1
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mirror of https://github.com/Swordfish90/cool-retro-term.git synced 2026-02-08 00:32:27 +00:00

1 Commits

Author SHA1 Message Date
Filippo Scognamiglio
3d99b1d29c Move constants to a separate qml file. 2021-07-19 08:40:30 +02:00
228 changed files with 2444 additions and 4114 deletions

4
.github/FUNDING.yml vendored
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@@ -1,4 +0,0 @@
# These are supported funding model platforms
patreon: swordfish90
custom: ['https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=flscogna%40gmail.com&item_name=Support+CRT&currency_code=EUR&source=url']

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@@ -1,98 +0,0 @@
name: "ci"
on:
push:
tags: "**"
workflow_dispatch:
defaults:
run:
shell: bash
jobs:
appimage:
runs-on: ubuntu-18.04
steps:
- name: Checkout repository
uses: actions/checkout@v2
with:
submodules: true
- name: Install dependencies
run: |
sudo add-apt-repository -y ppa:beineri/opt-qt-5.15.2-bionic
sudo apt-get update -qq
sudo apt-get install -y \
build-essential make wget libgl1-mesa-dev \
qt515declarative qt515graphicaleffects \
qt515quickcontrols qt515quickcontrols2
- name: Download QT appimage builder
run: |
wget -c -O linuxdeployqt.AppImage \
https://github.com/probonopd/linuxdeployqt/releases/download/continuous/linuxdeployqt-continuous-x86_64.AppImage
chmod a+x linuxdeployqt.AppImage
- name: Build project
run: |
source /opt/qt*/bin/qt*-env.sh && \
qmake -v && \
qmake CONFIG+=release PREFIX=/usr && \
make -j$(nproc)
- name: Install to appdir
run: |
source /opt/qt*/bin/qt*-env.sh && \
make INSTALL_ROOT=appdir -j$(nproc) install
- name: Extract version number
run: |
# Extract version for linuxdeployqt to name the file. Use the tag as
# release name but remove prefix.
echo "VERSION=$(echo '${{ github.ref }}' | sed 's;.*/;;')" >> $GITHUB_ENV
- name: Build appimage directory
run: |
mkdir -p \
appdir/usr/bin \
appdir/usr/lib \
appdir/usr/share/applications \
appdir/usr/share/metainfo \
appdir/usr/share/icons/hicolor/128x128/apps
cp cool-retro-term appdir/usr/bin/
cp cool-retro-term.desktop appdir/usr/share/applications/
cp packaging/appdata/cool-retro-term.appdata.xml appdir/usr/share/metainfo/
cp app/icons/128x128/cool-retro-term.png appdir/usr/share/icons/hicolor/128x128/apps/
cp -r ./app/qml appdir/usr/
# Workaround for https://github.com/probonopd/linuxdeployqt/issues/78
cp -r ./qmltermwidget/QMLTermWidget appdir/usr/qml/
find appdir | sort
- name: Build appimage
run: |
source /opt/qt*/bin/qt*-env.sh && \
./linuxdeployqt.AppImage appdir/usr/share/applications/cool-retro-term.desktop \
-verbose=1 -appimage \
-qmldir=./app/qml/ \
-qmldir=./qmltermwidget/
env:
# Unset environment variables
QTDIR:
QT_PLUGIN_PATH:
LD_LIBRARY_PATH:
- name: Upload release
uses: softprops/action-gh-release@v1
with:
body: appimage release
files: ./**/Cool_Retro_Term-*-x86_64.AppImage
- name: Clean up
if: always()
run: |
find appdir -executable -type f -exec ldd {} \; | grep " => /usr" | cut -d " " -f 2-3 | sort | uniq
make clean
rm -rf appdir

1
.gitignore vendored
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@@ -43,7 +43,6 @@ Makefile*
# Excludes compiled files
imports
cool-retro-term
build
# Mac OSX

3
.gitmodules vendored
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@@ -2,6 +2,3 @@
path = qmltermwidget
url = https://github.com/Swordfish90/qmltermwidget
branch = unstable
[submodule "KDSingleApplication"]
path = KDSingleApplication
url = https://github.com/KDAB/KDSingleApplication.git

