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mirror of https://github.com/esphome/esphome.git synced 2025-09-08 22:32:21 +01:00

Merge branch 'integration' into memory_api

This commit is contained in:
J. Nick Koston
2025-09-02 10:18:22 -05:00
2 changed files with 105 additions and 42 deletions

View File

@@ -79,8 +79,22 @@ void HOT Scheduler::set_timer_common_(Component *component, SchedulerItem::Type
return;
}
// Get fresh timestamp BEFORE taking lock - millis_64_ may need to acquire lock itself
const uint64_t now = this->millis_64_(millis());
// Take lock early to protect scheduler_item_pool_ access
LockGuard guard{this->lock_};
// Create and populate the scheduler item
auto item = make_unique<SchedulerItem>();
std::unique_ptr<SchedulerItem> item;
if (!this->scheduler_item_pool_.empty()) {
// Reuse from pool
item = std::move(this->scheduler_item_pool_.back());
this->scheduler_item_pool_.pop_back();
} else {
// Allocate new if pool is empty
item = make_unique<SchedulerItem>();
}
item->component = component;
item->set_name(name_cstr, !is_static_string);
item->type = type;
@@ -99,7 +113,6 @@ void HOT Scheduler::set_timer_common_(Component *component, SchedulerItem::Type
// Single-core platforms don't need thread-safe defer handling
if (delay == 0 && type == SchedulerItem::TIMEOUT) {
// Put in defer queue for guaranteed FIFO execution
LockGuard guard{this->lock_};
if (!skip_cancel) {
this->cancel_item_locked_(component, name_cstr, type);
}
@@ -108,9 +121,6 @@ void HOT Scheduler::set_timer_common_(Component *component, SchedulerItem::Type
}
#endif /* not ESPHOME_THREAD_SINGLE */
// Get fresh timestamp for new timer/interval - ensures accurate scheduling
const auto now = this->millis_64_(millis()); // Fresh millis() call
// Type-specific setup
if (type == SchedulerItem::INTERVAL) {
item->interval = delay;
@@ -142,8 +152,6 @@ void HOT Scheduler::set_timer_common_(Component *component, SchedulerItem::Type
}
#endif /* ESPHOME_DEBUG_SCHEDULER */
LockGuard guard{this->lock_};
// For retries, check if there's a cancelled timeout first
if (is_retry && name_cstr != nullptr && type == SchedulerItem::TIMEOUT &&
(has_cancelled_timeout_in_container_(this->items_, component, name_cstr, /* match_retry= */ true) ||
@@ -335,11 +343,11 @@ void HOT Scheduler::call(uint32_t now) {
#ifdef ESPHOME_THREAD_MULTI_ATOMICS
const auto last_dbg = this->last_millis_.load(std::memory_order_relaxed);
const auto major_dbg = this->millis_major_.load(std::memory_order_relaxed);
ESP_LOGD(TAG, "Items: count=%zu, now=%" PRIu64 " (%" PRIu16 ", %" PRIu32 ")", this->items_.size(), now_64,
major_dbg, last_dbg);
ESP_LOGD(TAG, "Items: count=%zu, pool=%zu, now=%" PRIu64 " (%" PRIu16 ", %" PRIu32 ")", this->items_.size(),
this->scheduler_item_pool_.size(), now_64, major_dbg, last_dbg);
#else /* not ESPHOME_THREAD_MULTI_ATOMICS */
ESP_LOGD(TAG, "Items: count=%zu, now=%" PRIu64 " (%" PRIu16 ", %" PRIu32 ")", this->items_.size(), now_64,
this->millis_major_, this->last_millis_);
ESP_LOGD(TAG, "Items: count=%zu, pool=%zu, now=%" PRIu64 " (%" PRIu16 ", %" PRIu32 ")", this->items_.size(),
this->scheduler_item_pool_.size(), now_64, this->millis_major_, this->last_millis_);
#endif /* else ESPHOME_THREAD_MULTI_ATOMICS */
// Cleanup before debug output
this->cleanup_();
@@ -380,10 +388,13 @@ void HOT Scheduler::call(uint32_t now) {
