||||
| } | ||||
|  | ||||
| uint32_t ESP32TouchComponent::component_touch_pad_read(touch_pad_t tp) { | ||||
| #if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3) | ||||
|   uint32_t value = 0; | ||||
|   if (this->filter_configured_()) { | ||||
|     touch_pad_filter_read_smooth(tp, &value); | ||||
|   } else { | ||||
|     touch_pad_read_raw_data(tp, &value); | ||||
|   } | ||||
| #else | ||||
|   uint16_t value = 0; | ||||
|   if (this->iir_filter_enabled_()) { | ||||
|     touch_pad_read_filtered(tp, &value); | ||||
|   } else { | ||||
|     touch_pad_read(tp, &value); | ||||
|   } | ||||
| #endif | ||||
|   return value; | ||||
| } | ||||
|  | ||||
| void ESP32TouchComponent::loop() { | ||||
|   const uint32_t now = App.get_loop_component_start_time(); | ||||
|   bool should_print = this->setup_mode_ && now - this->setup_mode_last_log_print_ > 250; | ||||
|   for (auto *child : this->children_) { | ||||
|     child->value_ = this->component_touch_pad_read(child->get_touch_pad()); | ||||
| #if !(defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)) | ||||
|     child->publish_state(child->value_ < child->get_threshold()); | ||||
| #else | ||||
|     child->publish_state(child->value_ > child->get_threshold()); | ||||
| #endif | ||||
|  | ||||
|     if (should_print) { | ||||
|       ESP_LOGD(TAG, "Touch Pad '%s' (T%" PRIu32 "): %" PRIu32, child->get_name().c_str(), | ||||
|                (uint32_t) child->get_touch_pad(), child->value_); | ||||
|     } | ||||
|  | ||||
|     App.feed_wdt(); | ||||
|   } | ||||
|  | ||||
|   if (should_print) { | ||||
|     // Avoid spamming logs | ||||
|     this->setup_mode_last_log_print_ = now; | ||||
|   } | ||||
| } | ||||
|  | ||||
| void ESP32TouchComponent::on_shutdown() { | ||||
|   bool is_wakeup_source = false; | ||||
|  | ||||
| #if !(defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)) | ||||
|   if (this->iir_filter_enabled_()) { | ||||
|     touch_pad_filter_stop(); | ||||
|     touch_pad_filter_delete(); | ||||
|   } | ||||
| #endif | ||||
|  | ||||
|   for (auto *child : this->children_) { | ||||
|     if (child->get_wakeup_threshold() != 0) { | ||||
|       if (!is_wakeup_source) { | ||||
|         is_wakeup_source = true; | ||||
|         // Touch sensor FSM mode must be 'TOUCH_FSM_MODE_TIMER' to use it to wake-up. | ||||
|         touch_pad_set_fsm_mode(TOUCH_FSM_MODE_TIMER); | ||||
|       } | ||||
|  | ||||
| #if !(defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)) | ||||
|       // No filter available when using as wake-up source. | ||||
|       touch_pad_config(child->get_touch_pad(), child->get_wakeup_threshold()); | ||||
| #endif | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   if (!is_wakeup_source) { | ||||
|     touch_pad_deinit(); | ||||
|   } | ||||
| } | ||||
|  | ||||
| ESP32TouchBinarySensor::ESP32TouchBinarySensor(touch_pad_t touch_pad, uint32_t threshold, uint32_t wakeup_threshold) | ||||
|     : touch_pad_(touch_pad), threshold_(threshold), wakeup_threshold_(wakeup_threshold) {} | ||||
|  | ||||
| }  // namespace esp32_touch | ||||
| }  // namespace esphome | ||||
|  | ||||
| #endif | ||||
| @@ -9,10 +9,24 @@ | ||||
| #include <vector> | ||||
|  | ||||
| #include <driver/touch_sensor.h> | ||||
| #include <freertos/FreeRTOS.h> | ||||
| #include <freertos/queue.h> | ||||
|  | ||||
| namespace esphome { | ||||
| namespace esp32_touch { | ||||
|  | ||||
| // IMPORTANT: Touch detection logic differs between ESP32 variants: | ||||
| // - ESP32 v1 (original): Touch detected when value < threshold (capacitance increase causes value decrease) | ||||
| // - ESP32-S2/S3 v2: Touch detected when value > threshold (capacitance increase causes value increase) | ||||
| // This inversion is due to different hardware implementations between chip generations. | ||||
| // | ||||
| // INTERRUPT BEHAVIOR: | ||||
| // - ESP32 v1: Interrupts fire when ANY pad is touched and continue while touched. | ||||
| //   Releases are detected by timeout since hardware doesn't generate release interrupts. | ||||
| // - ESP32-S2/S3 v2: Interrupts can be configured per-pad with both touch and release events. | ||||
|  | ||||
| static const uint32_t SETUP_MODE_LOG_INTERVAL_MS = 250; | ||||
|  | ||||
| class ESP32TouchBinarySensor; | ||||
|  | ||||
| class ESP32TouchComponent : public Component { | ||||
| @@ -31,6 +45,14 @@ class ESP32TouchComponent : public Component { | ||||
|   void set_voltage_attenuation(touch_volt_atten_t voltage_attenuation) { | ||||
|     this->voltage_attenuation_ = voltage_attenuation; | ||||
|   } | ||||
|  | ||||
|   void setup() override; | ||||
|   void dump_config() override; | ||||
|   void loop() override; | ||||
|   float get_setup_priority() const override { return setup_priority::DATA; } | ||||
|  | ||||
|   void on_shutdown() override; | ||||
|  | ||||
| #if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3) | ||||
|   void set_filter_mode(touch_filter_mode_t filter_mode) { this->filter_mode_ = filter_mode; } | ||||
|   void set_debounce_count(uint32_t debounce_count) { this->debounce_count_ = debounce_count; } | ||||
| @@ -47,16 +69,88 @@ class ESP32TouchComponent : public Component { | ||||
|   void set_iir_filter(uint32_t iir_filter) { this->iir_filter_ = iir_filter; } | ||||
| #endif | ||||
|  | ||||
|   uint32_t component_touch_pad_read(touch_pad_t tp); | ||||
|  protected: | ||||
|   // Common helper methods | ||||
|   void dump_config_base_(); | ||||
|   void dump_config_sensors_(); | ||||
|   bool create_touch_queue_(); | ||||
|   void cleanup_touch_queue_(); | ||||
|   void configure_wakeup_pads_(); | ||||
|  | ||||
|   void setup() override; | ||||
|   void dump_config() override; | ||||
|   void loop() override; | ||||
|   // Common members | ||||
|   std::vector<ESP32TouchBinarySensor *> children_; | ||||
