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[light] Move LightColorValues::lerp() out of header to reduce code duplication (#13138)
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28
esphome/components/light/light_color_values.cpp
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28
esphome/components/light/light_color_values.cpp
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@@ -0,0 +1,28 @@
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#include "light_color_values.h"
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#include <cmath>
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namespace esphome::light {
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LightColorValues LightColorValues::lerp(const LightColorValues &start, const LightColorValues &end, float completion) {
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// Directly interpolate the raw values to avoid getter/setter overhead.
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// This is safe because:
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// - All LightColorValues have their values clamped when set via the setters
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// - std::lerp guarantees output is in the same range as inputs
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// - Therefore the output doesn't need clamping, so we can skip the setters
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LightColorValues v;
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v.color_mode_ = end.color_mode_;
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v.state_ = std::lerp(start.state_, end.state_, completion);
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v.brightness_ = std::lerp(start.brightness_, end.brightness_, completion);
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v.color_brightness_ = std::lerp(start.color_brightness_, end.color_brightness_, completion);
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v.red_ = std::lerp(start.red_, end.red_, completion);
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v.green_ = std::lerp(start.green_, end.green_, completion);
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v.blue_ = std::lerp(start.blue_, end.blue_, completion);
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v.white_ = std::lerp(start.white_, end.white_, completion);
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v.color_temperature_ = std::lerp(start.color_temperature_, end.color_temperature_, completion);
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v.cold_white_ = std::lerp(start.cold_white_, end.cold_white_, completion);
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v.warm_white_ = std::lerp(start.warm_white_, end.warm_white_, completion);
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return v;
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}
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} // namespace esphome::light
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@@ -82,26 +82,7 @@ class LightColorValues {
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* @param completion The completion value. 0 -> start, 1 -> end.
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* @return The linearly interpolated LightColorValues.
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*/
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static LightColorValues lerp(const LightColorValues &start, const LightColorValues &end, float completion) {
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// Directly interpolate the raw values to avoid getter/setter overhead.
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// This is safe because:
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// - All LightColorValues have their values clamped when set via the setters
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// - std::lerp guarantees output is in the same range as inputs
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// - Therefore the output doesn't need clamping, so we can skip the setters
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LightColorValues v;
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v.color_mode_ = end.color_mode_;
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v.state_ = std::lerp(start.state_, end.state_, completion);
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v.brightness_ = std::lerp(start.brightness_, end.brightness_, completion);
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v.color_brightness_ = std::lerp(start.color_brightness_, end.color_brightness_, completion);
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v.red_ = std::lerp(start.red_, end.red_, completion);
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v.green_ = std::lerp(start.green_, end.green_, completion);
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v.blue_ = std::lerp(start.blue_, end.blue_, completion);
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v.white_ = std::lerp(start.white_, end.white_, completion);
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v.color_temperature_ = std::lerp(start.color_temperature_, end.color_temperature_, completion);
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v.cold_white_ = std::lerp(start.cold_white_, end.cold_white_, completion);
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v.warm_white_ = std::lerp(start.warm_white_, end.warm_white_, completion);
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return v;
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}
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static LightColorValues lerp(const LightColorValues &start, const LightColorValues &end, float completion);
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/** Normalize the color (RGB/W) component.
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*
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