193
README.md
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@@ -8,9 +8,9 @@
cool-retro-term is a terminal emulator which mimics the look and feel of the old cathode tube screens.
It has been designed to be eye-candy, customizable, and reasonably lightweight.
It uses the QML port of qtermwidget (Konsole): https://github.com/Swordfish90/qmltermwidget.
It uses the QML port of qtermwidget (Konsole) developed by me: https://github.com/Swordfish90/qmltermwidget .
This terminal emulator works under Linux and macOS and requires Qt5. It's suggested that you stick to the latest LTS version.
This terminal emulator works under Linux and macOS and requires Qt 5.2 or higher.
Settings such as colors, fonts, and effects can be accessed via context menu.
@@ -20,11 +20,192 @@ Settings such as colors, fonts, and effects can be accessed via context menu.
![Image](<https://i.imgur.com/GYRDPzJ.jpg>)
## Install
Walk the easy way and install cool-retro-term using one of these convenient packages:
If you want to get a hold of the latest version, just go to the Releases page and grab the latest AppImage (Linux) or dmg (macOS).
Just grab the latest AppImage from the release page and make it executable and run it:
Alternatively, most distributions such as Ubuntu, Fedora or Arch already package cool-retro-term in their official repositories.
wget https://github.com/Swordfish90/cool-retro-term/releases/download/1.1.1/Cool-Retro-Term-1.1.1-x86_64.AppImage
chmod a+x Cool-Retro-Term-1.1.1-x86_64.AppImage
./Cool-Retro-Term-1.1.1-x86_64.AppImage
## Building
**Fedora** has the `cool-retro-term` in the official repositories. All you have to do is `sudo dnf install cool-retro-term`.
Check out the wiki and follow the instructions on how to build it on [Linux](https://github.com/Swordfish90/cool-retro-term/wiki/Build-Instructions-(Linux)) and [macOS](https://github.com/Swordfish90/cool-retro-term/wiki/Build-Instructions-(macOS)).
Users of **openSUSE** can grab a package from [Open Build Service](http://software.opensuse.org/package/cool-retro-term).
**Arch** users can install this [package](https://aur.archlinux.org/packages/cool-retro-term-git/) directly via the [AUR](https://aur.archlinux.org):
trizen -S aur/cool-retro-term-git
or use:
pacman -S cool-retro-term
to install precompiled from community repository.
Users of **Ubuntu 14.04 LTS (Trusty) up to 15.10 (Wily)** can use [this PPA](https://launchpad.net/~bugs-launchpad-net-falkensweb).
**Ubuntu 17.10** can use [this PPA](https://launchpad.net/%7Evantuz/+archive/ubuntu/cool-retro-term)
**Solus** users can install using `eopg`:
```
eopkg it cool-retro-term
```
**macOS** users can grab the latest dmg from the [release page](https://github.com/Swordfish90/cool-retro-term/releases) or install via Homebrew:
```
brew cask install cool-retro-term
```
**FreeBSD** users can install cool-retro-term with `pkg`:
pkg install cool-retro-term
## Build instructions (FreeBSD)
Grab a copy of [the FreeBSD Ports Collection](https://www.freebsd.org/doc/en_US.ISO8859-1/books/handbook/ports-using.html), modify [`/usr/ports/x11/cool-retro-term/Makefile`](https://svnweb.freebsd.org/ports/head/x11/cool-retro-term/Makefile?view=markup) as you like, and then run `make install` to build and install the emulator:
```
cd /usr/ports/x11/cool-retro-term
make install
```
## Build instructions (Linux)
Build cool-retro-term yourself, you know, the retro way.
## Dependencies
Make sure to install these first.
---
**Ubuntu 14.04**
sudo apt-get install build-essential qmlscene qt5-qmake qt5-default qtdeclarative5-dev qtdeclarative5-controls-plugin qtdeclarative5-qtquick2-plugin libqt5qml-graphicaleffects qtdeclarative5-dialogs-plugin qtdeclarative5-localstorage-plugin qtdeclarative5-window-plugin
---
**Ubuntu 16.10**
sudo apt-get install build-essential qmlscene qt5-qmake qt5-default qtdeclarative5-dev qml-module-qtquick-controls qtdeclarative5-qtquick2-plugin libqt5qml-graphicaleffects qml-module-qtquick-dialogs qtdeclarative5-localstorage-plugin qtdeclarative5-window-plugin
---
**Ubuntu 17.04**
sudo apt install build-essential libqt5qml-graphicaleffects qml-module-qt-labs-folderlistmodel qml-module-qt-labs-settings qml-module-qtquick-controls qml-module-qtquick-dialogs qmlscene qt5-default qt5-qmake qtdeclarative5-dev qtdeclarative5-localstorage-plugin qtdeclarative5-qtquick2-plugin qtdeclarative5-window-plugin
---
**Ubuntu 17.10**
sudo apt-get install build-essential qml-module-qtgraphicaleffects qml-module-qt-labs-folderlistmodel qml-module-qt-labs-settings qml-module-qtquick-controls qml-module-qtquick-dialogs qmlscene qt5-default qt5-qmake qtdeclarative5-dev qtdeclarative5-localstorage-plugin qtdeclarative5-qtquick2-plugin qtdeclarative5-window-plugin
---
**snapcraft (most of distros)**
sudo snap install cool-retro-term --classic
---
**Debian Jessie and above**
sudo apt install build-essential qmlscene qt5-qmake qt5-default qtdeclarative5-dev qml-module-qtquick-controls qml-module-qtgraphicaleffects qml-module-qtquick-dialogs qml-module-qtquick-localstorage qml-module-qtquick-window2 qml-module-qt-labs-settings qml-module-qt-labs-folderlistmodel
---
**Fedora**
This command should install the known fedora dependencies:
sudo yum -y install qt5-qtbase qt5-qtbase-devel qt5-qtdeclarative qt5-qtdeclarative-devel qt5-qtgraphicaleffects qt5-qtquickcontrols redhat-rpm-config
or:
sudo dnf -y install qt5-qtbase qt5-qtbase-devel qt5-qtdeclarative qt5-qtdeclarative-devel qt5-qtgraphicaleffects qt5-qtquickcontrols redhat-rpm-config
---
**Arch Linux**
sudo pacman -S qt5-base qt5-declarative qt5-quickcontrols qt5-graphicaleffects
---
**openSUSE**
Add repository with latest Qt 5 (this is only needed on openSUSE 13.1, Factory already has it):
sudo zypper ar http://download.opensuse.org/repositories/KDE:/Qt5/openSUSE_13.1/ KDE:Qt5
Install dependencies:
sudo zypper install libqt5-qtbase-devel libqt5-qtdeclarative-devel libqt5-qtquickcontrols libqt5-qtgraphicaleffects
---
**Anyone else**
Install Qt directly from here http://qt-project.org/downloads . Once done export them in you path (replace "_/opt/Qt5.3.1/5.3/gcc_64/bin_" with your correct folder):
export PATH=/opt/Qt5.3.1/5.3/gcc_64/bin/:$PATH
---
### Compile
Once you installed all dependencies (Qt is installed and in your path) you need to compile and run the application:
```bash
# Get it from GitHub
git clone --recursive https://github.com/Swordfish90/cool-retro-term.git
# Build it
cd cool-retro-term
# Compile (Fedora and OpenSUSE user should use qmake-qt5 instead of qmake)
qmake && make
# Have fun!
./cool-retro-term
```
## Build instructions (macOS)
1. Install [Xcode](https://developer.apple.com/xcode/) and agree to the licence agreement
2. Enter the following commands into the terminal:
**Brew**
```sh
brew install qt5
git clone --recursive https://github.com/Swordfish90/cool-retro-term.git
export CPPFLAGS="-I/usr/local/opt/qt5/include"
export LDFLAGS="-L/usr/local/opt/qt5/lib"
export PATH=/usr/local/opt/qt5/bin:$PATH
cd cool-retro-term
qmake && make
mkdir cool-retro-term.app/Contents/PlugIns
cp -r qmltermwidget/QMLTermWidget cool-retro-term.app/Contents/PlugIns
open cool-retro-term.app
```
**MacPorts**
```sh
sudo port install qt5
git clone --recursive https://github.com/Swordfish90/cool-retro-term.git
cd cool-retro-term
/opt/local/libexec/qt5/bin/qmake && make
mkdir cool-retro-term.app/Contents/PlugIns
cp -r qmltermwidget/QMLTermWidget cool-retro-term.app/Contents/PlugIns
open cool-retro-term.app
```
**Homebrew**
```sh
brew cask install cool-retro-term
```
## Donations
I made this project in my spare time because I love what I'm doing. If you are enjoying it and you want to buy me a beer click [here](https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=flscogna%40gmail%2ecom&lc=IT&item_name=Filippo%20Scognamiglio&currency_code=EUR&bn=PP%2dDonationsBF%3abtn_donate_LG%2egif%3aNonHosted).
You can also add "bounties" on your favourite issues. More information on the [Bountysource](https://www.bountysource.com/teams/crt/issues) page.