|   bool setup_mode_{false}; | ||||
|   uint32_t setup_mode_last_log_print_{0}; | ||||
|  | ||||
|   void on_shutdown() override; | ||||
|   // Common configuration parameters | ||||
|   uint16_t sleep_cycle_{4095}; | ||||
|   uint16_t meas_cycle_{65535}; | ||||
|   touch_low_volt_t low_voltage_reference_{TOUCH_LVOLT_0V5}; | ||||
|   touch_high_volt_t high_voltage_reference_{TOUCH_HVOLT_2V7}; | ||||
|   touch_volt_atten_t voltage_attenuation_{TOUCH_HVOLT_ATTEN_0V}; | ||||
|  | ||||
|   // ==================== PLATFORM SPECIFIC ==================== | ||||
|  | ||||
| #ifdef USE_ESP32_VARIANT_ESP32 | ||||
|   // ESP32 v1 specific | ||||
|   static constexpr uint32_t MINIMUM_RELEASE_TIME_MS = 100; | ||||
|  | ||||
|   static void touch_isr_handler(void *arg); | ||||
|   QueueHandle_t touch_queue_{nullptr}; | ||||
|  | ||||
|  private: | ||||
|   // Touch event structure for ESP32 v1 | ||||
|   // Contains touch pad info, value, and touch state for queue communication | ||||
|   struct TouchPadEventV1 { | ||||
|     touch_pad_t pad; | ||||
|     uint32_t value; | ||||
|     bool is_touched; | ||||
|   }; | ||||
|  | ||||
|  protected: | ||||
| #if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3) | ||||
|   // Design note: last_touch_time_ does not require synchronization primitives because: | ||||
|   // 1. ESP32 guarantees atomic 32-bit aligned reads/writes | ||||
|   // 2. ISR only writes timestamps, main loop only reads | ||||
|   // 3. Timing tolerance allows for occasional stale reads (50ms check interval) | ||||
|   // 4. Queue operations provide implicit memory barriers | ||||
|   // Using atomic/critical sections would add overhead without meaningful benefit | ||||
|   uint32_t last_touch_time_[TOUCH_PAD_MAX] = {0}; | ||||
|   bool initial_state_published_[TOUCH_PAD_MAX] = {false}; | ||||
|   uint32_t release_timeout_ms_{1500}; | ||||
|   uint32_t release_check_interval_ms_{50}; | ||||
|   uint32_t iir_filter_{0}; | ||||
|  | ||||
|   bool iir_filter_enabled_() const { return this->iir_filter_ > 0; } | ||||
|  | ||||
| #elif defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3) | ||||
|   // ESP32-S2/S3 v2 specific | ||||
|   static void touch_isr_handler(void *arg); | ||||
|   QueueHandle_t touch_queue_{nullptr}; | ||||
|  | ||||
|  private: | ||||
|   // Touch event structure for ESP32 v2 (S2/S3) | ||||
|   // Contains touch pad and interrupt mask for queue communication | ||||
|   struct TouchPadEventV2 { | ||||
|     touch_pad_t pad; | ||||
|     uint32_t intr_mask; | ||||
|   }; | ||||
|  | ||||
|  protected: | ||||
|   // Filter configuration | ||||
|   touch_filter_mode_t filter_mode_{TOUCH_PAD_FILTER_MAX}; | ||||
|   uint32_t debounce_count_{0}; | ||||
|   uint32_t noise_threshold_{0}; | ||||
|   uint32_t jitter_step_{0}; | ||||
|   touch_smooth_mode_t smooth_level_{TOUCH_PAD_SMOOTH_MAX}; | ||||
|  | ||||
|   // Denoise configuration | ||||
|   touch_pad_denoise_grade_t grade_{TOUCH_PAD_DENOISE_MAX}; | ||||
|   touch_pad_denoise_cap_t cap_level_{TOUCH_PAD_DENOISE_CAP_MAX}; | ||||
|  | ||||
|   // Waterproof configuration | ||||
|   touch_pad_t waterproof_guard_ring_pad_{TOUCH_PAD_MAX}; | ||||
|   touch_pad_shield_driver_t waterproof_shield_driver_{TOUCH_PAD_SHIELD_DRV_MAX}; | ||||
|  | ||||
|   bool filter_configured_() const { | ||||
|     return (this->filter_mode_ != TOUCH_PAD_FILTER_MAX) && (this->smooth_level_ != TOUCH_PAD_SMOOTH_MAX); | ||||
|   } | ||||
| @@ -67,43 +161,78 @@ class ESP32TouchComponent : public Component { | ||||
|     return (this->waterproof_guard_ring_pad_ != TOUCH_PAD_MAX) && | ||||
|            (this->waterproof_shield_driver_ != TOUCH_PAD_SHIELD_DRV_MAX); | ||||
|   } | ||||
| #else | ||||
|   bool iir_filter_enabled_() const { return this->iir_filter_ > 0; } | ||||
|  | ||||
|   // Helper method to read touch values - non-blocking operation | ||||
|   // Returns the current touch pad value using either filtered or raw reading | ||||
|   // based on the filter configuration | ||||
|   uint32_t read_touch_value(touch_pad_t pad) const; | ||||
|  | ||||
|   // Helper to update touch state with a known state | ||||
|   void update_touch_state_(ESP32TouchBinarySensor *child, bool is_touched); | ||||
|  | ||||
|   // Helper to read touch value and update state for a given child | ||||
|   void check_and_update_touch_state_(ESP32TouchBinarySensor *child); | ||||
| #endif | ||||
|  | ||||
|   std::vector<ESP32TouchBinarySensor *> children_; | ||||
|   bool setup_mode_{false}; | ||||
|   uint32_t setup_mode_last_log_print_{0}; | ||||
|   // common parameters | ||||
|   uint16_t sleep_cycle_{4095}; | ||||
|   uint16_t meas_cycle_{65535}; | ||||
|   touch_low_volt_t low_voltage_reference_{TOUCH_LVOLT_0V5}; | ||||
|   touch_high_volt_t high_voltage_reference_{TOUCH_HVOLT_2V7}; | ||||
|   touch_volt_atten_t voltage_attenuation_{TOUCH_HVOLT_ATTEN_0V}; | ||||
| #if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3) | ||||
|   touch_filter_mode_t filter_mode_{TOUCH_PAD_FILTER_MAX}; | ||||
|   uint32_t debounce_count_{0}; | ||||
|   uint32_t noise_threshold_{0}; | ||||
|   uint32_t jitter_step_{0}; | ||||
|   touch_smooth_mode_t smooth_level_{TOUCH_PAD_SMOOTH_MAX}; | ||||
|   touch_pad_denoise_grade_t grade_{TOUCH_PAD_DENOISE_MAX}; | ||||
|   touch_pad_denoise_cap_t cap_level_{TOUCH_PAD_DENOISE_CAP_MAX}; | ||||
|   touch_pad_t waterproof_guard_ring_pad_{TOUCH_PAD_MAX}; | ||||
|   touch_pad_shield_driver_t waterproof_shield_driver_{TOUCH_PAD_SHIELD_DRV_MAX}; | ||||
| #else | ||||
|   uint32_t iir_filter_{0}; | ||||
| #endif | ||||
|   // Helper functions for dump_config - common to both implementations | ||||
|   static const char *get_low_voltage_reference_str(touch_low_volt_t ref) { | ||||
|     switch (ref) { | ||||
|       case TOUCH_LVOLT_0V5: | ||||
|         return "0.5V"; | ||||
