mirror of
https://github.com/esphome/esphome.git
synced 2025-09-02 19:32:19 +01:00
Replace API deferred queue with efficient message batching system (#9012)
This commit is contained in:
@@ -11,6 +11,7 @@
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#include "esphome/core/entity_base.h"
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#include <vector>
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#include <functional>
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namespace esphome {
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namespace api {
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@@ -18,49 +19,9 @@ namespace api {
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// Keepalive timeout in milliseconds
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static constexpr uint32_t KEEPALIVE_TIMEOUT_MS = 60000;
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using send_message_t = bool (APIConnection::*)(void *);
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/*
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This class holds a pointer to the source component that wants to publish a message, and a pointer to a function that
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will lazily publish that message. The two pointers allow dedup in the deferred queue if multiple publishes for the
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same component are backed up, and take up only 8 bytes of memory. The entry in the deferred queue (a std::vector) is
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the DeferredMessage instance itself (not a pointer to one elsewhere in heap) so still only 8 bytes per entry. Even
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100 backed up messages (you'd have to have at least 100 sensors publishing because of dedup) would take up only 0.8
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kB.
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*/
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class DeferredMessageQueue {
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struct DeferredMessage {
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friend class DeferredMessageQueue;
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protected:
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void *source_;
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send_message_t send_message_;
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public:
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DeferredMessage(void *source, send_message_t send_message) : source_(source), send_message_(send_message) {}
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bool operator==(const DeferredMessage &test) const {
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return (source_ == test.source_ && send_message_ == test.send_message_);
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}
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} __attribute__((packed));
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protected:
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// vector is used very specifically for its zero memory overhead even though items are popped from the front (memory
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// footprint is more important than speed here)
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std::vector<DeferredMessage> deferred_queue_;
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APIConnection *api_connection_;
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// helper for allowing only unique entries in the queue
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void dmq_push_back_with_dedup_(void *source, send_message_t send_message);
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public:
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DeferredMessageQueue(APIConnection *api_connection) : api_connection_(api_connection) {}
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void process_queue();
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void defer(void *source, send_message_t send_message);
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bool empty() const { return deferred_queue_.empty(); }
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};
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class APIConnection : public APIServerConnection {
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public:
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friend class APIServer;
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APIConnection(std::unique_ptr<socket::Socket> socket, APIServer *parent);
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virtual ~APIConnection();
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@@ -68,225 +29,105 @@ class APIConnection : public APIServerConnection {
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void loop();
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bool send_list_info_done() {
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ListEntitiesDoneResponse resp;
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return this->send_list_entities_done_response(resp);
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return this->schedule_message_(nullptr, &APIConnection::try_send_list_info_done,
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ListEntitiesDoneResponse::MESSAGE_TYPE);
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}
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#ifdef USE_BINARY_SENSOR
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bool send_binary_sensor_state(binary_sensor::BinarySensor *binary_sensor, bool state);
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bool send_binary_sensor_state(binary_sensor::BinarySensor *binary_sensor);
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void send_binary_sensor_info(binary_sensor::BinarySensor *binary_sensor);
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protected:
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bool try_send_binary_sensor_state_(binary_sensor::BinarySensor *binary_sensor);
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bool try_send_binary_sensor_state_(binary_sensor::BinarySensor *binary_sensor, bool state);
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bool try_send_binary_sensor_info_(binary_sensor::BinarySensor *binary_sensor);
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public:
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#endif
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#ifdef USE_COVER
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bool send_cover_state(cover::Cover *cover);
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void send_cover_info(cover::Cover *cover);
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void cover_command(const CoverCommandRequest &msg) override;
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protected:
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bool try_send_cover_state_(cover::Cover *cover);
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bool try_send_cover_info_(cover::Cover *cover);
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public:
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#endif
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#ifdef USE_FAN
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bool send_fan_state(fan::Fan *fan);
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void send_fan_info(fan::Fan *fan);
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void fan_command(const FanCommandRequest &msg) override;
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protected:
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bool try_send_fan_state_(fan::Fan *fan);
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bool try_send_fan_info_(fan::Fan *fan);
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public:
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#endif
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#ifdef USE_LIGHT
