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esphome/esphome/components/api/api_connection.h

619 lines
26 KiB
C++

#pragma once
#include "esphome/core/defines.h"
#ifdef USE_API
#include "api_frame_helper.h"
#include "api_pb2.h"
#include "api_pb2_service.h"
#include "api_server.h"
#include "esphome/core/application.h"
#include "esphome/core/component.h"
#include "esphome/core/entity_base.h"
#include <vector>
#include <functional>
namespace esphome {
namespace api {
// Keepalive timeout in milliseconds
static constexpr uint32_t KEEPALIVE_TIMEOUT_MS = 60000;
class APIConnection : public APIServerConnection {
public:
friend class APIServer;
APIConnection(std::unique_ptr<socket::Socket> socket, APIServer *parent);
virtual ~APIConnection();
void start();
void loop();
bool send_list_info_done() {
return this->schedule_message_(nullptr, &APIConnection::try_send_list_info_done,
ListEntitiesDoneResponse::MESSAGE_TYPE);
}
#ifdef USE_BINARY_SENSOR
bool send_binary_sensor_state(binary_sensor::BinarySensor *binary_sensor);
void send_binary_sensor_info(binary_sensor::BinarySensor *binary_sensor);
#endif
#ifdef USE_COVER
bool send_cover_state(cover::Cover *cover);
void send_cover_info(cover::Cover *cover);
void cover_command(const CoverCommandRequest &msg) override;
#endif
#ifdef USE_FAN
bool send_fan_state(fan::Fan *fan);
void send_fan_info(fan::Fan *fan);
void fan_command(const FanCommandRequest &msg) override;
#endif
#ifdef USE_LIGHT
bool send_light_state(light::LightState *light);
void send_light_info(light::LightState *light);
void light_command(const LightCommandRequest &msg) override;
#endif
#ifdef USE_SENSOR
bool send_sensor_state(sensor::Sensor *sensor);
void send_sensor_info(sensor::Sensor *sensor);
#endif
#ifdef USE_SWITCH
bool send_switch_state(switch_::Switch *a_switch);
void send_switch_info(switch_::Switch *a_switch);
void switch_command(const SwitchCommandRequest &msg) override;
#endif
#ifdef USE_TEXT_SENSOR
bool send_text_sensor_state(text_sensor::TextSensor *text_sensor);
void send_text_sensor_info(text_sensor::TextSensor *text_sensor);
#endif
#ifdef USE_ESP32_CAMERA
void set_camera_state(std::shared_ptr<esp32_camera::CameraImage> image);
void send_camera_info(esp32_camera::ESP32Camera *camera);
void camera_image(const CameraImageRequest &msg) override;
#endif
#ifdef USE_CLIMATE
bool send_climate_state(climate::Climate *climate);
void send_climate_info(climate::Climate *climate);
void climate_command(const ClimateCommandRequest &msg) override;
#endif
#ifdef USE_NUMBER
bool send_number_state(number::Number *number);
void send_number_info(number::Number *number);
void number_command(const NumberCommandRequest &msg) override;
#endif
#ifdef USE_DATETIME_DATE
bool send_date_state(datetime::DateEntity *date);
void send_date_info(datetime::DateEntity *date);
void date_command(const DateCommandRequest &msg) override;
#endif
#ifdef USE_DATETIME_TIME
bool send_time_state(datetime::TimeEntity *time);
void send_time_info(datetime::TimeEntity *time);
void time_command(const TimeCommandRequest &msg) override;
#endif
#ifdef USE_DATETIME_DATETIME
bool send_datetime_state(datetime::DateTimeEntity *datetime);
void send_datetime_info(datetime::DateTimeEntity *datetime);
void datetime_command(const DateTimeCommandRequest &msg) override;
#endif
#ifdef USE_TEXT
bool send_text_state(text::Text *text);
void send_text_info(text::Text *text);
void text_command(const TextCommandRequest &msg) override;
#endif
#ifdef USE_SELECT
bool send_select_state(select::Select *select);
void send_select_info(select::Select *select);
void select_command(const SelectCommandRequest &msg) override;
#endif
#ifdef USE_BUTTON
void send_button_info(button::Button *button);
void button_command(const ButtonCommandRequest &msg) override;
#endif
#ifdef USE_LOCK
bool send_lock_state(lock::Lock *a_lock);
void send_lock_info(lock::Lock *a_lock);
void lock_command(const LockCommandRequest &msg) override;
#endif
#ifdef USE_VALVE
bool send_valve_state(valve::Valve *valve);
void send_valve_info(valve::Valve *valve);
void valve_command(const ValveCommandRequest &msg) override;
#endif
#ifdef USE_MEDIA_PLAYER
bool send_media_player_state(media_player::MediaPlayer *media_player);
void send_media_player_info(media_player::MediaPlayer *media_player);
void media_player_command(const MediaPlayerCommandRequest &msg) override;
#endif
bool try_send_log_message(int level, const char *tag, const char *line);
void send_homeassistant_service_call(const HomeassistantServiceResponse &call) {