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@@ -1,96 +1,20 @@
QT += qml quick widgets sql quickcontrols2
TARGET = cool-retro-term
# TODO: When migrating to CMake, use KDSingleApplication's CMakeLists.txt instead of these manual sources.
INCLUDEPATH += $$PWD/../KDSingleApplication/src
HEADERS += \
$$PWD/../KDSingleApplication/src/kdsingleapplication.h \
$$PWD/../KDSingleApplication/src/kdsingleapplication_lib.h \
$$PWD/../KDSingleApplication/src/kdsingleapplication_localsocket_p.h
SOURCES += \
$$PWD/../KDSingleApplication/src/kdsingleapplication.cpp \
$$PWD/../KDSingleApplication/src/kdsingleapplication_localsocket.cpp
DEFINES += KDSINGLEAPPLICATION_STATIC_BUILD
QT += qml quick widgets sql
TARGET = cool-retro-term
DESTDIR = $$OUT_PWD/../
HEADERS += \
fileio.h \
fontmanager.h \
fontlistmodel.h
monospacefontmanager.h
SOURCES += main.cpp \
SOURCES = main.cpp \
fileio.cpp \
fontmanager.cpp \
fontlistmodel.cpp
monospacefontmanager.cpp
macx:ICON = icons/crt.icns
RESOURCES += qml/resources.qrc
# Shader compilation (Qt Shader Baker)
QSB_BIN = $$[QT_HOST_BINS]/qsb
isEmpty(QSB_BIN): QSB_BIN = $$[QT_INSTALL_BINS]/qsb
SHADERS_DIR = $${_PRO_FILE_PWD_}/shaders
SHADERS += $$files($$SHADERS_DIR/*.frag) $$files($$SHADERS_DIR/*.vert)
SHADERS -= $$SHADERS_DIR/terminal_dynamic.frag
SHADERS -= $$SHADERS_DIR/terminal_static.frag
SHADERS -= $$SHADERS_DIR/passthrough.vert
qsb.input = SHADERS
qsb.output = ../../app/shaders/${QMAKE_FILE_NAME}.qsb
qsb.commands = $$QSB_BIN --glsl \"100 es,120,150\" --hlsl 50 --msl 12 --qt6 -o ${QMAKE_FILE_OUT} ${QMAKE_FILE_IN}
qsb.clean = $$qsb.output
qsb.name = qsb ${QMAKE_FILE_IN}
qsb.variable_out = QSB_FILES
QMAKE_EXTRA_COMPILERS += qsb
PRE_TARGETDEPS += $$QSB_FILES
OTHER_FILES += $$SHADERS $$QSB_FILES
DYNAMIC_SHADER = $$SHADERS_DIR/terminal_dynamic.frag
STATIC_SHADER = $$SHADERS_DIR/terminal_static.frag
RASTER_MODES = 0 1 2 3 4
BINARY_FLAGS = 0 1
VARIANT_SHADER_DIR = $$relative_path($$PWD/shaders, $$OUT_PWD)
VARIANT_OUTPUTS =
for(raster_mode, RASTER_MODES) {
for(burn_in, BINARY_FLAGS) {
for(display_frame, BINARY_FLAGS) {
for(chroma_on, BINARY_FLAGS) {
dynamic_variant = terminal_dynamic_raster$${raster_mode}_burn$${burn_in}_frame$${display_frame}_chroma$${chroma_on}
dynamic_output = $${VARIANT_SHADER_DIR}/$${dynamic_variant}.frag.qsb
dynamic_target = shader_variant_$${dynamic_variant}
$${dynamic_target}.target = $${dynamic_output}
$${dynamic_target}.depends = $$DYNAMIC_SHADER
$${dynamic_target}.commands = $$QSB_BIN --glsl \"100 es,120,150\" --hlsl 50 --msl 12 --qt6 -DCRT_RASTER_MODE=$${raster_mode} -DCRT_BURN_IN=$${burn_in} -DCRT_DISPLAY_FRAME=$${display_frame} -DCRT_CHROMA=$${chroma_on} -o $${dynamic_output} $$DYNAMIC_SHADER
QMAKE_EXTRA_TARGETS += $${dynamic_target}
VARIANT_OUTPUTS += $${dynamic_output}
}
}
}
}
for(rgb_shift, BINARY_FLAGS) {
for(bloom_on, BINARY_FLAGS) {
for(curve_on, BINARY_FLAGS) {
for(shine_on, BINARY_FLAGS) {
static_variant = terminal_static_rgb$${rgb_shift}_bloom$${bloom_on}_curve$${curve_on}_shine$${shine_on}
static_output = $${VARIANT_SHADER_DIR}/$${static_variant}.frag.qsb
static_target = shader_variant_$${static_variant}
$${static_target}.target = $${static_output}
$${static_target}.depends = $$STATIC_SHADER
$${static_target}.commands = $$QSB_BIN --glsl \"100 es,120,150\" --hlsl 50 --msl 12 --qt6 -DCRT_RGB_SHIFT=$${rgb_shift} -DCRT_BLOOM=$${bloom_on} -DCRT_CURVATURE=$${curve_on} -DCRT_FRAME_SHININESS=$${shine_on} -o $${static_output} $$STATIC_SHADER
QMAKE_EXTRA_TARGETS += $${static_target}
VARIANT_OUTPUTS += $${static_output}
}
}
}
}
PRE_TARGETDEPS += $${VARIANT_OUTPUTS}
#########################################
## INTALLS
#########################################