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bool send_light_state(light::LightState *light);
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void send_light_info(light::LightState *light);
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void light_command(const LightCommandRequest &msg) override;
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protected:
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bool try_send_light_state_(light::LightState *light);
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bool try_send_light_info_(light::LightState *light);
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public:
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#endif
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#ifdef USE_SENSOR
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bool send_sensor_state(sensor::Sensor *sensor, float state);
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bool send_sensor_state(sensor::Sensor *sensor);
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void send_sensor_info(sensor::Sensor *sensor);
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protected:
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bool try_send_sensor_state_(sensor::Sensor *sensor);
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bool try_send_sensor_state_(sensor::Sensor *sensor, float state);
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bool try_send_sensor_info_(sensor::Sensor *sensor);
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public:
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#endif
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#ifdef USE_SWITCH
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bool send_switch_state(switch_::Switch *a_switch, bool state);
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bool send_switch_state(switch_::Switch *a_switch);
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void send_switch_info(switch_::Switch *a_switch);
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void switch_command(const SwitchCommandRequest &msg) override;
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protected:
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bool try_send_switch_state_(switch_::Switch *a_switch);
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bool try_send_switch_state_(switch_::Switch *a_switch, bool state);
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bool try_send_switch_info_(switch_::Switch *a_switch);
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public:
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#endif
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#ifdef USE_TEXT_SENSOR
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bool send_text_sensor_state(text_sensor::TextSensor *text_sensor, std::string state);
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bool send_text_sensor_state(text_sensor::TextSensor *text_sensor);
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void send_text_sensor_info(text_sensor::TextSensor *text_sensor);
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protected:
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bool try_send_text_sensor_state_(text_sensor::TextSensor *text_sensor);
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bool try_send_text_sensor_state_(text_sensor::TextSensor *text_sensor, std::string state);
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bool try_send_text_sensor_info_(text_sensor::TextSensor *text_sensor);
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public:
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#endif
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#ifdef USE_ESP32_CAMERA
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void set_camera_state(std::shared_ptr<esp32_camera::CameraImage> image);
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void send_camera_info(esp32_camera::ESP32Camera *camera);
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void camera_image(const CameraImageRequest &msg) override;
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protected:
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bool try_send_camera_info_(esp32_camera::ESP32Camera *camera);
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public:
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#endif
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#ifdef USE_CLIMATE
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bool send_climate_state(climate::Climate *climate);
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void send_climate_info(climate::Climate *climate);
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void climate_command(const ClimateCommandRequest &msg) override;
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protected:
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bool try_send_climate_state_(climate::Climate *climate);
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bool try_send_climate_info_(climate::Climate *climate);
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public:
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#endif
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#ifdef USE_NUMBER
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bool send_number_state(number::Number *number, float state);
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bool send_number_state(number::Number *number);
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void send_number_info(number::Number *number);
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void number_command(const NumberCommandRequest &msg) override;
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protected:
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bool try_send_number_state_(number::Number *number);
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bool try_send_number_state_(number::Number *number, float state);
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bool try_send_number_info_(number::Number *number);
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public:
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#endif
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#ifdef USE_DATETIME_DATE
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bool send_date_state(datetime::DateEntity *date);
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void send_date_info(datetime::DateEntity *date);
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void date_command(const DateCommandRequest &msg) override;
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protected:
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bool try_send_date_state_(datetime::DateEntity *date);
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bool try_send_date_info_(datetime::DateEntity *date);
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public:
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#endif
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#ifdef USE_DATETIME_TIME
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bool send_time_state(datetime::TimeEntity *time);
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void send_time_info(datetime::TimeEntity *time);
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void time_command(const TimeCommandRequest &msg) override;
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protected:
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bool try_send_time_state_(datetime::TimeEntity *time);
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bool try_send_time_info_(datetime::TimeEntity *time);
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public:
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#endif
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#ifdef USE_DATETIME_DATETIME
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bool send_datetime_state(datetime::DateTimeEntity *datetime);
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void send_datetime_info(datetime::DateTimeEntity *datetime);
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void datetime_command(const DateTimeCommandRequest &msg) override;