if (!this->service_call_subscription_)
return;
this->send_message(call);
}
#ifdef USE_BLUETOOTH_PROXY
void subscribe_bluetooth_le_advertisements(const SubscribeBluetoothLEAdvertisementsRequest &msg) override;
void unsubscribe_bluetooth_le_advertisements(const UnsubscribeBluetoothLEAdvertisementsRequest &msg) override;
bool send_bluetooth_le_advertisement(const BluetoothLEAdvertisementResponse &msg);
void bluetooth_device_request(const BluetoothDeviceRequest &msg) override;
void bluetooth_gatt_read(const BluetoothGATTReadRequest &msg) override;
void bluetooth_gatt_write(const BluetoothGATTWriteRequest &msg) override;
void bluetooth_gatt_read_descriptor(const BluetoothGATTReadDescriptorRequest &msg) override;
void bluetooth_gatt_write_descriptor(const BluetoothGATTWriteDescriptorRequest &msg) override;
void bluetooth_gatt_get_services(const BluetoothGATTGetServicesRequest &msg) override;
void bluetooth_gatt_notify(const BluetoothGATTNotifyRequest &msg) override;
BluetoothConnectionsFreeResponse subscribe_bluetooth_connections_free(
const SubscribeBluetoothConnectionsFreeRequest &msg) override;
void bluetooth_scanner_set_mode(const BluetoothScannerSetModeRequest &msg) override;
#endif
#ifdef USE_HOMEASSISTANT_TIME
void send_time_request() {
GetTimeRequest req;
this->send_message(req);
}
#endif
#ifdef USE_VOICE_ASSISTANT
void subscribe_voice_assistant(const SubscribeVoiceAssistantRequest &msg) override;
void on_voice_assistant_response(const VoiceAssistantResponse &msg) override;
void on_voice_assistant_event_response(const VoiceAssistantEventResponse &msg) override;
void on_voice_assistant_audio(const VoiceAssistantAudio &msg) override;
void on_voice_assistant_timer_event_response(const VoiceAssistantTimerEventResponse &msg) override;
void on_voice_assistant_announce_request(const VoiceAssistantAnnounceRequest &msg) override;
VoiceAssistantConfigurationResponse voice_assistant_get_configuration(
const VoiceAssistantConfigurationRequest &msg) override;
void voice_assistant_set_configuration(const VoiceAssistantSetConfiguration &msg) override;
#endif
#ifdef USE_ALARM_CONTROL_PANEL
bool send_alarm_control_panel_state(alarm_control_panel::AlarmControlPanel *a_alarm_control_panel);
void send_alarm_control_panel_info(alarm_control_panel::AlarmControlPanel *a_alarm_control_panel);
void alarm_control_panel_command(const AlarmControlPanelCommandRequest &msg) override;
#endif
#ifdef USE_EVENT
void send_event(event::Event *event, const std::string &event_type);
void send_event_info(event::Event *event);
#endif
#ifdef USE_UPDATE
bool send_update_state(update::UpdateEntity *update);
void send_update_info(update::UpdateEntity *update);
void update_command(const UpdateCommandRequest &msg) override;
#endif
void on_disconnect_response(const DisconnectResponse &value) override;
void on_ping_response(const PingResponse &value) override {
// we initiated ping
this->ping_retries_ = 0;
this->sent_ping_ = false;
}
void on_home_assistant_state_response(const HomeAssistantStateResponse &msg) override;
#ifdef USE_HOMEASSISTANT_TIME
void on_get_time_response(const GetTimeResponse &value) override;
#endif
HelloResponse hello(const HelloRequest &msg) override;
ConnectResponse connect(const ConnectRequest &msg) override;
DisconnectResponse disconnect(const DisconnectRequest &msg) override;
PingResponse ping(const PingRequest &msg) override { return {}; }
DeviceInfoResponse device_info(const DeviceInfoRequest &msg) override;
void list_entities(const ListEntitiesRequest &msg) override { this->list_entities_iterator_.begin(); }
void subscribe_states(const SubscribeStatesRequest &msg) override {
this->state_subscription_ = true;
this->initial_state_iterator_.begin();
}
void subscribe_logs(const SubscribeLogsRequest &msg) override {
this->log_subscription_ = msg.level;
if (msg.dump_config)
App.schedule_dump_config();
}
void subscribe_homeassistant_services(const SubscribeHomeassistantServicesRequest &msg) override {
this->service_call_subscription_ = true;
}
void subscribe_home_assistant_states(const SubscribeHomeAssistantStatesRequest &msg) override;
GetTimeResponse get_time(const GetTimeRequest &msg) override {
// TODO
return {};
}
void execute_service(const ExecuteServiceRequest &msg) override;
#ifdef USE_API_NOISE
NoiseEncryptionSetKeyResponse noise_encryption_set_key(const NoiseEncryptionSetKeyRequest &msg) override;
#endif
bool is_authenticated() override { return this->connection_state_ == ConnectionState::AUTHENTICATED; }
bool is_connection_setup() override {