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@@ -1,94 +0,0 @@
#include "fontlistmodel.h"
FontListModel::FontListModel(QObject *parent)
: QAbstractListModel(parent)
{
}
int FontListModel::rowCount(const QModelIndex &parent) const
{
if (parent.isValid()) {
return 0;
}
return m_fonts.size();
}
QVariant FontListModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid() || index.row() < 0 || index.row() >= m_fonts.size()) {
return QVariant();
}
const FontEntry &font = m_fonts.at(index.row());
switch (role) {
case NameRole:
return font.name;
case TextRole:
return font.text;
case SourceRole:
return font.source;
case BaseWidthRole:
return font.baseWidth;
case PixelSizeRole:
return font.pixelSize;
case LowResolutionRole:
return font.lowResolutionFont;
case IsSystemRole:
return font.isSystemFont;
case FamilyRole:
return font.family;
case FallbackNameRole:
return font.fallbackName;
default:
return QVariant();
}
}
QHash<int, QByteArray> FontListModel::roleNames() const
{
QHash<int, QByteArray> roles;
roles[NameRole] = "name";
roles[TextRole] = "text";
roles[SourceRole] = "source";
roles[BaseWidthRole] = "baseWidth";
roles[PixelSizeRole] = "pixelSize";
roles[LowResolutionRole] = "lowResolutionFont";
roles[IsSystemRole] = "isSystemFont";
roles[FamilyRole] = "family";
roles[FallbackNameRole] = "fallbackName";
return roles;
}
void FontListModel::setFonts(const QVector<FontEntry> &fonts)
{
beginResetModel();
m_fonts = fonts;
endResetModel();
emit countChanged();
}
const QVector<FontEntry> &FontListModel::fonts() const
{
return m_fonts;
}
QVariantMap FontListModel::get(int index) const
{
QVariantMap map;
if (index < 0 || index >= m_fonts.size()) {
return map;
}
const FontEntry &font = m_fonts.at(index);
map.insert("name", font.name);
map.insert("text", font.text);
map.insert("source", font.source);
map.insert("baseWidth", font.baseWidth);
map.insert("pixelSize", font.pixelSize);
map.insert("lowResolutionFont", font.lowResolutionFont);
map.insert("isSystemFont", font.isSystemFont);
map.insert("family", font.family);
map.insert("fallbackName", font.fallbackName);
return map;
}

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@@ -1,59 +0,0 @@
#ifndef FONTLISTMODEL_H
#define FONTLISTMODEL_H
#include <QAbstractListModel>
#include <QVector>
#include <QVariant>
#include <QVariantMap>
#include <QString>
struct FontEntry
{
QString name;
QString text;
QString source;
qreal baseWidth = 1.0;
int pixelSize = 0;
bool lowResolutionFont = false;
bool isSystemFont = false;
QString family;
QString fallbackName;
};
class FontListModel : public QAbstractListModel
{
Q_OBJECT
Q_PROPERTY(int count READ rowCount NOTIFY countChanged)
public:
explicit FontListModel(QObject *parent = nullptr);
enum Roles {
NameRole = Qt::UserRole + 1,
TextRole,
SourceRole,
BaseWidthRole,
PixelSizeRole,
LowResolutionRole,
IsSystemRole,
FamilyRole,
FallbackNameRole
};
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
QVariant data(const QModelIndex &index, int role) const override;
QHash<int, QByteArray> roleNames() const override;
void setFonts(const QVector<FontEntry> &fonts);
const QVector<FontEntry> &fonts() const;
Q_INVOKABLE QVariantMap get(int index) const;
signals:
void countChanged();
private:
QVector<FontEntry> m_fonts;
};
#endif // FONTLISTMODEL_H