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protected:
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bool try_send_datetime_state_(datetime::DateTimeEntity *datetime);
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bool try_send_datetime_info_(datetime::DateTimeEntity *datetime);
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public:
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#endif
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#ifdef USE_TEXT
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bool send_text_state(text::Text *text, std::string state);
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bool send_text_state(text::Text *text);
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void send_text_info(text::Text *text);
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void text_command(const TextCommandRequest &msg) override;
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protected:
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bool try_send_text_state_(text::Text *text);
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bool try_send_text_state_(text::Text *text, std::string state);
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bool try_send_text_info_(text::Text *text);
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public:
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#endif
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#ifdef USE_SELECT
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bool send_select_state(select::Select *select, std::string state);
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bool send_select_state(select::Select *select);
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void send_select_info(select::Select *select);
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void select_command(const SelectCommandRequest &msg) override;
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protected:
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bool try_send_select_state_(select::Select *select);
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bool try_send_select_state_(select::Select *select, std::string state);
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bool try_send_select_info_(select::Select *select);
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public:
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#endif
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#ifdef USE_BUTTON
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void send_button_info(button::Button *button);
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void button_command(const ButtonCommandRequest &msg) override;
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protected:
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bool try_send_button_info_(button::Button *button);
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public:
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#endif
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#ifdef USE_LOCK
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bool send_lock_state(lock::Lock *a_lock, lock::LockState state);
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bool send_lock_state(lock::Lock *a_lock);
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void send_lock_info(lock::Lock *a_lock);
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void lock_command(const LockCommandRequest &msg) override;
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protected:
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bool try_send_lock_state_(lock::Lock *a_lock);
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bool try_send_lock_state_(lock::Lock *a_lock, lock::LockState state);
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bool try_send_lock_info_(lock::Lock *a_lock);
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public:
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#endif
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#ifdef USE_VALVE
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bool send_valve_state(valve::Valve *valve);
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void send_valve_info(valve::Valve *valve);
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void valve_command(const ValveCommandRequest &msg) override;
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protected:
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bool try_send_valve_state_(valve::Valve *valve);
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bool try_send_valve_info_(valve::Valve *valve);
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public:
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#endif
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#ifdef USE_MEDIA_PLAYER
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bool send_media_player_state(media_player::MediaPlayer *media_player);
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void send_media_player_info(media_player::MediaPlayer *media_player);
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void media_player_command(const MediaPlayerCommandRequest &msg) override;
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protected:
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bool try_send_media_player_state_(media_player::MediaPlayer *media_player);
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bool try_send_media_player_info_(media_player::MediaPlayer *media_player);
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public:
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#endif
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bool try_send_log_message(int level, const char *tag, const char *line);
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void send_homeassistant_service_call(const HomeassistantServiceResponse &call) {
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if (!this->service_call_subscription_)
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return;
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this->send_homeassistant_service_response(call);
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this->send_message(call);
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}
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#ifdef USE_BLUETOOTH_PROXY
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void subscribe_bluetooth_le_advertisements(const SubscribeBluetoothLEAdvertisementsRequest &msg) override;
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@@ -308,7 +149,7 @@ class APIConnection : public APIServerConnection {
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#ifdef USE_HOMEASSISTANT_TIME
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void send_time_request() {
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GetTimeRequest req;
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this->send_get_time_request(req);
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this->send_message(req);
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}
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#endif
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@@ -328,36 +169,17 @@ class APIConnection : public APIServerConnection {
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bool send_alarm_control_panel_state(alarm_control_panel::AlarmControlPanel *a_alarm_control_panel);
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void send_alarm_control_panel_info(alarm_control_panel::AlarmControlPanel *a_alarm_control_panel);
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void alarm_control_panel_command(const AlarmControlPanelCommandRequest &msg) override;
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protected:
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bool try_send_alarm_control_panel_state_(alarm_control_panel::AlarmControlPanel *a_alarm_control_panel);
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bool try_send_alarm_control_panel_info_(alarm_control_panel::AlarmControlPanel *a_alarm_control_panel);
