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[rd03d] Revert incorrect field order swap (#13769)
Co-authored-by: jas <jas@asspa.in>
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@@ -132,18 +132,15 @@ void RD03DComponent::process_frame_() {
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// Header is 4 bytes, each target is 8 bytes
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uint8_t offset = FRAME_HEADER_SIZE + (i * TARGET_DATA_SIZE);
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// Extract raw bytes for this target
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// Note: Despite datasheet Table 5-2 showing order as X, Y, Speed, Resolution,
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// actual radar output has Resolution before Speed (verified empirically -
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// stationary targets were showing non-zero speed with original field order)
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// Extract raw bytes for this target (per datasheet Table 5-2: X, Y, Speed, Resolution)
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uint8_t x_low = this->buffer_[offset + 0];
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uint8_t x_high = this->buffer_[offset + 1];
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uint8_t y_low = this->buffer_[offset + 2];
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uint8_t y_high = this->buffer_[offset + 3];
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uint8_t res_low = this->buffer_[offset + 4];
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uint8_t res_high = this->buffer_[offset + 5];
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uint8_t speed_low = this->buffer_[offset + 6];
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uint8_t speed_high = this->buffer_[offset + 7];
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uint8_t speed_low = this->buffer_[offset + 4];
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uint8_t speed_high = this->buffer_[offset + 5];
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uint8_t res_low = this->buffer_[offset + 6];
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uint8_t res_high = this->buffer_[offset + 7];
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// Decode values per RD-03D format
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int16_t x = decode_value(x_low, x_high);
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