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@@ -1,584 +0,0 @@
#include "fontmanager.h"
#include <QFont>
#include <QFontDatabase>
#include <QFontMetricsF>
#include <QtGlobal>
#include <QtMath>
namespace {
constexpr int kModernRasterization = 4;
constexpr int kBaseFontPixelHeight = 32;
constexpr int kSystemFontPixelSize = 32;
}
FontManager::FontManager(QObject *parent)
: QObject(parent)
, m_fontListModel(this)
, m_filteredFontListModel(this)
{
populateBundledFonts();
populateSystemFonts();
m_fontListModel.setFonts(m_allFonts);
updateFilteredFonts();
updateComputedFont();
}
QStringList FontManager::retrieveMonospaceFonts()
{
QStringList result;
QFontDatabase fontDatabase;
const QStringList fontFamilies = fontDatabase.families();
for (const QString &fontFamily : fontFamilies) {
QFont font(fontFamily);
if (fontDatabase.isFixedPitch(font.family())) {
result.append(fontFamily);
}
}
return result;
}
void FontManager::refresh()
{
updateFilteredFonts();
updateComputedFont();
}
FontListModel *FontManager::fontList()
{
return &m_fontListModel;
}
FontListModel *FontManager::filteredFontList()
{
return &m_filteredFontListModel;
}
int FontManager::fontSource() const
{
return m_fontSource;
}
void FontManager::setFontSource(int fontSource)
{
if (m_fontSource == fontSource) {
return;
}
m_fontSource = fontSource;
emit fontSourceChanged();
updateFilteredFonts();
updateComputedFont();
}
int FontManager::rasterization() const
{
return m_rasterization;
}
void FontManager::setRasterization(int rasterization)
{
if (m_rasterization == rasterization) {
return;
}
m_rasterization = rasterization;
emit rasterizationChanged();
updateFilteredFonts();
updateComputedFont();
}
QString FontManager::fontName() const
{
return m_fontName;
}
void FontManager::setFontName(const QString &fontName)
{
if (m_fontName == fontName) {
return;
}
m_fontName = fontName;
emit fontNameChanged();
updateFilteredFonts();
updateComputedFont();
}
qreal FontManager::fontScaling() const
{
return m_fontScaling;
}
void FontManager::setFontScaling(qreal fontScaling)
{
if (qFuzzyCompare(m_fontScaling, fontScaling)) {
return;
}
m_fontScaling = fontScaling;
emit fontScalingChanged();
updateComputedFont();
}
qreal FontManager::fontWidth() const
{
return m_fontWidth;
}
void FontManager::setFontWidth(qreal fontWidth)
{
if (qFuzzyCompare(m_fontWidth, fontWidth)) {
return;
}
m_fontWidth = fontWidth;
emit fontWidthChanged();
updateComputedFont();
}
qreal FontManager::lineSpacing() const
{
return m_lineSpacing;
}
void FontManager::setLineSpacing(qreal lineSpacing)
{
if (qFuzzyCompare(m_lineSpacing, lineSpacing)) {
return;
}
m_lineSpacing = lineSpacing;
emit lineSpacingChanged();
updateComputedFont();
}
qreal FontManager::baseFontScaling() const
{
return m_baseFontScaling;
}
void FontManager::setBaseFontScaling(qreal baseFontScaling)
{
if (qFuzzyCompare(m_baseFontScaling, baseFontScaling)) {
return;
}
m_baseFontScaling = baseFontScaling;
emit baseFontScalingChanged();
updateComputedFont();
}
bool FontManager::lowResolutionFont() const
{
return m_lowResolutionFont;
}
void FontManager::setFontSubstitutions(const QString &family, const QStringList &substitutes)
{
if (family.isEmpty()) {
return;
}
QFont::removeSubstitutions(family);
if (substitutes.isEmpty()) {
return;
}
QFont::insertSubstitutions(family, substitutes);
}
void FontManager::removeFontSubstitution(const QString &family)
{
if (family.isEmpty()) {
return;
}
QFont::removeSubstitutions(family);
}
void FontManager::populateBundledFonts()
{
m_allFonts.clear();
addBundledFont(
"TERMINESS_SCALED",
"Terminess",
":/fonts/terminus/TerminessNerdFontMono-Regular.ttf",
1.0,
12,
true);
addBundledFont(
"BIGBLUE_TERMINAL_SCALED",
"BigBlue Terminal",
":/fonts/bigblue-terminal/BigBlueTerm437NerdFontMono-Regular.ttf",
1.0,
12,
true);
addBundledFont(
"EXCELSIOR_SCALED",
"Fixedsys Excelsior",
":/fonts/fixedsys-excelsior/FSEX301-L2.ttf",
1.0,
16,
true,
"UNSCII_16_SCALED");
addBundledFont(
"GREYBEARD_SCALED",
"Greybeard",
":/fonts/greybeard/Greybeard-16px.ttf",
1.0,
16,
true,
"UNSCII_16_SCALED");
addBundledFont(
"COMMODORE_PET_SCALED",
"Commodore PET",
":/fonts/pet-me/PetMe.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"GOHU_11_SCALED",
"Gohu 11",
":/fonts/gohu/GohuFont11NerdFontMono-Regular.ttf",
1.0,
11,
true);
addBundledFont(
"COZETTE_SCALED",
"Cozette",
":/fonts/cozette/CozetteVector.ttf",
1.0,
13,
true);
addBundledFont(
"UNSCII_8_SCALED",
"Unscii 8",
":/fonts/unscii/unscii-8.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"UNSCII_8_THIN_SCALED",
"Unscii 8 Thin",
":/fonts/unscii/unscii-8-thin.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"UNSCII_16_SCALED",
"Unscii 16",
":/fonts/unscii/unscii-16-full.ttf",
1.0,
16,
true,
"UNSCII_16_SCALED");
addBundledFont(
"APPLE_II_SCALED",
"Apple ][",
":/fonts/apple2/PrintChar21.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"ATARI_400_SCALED",
"Atari 400-800",
":/fonts/atari-400-800/AtariClassic-Regular.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"COMMODORE_64_SCALED",
"Commodore 64",
":/fonts/pet-me/PetMe64.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"IBM_EGA_8x8",
"IBM EGA 8x8",
":/fonts/oldschool-pc-fonts/PxPlus_IBM_EGA_8x8.ttf",
0.5,
8,
true,
"UNSCII_8_SCALED");
addBundledFont(
"IBM_VGA_8x16",
"IBM VGA 8x16",
":/fonts/oldschool-pc-fonts/PxPlus_IBM_VGA_8x16.ttf",
1.0,
16,
true,
"UNSCII_16_SCALED");
addBundledFont(
"TERMINESS",
"Terminess",
":/fonts/terminus/TerminessNerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"HACK",
"Hack",
":/fonts/hack/HackNerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"FIRA_CODE",
"Fira Code",
":/fonts/fira-code/FiraCodeNerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"IOSEVKA",
"Iosevka",