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public:
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#endif
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#ifdef USE_EVENT
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void send_event(event::Event *event, std::string event_type);
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void send_event(event::Event *event, const std::string &event_type);
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void send_event_info(event::Event *event);
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protected:
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bool try_send_event_(event::Event *event);
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bool try_send_event_(event::Event *event, std::string event_type);
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bool try_send_event_info_(event::Event *event);
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public:
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#endif
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#ifdef USE_UPDATE
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bool send_update_state(update::UpdateEntity *update);
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void send_update_info(update::UpdateEntity *update);
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void update_command(const UpdateCommandRequest &msg) override;
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protected:
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bool try_send_update_state_(update::UpdateEntity *update);
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bool try_send_update_info_(update::UpdateEntity *update);
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public:
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#endif
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void on_disconnect_response(const DisconnectResponse &value) override;
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@@ -407,102 +229,67 @@ class APIConnection : public APIServerConnection {
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void on_no_setup_connection() override;
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ProtoWriteBuffer create_buffer(uint32_t reserve_size) override {
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// FIXME: ensure no recursive writes can happen
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this->proto_write_buffer_.clear();
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// Get header padding size - used for both reserve and insert
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uint8_t header_padding = this->helper_->frame_header_padding();
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// Get shared buffer from parent server
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std::vector<uint8_t> &shared_buf = this->parent_->get_shared_buffer_ref();
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shared_buf.clear();
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// Reserve space for header padding + message + footer
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// - Header padding: space for protocol headers (7 bytes for Noise, 6 for Plaintext)
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// - Footer: space for MAC (16 bytes for Noise, 0 for Plaintext)
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this->proto_write_buffer_.reserve(reserve_size + header_padding + this->helper_->frame_footer_size());
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shared_buf.reserve(reserve_size + header_padding + this->helper_->frame_footer_size());
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// Insert header padding bytes so message encoding starts at the correct position
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this->proto_write_buffer_.insert(this->proto_write_buffer_.begin(), header_padding, 0);
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return {&this->proto_write_buffer_};
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shared_buf.insert(shared_buf.begin(), header_padding, 0);
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return {&shared_buf};
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}
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// Prepare buffer for next message in batch
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ProtoWriteBuffer prepare_message_buffer(uint16_t message_size, bool is_first_message) {
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// Get reference to shared buffer (it maintains state between batch messages)
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std::vector<uint8_t> &shared_buf = this->parent_->get_shared_buffer_ref();
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size_t current_size = shared_buf.size();
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if (is_first_message) {
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// For first message, initialize buffer with header padding
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uint8_t header_padding = this->helper_->frame_header_padding();
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shared_buf.clear();
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shared_buf.reserve(message_size + header_padding);
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shared_buf.resize(header_padding);
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// Fill header padding with zeros
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std::fill(shared_buf.begin(), shared_buf.end(), 0);
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} else {
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// For subsequent messages, add footer space for previous message and header for this message
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uint8_t footer_size = this->helper_->frame_footer_size();
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uint8_t header_padding = this->helper_->frame_header_padding();
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// Reserve additional space for everything
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shared_buf.reserve(current_size + footer_size + header_padding + message_size);
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// Single resize to add both footer and header padding
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size_t new_size = current_size + footer_size + header_padding;
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shared_buf.resize(new_size);
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// Fill the newly added bytes with zeros (footer + header padding)
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std::fill(shared_buf.begin() + current_size, shared_buf.end(), 0);
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}
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return {&shared_buf};
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}
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bool try_to_clear_buffer(bool log_out_of_space);
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bool send_buffer(ProtoWriteBuffer buffer, uint32_t message_type) override;
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bool send_buffer(ProtoWriteBuffer buffer, uint16_t message_type) override;
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std::string get_client_combined_info() const { return this->client_combined_info_; }
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// Buffer allocator methods for batch processing
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ProtoWriteBuffer allocate_single_message_buffer(uint16_t size);
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ProtoWriteBuffer allocate_batch_message_buffer(uint16_t size);
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protected:
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friend APIServer;
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/**
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* Generic send entity state method to reduce code duplication.