return this->connection_state_ == ConnectionState ::CONNECTED || this->is_authenticated();
}
void on_fatal_error() override;
void on_unauthenticated_access() override;
void on_no_setup_connection() override;
ProtoWriteBuffer create_buffer(uint32_t reserve_size) override {
// FIXME: ensure no recursive writes can happen
// Get header padding size - used for both reserve and insert
uint8_t header_padding = this->helper_->frame_header_padding();
// Get shared buffer from parent server
std::vector<uint8_t> &shared_buf = this->parent_->get_shared_buffer_ref();
shared_buf.clear();
// Reserve space for header padding + message + footer
// - Header padding: space for protocol headers (7 bytes for Noise, 6 for Plaintext)
// - Footer: space for MAC (16 bytes for Noise, 0 for Plaintext)
shared_buf.reserve(reserve_size + header_padding + this->helper_->frame_footer_size());
// Insert header padding bytes so message encoding starts at the correct position
shared_buf.insert(shared_buf.begin(), header_padding, 0);
return {&shared_buf};
}
// Prepare buffer for next message in batch
ProtoWriteBuffer prepare_message_buffer(uint16_t message_size, bool is_first_message) {
// Get reference to shared buffer (it maintains state between batch messages)
std::vector<uint8_t> &shared_buf = this->parent_->get_shared_buffer_ref();
size_t current_size = shared_buf.size();
if (is_first_message) {
// For first message, initialize buffer with header padding
uint8_t header_padding = this->helper_->frame_header_padding();
shared_buf.clear();
shared_buf.reserve(message_size + header_padding);
shared_buf.resize(header_padding);
// Fill header padding with zeros
std::fill(shared_buf.begin(), shared_buf.end(), 0);
} else {
// For subsequent messages, add footer space for previous message and header for this message
uint8_t footer_size = this->helper_->frame_footer_size();
uint8_t header_padding = this->helper_->frame_header_padding();
// Reserve additional space for everything
shared_buf.reserve(current_size + footer_size + header_padding + message_size);
// Single resize to add both footer and header padding
size_t new_size = current_size + footer_size + header_padding;
shared_buf.resize(new_size);
// Fill the newly added bytes with zeros (footer + header padding)
std::fill(shared_buf.begin() + current_size, shared_buf.end(), 0);
}
return {&shared_buf};
}
bool try_to_clear_buffer(bool log_out_of_space);
bool send_buffer(ProtoWriteBuffer buffer, uint16_t message_type) override;
std::string get_client_combined_info() const { return this->client_combined_info_; }
// Buffer allocator methods for batch processing
ProtoWriteBuffer allocate_single_message_buffer(uint16_t size);
ProtoWriteBuffer allocate_batch_message_buffer(uint16_t size);
protected:
// Helper function to fill common entity fields
template<typename ResponseT> static void fill_entity_info_base(esphome::EntityBase *entity, ResponseT &response) {
// Set common fields that are shared by all entity types
response.key = entity->get_object_id_hash();
response.object_id = entity->get_object_id();
if (entity->has_own_name())
response.name = entity->get_name();
// Set common EntityBase properties
response.icon = entity->get_icon();
response.disabled_by_default = entity->is_disabled_by_default();
response.entity_category = static_cast<enums::EntityCategory>(entity->get_entity_category());
}
// Non-template helper to encode any ProtoMessage
static uint16_t encode_message_to_buffer(ProtoMessage &msg, uint16_t message_type, APIConnection *conn,
uint32_t remaining_size, bool is_single);
#ifdef USE_BINARY_SENSOR
static uint16_t try_send_binary_sensor_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_binary_sensor_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
#endif
#ifdef USE_COVER
static uint16_t try_send_cover_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_cover_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
#endif
#ifdef USE_FAN
static uint16_t try_send_fan_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
static uint16_t try_send_fan_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
#endif
#ifdef USE_LIGHT
static uint16_t try_send_light_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_light_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
#endif
#ifdef USE_SENSOR
static uint16_t try_send_sensor_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_sensor_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
#endif
#ifdef USE_SWITCH
