mirror of
https://github.com/Swordfish90/cool-retro-term.git
synced 2025-02-07 13:41:27 +00:00
99 lines
3.2 KiB
QML
99 lines
3.2 KiB
QML
/*******************************************************************************
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* Copyright (c) 2013 Jørgen Lind
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*******************************************************************************/
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import QtQuick 2.0
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Item {
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id: highlightArea
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property real characterWidth: 0
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property real characterHeight: 0
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property int screenWidth: width / characterWidth
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property point start
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property point end
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property color color: "grey"
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width: parent.width
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height: parent.height
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opacity: 0.8
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Rectangle {
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id: begginning_rectangle
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color: parent.color
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opacity: parent.opacity
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y:0
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height: characterHeight
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}
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Rectangle {
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id: middle_rectangle
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color: parent.color
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opacity: parent.opacity
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width: parent.width
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x: 0
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anchors.top: begginning_rectangle.bottom
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}
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Rectangle {
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id: end_rectangle
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color: parent.color
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opacity: parent.opacity
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x: 0
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height: characterHeight
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anchors.top: middle_rectangle.bottom
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}
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onCharacterWidthChanged: calculateRectangles();
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onCharacterHeightChanged: calculateRectangles();
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onScreenWidthChanged: calculateRectangles();
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onStartChanged: calculateRectangles();
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onEndChanged: calculateRectangles();
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function calculateRectangles() {
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highlightArea.y = start.y * characterHeight;
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begginning_rectangle.x = start.x * characterWidth;
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if (start.y === end.y) {
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middle_rectangle.visible = false;
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end_rectangle.visible = false
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begginning_rectangle.width = (end.x - start.x) * characterWidth;
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} else {
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begginning_rectangle.width = (screenWidth - start.x) * characterWidth;
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if (start.y === end.y - 1) {
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middle_rectangle.height = 0;
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middle_rectangle.visible = false;
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}else {
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middle_rectangle.visible = true;
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middle_rectangle.height = (end.y - start.y - 1) * characterHeight;
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}
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end_rectangle.visible = true;
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end_rectangle.width = end.x * characterWidth;
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}
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}
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}
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