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* Only attempts to build and send the message if the transmit buffer is available.
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*
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* This is the base version for entities that use their current state.
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*
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* @param entity The entity to send state for
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* @param try_send_func The function that tries to send the state
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* @return True on success or message deferred, false if subscription check failed
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||||
*/
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||||
bool send_state_(esphome::EntityBase *entity, send_message_t try_send_func) {
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if (!this->state_subscription_)
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return false;
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if (this->try_to_clear_buffer(true) && (this->*try_send_func)(entity)) {
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||||
return true;
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}
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this->deferred_message_queue_.defer(entity, try_send_func);
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return true;
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}
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||||
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/**
|
||||
* Send entity state method that handles explicit state values.
|
||||
* Only attempts to build and send the message if the transmit buffer is available.
|
||||
*
|
||||
* This method accepts a state parameter to be used instead of the entity's current state.
|
||||
* It attempts to send the state with the provided value first, and if that fails due to buffer constraints,
|
||||
* it defers the entity for later processing using the entity-only function.
|
||||
*
|
||||
* @tparam EntityT The entity type
|
||||
* @tparam StateT Type of the state parameter
|
||||
* @tparam Args Additional argument types (if any)
|
||||
* @param entity The entity to send state for
|
||||
* @param try_send_entity_func The function that tries to send the state with entity pointer only
|
||||
* @param try_send_state_func The function that tries to send the state with entity and state parameters
|
||||
* @param state The state value to send
|
||||
* @param args Additional arguments to pass to the try_send_state_func
|
||||
* @return True on success or message deferred, false if subscription check failed
|
||||
*/
|
||||
template<typename EntityT, typename StateT, typename... Args>
|
||||
bool send_state_with_value_(EntityT *entity, bool (APIConnection::*try_send_entity_func)(EntityT *),
|
||||
bool (APIConnection::*try_send_state_func)(EntityT *, StateT, Args...), StateT state,
|
||||
Args... args) {
|
||||
if (!this->state_subscription_)
|
||||
return false;
|
||||
if (this->try_to_clear_buffer(true) && (this->*try_send_state_func)(entity, state, args...)) {
|
||||
return true;
|
||||
}
|
||||
this->deferred_message_queue_.defer(entity, reinterpret_cast<send_message_t>(try_send_entity_func));
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generic send entity info method to reduce code duplication.
|
||||
* Only attempts to build and send the message if the transmit buffer is available.
|
||||
*
|
||||
* @param entity The entity to send info for
|
||||
* @param try_send_func The function that tries to send the info
|
||||
*/
|
||||
void send_info_(esphome::EntityBase *entity, send_message_t try_send_func) {
|
||||
if (this->try_to_clear_buffer(true) && (this->*try_send_func)(entity)) {
|
||||
return;
|
||||
}
|
||||
this->deferred_message_queue_.defer(entity, try_send_func);
|
||||
}
|
||||
|
||||
/**
|
||||
* Generic function for generating entity info response messages.
|
||||
* This is used to reduce duplication in the try_send_*_info functions.
