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[sprinkler] Fix scheduler deprecation warnings and heap churn with FixedVector (#13251)

This commit is contained in:
J. Nick Koston
2026-01-15 11:32:02 -10:00
committed by GitHub
parent 20f937692e
commit 535c3eb2a2
2 changed files with 7 additions and 4 deletions

View File

@@ -332,6 +332,7 @@ Sprinkler::Sprinkler(const std::string &name) {
// The `name` is needed to set timers up, hence non-default constructor
// replaces `set_name()` method previously existed
this->name_ = name;
this->timer_.init(2);
this->timer_.push_back({this->name_ + "sm", false, 0, 0, std::bind(&Sprinkler::sm_timer_callback_, this)});
this->timer_.push_back({this->name_ + "vs", false, 0, 0, std::bind(&Sprinkler::valve_selection_callback_, this)});
}
@@ -1574,7 +1575,8 @@ const LogString *Sprinkler::state_as_str_(SprinklerState state) {
void Sprinkler::start_timer_(const SprinklerTimerIndex timer_index) {
if (this->timer_duration_(timer_index) > 0) {
this->set_timeout(this->timer_[timer_index].name, this->timer_duration_(timer_index),
// FixedVector ensures timer_ can't be resized, so .c_str() pointers remain valid
this->set_timeout(this->timer_[timer_index].name.c_str(), this->timer_duration_(timer_index),
this->timer_cbf_(timer_index));
this->timer_[timer_index].start_time = millis();
this->timer_[timer_index].active = true;
@@ -1585,7 +1587,7 @@ void Sprinkler::start_timer_(const SprinklerTimerIndex timer_index) {
bool Sprinkler::cancel_timer_(const SprinklerTimerIndex timer_index) {
this->timer_[timer_index].active = false;
return this->cancel_timeout(this->timer_[timer_index].name);
return this->cancel_timeout(this->timer_[timer_index].name.c_str());
}
bool Sprinkler::timer_active_(const SprinklerTimerIndex timer_index) { return this->timer_[timer_index].active; }

View File

@@ -3,6 +3,7 @@
#include "esphome/core/automation.h"
#include "esphome/core/component.h"
#include "esphome/core/hal.h"
#include "esphome/core/helpers.h"
#include "esphome/components/number/number.h"
#include "esphome/components/switch/switch.h"
@@ -553,8 +554,8 @@ class Sprinkler : public Component {
/// Sprinkler valve operator objects
std::vector<SprinklerValveOperator> valve_op_{2};
/// Valve control timers
std::vector<SprinklerTimer> timer_{};
/// Valve control timers - FixedVector enforces that this can never grow beyond init() size
FixedVector<SprinklerTimer> timer_;
/// Other Sprinkler instances we should be aware of (used to check if pumps are in use)
std::vector<Sprinkler *> other_controllers_;