":/fonts/iosevka/IosevkaTermNerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"JETBRAINS_MONO",
"JetBrains Mono",
":/fonts/jetbrains-mono/JetBrainsMonoNerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"IBM_3278",
"IBM 3278",
":/fonts/ibm-3278/3270NerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"SOURCE_CODE_PRO",
"Source Code Pro",
":/fonts/source-code-pro/SauceCodeProNerdFontMono-Regular.ttf",
1.0,
32,
false);
addBundledFont(
"DEPARTURE_MONO_SCALED",
"Departure Mono",
":/fonts/departure-mono/DepartureMonoNerdFontMono-Regular.otf",
1.0,
11,
true);
addBundledFont(
"OPENDYSLEXIC",
"OpenDyslexic",
":/fonts/opendyslexic/OpenDyslexicMNerdFontMono-Regular.otf",
1.0,
32,
false);
}
void FontManager::addBundledFont(const QString &name,
const QString &text,
const QString &source,
qreal baseWidth,
int pixelSize,
bool lowResolutionFont,
const QString &fallbackName)
{
FontEntry entry;
entry.name = name;
entry.text = text;
entry.source = source;
entry.pixelSize = pixelSize;
entry.lowResolutionFont = lowResolutionFont;
entry.isSystemFont = false;
entry.fallbackName = fallbackName;
entry.family = resolveFontFamily(source);
entry.baseWidth = lowResolutionFont
? computeBaseWidth(entry.family, pixelSize, baseWidth)
: baseWidth;
m_allFonts.append(entry);
}
void FontManager::populateSystemFonts()
{
const QStringList families = retrieveMonospaceFonts();
for (const QString &family : families) {
if (m_bundledFamilies.contains(family)) {
continue;
}
FontEntry entry;
entry.name = family;
entry.text = family;
entry.source = QString();
entry.baseWidth = 1.0;
entry.pixelSize = kSystemFontPixelSize;
entry.lowResolutionFont = false;
entry.isSystemFont = true;
entry.family = family;
m_allFonts.append(entry);
}
}
void FontManager::updateFilteredFonts()
{
QVector<FontEntry> filtered;
bool fontNameFound = false;
const bool modernMode = (m_rasterization == kModernRasterization);
for (const FontEntry &font : m_allFonts) {
const bool isBundled = !font.isSystemFont;
const bool matchesSource = (m_fontSource == 0 && isBundled)
|| (m_fontSource == 1 && font.isSystemFont);
if (!matchesSource) {
continue;
}
const bool matchesRasterization = font.isSystemFont
|| (modernMode == !font.lowResolutionFont);
if (!matchesRasterization) {
continue;
}
filtered.append(font);
if (font.name == m_fontName) {
fontNameFound = true;
}
}
if (!fontNameFound && !filtered.isEmpty()) {
if (m_fontName != filtered.first().name) {
m_fontName = filtered.first().name;
emit fontNameChanged();
}
}
m_filteredFontListModel.setFonts(filtered);
emit filteredFontListChanged();
}
void FontManager::updateComputedFont()
{
const FontEntry *font = findFontByName(m_fontName);
if (!font) {
const QVector<FontEntry> &filteredFonts = m_filteredFontListModel.fonts();
if (!filteredFonts.isEmpty()) {
font = &filteredFonts.first();
}
}
if (!font) {
return;
}
const qreal totalFontScaling = m_baseFontScaling * m_fontScaling;
const qreal targetPixelHeight = kBaseFontPixelHeight * totalFontScaling;
const qreal lineSpacingFactor = m_lineSpacing;
const int lineSpacing = qRound(targetPixelHeight * lineSpacingFactor);
const int pixelSize = font->lowResolutionFont
? font->pixelSize
: static_cast<int>(targetPixelHeight);
const qreal nativeLineHeight = font->pixelSize + qRound(font->pixelSize * lineSpacingFactor);
const qreal targetLineHeight = targetPixelHeight + lineSpacing;
const qreal screenScaling = font->lowResolutionFont
? (nativeLineHeight > 0 ? targetLineHeight / nativeLineHeight : 1.0)
: 1.0;
const qreal fontWidth = font->baseWidth * m_fontWidth;
QString fontFamily = font->family.isEmpty() ? font->name : font->family;
QString fallbackFontFamily;
if (!font->fallbackName.isEmpty() && font->fallbackName != font->name) {
const FontEntry *fallback = findFontByName(font->fallbackName);
if (fallback) {
fallbackFontFamily = fallback->family.isEmpty() ? fallback->name : fallback->family;
}
}
QStringList fallbackChain;
if (!fallbackFontFamily.isEmpty()) {
fallbackChain.append(fallbackFontFamily);
}
#if defined(Q_OS_MAC)
fallbackChain.append(QStringLiteral("Menlo"));
#else
fallbackChain.append(QStringLiteral("Monospace"));
#endif
setFontSubstitutions(fontFamily, fallbackChain);
if (m_lowResolutionFont != font->lowResolutionFont) {
m_lowResolutionFont = font->lowResolutionFont;
emit lowResolutionFontChanged();
}
emit terminalFontChanged(fontFamily,
pixelSize,
lineSpacing,
screenScaling,
fontWidth,
fallbackFontFamily,
font->lowResolutionFont);
}
const FontEntry *FontManager::findFontByName(const QString &name) const
{
for (const FontEntry &font : m_allFonts) {
if (font.name == name) {
return &font;
}
}
return nullptr;
}
QString FontManager::resolveFontFamily(const QString &sourcePath)
{
const auto cached = m_loadedFamilies.constFind(sourcePath);
if (cached != m_loadedFamilies.constEnd()) {
return cached.value();
}
const int fontId = QFontDatabase::addApplicationFont(sourcePath);
QString family;
if (fontId != -1) {
const QStringList families = QFontDatabase::applicationFontFamilies(fontId);
if (!families.isEmpty()) {
family = families.first();
}
}
if (!family.isEmpty()) {
m_bundledFamilies.insert(family);
}
m_loadedFamilies.insert(sourcePath, family);
return family;
}
qreal FontManager::computeBaseWidth(const QString &family, int pixelSize, qreal fallbackWidth) const
{
if (family.isEmpty()) {
return fallbackWidth;
}
QFont font(family);
font.setPixelSize(pixelSize);
QFontMetricsF metrics(font);
const qreal glyphWidth = metrics.horizontalAdvance(QLatin1String("M"));
const qreal glyphHeight = metrics.height();
if (glyphWidth <= 0.0 || glyphHeight <= 0.0) {
return fallbackWidth;
}
const qreal targetRatio = 0.5;
qreal computedWidth = (targetRatio * glyphHeight) / glyphWidth;
return qBound(0.25, computedWidth, 2.0);
}