|       case TOUCH_LVOLT_0V6: | ||||
|         return "0.6V"; | ||||
|       case TOUCH_LVOLT_0V7: | ||||
|         return "0.7V"; | ||||
|       case TOUCH_LVOLT_0V8: | ||||
|         return "0.8V"; | ||||
|       default: | ||||
|         return "UNKNOWN"; | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   static const char *get_high_voltage_reference_str(touch_high_volt_t ref) { | ||||
|     switch (ref) { | ||||
|       case TOUCH_HVOLT_2V4: | ||||
|         return "2.4V"; | ||||
|       case TOUCH_HVOLT_2V5: | ||||
|         return "2.5V"; | ||||
|       case TOUCH_HVOLT_2V6: | ||||
|         return "2.6V"; | ||||
|       case TOUCH_HVOLT_2V7: | ||||
|         return "2.7V"; | ||||
|       default: | ||||
|         return "UNKNOWN"; | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   static const char *get_voltage_attenuation_str(touch_volt_atten_t atten) { | ||||
|     switch (atten) { | ||||
|       case TOUCH_HVOLT_ATTEN_1V5: | ||||
|         return "1.5V"; | ||||
|       case TOUCH_HVOLT_ATTEN_1V: | ||||
|         return "1V"; | ||||
|       case TOUCH_HVOLT_ATTEN_0V5: | ||||
|         return "0.5V"; | ||||
|       case TOUCH_HVOLT_ATTEN_0V: | ||||
|         return "0V"; | ||||
|       default: | ||||
|         return "UNKNOWN"; | ||||
|     } | ||||
|   } | ||||
| }; | ||||
|  | ||||
| /// Simple helper class to expose a touch pad value as a binary sensor. | ||||
| class ESP32TouchBinarySensor : public binary_sensor::BinarySensor { | ||||
|  public: | ||||
|   ESP32TouchBinarySensor(touch_pad_t touch_pad, uint32_t threshold, uint32_t wakeup_threshold); | ||||
|   ESP32TouchBinarySensor(touch_pad_t touch_pad, uint32_t threshold, uint32_t wakeup_threshold) | ||||
|       : touch_pad_(touch_pad), threshold_(threshold), wakeup_threshold_(wakeup_threshold) {} | ||||
|  | ||||
|   touch_pad_t get_touch_pad() const { return this->touch_pad_; } | ||||
|   uint32_t get_threshold() const { return this->threshold_; } | ||||
|   void set_threshold(uint32_t threshold) { this->threshold_ = threshold; } | ||||
| #ifdef USE_ESP32_VARIANT_ESP32 | ||||
|   uint32_t get_value() const { return this->value_; } | ||||
| #endif | ||||
|   uint32_t get_wakeup_threshold() const { return this->wakeup_threshold_; } | ||||
|  | ||||
|  protected: | ||||
| @@ -111,7 +240,10 @@ class ESP32TouchBinarySensor : public binary_sensor::BinarySensor { | ||||
|  | ||||
|   touch_pad_t touch_pad_{TOUCH_PAD_MAX}; | ||||
|   uint32_t threshold_{0}; | ||||
| #ifdef USE_ESP32_VARIANT_ESP32 | ||||
|   uint32_t value_{0}; | ||||
| #endif | ||||
|   bool last_state_{false}; | ||||
|   const uint32_t wakeup_threshold_{0}; | ||||
| }; | ||||
|  | ||||
|   | ||||
							
								
								
									
										91
									
								
								esphome/components/esp32_touch/esp32_touch_common.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										91
									
								
								esphome/components/esp32_touch/esp32_touch_common.cpp
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,91 @@ | ||||
| #ifdef USE_ESP32 | ||||
|  | ||||
| #include "esp32_touch.h" | ||||
| #include "esphome/core/log.h" | ||||
| #include <cinttypes> | ||||
|  | ||||
| namespace esphome { | ||||
| namespace esp32_touch { | ||||
|  | ||||
| static const char *const TAG = "esp32_touch"; | ||||
|  | ||||
| void ESP32TouchComponent::dump_config_base_() { | ||||
|   const char *lv_s = get_low_voltage_reference_str(this->low_voltage_reference_); | ||||
|   const char *hv_s = get_high_voltage_reference_str(this->high_voltage_reference_); | ||||
|   const char *atten_s = get_voltage_attenuation_str(this->voltage_attenuation_); | ||||
|  | ||||
|   ESP_LOGCONFIG(TAG, | ||||
|                 "Config for ESP32 Touch Hub:\n" | ||||
|                 "  Meas cycle: %.2fms\n" | ||||
|                 "  Sleep cycle: %.2fms\n" | ||||
|                 "  Low Voltage Reference: %s\n" | ||||
|                 "  High Voltage Reference: %s\n" | ||||
|                 "  Voltage Attenuation: %s", | ||||
|                 this->meas_cycle_ / (8000000.0f / 1000.0f), this->sleep_cycle_ / (150000.0f / 1000.0f), lv_s, hv_s, | ||||
|                 atten_s); | ||||
| } | ||||
|  | ||||
| void ESP32TouchComponent::dump_config_sensors_() { | ||||
|   for (auto *child : this->children_) { | ||||
|     LOG_BINARY_SENSOR("  ", "Touch Pad", child); | ||||
|     ESP_LOGCONFIG(TAG, "    Pad: T%" PRIu32, (uint32_t) child->get_touch_pad()); | ||||
|     ESP_LOGCONFIG(TAG, "    Threshold: %" PRIu32, child->get_threshold()); | ||||
|   } | ||||
| } | ||||
|  | ||||
| bool ESP32TouchComponent::create_touch_queue_() { | ||||
|   // Queue size calculation: children * 4 allows for burst scenarios where ISR | ||||
|   // fires multiple times before main loop processes. | ||||
|   size_t queue_size = this->children_.size() * 4; | ||||
|   if (queue_size < 8) | ||||
|     queue_size = 8; | ||||
|  | ||||
| #ifdef USE_ESP32_VARIANT_ESP32 | ||||
|   this->touch_queue_ = xQueueCreate(queue_size, sizeof(TouchPadEventV1)); | ||||
| #else | ||||
|   this->touch_queue_ = xQueueCreate(queue_size, sizeof(TouchPadEventV2)); | ||||
| #endif | ||||
|  | ||||
|   if (this->touch_queue_ == nullptr) { | ||||
|     ESP_LOGE(TAG, "Failed to create touch event queue of size %" PRIu32, (uint32_t) queue_size); | ||||
|     this->mark_failed(); | ||||
|     return false; | ||||
|   } | ||||
|   return true; | ||||
| } | ||||
|  | ||||
| void ESP32TouchComponent::cleanup_touch_queue_() { | ||||
|   if (this->touch_queue_) { | ||||
|     vQueueDelete(this->touch_queue_); | ||||
|     this->touch_queue_ = nullptr; | ||||
|   } | ||||
| } | ||||
|  | ||||
| void ESP32TouchComponent::configure_wakeup_pads_() { | ||||
|   bool is_wakeup_source = false; | ||||
|  | ||||
|   // Check if any pad is configured for wakeup | ||||
