mirror of
				https://github.com/esphome/esphome.git
				synced 2025-10-31 07:03:55 +00:00 
			
		
		
		
	Merge branch 'integration' into memory_api
This commit is contained in:
		| @@ -175,11 +175,66 @@ void USBUartComponent::reset_input_state_(USBUartChannel *channel) { | ||||
| } | ||||
|  | ||||
| void USBUartComponent::restart_input_(USBUartChannel *channel) { | ||||
|   // Atomically check if still started and clear it before calling start_input | ||||
|   // This prevents race with concurrent restart attempts from different threads | ||||
|   // Atomically verify it's still started (true) and keep it started | ||||
|   // This prevents the race window of toggling true->false->true | ||||
|   bool expected = true; | ||||
|   if (channel->input_started_.compare_exchange_strong(expected, false)) { | ||||
|   if (channel->input_started_.compare_exchange_strong(expected, true)) { | ||||
|     // Still started - do the actual restart work without toggling the flag | ||||
|     this->do_start_input_(channel); | ||||
|   } | ||||
| } | ||||
|  | ||||
| void USBUartComponent::do_start_input_(USBUartChannel *channel) { | ||||
|   // This function does the actual work of starting input | ||||
|   // Caller must ensure input_started_ is already set to true | ||||
|   const auto *ep = channel->cdc_dev_.in_ep; | ||||
|   // CALLBACK CONTEXT: This lambda is executed in USB task via transfer_callback | ||||
|   auto callback = [this, channel](const usb_host::TransferStatus &status) { | ||||
|     ESP_LOGV(TAG, "Transfer result: length: %u; status %X", status.data_len, status.error_code); | ||||
|     if (!status.success) { | ||||
|       ESP_LOGE(TAG, "Control transfer failed, status=%s", esp_err_to_name(status.error_code)); | ||||
|       // Transfer failed, slot already released | ||||
|       // Reset state so normal operations can restart later | ||||
|       this->reset_input_state_(channel); | ||||
|       return; | ||||
|     } | ||||
|  | ||||
|     if (!channel->dummy_receiver_ && status.data_len > 0) { | ||||
|       // Allocate a chunk from the pool | ||||
|       UsbDataChunk *chunk = this->chunk_pool_.allocate(); | ||||
|       if (chunk == nullptr) { | ||||
|         // No chunks available - queue is full, data dropped, slot already released | ||||
|         this->usb_data_queue_.increment_dropped_count(); | ||||
|         // Reset state so normal operations can restart later | ||||
|         this->reset_input_state_(channel); | ||||
|         return; | ||||
|       } | ||||
|  | ||||
|       // Copy data to chunk (this is fast, happens in USB task) | ||||
|       memcpy(chunk->data, status.data, status.data_len); | ||||
|       chunk->length = status.data_len; | ||||
|       chunk->channel = channel; | ||||
|  | ||||
|       // Push to lock-free queue for main loop processing | ||||
|       // Push always succeeds because pool size == queue size | ||||
|       this->usb_data_queue_.push(chunk); | ||||
|     } | ||||
|  | ||||
|     // On success, reset retry count and restart input immediately from USB task for performance | ||||
|     // The lock-free queue will handle backpressure | ||||
|     channel->input_retry_count_.store(0); | ||||
|     channel->input_started_.store(false); | ||||
|     this->start_input(channel); | ||||
|   }; | ||||
|   // input_started_ already set to true by caller | ||||
|   auto result = this->transfer_in(ep->bEndpointAddress, callback, ep->wMaxPacketSize); | ||||
|   if (result == usb_host::TRANSFER_ERROR_NO_SLOTS) { | ||||
|     // No slots available - defer retry to main loop | ||||
|     this->defer_input_retry_(channel); | ||||
|   } else if (result != usb_host::TRANSFER_OK) { | ||||
|     // Other error (submit failed) - don't retry, just reset state | ||||
|     // Error already logged by transfer_in() | ||||
|     this->reset_input_state_(channel); | ||||
|   } | ||||
| } | ||||
|  | ||||
| @@ -251,6 +306,7 @@ void USBUartComponent::start_input(USBUartChannel *channel) { | ||||
|   bool expected = false; | ||||
