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	fix defer churn
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		| @@ -101,6 +101,22 @@ void HOT Scheduler::set_timer_common_(Component *component, SchedulerItem::Type | ||||
|   // Take lock early to protect scheduler_item_pool_ access | ||||
|   LockGuard guard{this->lock_}; | ||||
|  | ||||
|   // Optimization: if we're updating a defer that hasn't executed yet, just update its callback | ||||
|   // This avoids allocating a new item and cancelling/re-adding | ||||
|   if (delay == 0 && type == SchedulerItem::TIMEOUT && !skip_cancel && name_cstr != nullptr) { | ||||
| #ifdef ESPHOME_THREAD_SINGLE | ||||
|     // Single-threaded: check to_add_ for defers that haven't been moved to heap yet | ||||
|     if (this->try_update_defer_in_container_(this->to_add_, component, name_cstr, std::move(func))) { | ||||
|       return; | ||||
|     } | ||||
| #else | ||||
|     // Multi-threaded: check defer_queue_ | ||||
|     if (this->try_update_defer_in_container_(this->defer_queue_, component, name_cstr, std::move(func))) { | ||||
|       return; | ||||
|     } | ||||
| #endif | ||||
|   } | ||||
|  | ||||
|   // Create and populate the scheduler item | ||||
|   std::unique_ptr<SchedulerItem> item; | ||||
|   if (!this->scheduler_item_pool_.empty()) { | ||||
|   | ||||
| @@ -217,6 +217,15 @@ class Scheduler { | ||||
|   // Common implementation for cancel operations | ||||
|   bool cancel_item_(Component *component, bool is_static_string, const void *name_ptr, SchedulerItem::Type type); | ||||
|  | ||||
|   // Helper to check if two scheduler item names match | ||||
|   inline bool HOT names_match_(const char *name1, const char *name2) const { | ||||
|     // Check pointer equality first (common for static strings), then string contents | ||||
|     // The core ESPHome codebase uses static strings (const char*) for component names, | ||||
|     // making pointer comparison effective. The std::string overloads exist only for | ||||
|     // compatibility with external components but are rarely used in practice. | ||||
|     return (name1 != nullptr && name2 != nullptr) && ((name1 == name2) || (strcmp(name1, name2) == 0)); | ||||
|   } | ||||
|  | ||||
|   // Helper function to check if item matches criteria for cancellation | ||||
|   inline bool HOT matches_item_(const std::unique_ptr<SchedulerItem> &item, Component *component, const char *name_cstr, | ||||
|                                 SchedulerItem::Type type, bool match_retry, bool skip_removed = true) const { | ||||
| @@ -224,19 +233,7 @@ class Scheduler { | ||||
|         (match_retry && !item->is_retry)) { | ||||
|       return false; | ||||
|     } | ||||
|     const char *item_name = item->get_name(); | ||||
|     if (item_name == nullptr) { | ||||
|       return false; | ||||
|     } | ||||
|     // Fast path: if pointers are equal | ||||
|     // This is effective because the core ESPHome codebase uses static strings (const char*) | ||||
|     // for component names. The std::string overloads exist only for compatibility with | ||||
|     // external components, but are rarely used in practice. | ||||
|     if (item_name == name_cstr) { | ||||
|       return true; | ||||
|     } | ||||
|     // Slow path: compare string contents | ||||
|     return strcmp(name_cstr, item_name) == 0; | ||||
|     return this->names_match_(item->get_name(), name_cstr); | ||||
|   } | ||||
|  | ||||
|   // Helper to execute a scheduler item | ||||
| @@ -313,6 +310,28 @@ class Scheduler { | ||||
|     return cancelled; | ||||
|   } | ||||
|  | ||||
|   // Template helper to try updating a defer in a container instead of allocating a new one | ||||
|   // Returns true if the defer was updated, false if not found | ||||
|   template<typename Container> | ||||
|   bool try_update_defer_in_container_(Container &container, Component *component, const char *name_cstr, | ||||
|                                       std::function<void()> &&func) { | ||||
|     if (container.empty()) { | ||||
|       return false; | ||||
|     } | ||||
|  | ||||
|     auto &last_item = container.back(); | ||||
|  | ||||
|     // Check if last item is a matching defer (timeout with 0 delay) and names match | ||||
|     if (last_item->component != component || last_item->type != SchedulerItem::TIMEOUT || last_item->interval != 0 || | ||||
|         is_item_removed_(last_item.get()) || !this->names_match_(last_item->get_name(), name_cstr)) { | ||||
|       return false; | ||||
|     } | ||||
|  | ||||
|     // Same defer at the end - just update the callback, no allocation needed | ||||
|     last_item->callback = std::move(func); | ||||
|     return true; | ||||
|   } | ||||
|  | ||||
|   Mutex lock_; | ||||
|   std::vector<std::unique_ptr<SchedulerItem>> items_; | ||||
|   std::vector<std::unique_ptr<SchedulerItem>> to_add_; | ||||
|   | ||||
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