static uint16_t try_send_switch_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_switch_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
#endif
#ifdef USE_TEXT_SENSOR
static uint16_t try_send_text_sensor_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_text_sensor_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
#endif
#ifdef USE_CLIMATE
static uint16_t try_send_climate_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_climate_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
#endif
#ifdef USE_NUMBER
static uint16_t try_send_number_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_number_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
#endif
#ifdef USE_DATETIME_DATE
static uint16_t try_send_date_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
static uint16_t try_send_date_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
#endif
#ifdef USE_DATETIME_TIME
static uint16_t try_send_time_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
static uint16_t try_send_time_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
#endif
#ifdef USE_DATETIME_DATETIME
static uint16_t try_send_datetime_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_datetime_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
#endif
#ifdef USE_TEXT
static uint16_t try_send_text_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
static uint16_t try_send_text_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
#endif
#ifdef USE_SELECT
static uint16_t try_send_select_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_select_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
#endif
#ifdef USE_BUTTON
static uint16_t try_send_button_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
#endif
#ifdef USE_LOCK
static uint16_t try_send_lock_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
static uint16_t try_send_lock_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
#endif
#ifdef USE_VALVE
static uint16_t try_send_valve_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_valve_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
#endif
#ifdef USE_MEDIA_PLAYER
static uint16_t try_send_media_player_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_media_player_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
#endif
#ifdef USE_ALARM_CONTROL_PANEL
static uint16_t try_send_alarm_control_panel_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_alarm_control_panel_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
#endif
#ifdef USE_EVENT
static uint16_t try_send_event_response(event::Event *event, const std::string &event_type, APIConnection *conn,
uint32_t remaining_size, bool is_single);
static uint16_t try_send_event_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
#endif
#ifdef USE_UPDATE
static uint16_t try_send_update_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
static uint16_t try_send_update_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
#endif
#ifdef USE_ESP32_CAMERA
static uint16_t try_send_camera_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
#endif
// Method for ListEntitiesDone batching
static uint16_t try_send_list_info_done(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
bool is_single);
// Helper function to get estimated message size for buffer pre-allocation
static uint16_t get_estimated_message_size(uint16_t message_type);
enum class ConnectionState {
WAITING_FOR_HELLO,
CONNECTED,
AUTHENTICATED,
} connection_state_{ConnectionState::WAITING_FOR_HELLO};
bool remove_{false};
std::unique_ptr<APIFrameHelper> helper_;
std::string client_info_;
std::string client_peername_;
std::string client_combined_info_;
uint32_t client_api_version_major_{0};
uint32_t client_api_version_minor_{0};
#ifdef USE_ESP32_CAMERA
esp32_camera::CameraImageReader image_reader_;
#endif
bool state_subscription_{false};
int log_subscription_{ESPHOME_LOG_LEVEL_NONE};
uint32_t last_traffic_;
uint32_t next_ping_retry_{0};
uint8_t ping_retries_{0};
bool sent_ping_{false};
bool service_call_subscription_{false};
bool next_close_ = false;
APIServer *parent_;
InitialStateIterator initial_state_iterator_;
ListEntitiesIterator list_entities_iterator_;
int state_subs_at_ = -1;
// Function pointer type for message encoding
using MessageCreatorPtr = uint16_t (*)(EntityBase *, APIConnection *, uint32_t remaining_size, bool is_single);
// Optimized MessageCreator class using union dispatch
class MessageCreator {
public:
// Constructor for function pointer (message_type = 0)