|   for (auto *child : this->children_) { | ||||
|     if (child->get_wakeup_threshold() != 0) { | ||||
|       is_wakeup_source = true; | ||||
|  | ||||
| #ifdef USE_ESP32_VARIANT_ESP32 | ||||
|       // ESP32 v1: No filter available when using as wake-up source. | ||||
|       touch_pad_config(child->get_touch_pad(), child->get_wakeup_threshold()); | ||||
| #else | ||||
|       // ESP32-S2/S3 v2: Set threshold for wakeup | ||||
|       touch_pad_set_thresh(child->get_touch_pad(), child->get_wakeup_threshold()); | ||||
| #endif | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   if (!is_wakeup_source) { | ||||
|     // If no pad is configured for wakeup, deinitialize touch pad | ||||
|     touch_pad_deinit(); | ||||
|   } | ||||
| } | ||||
|  | ||||
| }  // namespace esp32_touch | ||||
| }  // namespace esphome | ||||
|  | ||||
| #endif  // USE_ESP32 | ||||
							
								
								
									
										271
									
								
								esphome/components/esp32_touch/esp32_touch_v1.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										271
									
								
								esphome/components/esp32_touch/esp32_touch_v1.cpp
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,271 @@ | ||||
| #ifdef USE_ESP32_VARIANT_ESP32 | ||||
|  | ||||
| #include "esp32_touch.h" | ||||
| #include "esphome/core/application.h" | ||||
| #include "esphome/core/log.h" | ||||
| #include "esphome/core/hal.h" | ||||
|  | ||||
| #include <algorithm> | ||||
| #include <cinttypes> | ||||
|  | ||||
| // Include HAL for ISR-safe touch reading | ||||
| #include "hal/touch_sensor_ll.h" | ||||
| // Include for RTC clock frequency | ||||
| #include "soc/rtc.h" | ||||
|  | ||||
| namespace esphome { | ||||
| namespace esp32_touch { | ||||
|  | ||||
| static const char *const TAG = "esp32_touch"; | ||||
|  | ||||
| void ESP32TouchComponent::setup() { | ||||
|   // Create queue for touch events | ||||
|   // Queue size calculation: children * 4 allows for burst scenarios where ISR | ||||
|   // fires multiple times before main loop processes. This is important because | ||||
|   // ESP32 v1 scans all pads on each interrupt, potentially sending multiple events. | ||||
|   if (!this->create_touch_queue_()) { | ||||
|     return; | ||||
|   } | ||||
|  | ||||
|   touch_pad_init(); | ||||
|   touch_pad_set_fsm_mode(TOUCH_FSM_MODE_TIMER); | ||||
|  | ||||
|   // Set up IIR filter if enabled | ||||
|   if (this->iir_filter_enabled_()) { | ||||
|     touch_pad_filter_start(this->iir_filter_); | ||||
|   } | ||||
|  | ||||
|   // Configure measurement parameters | ||||
| #if ESP_IDF_VERSION_MAJOR >= 5 | ||||
|   touch_pad_set_measurement_clock_cycles(this->meas_cycle_); | ||||
|   touch_pad_set_measurement_interval(this->sleep_cycle_); | ||||
| #else | ||||
|   touch_pad_set_meas_time(this->sleep_cycle_, this->meas_cycle_); | ||||
| #endif | ||||
|   touch_pad_set_voltage(this->high_voltage_reference_, this->low_voltage_reference_, this->voltage_attenuation_); | ||||
|  | ||||
|   // Configure each touch pad | ||||
|   for (auto *child : this->children_) { | ||||
|     touch_pad_config(child->get_touch_pad(), child->get_threshold()); | ||||
|   } | ||||
|  | ||||
|   // Register ISR handler | ||||
|   esp_err_t err = touch_pad_isr_register(touch_isr_handler, this); | ||||
|   if (err != ESP_OK) { | ||||
|     ESP_LOGE(TAG, "Failed to register touch ISR: %s", esp_err_to_name(err)); | ||||
|     this->cleanup_touch_queue_(); | ||||
|     this->mark_failed(); | ||||
|     return; | ||||
|   } | ||||
|  | ||||
|   // Calculate release timeout based on sleep cycle | ||||
|   // Design note: ESP32 v1 hardware limitation - interrupts only fire on touch (not release) | ||||
|   // We must use timeout-based detection for release events | ||||
|   // Formula: 3 sleep cycles converted to ms, with MINIMUM_RELEASE_TIME_MS minimum | ||||
|   // The division by 2 accounts for the fact that sleep_cycle is in half-cycles | ||||
|   uint32_t rtc_freq = rtc_clk_slow_freq_get_hz(); | ||||
|   this->release_timeout_ms_ = (this->sleep_cycle_ * 1000 * 3) / (rtc_freq * 2); | ||||
|   if (this->release_timeout_ms_ < MINIMUM_RELEASE_TIME_MS) { | ||||
|     this->release_timeout_ms_ = MINIMUM_RELEASE_TIME_MS; | ||||
|   } | ||||
|   // Check for releases at 1/4 the timeout interval | ||||
|   // Since the ESP32 v1 hardware doesn't generate release interrupts, we must poll | ||||
|   // for releases in the main loop. Checking at 1/4 the timeout interval provides | ||||
|   // a good balance between responsiveness and efficiency. | ||||
|   this->release_check_interval_ms_ = this->release_timeout_ms_ / 4; | ||||
|  | ||||
|   // Enable touch pad interrupt | ||||
|   touch_pad_intr_enable(); | ||||
| } | ||||
|  | ||||
| void ESP32TouchComponent::dump_config() { | ||||
|   this->dump_config_base_(); | ||||
|  | ||||
|   if (this->iir_filter_enabled_()) { | ||||
|     ESP_LOGCONFIG(TAG, "    IIR Filter: %" PRIu32 "ms", this->iir_filter_); | ||||
|   } else { | ||||
|     ESP_LOGCONFIG(TAG, "  IIR Filter DISABLED"); | ||||
|   } | ||||
|  | ||||
|   if (this->setup_mode_) { | ||||
|     ESP_LOGCONFIG(TAG, "  Setup Mode ENABLED"); | ||||
|   } | ||||
|  | ||||
|   this->dump_config_sensors_(); | ||||
| } | ||||
|  | ||||
| void ESP32TouchComponent::loop() { | ||||
|   const uint32_t now = App.get_loop_component_start_time(); | ||||
|  | ||||
|   // Print debug info for all pads in setup mode | ||||
|   if (this->setup_mode_ && now - this->setup_mode_last_log_print_ > SETUP_MODE_LOG_INTERVAL_MS) { | ||||
|     for (auto *child : this->children_) { | ||||
|       ESP_LOGD(TAG, "Touch Pad '%s' (T%" PRIu32 "): %" PRIu32, child->get_name().c_str(), | ||||
|                (uint32_t) child->get_touch_pad(), child->value_); | ||||
|     } | ||||
|     this->setup_mode_last_log_print_ = now; | ||||
|   } | ||||
|  | ||||