std::vector<std::unique_ptr<SchedulerItem>> valid_items;
// Move all non-removed items to valid_items
// Move all non-removed items to valid_items, recycle removed ones
for (auto &item : this->items_) {
if (!item->remove) {
if (!is_item_removed_(item.get())) {
valid_items.push_back(std::move(item));
} else {
// Recycle removed items
this->recycle_item_(std::move(item));
}
}
@@ -469,6 +480,9 @@ void HOT Scheduler::call(uint32_t now) {
// Add new item directly to to_add_
// since we have the lock held
this->to_add_.push_back(std::move(item));
} else {
// Timeout completed - recycle it
this->recycle_item_(std::move(item));
}
}
}
@@ -518,6 +532,10 @@ size_t HOT Scheduler::cleanup_() {
}
void HOT Scheduler::pop_raw_() {
std::pop_heap(this->items_.begin(), this->items_.end(), SchedulerItem::cmp);
// Instead of destroying, recycle the item
this->recycle_item_(std::move(this->items_.back()));
this->items_.pop_back();
}
@@ -552,18 +570,14 @@ bool HOT Scheduler::cancel_item_locked_(Component *component, const char *name_c
// Check all containers for matching items
#ifndef ESPHOME_THREAD_SINGLE
// Only check defer queue for timeouts (intervals never go there)
// Cancel and immediately recycle items in defer queue
if (type == SchedulerItem::TIMEOUT) {
for (auto &item : this->defer_queue_) {
if (this->matches_item_(item, component, name_cstr, type, match_retry)) {
this->mark_item_removed_(item.get());
total_cancelled++;
}
}
total_cancelled +=
this->cancel_and_recycle_from_container_(this->defer_queue_, component, name_cstr, type, match_retry);
}
#endif /* not ESPHOME_THREAD_SINGLE */
// Cancel items in the main heap
// Cancel items in the main heap (can't recycle immediately due to heap structure)
for (auto &item : this->items_) {
if (this->matches_item_(item, component, name_cstr, type, match_retry)) {
this->mark_item_removed_(item.get());
@@ -572,14 +586,8 @@ bool HOT Scheduler::cancel_item_locked_(Component *component, const char *name_c
}
}
// Cancel items in to_add_
for (auto &item : this->to_add_) {
if (this->matches_item_(item, component, name_cstr, type, match_retry)) {
this->mark_item_removed_(item.get());
total_cancelled++;
// Don't track removals for to_add_ items
}
}
// Cancel and immediately recycle items in to_add_ since they're not in heap yet
total_cancelled += this->cancel_and_recycle_from_container_(this->to_add_, component, name_cstr, type, match_retry);
return total_cancelled > 0;
}
@@ -747,4 +755,24 @@ bool HOT Scheduler::SchedulerItem::cmp(const std::unique_ptr<SchedulerItem> &a,
return a->next_execution_ > b->next_execution_;
}
void Scheduler::recycle_item_(std::unique_ptr<SchedulerItem> item) {
if (!item)
return;
// Pool size of 8 is a balance between memory usage and performance:
// - Small enough to not waste memory on simple configs (1-2 timers)
// - Large enough to handle complex setups with multiple sensors/components
// - Prevents system-wide stalls from heap allocation/deallocation that can
// disrupt task synchronization and cause dropped events
static constexpr size_t MAX_POOL_SIZE = 8;
if (this->scheduler_item_pool_.size() < MAX_POOL_SIZE) {
// Clear callback to release captured resources
item->callback = nullptr;
// Clear dynamic name if any
item->clear_dynamic_name();
this->scheduler_item_pool_.push_back(std::move(item));
}
// else: unique_ptr will delete the item when it goes out of scope
}
} // namespace esphome