View File

@@ -1,111 +0,0 @@
#ifndef FONTMANAGER_H
#define FONTMANAGER_H
#include <QObject>
#include <QStringList>
#include <QHash>
#include <QSet>
#include "fontlistmodel.h"
class FontManager : public QObject
{
Q_OBJECT
Q_PROPERTY(FontListModel *fontList READ fontList CONSTANT)
Q_PROPERTY(FontListModel *filteredFontList READ filteredFontList NOTIFY filteredFontListChanged)
Q_PROPERTY(int fontSource READ fontSource WRITE setFontSource NOTIFY fontSourceChanged)
Q_PROPERTY(int rasterization READ rasterization WRITE setRasterization NOTIFY rasterizationChanged)
Q_PROPERTY(QString fontName READ fontName WRITE setFontName NOTIFY fontNameChanged)
Q_PROPERTY(qreal fontScaling READ fontScaling WRITE setFontScaling NOTIFY fontScalingChanged)
Q_PROPERTY(qreal fontWidth READ fontWidth WRITE setFontWidth NOTIFY fontWidthChanged)
Q_PROPERTY(qreal lineSpacing READ lineSpacing WRITE setLineSpacing NOTIFY lineSpacingChanged)
Q_PROPERTY(qreal baseFontScaling READ baseFontScaling WRITE setBaseFontScaling NOTIFY baseFontScalingChanged)
Q_PROPERTY(bool lowResolutionFont READ lowResolutionFont NOTIFY lowResolutionFontChanged)
public:
explicit FontManager(QObject *parent = nullptr);
Q_INVOKABLE void refresh();
FontListModel *fontList();
FontListModel *filteredFontList();
int fontSource() const;
void setFontSource(int fontSource);
int rasterization() const;
void setRasterization(int rasterization);
QString fontName() const;
void setFontName(const QString &fontName);
qreal fontScaling() const;
void setFontScaling(qreal fontScaling);
qreal fontWidth() const;
void setFontWidth(qreal fontWidth);
qreal lineSpacing() const;
void setLineSpacing(qreal lineSpacing);
qreal baseFontScaling() const;
void setBaseFontScaling(qreal baseFontScaling);
bool lowResolutionFont() const;
signals:
void fontSourceChanged();
void rasterizationChanged();
void fontNameChanged();
void fontScalingChanged();
void fontWidthChanged();
void lineSpacingChanged();
void baseFontScalingChanged();
void lowResolutionFontChanged();
void filteredFontListChanged();
void terminalFontChanged(QString fontFamily,
int pixelSize,
int lineSpacing,
qreal screenScaling,
qreal fontWidth,
QString fallbackFontFamily,
bool lowResolutionFont);
private:
QStringList retrieveMonospaceFonts();
void populateBundledFonts();
void populateSystemFonts();
void addBundledFont(const QString &name,
const QString &text,
const QString &source,
qreal baseWidth,
int pixelSize,
bool lowResolutionFont,
const QString &fallbackName = QString());
void setFontSubstitutions(const QString &family, const QStringList &substitutes);
void removeFontSubstitution(const QString &family);
void updateFilteredFonts();
void updateComputedFont();
const FontEntry *findFontByName(const QString &name) const;
QString resolveFontFamily(const QString &sourcePath);
qreal computeBaseWidth(const QString &family, int pixelSize, qreal fallbackWidth) const;
FontListModel m_fontListModel;
FontListModel m_filteredFontListModel;
QVector<FontEntry> m_allFonts;
int m_fontSource = 0;
int m_rasterization = 0;
QString m_fontName = QStringLiteral("TERMINESS_SCALED");
qreal m_fontScaling = 1.0;
qreal m_fontWidth = 1.0;
qreal m_lineSpacing = 0.1;
qreal m_baseFontScaling = 0.75;
bool m_lowResolutionFont = false;
QHash<QString, QString> m_loadedFamilies;
QSet<QString> m_bundledFamilies;
};
#endif // FONTMANAGER_H