|   // Process any queued touch events from interrupts | ||||
|   // Note: Events are only sent by ISR for pads that were measured in that cycle (value != 0) | ||||
|   // This is more efficient than sending all pad states every interrupt | ||||
|   TouchPadEventV1 event; | ||||
|   while (xQueueReceive(this->touch_queue_, &event, 0) == pdTRUE) { | ||||
|     // Find the corresponding sensor - O(n) search is acceptable since events are infrequent | ||||
|     for (auto *child : this->children_) { | ||||
|       if (child->get_touch_pad() != event.pad) { | ||||
|         continue; | ||||
|       } | ||||
|  | ||||
|       // Found matching pad - process it | ||||
|       child->value_ = event.value; | ||||
|  | ||||
|       // The interrupt gives us the touch state directly | ||||
|       bool new_state = event.is_touched; | ||||
|  | ||||
|       // Track when we last saw this pad as touched | ||||
|       if (new_state) { | ||||
|         this->last_touch_time_[event.pad] = now; | ||||
|       } | ||||
|  | ||||
|       // Only publish if state changed - this filters out repeated events | ||||
|       if (new_state != child->last_state_) { | ||||
|         child->last_state_ = new_state; | ||||
|         child->publish_state(new_state); | ||||
|         // Original ESP32: ISR only fires when touched, release is detected by timeout | ||||
|         // Note: ESP32 v1 uses inverted logic - touched when value < threshold | ||||
|         ESP_LOGV(TAG, "Touch Pad '%s' state: ON (value: %" PRIu32 " < threshold: %" PRIu32 ")", | ||||
|                  child->get_name().c_str(), event.value, child->get_threshold()); | ||||
|       } | ||||
|       break;  // Exit inner loop after processing matching pad | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   // Check for released pads periodically | ||||
|   static uint32_t last_release_check = 0; | ||||
|   if (now - last_release_check < this->release_check_interval_ms_) { | ||||
|     return; | ||||
|   } | ||||
|   last_release_check = now; | ||||
|  | ||||
|   size_t pads_off = 0; | ||||
|   for (auto *child : this->children_) { | ||||
|     touch_pad_t pad = child->get_touch_pad(); | ||||
|  | ||||
|     // Handle initial state publication after startup | ||||
|     if (!this->initial_state_published_[pad]) { | ||||
|       // Check if enough time has passed since startup | ||||
|       if (now > this->release_timeout_ms_) { | ||||
|         child->publish_initial_state(false); | ||||
|         this->initial_state_published_[pad] = true; | ||||
|         ESP_LOGV(TAG, "Touch Pad '%s' state: OFF (initial)", child->get_name().c_str()); | ||||
|         pads_off++; | ||||
|       } | ||||
|     } else if (child->last_state_) { | ||||
|       // Pad is currently in touched state - check for release timeout | ||||
|       // Using subtraction handles 32-bit rollover correctly | ||||
|       uint32_t time_diff = now - this->last_touch_time_[pad]; | ||||
|  | ||||
|       // Check if we haven't seen this pad recently | ||||
|       if (time_diff > this->release_timeout_ms_) { | ||||
|         // Haven't seen this pad recently, assume it's released | ||||
|         child->last_state_ = false; | ||||
|         child->publish_state(false); | ||||
|         ESP_LOGV(TAG, "Touch Pad '%s' state: OFF (timeout)", child->get_name().c_str()); | ||||
|         pads_off++; | ||||
|       } | ||||
|     } else { | ||||
|       // Pad is already off | ||||
|       pads_off++; | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   // Disable the loop to save CPU cycles when all pads are off and not in setup mode. | ||||
|   // The loop will be re-enabled by the ISR when any touch pad is touched. | ||||
|   // v1 hardware limitations require us to check all pads are off because: | ||||
|   // - v1 only generates interrupts on touch events (not releases) | ||||
|   // - We must poll for release timeouts in the main loop | ||||
|   // - We can only safely disable when no pads need timeout monitoring | ||||
|   if (pads_off == this->children_.size() && !this->setup_mode_) { | ||||
|     this->disable_loop(); | ||||
|   } | ||||
| } | ||||
|  | ||||
| void ESP32TouchComponent::on_shutdown() { | ||||
|   touch_pad_intr_disable(); | ||||
|   touch_pad_isr_deregister(touch_isr_handler, this); | ||||
|   this->cleanup_touch_queue_(); | ||||
|  | ||||
|   if (this->iir_filter_enabled_()) { | ||||
|     touch_pad_filter_stop(); | ||||
|     touch_pad_filter_delete(); | ||||
|   } | ||||
|  | ||||
|   // Configure wakeup pads if any are set | ||||
|   this->configure_wakeup_pads_(); | ||||
| } | ||||
|  | ||||
| void IRAM_ATTR ESP32TouchComponent::touch_isr_handler(void *arg) { | ||||
|   ESP32TouchComponent *component = static_cast<ESP32TouchComponent *>(arg); | ||||
|  | ||||
|   touch_pad_clear_status(); | ||||
|  | ||||
|   // INTERRUPT BEHAVIOR: On ESP32 v1 hardware, the interrupt fires when ANY configured | ||||
|   // touch pad detects a touch (value goes below threshold). The hardware does NOT | ||||
|   // generate interrupts on release - only on touch events. | ||||
|   // The interrupt will continue to fire periodically (based on sleep_cycle) as long | ||||
|   // as any pad remains touched. This allows us to detect both new touches and | ||||
|   // continued touches, but releases must be detected by timeout in the main loop. | ||||
|  | ||||
|   // Process all configured pads to check their current state | ||||
|   // Note: ESP32 v1 doesn't tell us which specific pad triggered the interrupt, | ||||
|   // so we must scan all configured pads to find which ones were touched | ||||
|   for (auto *child : component->children_) { | ||||
|     touch_pad_t pad = child->get_touch_pad(); | ||||
|  | ||||
|     // Read current value using ISR-safe API | ||||
|     uint32_t value; | ||||