MessageCreator(MessageCreatorPtr ptr) : message_type_(0) { data_.ptr = ptr; }
// Constructor for string state capture
MessageCreator(const std::string &value, uint16_t msg_type) : message_type_(msg_type) {
data_.string_ptr = new std::string(value);
}
// Destructor
~MessageCreator() {
// Clean up string data for string-based message types
if (uses_string_data_()) {
delete data_.string_ptr;
}
}
// Copy constructor
MessageCreator(const MessageCreator &other) : message_type_(other.message_type_) {
if (message_type_ == 0) {
data_.ptr = other.data_.ptr;
} else if (uses_string_data_()) {
data_.string_ptr = new std::string(*other.data_.string_ptr);
} else {
data_ = other.data_; // For POD types
}
}
// Move constructor
MessageCreator(MessageCreator &&other) noexcept : data_(other.data_), message_type_(other.message_type_) {
other.message_type_ = 0; // Reset other to function pointer type
other.data_.ptr = nullptr;
}
// Assignment operators (needed for batch deduplication)
MessageCreator &operator=(const MessageCreator &other) {
if (this != &other) {
// Clean up current string data if needed
if (uses_string_data_()) {
delete data_.string_ptr;
}
// Copy new data
message_type_ = other.message_type_;
if (other.message_type_ == 0) {
data_.ptr = other.data_.ptr;
} else if (other.uses_string_data_()) {
data_.string_ptr = new std::string(*other.data_.string_ptr);
} else {
data_ = other.data_;
}
}
return *this;
}
MessageCreator &operator=(MessageCreator &&other) noexcept {
if (this != &other) {
// Clean up current string data if needed
if (uses_string_data_()) {
delete data_.string_ptr;
}
// Move data
message_type_ = other.message_type_;
data_ = other.data_;
// Reset other to safe state
other.message_type_ = 0;
other.data_.ptr = nullptr;
}
return *this;
}
// Call operator
uint16_t operator()(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single) const;
private:
// Helper to check if this message type uses heap-allocated strings
bool uses_string_data_() const { return message_type_ == EventResponse::MESSAGE_TYPE; }
union CreatorData {
MessageCreatorPtr ptr; // 8 bytes
std::string *string_ptr; // 8 bytes
} data_; // 8 bytes
uint16_t message_type_; // 2 bytes (0 = function ptr, >0 = state capture)
};
// Generic batching mechanism for both state updates and entity info
struct DeferredBatch {
struct BatchItem {
EntityBase *entity; // Entity pointer
MessageCreator creator; // Function that creates the message when needed
uint16_t message_type; // Message type for overhead calculation
// Constructor for creating BatchItem
BatchItem(EntityBase *entity, MessageCreator creator, uint16_t message_type)
: entity(entity), creator(std::move(creator)), message_type(message_type) {}
};
std::vector<BatchItem> items;
uint32_t batch_start_time{0};
bool batch_scheduled{false};
DeferredBatch() {
// Pre-allocate capacity for typical batch sizes to avoid reallocation
items.reserve(8);
}
// Add item to the batch
void add_item(EntityBase *entity, MessageCreator creator, uint16_t message_type);
void clear() {
items.clear();
batch_scheduled = false;
batch_start_time = 0;
}
bool empty() const { return items.empty(); }
};
DeferredBatch deferred_batch_;
uint32_t get_batch_delay_ms_() const;
// Message will use 8 more bytes than the minimum size, and typical
// MTU is 1500. Sometimes users will see as low as 1460 MTU.
// If its IPv6 the header is 40 bytes, and if its IPv4
// the header is 20 bytes. So we have 1460 - 40 = 1420 bytes
// available for the payload. But we also need to add the size of
// the protobuf overhead, which is 8 bytes.
//
// To be safe we pick 1390 bytes as the maximum size
// to send in one go. This is the maximum size of a single packet
// that can be sent over the network.
// This is to avoid fragmentation of the packet.
static constexpr size_t MAX_PACKET_SIZE = 1390; // MTU
bool schedule_batch_();
void process_batch_();
// State for batch buffer allocation
bool batch_first_message_{false};
// Helper function to schedule a deferred message with known message type
bool schedule_message_(EntityBase *entity, MessageCreator creator, uint16_t message_type) {
this->deferred_batch_.add_item(entity, std::move(creator), message_type);
return this->schedule_batch_();
}
// Overload for function pointers (for info messages and current state reads)
bool schedule_message_(EntityBase *entity, MessageCreatorPtr function_ptr, uint16_t message_type) {
return schedule_message_(entity, MessageCreator(function_ptr), message_type);
}
};
} // namespace api
} // namespace esphome
#endif