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synced 2025-10-22 11:43:51 +01:00
update var name to specify what it really is
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@@ -99,12 +99,12 @@ template<typename... Ts> class RestartScript : public Script<Ts...> {
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* Ring buffer implementation:
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* - num_queued_ tracks the number of queued (waiting) instances, NOT including the currently running one
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* - queue_front_ points to the next item to execute (read position)
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* - Buffer size is max_runs_ (the maximum number that can be queued)
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* - Write position is calculated as: (queue_front_ + num_queued_) % max_runs_
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* - When an item finishes, queue_front_ advances: (queue_front_ + 1) % max_runs_
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* - Buffer size is max_queued_ (the maximum number that can be queued)
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* - Write position is calculated as: (queue_front_ + num_queued_) % max_queued_
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* - When an item finishes, queue_front_ advances: (queue_front_ + 1) % max_queued_
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* - First execute() runs immediately without queuing (num_queued_ stays 0)
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* - Subsequent executes while running are queued starting at position 0
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* - Maximum total instances = 1 running + max_runs_ queued
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* - Maximum total instances = 1 running + max_queued_ queued
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*/
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template<typename... Ts> class QueueingScript : public Script<Ts...>, public Component {
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public:
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@@ -113,9 +113,9 @@ template<typename... Ts> class QueueingScript : public Script<Ts...>, public Com
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if (this->is_action_running() || this->num_queued_ > 0) {
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// num_queued_ is the number of *queued* instances (waiting, not including currently running)
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// max_runs_ is the maximum number that can be queued
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// So we reject when num_queued_ >= max_runs_
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if (this->num_queued_ >= this->max_runs_) {
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// max_queued_ is the maximum number that can be queued
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// So we reject when num_queued_ >= max_queued_
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if (this->num_queued_ >= this->max_queued_) {
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this->esp_logw_(__LINE__, ESPHOME_LOG_FORMAT("Script '%s' maximum number of queued runs exceeded!"),
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LOG_STR_ARG(this->name_));
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return;
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@@ -123,8 +123,8 @@ template<typename... Ts> class QueueingScript : public Script<Ts...>, public Com
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this->esp_logd_(__LINE__, ESPHOME_LOG_FORMAT("Script '%s' queueing new instance (mode: queued)"),
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LOG_STR_ARG(this->name_));
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// Ring buffer: write to (queue_front_ + num_queued_) % max_runs_
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size_t write_pos = (this->queue_front_ + this->num_queued_) % this->max_runs_;
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// Ring buffer: write to (queue_front_ + num_queued_) % max_queued_
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size_t write_pos = (this->queue_front_ + this->num_queued_) % this->max_queued_;
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// Use reset() to replace the unique_ptr
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this->var_queue_[write_pos].reset(new std::tuple<Ts...>(std::make_tuple(x...)));
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this->num_queued_++;
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@@ -147,22 +147,24 @@ template<typename... Ts> class QueueingScript : public Script<Ts...>, public Com
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// Dequeue: decrement count, read from front, advance read position
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this->num_queued_--;
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auto &vars = *this->var_queue_[this->queue_front_];
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this->queue_front_ = (this->queue_front_ + 1) % this->max_runs_;
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this->queue_front_ = (this->queue_front_ + 1) % this->max_queued_;
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this->trigger_tuple_(vars, typename gens<sizeof...(Ts)>::type());
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}
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}
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void set_max_runs(int max_runs) { max_runs_ = max_runs; }
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// Note: Method named set_max_runs() for backward compatibility with existing configs,
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// but internally uses max_queued_ to clarify that it sets the max *queued* instances
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void set_max_runs(int max_runs) { max_queued_ = max_runs; }
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protected:
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// Lazy init queue on first use - avoids setup() ordering issues and saves memory
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// if script is never executed during this boot cycle
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inline void lazy_init_queue_() {
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if (this->var_queue_.capacity() == 0) {
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// Allocate max_runs_ slots for queued items (running item is separate)
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this->var_queue_.init(this->max_runs_);
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// Allocate max_queued_ slots for queued items (running item is separate)
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this->var_queue_.init(this->max_queued_);
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// Initialize all unique_ptr slots to nullptr
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for (int i = 0; i < this->max_runs_; i++) {
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for (int i = 0; i < this->max_queued_; i++) {
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this->var_queue_.push_back(nullptr);
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}
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}
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@@ -173,7 +175,7 @@ template<typename... Ts> class QueueingScript : public Script<Ts...>, public Com
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}
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int num_queued_ = 0; // Number of queued instances (not including currently running)
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int max_runs_ = 0; // Maximum number of queued instances (not including running)
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int max_queued_ = 0; // Maximum number of queued instances (not including running)
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size_t queue_front_ = 0; // Ring buffer read position (next item to execute)
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FixedVector<std::unique_ptr<std::tuple<Ts...>>> var_queue_; // Ring buffer of queued parameters
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};
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