1
0
mirror of https://github.com/esphome/esphome.git synced 2025-03-12 13:48:14 +00:00

[audio] Media Player Components PR6 (#8168)

Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
This commit is contained in:
Kevin Ahrendt 2025-02-03 20:58:35 -06:00 committed by GitHub
parent b8f9eaecd8
commit 6b55df36c7
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
2 changed files with 259 additions and 0 deletions

View File

@ -0,0 +1,159 @@
#include "audio_resampler.h"
#ifdef USE_ESP32
#include "esphome/core/hal.h"
namespace esphome {
namespace audio {
static const uint32_t READ_WRITE_TIMEOUT_MS = 20;
AudioResampler::AudioResampler(size_t input_buffer_size, size_t output_buffer_size)
: input_buffer_size_(input_buffer_size), output_buffer_size_(output_buffer_size) {
this->input_transfer_buffer_ = AudioSourceTransferBuffer::create(input_buffer_size);
this->output_transfer_buffer_ = AudioSinkTransferBuffer::create(output_buffer_size);
}
esp_err_t AudioResampler::add_source(std::weak_ptr<RingBuffer> &input_ring_buffer) {
if (this->input_transfer_buffer_ != nullptr) {
this->input_transfer_buffer_->set_source(input_ring_buffer);
return ESP_OK;
}
return ESP_ERR_NO_MEM;
}
esp_err_t AudioResampler::add_sink(std::weak_ptr<RingBuffer> &output_ring_buffer) {
if (this->output_transfer_buffer_ != nullptr) {
this->output_transfer_buffer_->set_sink(output_ring_buffer);
return ESP_OK;
}
return ESP_ERR_NO_MEM;
}
#ifdef USE_SPEAKER
esp_err_t AudioResampler::add_sink(speaker::Speaker *speaker) {
if (this->output_transfer_buffer_ != nullptr) {
this->output_transfer_buffer_->set_sink(speaker);
return ESP_OK;
}
return ESP_ERR_NO_MEM;
}
#endif
esp_err_t AudioResampler::start(AudioStreamInfo &input_stream_info, AudioStreamInfo &output_stream_info,
uint16_t number_of_taps, uint16_t number_of_filters) {
this->input_stream_info_ = input_stream_info;
this->output_stream_info_ = output_stream_info;
if ((this->input_transfer_buffer_ == nullptr) || (this->output_transfer_buffer_ == nullptr)) {
return ESP_ERR_NO_MEM;
}
if ((input_stream_info.get_bits_per_sample() > 32) || (output_stream_info.get_bits_per_sample() > 32) ||
(input_stream_info_.get_channels() != output_stream_info.get_channels())) {
return ESP_ERR_NOT_SUPPORTED;
}
if ((input_stream_info.get_sample_rate() != output_stream_info.get_sample_rate()) ||
(input_stream_info.get_bits_per_sample() != output_stream_info.get_bits_per_sample())) {
this->resampler_ = make_unique<esp_audio_libs::resampler::Resampler>(
input_stream_info.bytes_to_samples(this->input_buffer_size_),
output_stream_info.bytes_to_samples(this->output_buffer_size_));
// Use cascaded biquad filters when downsampling to avoid aliasing
bool use_pre_filter = output_stream_info.get_sample_rate() < input_stream_info.get_sample_rate();
esp_audio_libs::resampler::ResamplerConfiguration resample_config = {
.source_sample_rate = static_cast<float>(input_stream_info.get_sample_rate()),
.target_sample_rate = static_cast<float>(output_stream_info.get_sample_rate()),
.source_bits_per_sample = input_stream_info.get_bits_per_sample(),
.target_bits_per_sample = output_stream_info.get_bits_per_sample(),
.channels = input_stream_info_.get_channels(),
.use_pre_or_post_filter = use_pre_filter,
.subsample_interpolate = false, // Doubles the CPU load. Using more filters is a better alternative