|   if (!channel->input_started_.compare_exchange_strong(expected, true)) | ||||
|     return;  // Already started - prevents duplicate transfers from concurrent threads | ||||
|  | ||||
|   // THREAD CONTEXT: Called from both USB task and main loop threads | ||||
|   // - USB task: Immediate restart after successful transfer for continuous data flow | ||||
|   // - Main loop: Controlled restart after consuming data (backpressure mechanism) | ||||
| @@ -261,55 +317,9 @@ void USBUartComponent::start_input(USBUartChannel *channel) { | ||||
|   // | ||||
|   // The underlying transfer_in() uses lock-free atomic allocation from the | ||||
|   // TransferRequest pool, making this multi-threaded access safe | ||||
|   const auto *ep = channel->cdc_dev_.in_ep; | ||||
|   // CALLBACK CONTEXT: This lambda is executed in USB task via transfer_callback | ||||
|   auto callback = [this, channel](const usb_host::TransferStatus &status) { | ||||
|     ESP_LOGV(TAG, "Transfer result: length: %u; status %X", status.data_len, status.error_code); | ||||
|     if (!status.success) { | ||||
|       ESP_LOGE(TAG, "Control transfer failed, status=%s", esp_err_to_name(status.error_code)); | ||||
|       // Transfer failed, slot already released | ||||
|       // Reset state so normal operations can restart later | ||||
|       this->reset_input_state_(channel); | ||||
|       return; | ||||
|     } | ||||
|  | ||||
|     if (!channel->dummy_receiver_ && status.data_len > 0) { | ||||
|       // Allocate a chunk from the pool | ||||
|       UsbDataChunk *chunk = this->chunk_pool_.allocate(); | ||||
|       if (chunk == nullptr) { | ||||
|         // No chunks available - queue is full, data dropped, slot already released | ||||
|         this->usb_data_queue_.increment_dropped_count(); | ||||
|         // Reset state so normal operations can restart later | ||||
|         this->reset_input_state_(channel); | ||||
|         return; | ||||
|       } | ||||
|  | ||||
|       // Copy data to chunk (this is fast, happens in USB task) | ||||
|       memcpy(chunk->data, status.data, status.data_len); | ||||
|       chunk->length = status.data_len; | ||||
|       chunk->channel = channel; | ||||
|  | ||||
|       // Push to lock-free queue for main loop processing | ||||
|       // Push always succeeds because pool size == queue size | ||||
|       this->usb_data_queue_.push(chunk); | ||||
|     } | ||||
|  | ||||
|     // On success, reset retry count and restart input immediately from USB task for performance | ||||
|     // The lock-free queue will handle backpressure | ||||
|     channel->input_retry_count_.store(0); | ||||
|     channel->input_started_.store(false); | ||||
|     this->start_input(channel); | ||||
|   }; | ||||
|   // input_started_ already set to true by compare_exchange_strong above | ||||
|   auto result = this->transfer_in(ep->bEndpointAddress, callback, ep->wMaxPacketSize); | ||||
|   if (result == usb_host::TRANSFER_ERROR_NO_SLOTS) { | ||||
|     // No slots available - defer retry to main loop | ||||
|     this->defer_input_retry_(channel); | ||||
|   } else if (result != usb_host::TRANSFER_OK) { | ||||
|     // Other error (submit failed) - don't retry, just reset state | ||||
|     // Error already logged by transfer_in() | ||||
|     this->reset_input_state_(channel); | ||||
|   } | ||||
|   // Do the actual work (input_started_ already set to true by CAS above) | ||||
|   this->do_start_input_(channel); | ||||
| } | ||||
|  | ||||
| void USBUartComponent::start_output(USBUartChannel *channel) { | ||||
|   | ||||
| @@ -144,6 +144,7 @@ class USBUartComponent : public usb_host::USBClient { | ||||
|   void defer_input_retry_(USBUartChannel *channel); | ||||
|   void reset_input_state_(USBUartChannel *channel); | ||||
|   void restart_input_(USBUartChannel *channel); | ||||
|   void do_start_input_(USBUartChannel *channel); | ||||
|   std::vector<USBUartChannel *> channels_{}; | ||||
| }; | ||||
|  | ||||
|   | ||||
		Reference in New Issue
	
	Block a user