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@@ -172,9 +172,9 @@ class ComponentIterator {
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uint16_t at_{0}; // Supports up to 65,535 entities per type
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bool include_internal_{false};
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template<typename PlatformItem>
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void process_platform_item_(const std::vector<PlatformItem *> &items,
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bool (ComponentIterator::*on_item)(PlatformItem *));
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template<typename Container>
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void process_platform_item_(const Container &items,
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bool (ComponentIterator::*on_item)(typename Container::value_type));
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void advance_platform_();
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};
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