|
||||
*
|
||||
* @param entity The entity to generate info for
|
||||
* @param response The response object
|
||||
* @param send_response_func Function pointer to send the response
|
||||
* @return True if the message was sent successfully
|
||||
*/
|
||||
template<typename ResponseT>
|
||||
bool try_send_entity_info_(esphome::EntityBase *entity, ResponseT &response,
|
||||
bool (APIServerConnectionBase::*send_response_func)(const ResponseT &)) {
|
||||
// Helper function to fill common entity fields
|
||||
template<typename ResponseT> static void fill_entity_info_base(esphome::EntityBase *entity, ResponseT &response) {
|
||||
// Set common fields that are shared by all entity types
|
||||
response.key = entity->get_object_id_hash();
|
||||
response.object_id = entity->get_object_id();
|
||||
@@ -514,12 +301,133 @@ class APIConnection : public APIServerConnection {
|
||||
response.icon = entity->get_icon();
|
||||
response.disabled_by_default = entity->is_disabled_by_default();
|
||||
response.entity_category = static_cast<enums::EntityCategory>(entity->get_entity_category());
|
||||
|
||||
// Send the response using the provided send method
|
||||
return (this->*send_response_func)(response);
|
||||
}
|
||||
|
||||
bool send_(const void *buf, size_t len, bool force);
|
||||
// Non-template helper to encode any ProtoMessage
|
||||
static uint16_t encode_message_to_buffer(ProtoMessage &msg, uint16_t message_type, APIConnection *conn,
|
||||
uint32_t remaining_size, bool is_single);
|
||||
|
||||
#ifdef USE_BINARY_SENSOR
|
||||
static uint16_t try_send_binary_sensor_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_binary_sensor_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
#endif
|
||||
#ifdef USE_COVER
|
||||
static uint16_t try_send_cover_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_cover_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
#endif
|
||||
#ifdef USE_FAN
|
||||
static uint16_t try_send_fan_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
static uint16_t try_send_fan_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
#endif
|
||||
#ifdef USE_LIGHT
|
||||
static uint16_t try_send_light_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_light_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
#endif
|
||||
#ifdef USE_SENSOR
|
||||
static uint16_t try_send_sensor_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_sensor_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
#endif
|
||||
#ifdef USE_SWITCH
|
||||
static uint16_t try_send_switch_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_switch_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
#endif
|
||||
#ifdef USE_TEXT_SENSOR
|
||||
static uint16_t try_send_text_sensor_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_text_sensor_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
#endif
|
||||
#ifdef USE_CLIMATE
|
||||
static uint16_t try_send_climate_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_climate_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
#endif
|
||||
#ifdef USE_NUMBER
|
||||
static uint16_t try_send_number_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_number_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
#endif
|
||||
#ifdef USE_DATETIME_DATE
|
||||
static uint16_t try_send_date_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
static uint16_t try_send_date_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
#endif
|
||||
#ifdef USE_DATETIME_TIME
|
||||
static uint16_t try_send_time_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
static uint16_t try_send_time_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
#endif
|
||||
#ifdef USE_DATETIME_DATETIME
|
||||
static uint16_t try_send_datetime_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_datetime_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
#endif
|
||||
#ifdef USE_TEXT
|
||||
static uint16_t try_send_text_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
static uint16_t try_send_text_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
#endif
|
||||
#ifdef USE_SELECT
|
||||
static uint16_t try_send_select_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_select_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
#endif
|
||||
#ifdef USE_BUTTON
|
||||
