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mirror of https://github.com/esphome/esphome.git synced 2025-10-31 15:12:06 +00:00

must still be in ram on 8266

This commit is contained in:
J. Nick Koston
2025-10-24 14:37:15 -07:00
parent 54fb391f13
commit 3025d35554
3 changed files with 8 additions and 37 deletions

View File

@@ -42,16 +42,7 @@ void SNTPComponent::setup() {
size_t i = 0;
for (auto &server : this->servers_) {
#if defined(USE_ESP8266)
// On ESP8266, server is PGM_P pointing to PROGMEM
// LWIP's sntp_setservername is not PROGMEM-aware, so copy to stack buffer first
char server_buf[64];
strncpy_P(server_buf, server, sizeof(server_buf) - 1);
server_buf[sizeof(server_buf) - 1] = '\0';
sntp_setservername(i++, server_buf);
#else
sntp_setservername(i++, server);
#endif
}
#if defined(USE_ESP8266)
@@ -68,8 +59,7 @@ void SNTPComponent::dump_config() {
ESP_LOGCONFIG(TAG, "SNTP Time:");
size_t i = 0;
for (auto &server : this->servers_) {
// LOG_STR_ARG handles both PROGMEM (ESP8266) and regular pointers
ESP_LOGCONFIG(TAG, " Server %zu: '%s'", i++, LOG_STR_ARG(server));
ESP_LOGCONFIG(TAG, " Server %zu: '%s'", i++, server);
}
}
void SNTPComponent::update() {

View File

@@ -34,13 +34,8 @@ class SNTPComponent : public time::RealTimeClock {
void time_synced();
protected:
#ifdef USE_ESP8266
// On ESP8266, store pointers to PROGMEM strings to save RAM
std::array<PGM_P, SNTP_SERVER_COUNT> servers_;
#else
// On other platforms, store regular const char pointers
// Store const char pointers - compiler stores string literals in flash on all platforms
std::array<const char *, SNTP_SERVER_COUNT> servers_;
#endif
bool has_time_{false};
#if defined(USE_ESP32)

View File

@@ -12,7 +12,6 @@ from esphome.const import (
PLATFORM_RTL87XX,
)
from esphome.core import CORE
from esphome.cpp_generator import ProgmemAssignmentExpression
DEPENDENCIES = ["network"]
sntp_ns = cg.esphome_ns.namespace("sntp")
@@ -49,25 +48,12 @@ async def to_code(config):
# Define server count at compile time
cg.add_define("SNTP_SERVER_COUNT", server_count)
# Generate PROGMEM strings for ESP8266, regular strings for other platforms
if CORE.is_esp8266:
# On ESP8266, use PROGMEM to store strings in flash
server_vars = []
for i, server in enumerate(servers):
var_name = f"{config[CONF_ID].id}_server_{i}"
# Create PROGMEM string: static const char var_name[] PROGMEM = "server";
assignment = ProgmemAssignmentExpression(
"char", var_name, cg.safe_exp(server)
)
cg.add(assignment)
server_vars.append(cg.RawExpression(var_name))
# Pass PROGMEM string pointers to constructor using ArrayInitializer
var = cg.new_Pvariable(config[CONF_ID], cg.ArrayInitializer(*server_vars))
else:
# On other platforms, pass regular string literals to constructor
var = cg.new_Pvariable(
config[CONF_ID], cg.ArrayInitializer(*[cg.safe_exp(s) for s in servers])
)
# Pass string literals to constructor - stored in flash/rodata by compiler
# On ESP8266, LWIP doesn't support PROGMEM pointers, so strings are in rodata (RAM)
# but we still avoid the ~24 byte std::string overhead per server
var = cg.new_Pvariable(
config[CONF_ID], cg.ArrayInitializer(*[cg.safe_exp(s) for s in servers])
)
await cg.register_component(var, config)
await time_.register_time(var, config)