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mirror of https://github.com/esphome/esphome.git synced 2025-11-17 23:35:47 +00:00

[number] Modernize to C++17 nested namespaces (#11945)

This commit is contained in:
J. Nick Koston
2025-11-17 17:20:18 -06:00
committed by GitHub
parent 23f85162d0
commit 1a73f49cd2
8 changed files with 16 additions and 32 deletions

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@@ -1,8 +1,7 @@
#include "automation.h"
#include "esphome/core/log.h"
namespace esphome {
namespace number {
namespace esphome::number {
static const char *const TAG = "number.automation";
@@ -52,5 +51,4 @@ void ValueRangeTrigger::on_state_(float state) {
this->rtc_.save(&in_range);
}
} // namespace number
} // namespace esphome
} // namespace esphome::number

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@@ -4,8 +4,7 @@
#include "esphome/core/automation.h"
#include "esphome/core/component.h"
namespace esphome {
namespace number {
namespace esphome::number {
class NumberStateTrigger : public Trigger<float> {
public:
@@ -91,5 +90,4 @@ template<typename... Ts> class NumberInRangeCondition : public Condition<Ts...>
float max_{NAN};
};
} // namespace number
} // namespace esphome
} // namespace esphome::number

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@@ -3,8 +3,7 @@
#include "esphome/core/controller_registry.h"
#include "esphome/core/log.h"
namespace esphome {
namespace number {
namespace esphome::number {
static const char *const TAG = "number";
@@ -43,5 +42,4 @@ void Number::add_on_state_callback(std::function<void(float)> &&callback) {
this->state_callback_.add(std::move(callback));
}
} // namespace number
} // namespace esphome
} // namespace esphome::number

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@@ -6,8 +6,7 @@
#include "number_call.h"
#include "number_traits.h"
namespace esphome {
namespace number {
namespace esphome::number {
class Number;
void log_number(const char *tag, const char *prefix, const char *type, Number *obj);
@@ -53,5 +52,4 @@ class Number : public EntityBase {
CallbackManager<void(float)> state_callback_;
};
} // namespace number
} // namespace esphome
} // namespace esphome::number

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@@ -2,8 +2,7 @@
#include "number.h"
#include "esphome/core/log.h"
namespace esphome {
namespace number {
namespace esphome::number {
static const char *const TAG = "number";
@@ -125,5 +124,4 @@ void NumberCall::perform() {
this->parent_->control(target_value);
}
} // namespace number
} // namespace esphome
} // namespace esphome::number

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@@ -4,8 +4,7 @@
#include "esphome/core/log.h"
#include "number_traits.h"
namespace esphome {
namespace number {
namespace esphome::number {
class Number;
@@ -44,5 +43,4 @@ class NumberCall {
bool cycle_;
};
} // namespace number
} // namespace esphome
} // namespace esphome::number

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@@ -1,10 +1,8 @@
#include "esphome/core/log.h"
#include "number_traits.h"
namespace esphome {
namespace number {
namespace esphome::number {
static const char *const TAG = "number";
} // namespace number
} // namespace esphome
} // namespace esphome::number

View File

@@ -3,8 +3,7 @@
#include "esphome/core/entity_base.h"
#include "esphome/core/helpers.h"
namespace esphome {
namespace number {
namespace esphome::number {
enum NumberMode : uint8_t {
NUMBER_MODE_AUTO = 0,
@@ -35,5 +34,4 @@ class NumberTraits : public EntityBase_DeviceClass, public EntityBase_UnitOfMeas
NumberMode mode_{NUMBER_MODE_AUTO};
};
} // namespace number
} // namespace esphome
} // namespace esphome::number