|     if (component->iir_filter_enabled_()) { | ||||
|       uint16_t temp_value = 0; | ||||
|       touch_pad_read_filtered(pad, &temp_value); | ||||
|       value = temp_value; | ||||
|     } else { | ||||
|       // Use low-level HAL function when filter is not enabled | ||||
|       value = touch_ll_read_raw_data(pad); | ||||
|     } | ||||
|  | ||||
|     // Skip pads with 0 value - they haven't been measured in this cycle | ||||
|     // This is important: not all pads are measured every interrupt cycle, | ||||
|     // only those that the hardware has updated | ||||
|     if (value == 0) { | ||||
|       continue; | ||||
|     } | ||||
|  | ||||
|     // IMPORTANT: ESP32 v1 touch detection logic - INVERTED compared to v2! | ||||
|     // ESP32 v1: Touch is detected when capacitance INCREASES, causing the measured value to DECREASE | ||||
|     // Therefore: touched = (value < threshold) | ||||
|     // This is opposite to ESP32-S2/S3 v2 where touched = (value > threshold) | ||||
|     bool is_touched = value < child->get_threshold(); | ||||
|  | ||||
|     // Always send the current state - the main loop will filter for changes | ||||
|     // We send both touched and untouched states because the ISR doesn't | ||||
|     // track previous state (to keep ISR fast and simple) | ||||
|     TouchPadEventV1 event; | ||||
|     event.pad = pad; | ||||
|     event.value = value; | ||||
|     event.is_touched = is_touched; | ||||
|  | ||||
|     // Send to queue from ISR - non-blocking, drops if queue full | ||||
|     BaseType_t x_higher_priority_task_woken = pdFALSE; | ||||
|     xQueueSendFromISR(component->touch_queue_, &event, &x_higher_priority_task_woken); | ||||
|     component->enable_loop_soon_any_context(); | ||||
|     if (x_higher_priority_task_woken) { | ||||
|       portYIELD_FROM_ISR(); | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| }  // namespace esp32_touch | ||||
| }  // namespace esphome | ||||
|  | ||||
| #endif  // USE_ESP32_VARIANT_ESP32 | ||||
							
								
								
									
										364
									
								
								esphome/components/esp32_touch/esp32_touch_v2.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										364
									
								
								esphome/components/esp32_touch/esp32_touch_v2.cpp
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,364 @@ | ||||
| #if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3) | ||||
|  | ||||
| #include "esp32_touch.h" | ||||
| #include "esphome/core/application.h" | ||||
| #include "esphome/core/log.h" | ||||
| #include "esphome/core/hal.h" | ||||
|  | ||||
| namespace esphome { | ||||
| namespace esp32_touch { | ||||
|  | ||||
| static const char *const TAG = "esp32_touch"; | ||||
|  | ||||
| // Helper to update touch state with a known state | ||||
| void ESP32TouchComponent::update_touch_state_(ESP32TouchBinarySensor *child, bool is_touched) { | ||||
|   if (child->last_state_ != is_touched) { | ||||
|     // Read value for logging | ||||
|     uint32_t value = this->read_touch_value(child->get_touch_pad()); | ||||
|  | ||||
|     child->last_state_ = is_touched; | ||||
|     child->publish_state(is_touched); | ||||
|     ESP_LOGD(TAG, "Touch Pad '%s' %s (value: %" PRIu32 " %s threshold: %" PRIu32 ")", child->get_name().c_str(), | ||||
|              is_touched ? "touched" : "released", value, is_touched ? ">" : "<=", child->get_threshold()); | ||||
|   } | ||||
| } | ||||
|  | ||||
| // Helper to read touch value and update state for a given child (used for timeout events) | ||||
| void ESP32TouchComponent::check_and_update_touch_state_(ESP32TouchBinarySensor *child) { | ||||
|   // Read current touch value | ||||
|   uint32_t value = this->read_touch_value(child->get_touch_pad()); | ||||
|  | ||||
|   // ESP32-S2/S3 v2: Touch is detected when value > threshold | ||||
|   bool is_touched = value > child->get_threshold(); | ||||
|  | ||||
|   this->update_touch_state_(child, is_touched); | ||||
| } | ||||
|  | ||||
| void ESP32TouchComponent::setup() { | ||||
|   // Create queue for touch events first | ||||
|   if (!this->create_touch_queue_()) { | ||||
|     return; | ||||
|   } | ||||
|  | ||||
|   // Initialize touch pad peripheral | ||||
|   esp_err_t init_err = touch_pad_init(); | ||||
|   if (init_err != ESP_OK) { | ||||
|     ESP_LOGE(TAG, "Failed to initialize touch pad: %s", esp_err_to_name(init_err)); | ||||
|     this->mark_failed(); | ||||
|     return; | ||||
|   } | ||||
|  | ||||
|   // Configure each touch pad first | ||||
|   for (auto *child : this->children_) { | ||||
|     esp_err_t config_err = touch_pad_config(child->get_touch_pad()); | ||||
|     if (config_err != ESP_OK) { | ||||
|       ESP_LOGE(TAG, "Failed to configure touch pad %d: %s", child->get_touch_pad(), esp_err_to_name(config_err)); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   // Set up filtering if configured | ||||
|   if (this->filter_configured_()) { | ||||
|     touch_filter_config_t filter_info = { | ||||
|         .mode = this->filter_mode_, | ||||
|         .debounce_cnt = this->debounce_count_, | ||||
|         .noise_thr = this->noise_threshold_, | ||||
|         .jitter_step = this->jitter_step_, | ||||
|         .smh_lvl = this->smooth_level_, | ||||
|     }; | ||||
|     touch_pad_filter_set_config(&filter_info); | ||||
|     touch_pad_filter_enable(); | ||||
|   } | ||||
|  | ||||
|   if (this->denoise_configured_()) { | ||||
|     touch_pad_denoise_t denoise = { | ||||
|         .grade = this->grade_, | ||||
|         .cap_level = this->cap_level_, | ||||
|     }; | ||||
|     touch_pad_denoise_set_config(&denoise); | ||||
|     touch_pad_denoise_enable(); | ||||
|   } | ||||
|  | ||||
|   if (this->waterproof_configured_()) { | ||||
|     touch_pad_waterproof_t waterproof = { | ||||
|         .guard_ring_pad = this->waterproof_guard_ring_pad_, | ||||