static uint16_t try_send_button_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
#endif
|
||||
#ifdef USE_LOCK
|
||||
static uint16_t try_send_lock_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
static uint16_t try_send_lock_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
#endif
|
||||
#ifdef USE_VALVE
|
||||
static uint16_t try_send_valve_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_valve_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
#endif
|
||||
#ifdef USE_MEDIA_PLAYER
|
||||
static uint16_t try_send_media_player_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_media_player_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
#endif
|
||||
#ifdef USE_ALARM_CONTROL_PANEL
|
||||
static uint16_t try_send_alarm_control_panel_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_alarm_control_panel_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
#endif
|
||||
#ifdef USE_EVENT
|
||||
static uint16_t try_send_event_response(event::Event *event, const std::string &event_type, APIConnection *conn,
|
||||
uint32_t remaining_size, bool is_single);
|
||||
static uint16_t try_send_event_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
||||
#endif
|
||||
#ifdef USE_UPDATE
|
||||
static uint16_t try_send_update_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
static uint16_t try_send_update_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
#endif
|
||||
#ifdef USE_ESP32_CAMERA
|
||||
static uint16_t try_send_camera_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
#endif
|
||||
|
||||
// Method for ListEntitiesDone batching
|
||||
static uint16_t try_send_list_info_done(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
||||
bool is_single);
|
||||
|
||||
// Helper function to get estimated message size for buffer pre-allocation
|
||||
static uint16_t get_estimated_message_size(uint16_t message_type);
|
||||
|
||||
enum class ConnectionState {
|
||||
WAITING_FOR_HELLO,
|
||||
@@ -529,9 +437,6 @@ class APIConnection : public APIServerConnection {
|
||||
|
||||
bool remove_{false};
|
||||
|
||||
// Buffer used to encode proto messages
|
||||
// Re-use to prevent allocations
|
||||
std::vector<uint8_t> proto_write_buffer_;
|
||||
std::unique_ptr<APIFrameHelper> helper_;
|
||||
|
||||
std::string client_info_;
|
||||
@@ -552,10 +457,160 @@ class APIConnection : public APIServerConnection {
|
||||
bool service_call_subscription_{false};
|
||||
bool next_close_ = false;
|
||||
APIServer *parent_;
|
||||
DeferredMessageQueue deferred_message_queue_;
|
||||
InitialStateIterator initial_state_iterator_;
|
||||
ListEntitiesIterator list_entities_iterator_;
|
||||
int state_subs_at_ = -1;
|
||||
|
||||
// Function pointer type for message encoding
|
||||
using MessageCreatorPtr = uint16_t (*)(EntityBase *, APIConnection *, uint32_t remaining_size, bool is_single);
|
||||
|
||||
// Optimized MessageCreator class using union dispatch
|
||||
class MessageCreator {
|
||||
public:
|
||||
// Constructor for function pointer (message_type = 0)
|
||||
MessageCreator(MessageCreatorPtr ptr) : message_type_(0) { data_.ptr = ptr; }
|
||||
|
||||
// Constructor for string state capture
|
||||
MessageCreator(const std::string &value, uint16_t msg_type) : message_type_(msg_type) {
|
||||
data_.string_ptr = new std::string(value);
|
||||
}
|
||||
|
||||
// Destructor
|
||||
~MessageCreator() {
|
||||
// Clean up string data for string-based message types
|
||||
if (uses_string_data_()) {
|
||||
delete data_.string_ptr;
|
||||
}
|
||||
}
|
||||
|
||||
// Copy constructor
|
||||
MessageCreator(const MessageCreator &other) : message_type_(other.message_type_) {
|
||||
if (message_type_ == 0) {
|
||||
data_.ptr = other.data_.ptr;
|
||||
} else if (uses_string_data_()) {
|
||||
data_.string_ptr = new std::string(*other.data_.string_ptr);
|
||||
} else {
|
||||
data_ = other.data_; // For POD types
|
||||
}
|
||||
}
|
||||
|
||||
// Move constructor
|
||||
MessageCreator(MessageCreator &&other) noexcept : data_(other.data_), message_type_(other.message_type_) {
|
||||
other.message_type_ = 0; // Reset other to function pointer type
|
||||
other.data_.ptr = nullptr;
|
||||
}
|
||||
|
||||
// Assignment operators (needed for batch deduplication)
|
||||
MessageCreator &operator=(const MessageCreator &other) {