View File

@@ -5,6 +5,7 @@
#include <memory>
#include <cstring>
#include <deque>
#include <array>
#ifdef ESPHOME_THREAD_MULTI_ATOMICS
#include <atomic>
#endif
@@ -142,11 +143,7 @@ class Scheduler {
}
// Destructor to clean up dynamic names
~SchedulerItem() {
if (name_is_dynamic) {
delete[] name_.dynamic_name;
}
}
~SchedulerItem() { clear_dynamic_name(); }
// Delete copy operations to prevent accidental copies
SchedulerItem(const SchedulerItem &) = delete;
@@ -159,13 +156,19 @@ class Scheduler {
// Helper to get the name regardless of storage type
const char *get_name() const { return name_is_dynamic ? name_.dynamic_name : name_.static_name; }
// Helper to clear dynamic name if allocated
void clear_dynamic_name() {
if (name_is_dynamic && name_.dynamic_name) {
delete[] name_.dynamic_name;
name_.dynamic_name = nullptr;
name_is_dynamic = false;
}
}
// Helper to set name with proper ownership
void set_name(const char *name, bool make_copy = false) {
// Clean up old dynamic name if any
if (name_is_dynamic && name_.dynamic_name) {
delete[] name_.dynamic_name;
name_is_dynamic = false;
}
clear_dynamic_name();
if (!name) {
// nullptr case - no name provided
@@ -240,10 +243,13 @@ class Scheduler {
void execute_item_(SchedulerItem *item, uint32_t now);
// Helper to check if item should be skipped
bool should_skip_item_(const SchedulerItem *item) const {
return item->remove || (item->component != nullptr && item->component->is_failed());
bool should_skip_item_(SchedulerItem *item) const {
return is_item_removed_(item) || (item->component != nullptr && item->component->is_failed());
}
// Helper to recycle a SchedulerItem
void recycle_item_(std::unique_ptr<SchedulerItem> item);
// Helper to check if item is marked for removal (platform-specific)
// Returns true if item should be skipped, handles platform-specific synchronization
// For ESPHOME_THREAD_MULTI_NO_ATOMICS platforms, the caller must hold the scheduler lock before calling this
@@ -280,14 +286,33 @@ class Scheduler {
bool has_cancelled_timeout_in_container_(const Container &container, Component *component, const char *name_cstr,
bool match_retry) const {
for (const auto &item : container) {
if (item->remove && this->matches_item_(item, component, name_cstr, SchedulerItem::TIMEOUT, match_retry,
/* skip_removed= */ false)) {
if (is_item_removed_(item.get()) &&
this->matches_item_(item, component, name_cstr, SchedulerItem::TIMEOUT, match_retry,
/* skip_removed= */ false)) {
return true;
}
}
return false;
}
// Template helper to cancel and recycle items from a container
template<typename Container>
size_t cancel_and_recycle_from_container_(Container &container, Component *component, const char *name_cstr,
SchedulerItem::Type type, bool match_retry) {
size_t cancelled = 0;
for (auto it = container.begin(); it != container.end();) {
if (this->matches_item_(*it, component, name_cstr, type, match_retry)) {
// Recycle the cancelled item immediately
this->recycle_item_(std::move(*it));
it = container.erase(it);
cancelled++;
} else {
++it;
}
}
return cancelled;
}
Mutex lock_;
std::vector<std::unique_ptr<SchedulerItem>> items_;
std::vector<std::unique_ptr<SchedulerItem>> to_add_;
@@ -297,6 +322,16 @@ class Scheduler {
#endif /* ESPHOME_THREAD_SINGLE */
uint32_t to_remove_{0};
// Memory pool for recycling SchedulerItem objects to reduce heap churn.
// Design decisions:
// - std::vector is used instead of a fixed array because many systems only need 1-2 scheduler items
// - The vector grows dynamically up to MAX_POOL_SIZE (8) only when needed, saving memory on simple setups
// - This approach balances memory efficiency for simple configs with performance for complex ones
// - The pool significantly reduces heap fragmentation which is critical because heap allocation/deallocation
// can stall the entire system, causing timing issues and dropped events for any components that need
// to synchronize between tasks (see https://github.com/esphome/backlog/issues/52)
std::vector<std::unique_ptr<SchedulerItem>> scheduler_item_pool_;
#ifdef ESPHOME_THREAD_MULTI_ATOMICS
/*
* Multi-threaded platforms with atomic support: last_millis_ needs atomic for lock-free updates