|         .shield_driver = this->waterproof_shield_driver_, | ||||
|     }; | ||||
|     touch_pad_waterproof_set_config(&waterproof); | ||||
|     touch_pad_waterproof_enable(); | ||||
|   } | ||||
|  | ||||
|   // Configure measurement parameters | ||||
|   touch_pad_set_voltage(this->high_voltage_reference_, this->low_voltage_reference_, this->voltage_attenuation_); | ||||
|   // ESP32-S2/S3 always use the older API | ||||
|   touch_pad_set_meas_time(this->sleep_cycle_, this->meas_cycle_); | ||||
|  | ||||
|   // Configure timeout if needed | ||||
|   touch_pad_timeout_set(true, TOUCH_PAD_THRESHOLD_MAX); | ||||
|  | ||||
|   // Register ISR handler with interrupt mask | ||||
|   esp_err_t err = | ||||
|       touch_pad_isr_register(touch_isr_handler, this, static_cast<touch_pad_intr_mask_t>(TOUCH_PAD_INTR_MASK_ALL)); | ||||
|   if (err != ESP_OK) { | ||||
|     ESP_LOGE(TAG, "Failed to register touch ISR: %s", esp_err_to_name(err)); | ||||
|     this->cleanup_touch_queue_(); | ||||
|     this->mark_failed(); | ||||
|     return; | ||||
|   } | ||||
|  | ||||
|   // Set thresholds for each pad BEFORE starting FSM | ||||
|   for (auto *child : this->children_) { | ||||
|     if (child->get_threshold() != 0) { | ||||
|       touch_pad_set_thresh(child->get_touch_pad(), child->get_threshold()); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   // Enable interrupts | ||||
|   touch_pad_intr_enable(static_cast<touch_pad_intr_mask_t>(TOUCH_PAD_INTR_MASK_ACTIVE | TOUCH_PAD_INTR_MASK_INACTIVE | | ||||
|                                                            TOUCH_PAD_INTR_MASK_TIMEOUT)); | ||||
|  | ||||
|   // Set FSM mode before starting | ||||
|   touch_pad_set_fsm_mode(TOUCH_FSM_MODE_TIMER); | ||||
|  | ||||
|   // Start FSM | ||||
|   touch_pad_fsm_start(); | ||||
|  | ||||
|   // Read initial states after all hardware is initialized | ||||
|   for (auto *child : this->children_) { | ||||
|     // Read current value | ||||
|     uint32_t value = this->read_touch_value(child->get_touch_pad()); | ||||
|  | ||||
|     // Set initial state and publish | ||||
|     bool is_touched = value > child->get_threshold(); | ||||
|     child->last_state_ = is_touched; | ||||
|     child->publish_initial_state(is_touched); | ||||
|  | ||||
|     ESP_LOGD(TAG, "Touch Pad '%s' initial state: %s (value: %d %s threshold: %d)", child->get_name().c_str(), | ||||
|              is_touched ? "touched" : "released", value, is_touched ? ">" : "<=", child->get_threshold()); | ||||
|   } | ||||
| } | ||||
|  | ||||
| void ESP32TouchComponent::dump_config() { | ||||
|   this->dump_config_base_(); | ||||
|  | ||||
|   if (this->filter_configured_()) { | ||||
|     const char *filter_mode_s; | ||||
|     switch (this->filter_mode_) { | ||||
|       case TOUCH_PAD_FILTER_IIR_4: | ||||
|         filter_mode_s = "IIR_4"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_IIR_8: | ||||
|         filter_mode_s = "IIR_8"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_IIR_16: | ||||
|         filter_mode_s = "IIR_16"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_IIR_32: | ||||
|         filter_mode_s = "IIR_32"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_IIR_64: | ||||
|         filter_mode_s = "IIR_64"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_IIR_128: | ||||
|         filter_mode_s = "IIR_128"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_IIR_256: | ||||
|         filter_mode_s = "IIR_256"; | ||||
|         break; | ||||
|       case TOUCH_PAD_FILTER_JITTER: | ||||
|         filter_mode_s = "JITTER"; | ||||
|         break; | ||||
|       default: | ||||
|         filter_mode_s = "UNKNOWN"; | ||||
|         break; | ||||
|     } | ||||
|     ESP_LOGCONFIG(TAG, | ||||
|                   "  Filter mode: %s\n" | ||||
|                   "  Debounce count: %" PRIu32 "\n" | ||||
|                   "  Noise threshold coefficient: %" PRIu32 "\n" | ||||
|                   "  Jitter filter step size: %" PRIu32, | ||||
|                   filter_mode_s, this->debounce_count_, this->noise_threshold_, this->jitter_step_); | ||||
|     const char *smooth_level_s; | ||||
|     switch (this->smooth_level_) { | ||||
|       case TOUCH_PAD_SMOOTH_OFF: | ||||
|         smooth_level_s = "OFF"; | ||||
|         break; | ||||
|       case TOUCH_PAD_SMOOTH_IIR_2: | ||||
|         smooth_level_s = "IIR_2"; | ||||
|         break; | ||||
|       case TOUCH_PAD_SMOOTH_IIR_4: | ||||
|         smooth_level_s = "IIR_4"; | ||||
|         break; | ||||
|       case TOUCH_PAD_SMOOTH_IIR_8: | ||||
|         smooth_level_s = "IIR_8"; | ||||
|         break; | ||||
|       default: | ||||
|         smooth_level_s = "UNKNOWN"; | ||||
|         break; | ||||
|     } | ||||
|     ESP_LOGCONFIG(TAG, "  Smooth level: %s", smooth_level_s); | ||||
|   } | ||||
|  | ||||
|   if (this->denoise_configured_()) { | ||||
|     const char *grade_s; | ||||
|     switch (this->grade_) { | ||||
|       case TOUCH_PAD_DENOISE_BIT12: | ||||
|         grade_s = "BIT12"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_BIT10: | ||||
|         grade_s = "BIT10"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_BIT8: | ||||
|         grade_s = "BIT8"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_BIT4: | ||||
|         grade_s = "BIT4"; | ||||
|         break; | ||||
|       default: | ||||
|         grade_s = "UNKNOWN"; | ||||
|         break; | ||||
|     } | ||||
|     ESP_LOGCONFIG(TAG, "  Denoise grade: %s", grade_s); | ||||
|  | ||||
|     const char *cap_level_s; | ||||
|     switch (this->cap_level_) { | ||||
|       case TOUCH_PAD_DENOISE_CAP_L0: | ||||
|         cap_level_s = "L0"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L1: | ||||
|         cap_level_s = "L1"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L2: | ||||