|
||||
if (this != &other) {
|
||||
// Clean up current string data if needed
|
||||
if (uses_string_data_()) {
|
||||
delete data_.string_ptr;
|
||||
}
|
||||
// Copy new data
|
||||
message_type_ = other.message_type_;
|
||||
if (other.message_type_ == 0) {
|
||||
data_.ptr = other.data_.ptr;
|
||||
} else if (other.uses_string_data_()) {
|
||||
data_.string_ptr = new std::string(*other.data_.string_ptr);
|
||||
} else {
|
||||
data_ = other.data_;
|
||||
}
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
MessageCreator &operator=(MessageCreator &&other) noexcept {
|
||||
if (this != &other) {
|
||||
// Clean up current string data if needed
|
||||
if (uses_string_data_()) {
|
||||
delete data_.string_ptr;
|
||||
}
|
||||
// Move data
|
||||
message_type_ = other.message_type_;
|
||||
data_ = other.data_;
|
||||
// Reset other to safe state
|
||||
other.message_type_ = 0;
|
||||
other.data_.ptr = nullptr;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
// Call operator
|
||||
uint16_t operator()(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single) const;
|
||||
|
||||
private:
|
||||
// Helper to check if this message type uses heap-allocated strings
|
||||
bool uses_string_data_() const { return message_type_ == EventResponse::MESSAGE_TYPE; }
|
||||
union CreatorData {
|
||||
MessageCreatorPtr ptr; // 8 bytes
|
||||
std::string *string_ptr; // 8 bytes
|
||||
} data_; // 8 bytes
|
||||
uint16_t message_type_; // 2 bytes (0 = function ptr, >0 = state capture)
|
||||
};
|
||||
|
||||
// Generic batching mechanism for both state updates and entity info
|
||||
struct DeferredBatch {
|
||||
struct BatchItem {
|
||||
EntityBase *entity; // Entity pointer
|
||||
MessageCreator creator; // Function that creates the message when needed
|
||||
uint16_t message_type; // Message type for overhead calculation
|
||||
|
||||
// Constructor for creating BatchItem
|
||||
BatchItem(EntityBase *entity, MessageCreator creator, uint16_t message_type)
|
||||
: entity(entity), creator(std::move(creator)), message_type(message_type) {}
|
||||
};
|
||||
|
||||
std::vector<BatchItem> items;
|
||||
uint32_t batch_start_time{0};
|
||||
bool batch_scheduled{false};
|
||||
|
||||
DeferredBatch() {
|
||||
// Pre-allocate capacity for typical batch sizes to avoid reallocation
|
||||
items.reserve(8);
|
||||
}
|
||||
|
||||
// Add item to the batch
|
||||
void add_item(EntityBase *entity, MessageCreator creator, uint16_t message_type);
|
||||
void clear() {
|
||||
items.clear();
|
||||
batch_scheduled = false;
|
||||
batch_start_time = 0;
|
||||
}
|
||||
bool empty() const { return items.empty(); }
|
||||
};
|
||||
|
||||
DeferredBatch deferred_batch_;
|
||||
uint32_t get_batch_delay_ms_() const;
|
||||
// Message will use 8 more bytes than the minimum size, and typical
|
||||
// MTU is 1500. Sometimes users will see as low as 1460 MTU.
|
||||
// If its IPv6 the header is 40 bytes, and if its IPv4
|
||||
// the header is 20 bytes. So we have 1460 - 40 = 1420 bytes
|
||||
// available for the payload. But we also need to add the size of
|
||||
// the protobuf overhead, which is 8 bytes.
|
||||
//
|
||||
// To be safe we pick 1390 bytes as the maximum size
|
||||
// to send in one go. This is the maximum size of a single packet
|
||||
// that can be sent over the network.
|
||||
// This is to avoid fragmentation of the packet.
|
||||
static constexpr size_t MAX_PACKET_SIZE = 1390; // MTU
|
||||
|
||||
bool schedule_batch_();
|
||||
void process_batch_();
|
||||
|
||||
// State for batch buffer allocation
|
||||
bool batch_first_message_{false};
|
||||
|
||||
// Helper function to schedule a deferred message with known message type
|
||||
bool schedule_message_(EntityBase *entity, MessageCreator creator, uint16_t message_type) {
|
||||
this->deferred_batch_.add_item(entity, std::move(creator), message_type);
|
||||
return this->schedule_batch_();
|
||||
}
|
||||
|
||||
// Overload for function pointers (for info messages and current state reads)
|
||||
bool schedule_message_(EntityBase *entity, MessageCreatorPtr function_ptr, uint16_t message_type) {
|
||||
return schedule_message_(entity, MessageCreator(function_ptr), message_type);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace api
|
||||
|
Reference in New Issue
Block a user