.number_of_taps = number_of_taps,
.number_of_filters = number_of_filters,
};
if (!this->resampler_->initialize(resample_config)) {
// Failed to allocate the resampler's internal buffers
return ESP_ERR_NO_MEM;
}
}
return ESP_OK;
}
AudioResamplerState AudioResampler::resample(bool stop_gracefully, int32_t *ms_differential) {
if (stop_gracefully) {
if (!this->input_transfer_buffer_->has_buffered_data() && (this->output_transfer_buffer_->available() == 0)) {
return AudioResamplerState::FINISHED;
}
}
if (!this->pause_output_) {
// Move audio data to the sink
this->output_transfer_buffer_->transfer_data_to_sink(pdMS_TO_TICKS(READ_WRITE_TIMEOUT_MS));
} else {
// If paused, block to avoid wasting CPU resources
delay(READ_WRITE_TIMEOUT_MS);
}
this->input_transfer_buffer_->transfer_data_from_source(pdMS_TO_TICKS(READ_WRITE_TIMEOUT_MS));
if (this->input_transfer_buffer_->available() == 0) {
// No samples available to process
return AudioResamplerState::RESAMPLING;
}
const size_t bytes_free = this->output_transfer_buffer_->free();
const uint32_t frames_free = this->output_stream_info_.bytes_to_frames(bytes_free);
const size_t bytes_available = this->input_transfer_buffer_->available();
const uint32_t frames_available = this->input_stream_info_.bytes_to_frames(bytes_available);
if ((this->input_stream_info_.get_sample_rate() != this->output_stream_info_.get_sample_rate()) ||
(this->input_stream_info_.get_bits_per_sample() != this->output_stream_info_.get_bits_per_sample())) {
esp_audio_libs::resampler::ResamplerResults results =
this->resampler_->resample(this->input_transfer_buffer_->get_buffer_start(),
this->output_transfer_buffer_->get_buffer_end(), frames_available, frames_free, -3);
this->input_transfer_buffer_->decrease_buffer_length(this->input_stream_info_.frames_to_bytes(results.frames_used));
this->output_transfer_buffer_->increase_buffer_length(
this->output_stream_info_.frames_to_bytes(results.frames_generated));
// Resampling causes slight differences in the durations used versus generated. Computes the difference in
// millisconds. The callback function passing the played audio duration uses the difference to convert from output
// duration to input duration.
this->accumulated_frames_used_ += results.frames_used;
this->accumulated_frames_generated_ += results.frames_generated;
const int32_t used_ms =
this->input_stream_info_.frames_to_milliseconds_with_remainder(&this->accumulated_frames_used_);
const int32_t generated_ms =
this->output_stream_info_.frames_to_milliseconds_with_remainder(&this->accumulated_frames_generated_);
*ms_differential = used_ms - generated_ms;
} else {
// No resampling required, copy samples directly to the output transfer buffer
*ms_differential = 0;
const size_t bytes_to_transfer = std::min(this->output_stream_info_.frames_to_bytes(frames_free),
this->input_stream_info_.frames_to_bytes(frames_available));
std::memcpy((void *) this->output_transfer_buffer_->get_buffer_end(),
(void *) this->input_transfer_buffer_->get_buffer_start(), bytes_to_transfer);
this->input_transfer_buffer_->decrease_buffer_length(bytes_to_transfer);
this->output_transfer_buffer_->increase_buffer_length(bytes_to_transfer);
}
return AudioResamplerState::RESAMPLING;
}
} // namespace audio
} // namespace esphome
#endif