|         cap_level_s = "L2"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L3: | ||||
|         cap_level_s = "L3"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L4: | ||||
|         cap_level_s = "L4"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L5: | ||||
|         cap_level_s = "L5"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L6: | ||||
|         cap_level_s = "L6"; | ||||
|         break; | ||||
|       case TOUCH_PAD_DENOISE_CAP_L7: | ||||
|         cap_level_s = "L7"; | ||||
|         break; | ||||
|       default: | ||||
|         cap_level_s = "UNKNOWN"; | ||||
|         break; | ||||
|     } | ||||
|     ESP_LOGCONFIG(TAG, "  Denoise capacitance level: %s", cap_level_s); | ||||
|   } | ||||
|  | ||||
|   if (this->setup_mode_) { | ||||
|     ESP_LOGCONFIG(TAG, "  Setup Mode ENABLED"); | ||||
|   } | ||||
|  | ||||
|   this->dump_config_sensors_(); | ||||
| } | ||||
|  | ||||
| void ESP32TouchComponent::loop() { | ||||
|   const uint32_t now = App.get_loop_component_start_time(); | ||||
|  | ||||
|   // In setup mode, periodically log all pad values | ||||
|   if (this->setup_mode_ && now - this->setup_mode_last_log_print_ > SETUP_MODE_LOG_INTERVAL_MS) { | ||||
|     for (auto *child : this->children_) { | ||||
|       // Read the value being used for touch detection | ||||
|       uint32_t value = this->read_touch_value(child->get_touch_pad()); | ||||
|  | ||||
|       ESP_LOGD(TAG, "Touch Pad '%s' (T%d): %d", child->get_name().c_str(), child->get_touch_pad(), value); | ||||
|     } | ||||
|     this->setup_mode_last_log_print_ = now; | ||||
|   } | ||||
|  | ||||
|   // Process any queued touch events from interrupts | ||||
|   TouchPadEventV2 event; | ||||
|   while (xQueueReceive(this->touch_queue_, &event, 0) == pdTRUE) { | ||||
|     // Handle timeout events | ||||
|     if (event.intr_mask & TOUCH_PAD_INTR_MASK_TIMEOUT) { | ||||
|       // Resume measurement after timeout | ||||
|       touch_pad_timeout_resume(); | ||||
|       // For timeout events, always check the current state | ||||
|     } else if (!(event.intr_mask & (TOUCH_PAD_INTR_MASK_ACTIVE | TOUCH_PAD_INTR_MASK_INACTIVE))) { | ||||
|       // Skip if not an active/inactive/timeout event | ||||
|       continue; | ||||
|     } | ||||
|  | ||||
|     // Find the child for the pad that triggered the interrupt | ||||
|     for (auto *child : this->children_) { | ||||
|       if (child->get_touch_pad() != event.pad) { | ||||
|         continue; | ||||
|       } | ||||
|  | ||||
|       if (event.intr_mask & TOUCH_PAD_INTR_MASK_TIMEOUT) { | ||||
|         // For timeout events, we need to read the value to determine state | ||||
|         this->check_and_update_touch_state_(child); | ||||
|       } else { | ||||
|         // For ACTIVE/INACTIVE events, the interrupt tells us the state | ||||
|         bool is_touched = (event.intr_mask & TOUCH_PAD_INTR_MASK_ACTIVE) != 0; | ||||
|         this->update_touch_state_(child, is_touched); | ||||
|       } | ||||
|       break; | ||||
|     } | ||||
|   } | ||||
|   if (!this->setup_mode_) { | ||||
|     // Disable the loop to save CPU cycles when not in setup mode. | ||||
|     // The loop will be re-enabled by the ISR when any touch event occurs. | ||||
|     // Unlike v1, we don't need to check if all pads are off because: | ||||
|     // - v2 hardware generates interrupts for both touch AND release events | ||||
|     // - We don't need to poll for timeouts or releases | ||||
|     // - All state changes are interrupt-driven | ||||
|     this->disable_loop(); | ||||
|   } | ||||
| } | ||||
|  | ||||
| void ESP32TouchComponent::on_shutdown() { | ||||
|   // Disable interrupts | ||||
|   touch_pad_intr_disable(static_cast<touch_pad_intr_mask_t>(TOUCH_PAD_INTR_MASK_ACTIVE | TOUCH_PAD_INTR_MASK_INACTIVE | | ||||
|                                                             TOUCH_PAD_INTR_MASK_TIMEOUT)); | ||||
|   touch_pad_isr_deregister(touch_isr_handler, this); | ||||
|   this->cleanup_touch_queue_(); | ||||
|  | ||||
|   // Configure wakeup pads if any are set | ||||
|   this->configure_wakeup_pads_(); | ||||
| } | ||||
|  | ||||
| void IRAM_ATTR ESP32TouchComponent::touch_isr_handler(void *arg) { | ||||
|   ESP32TouchComponent *component = static_cast<ESP32TouchComponent *>(arg); | ||||
|   BaseType_t x_higher_priority_task_woken = pdFALSE; | ||||
|  | ||||
|   // Read interrupt status | ||||
|   TouchPadEventV2 event; | ||||
|   event.intr_mask = touch_pad_read_intr_status_mask(); | ||||
|   event.pad = touch_pad_get_current_meas_channel(); | ||||
|  | ||||
|   // Send event to queue for processing in main loop | ||||
|   xQueueSendFromISR(component->touch_queue_, &event, &x_higher_priority_task_woken); | ||||
|   component->enable_loop_soon_any_context(); | ||||
|  | ||||
|   if (x_higher_priority_task_woken) { | ||||
|     portYIELD_FROM_ISR(); | ||||
|   } | ||||
| } | ||||
|  | ||||
| uint32_t ESP32TouchComponent::read_touch_value(touch_pad_t pad) const { | ||||
|   // Unlike ESP32 v1, touch reads on ESP32-S2/S3 v2 are non-blocking operations. | ||||
|   // The hardware continuously samples in the background and we can read the | ||||
|   // latest value at any time without waiting. | ||||
|   uint32_t value = 0; | ||||
|   if (this->filter_configured_()) { | ||||
|     // Read filtered/smoothed value when filter is enabled | ||||
|     touch_pad_filter_read_smooth(pad, &value); | ||||
|   } else { | ||||
|     // Read raw value when filter is not configured | ||||
|     touch_pad_read_raw_data(pad, &value); | ||||
|   } | ||||
|   return value; | ||||
| } | ||||
|  | ||||
| }  // namespace esp32_touch | ||||
| }  // namespace esphome | ||||
|  | ||||
| #endif  // USE_ESP32_VARIANT_ESP32S2 || USE_ESP32_VARIANT_ESP32S3 | ||||
		Reference in New Issue
	
	Block a user