View File

@ -0,0 +1,100 @@
#pragma once
#ifdef USE_ESP32
#include "audio.h"
#include "audio_transfer_buffer.h"
#ifdef USE_SPEAKER
#include "esphome/components/speaker/speaker.h"
#endif
#include "esphome/core/ring_buffer.h"
#include "esp_err.h"
#include <resampler.h> // esp-audio-libs
namespace esphome {
namespace audio {
enum class AudioResamplerState : uint8_t {
RESAMPLING, // More data is available to resample
FINISHED, // All file data has been resampled and transferred
FAILED, // Unused state included for consistency among Audio classes
};
class AudioResampler {
/*
* @brief Class that facilitates resampling audio.
* The audio data is read from a ring buffer source, resampled, and sent to an audio sink (ring buffer or speaker
* component). Also supports converting bits per sample.
*/
public:
/// @brief Allocates the input and output transfer buffers
/// @param input_buffer_size Size of the input transfer buffer in bytes.
/// @param output_buffer_size Size of the output transfer buffer in bytes.
AudioResampler(size_t input_buffer_size, size_t output_buffer_size);
/// @brief Adds a source ring buffer for audio data. Takes ownership of the ring buffer in a shared_ptr.
/// @param input_ring_buffer weak_ptr of a shared_ptr of the sink ring buffer to transfer ownership
/// @return ESP_OK if successsful, ESP_ERR_NO_MEM if the transfer buffer wasn't allocated
esp_err_t add_source(std::weak_ptr<RingBuffer> &input_ring_buffer);
/// @brief Adds a sink ring buffer for resampled audio. Takes ownership of the ring buffer in a shared_ptr.
/// @param output_ring_buffer weak_ptr of a shared_ptr of the sink ring buffer to transfer ownership
/// @return ESP_OK if successsful, ESP_ERR_NO_MEM if the transfer buffer wasn't allocated
esp_err_t add_sink(std::weak_ptr<RingBuffer> &output_ring_buffer);
#ifdef USE_SPEAKER
/// @brief Adds a sink speaker for decoded audio.
/// @param speaker pointer to speaker component
/// @return ESP_OK if successsful, ESP_ERR_NO_MEM if the transfer buffer wasn't allocated
esp_err_t add_sink(speaker::Speaker *speaker);
#endif
/// @brief Sets up the class to resample.
/// @param input_stream_info The incoming sample rate, bits per sample, and number of channels
/// @param output_stream_info The desired outgoing sample rate, bits per sample, and number of channels
/// @param number_of_taps Number of taps per FIR filter
/// @param number_of_filters Number of FIR filters
/// @return ESP_OK if it is able to convert the incoming stream,
/// ESP_ERR_NO_MEM if the transfer buffers failed to allocate,
/// ESP_ERR_NOT_SUPPORTED if the stream can't be converted.
esp_err_t start(AudioStreamInfo &input_stream_info, AudioStreamInfo &output_stream_info, uint16_t number_of_taps,
uint16_t number_of_filters);
/// @brief Resamples audio from the ring buffer source and writes to the sink.
/// @param stop_gracefully If true, it indicates the file decoder is finished. The resampler will resample all the
/// remaining audio and then finish.
/// @param ms_differential Pointer to a (int32_t) variable that will store the difference, in milliseconds, between
/// the duration of input audio used and the duration of output audio generated.
/// @return AudioResamplerState
AudioResamplerState resample(bool stop_gracefully, int32_t *ms_differential);
/// @brief Pauses sending resampled audio to the sink. If paused, it will continue to process internal buffers.
/// @param pause_state If true, audio data is not sent to the sink.
void set_pause_output_state(bool pause_state) { this->pause_output_ = pause_state; }
protected:
std::unique_ptr<AudioSourceTransferBuffer> input_transfer_buffer_;
std::unique_ptr<AudioSinkTransferBuffer> output_transfer_buffer_;
size_t input_buffer_size_;
size_t output_buffer_size_;
uint32_t accumulated_frames_used_{0};
uint32_t accumulated_frames_generated_{0};
bool pause_output_{false};
AudioStreamInfo input_stream_info_;
AudioStreamInfo output_stream_info_;
std::unique_ptr<esp_audio_libs::resampler::Resampler> resampler_;
};
} // namespace audio
} // namespace esphome
#endif