View File

@@ -6,25 +6,14 @@
#include <QtWidgets/QApplication>
#include <QIcon>
#include <QQuickStyle>
#include <QtQml/qqml.h>
#include <kdsingleapplication.h>
#include <QDebug>
#include <stdlib.h>
#include <QLoggingCategory>
#include <QFontDatabase>
#include <fileio.h>
#include <fontlistmodel.h>
#include <fontmanager.h>
#if defined(Q_OS_MAC)
#include <CoreFoundation/CoreFoundation.h>
#include <QStyleFactory>
#include <QMenu>
#endif
#include <monospacefontmanager.h>
QString getNamedArgument(QStringList args, QString name, QString defaultName)
{
@@ -40,76 +29,59 @@ QString getNamedArgument(QStringList args, QString name)
int main(int argc, char *argv[])
{
// Some environmental variable are necessary on certain platforms.
// Disable Connections slot warnings
QLoggingCategory::setFilterRules("qt.qml.connections.warning=false");
QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::Round);
// #if defined (Q_OS_LINUX)
// setenv("QSG_RENDER_LOOP", "threaded", 0);
// #endif
// This disables QT appmenu under Ubuntu, which is not working with QML apps.
setenv("QT_QPA_PLATFORMTHEME", "", 1);
#if defined (Q_OS_LINUX)
setenv("QSG_RENDER_LOOP", "threaded", 0);
#endif
#if defined(Q_OS_MAC)
// This allows UTF-8 characters usage in OSX.
setenv("LC_CTYPE", "UTF-8", 1);
// Ensure key repeat works for letter keys (disable macOS press-and-hold for this app).
CFPreferencesSetAppValue(CFSTR("ApplePressAndHoldEnabled"), kCFBooleanFalse, kCFPreferencesCurrentApplication);
CFPreferencesAppSynchronize(kCFPreferencesCurrentApplication);
// Qt6 macOS default look is still lacking, so let's force Fusion for now
QQuickStyle::setStyle(QStringLiteral("Fusion"));
#endif
if (argc>1 && (!strcmp(argv[1],"-h") || !strcmp(argv[1],"--help"))) {
QTextStream cout(stdout, QIODevice::WriteOnly);
cout << "Usage: " << argv[0] << " [--default-settings] [--workdir <dir>] [--program <prog>] [-p|--profile <prof>] [--fullscreen] [-h|--help]" << Qt::endl;
cout << " --default-settings Run cool-retro-term with the default settings" << Qt::endl;
cout << " --workdir <dir> Change working directory to 'dir'" << Qt::endl;
cout << " -e <cmd> Command to execute. This option will catch all following arguments, so use it as the last option." << Qt::endl;
cout << " --fullscreen Run cool-retro-term in fullscreen." << Qt::endl;
cout << " -p|--profile <prof> Run cool-retro-term with the given profile." << Qt::endl;
cout << " -h|--help Print this help." << Qt::endl;
cout << " --verbose Print additional information such as profiles and settings." << Qt::endl;
cout << "Usage: " << argv[0] << " [--default-settings] [--workdir <dir>] [--program <prog>] [-p|--profile <prof>] [--fullscreen] [-h|--help]" << endl;
cout << " --default-settings Run cool-retro-term with the default settings" << endl;
cout << " --workdir <dir> Change working directory to 'dir'" << endl;
cout << " -e <cmd> Command to execute. This option will catch all following arguments, so use it as the last option." << endl;
cout << " -T <title> Set window title to 'title'." << endl;
cout << " --fullscreen Run cool-retro-term in fullscreen." << endl;
cout << " -p|--profile <prof> Run cool-retro-term with the given profile." << endl;
cout << " -h|--help Print this help." << endl;
cout << " --verbose Print additional information such as profiles and settings." << endl;
return 0;
}
QString appVersion("1.2.0");
QString appVersion("1.1.1");
if (argc>1 && (!strcmp(argv[1],"-v") || !strcmp(argv[1],"--version"))) {
QTextStream cout(stdout, QIODevice::WriteOnly);
cout << "cool-retro-term " << appVersion << Qt::endl;
return 0;
cout << "cool-retro-term " << appVersion << endl;
return 0;
}
QApplication app(argc, argv);
app.setAttribute(Qt::AA_MacDontSwapCtrlAndMeta, true);
app.setApplicationName(QStringLiteral("cool-retro-term"));
app.setOrganizationName(QStringLiteral("cool-retro-term"));
app.setOrganizationDomain(QStringLiteral("cool-retro-term"));
KDSingleApplication singleApp(QStringLiteral("cool-retro-term"));
if (!singleApp.isPrimaryInstance()) {
if (singleApp.sendMessage("new-window"))
return 0;
qWarning() << "KDSingleApplication: primary not reachable, continuing as independent instance.";
}
// set application attributes
// Has no effects, see https://bugreports.qt.io/browse/QTBUG-51293
// app.setAttribute(Qt::AA_MacDontSwapCtrlAndMeta, true);
QQmlApplicationEngine engine;
FileIO fileIO;
qmlRegisterType<FontManager>("CoolRetroTerm", 1, 0, "FontManager");
qmlRegisterUncreatableType<FontListModel>("CoolRetroTerm", 1, 0, "FontListModel", "FontListModel is created by FontManager");
MonospaceFontManager monospaceFontManager;
#if !defined(Q_OS_MAC)
app.setWindowIcon(QIcon::fromTheme("cool-retro-term", QIcon(":../icons/32x32/cool-retro-term.png")));
#if defined(Q_OS_LINUX)
QGuiApplication::setDesktopFileName(QStringLiteral("cool-retro-term"));
#endif
#else
app.setWindowIcon(QIcon(":../icons/32x32/cool-retro-term.png"));
#endif
app.setOrganizationName("cool-retro-term");
app.setOrganizationDomain("cool-retro-term");
// Manage command line arguments from the cpp side
QStringList args = app.arguments();
@@ -126,12 +98,15 @@ int main(int argc, char *argv[])
engine.rootContext()->setContextProperty("workdir", getNamedArgument(args, "--workdir", "$HOME"));
engine.rootContext()->setContextProperty("fileIO", &fileIO);
engine.rootContext()->setContextProperty("monospaceSystemFonts", monospaceFontManager.retrieveMonospaceFonts());
engine.rootContext()->setContextProperty("devicePixelRatio", app.devicePixelRatio());
// Manage import paths for Linux and OSX.
QStringList importPathList = engine.importPathList();
importPathList.append(QCoreApplication::applicationDirPath() + "/qmltermwidget");
importPathList.append(QCoreApplication::applicationDirPath() + "/../PlugIns");
importPathList.append(QCoreApplication::applicationDirPath() + "/../../../qmltermwidget");
importPathList.prepend(QCoreApplication::applicationDirPath() + "/qmltermwidget");
importPathList.prepend(QCoreApplication::applicationDirPath() + "/../PlugIns");
importPathList.prepend(QCoreApplication::applicationDirPath() + "/../../../qmltermwidget");
engine.setImportPathList(importPathList);
engine.load(QUrl(QStringLiteral ("qrc:/main.qml")));
@@ -144,25 +119,5 @@ int main(int argc, char *argv[])
// Quit the application when the engine closes.
QObject::connect((QObject*) &engine, SIGNAL(quit()), (QObject*) &app, SLOT(quit()));
auto requestNewWindow = [&engine]() {
if (engine.rootObjects().isEmpty())
return;
QObject *rootObject = engine.rootObjects().constFirst();
QMetaObject::invokeMethod(rootObject, "createWindow", Qt::QueuedConnection);
};
QObject::connect(&singleApp, &KDSingleApplication::messageReceived, &app,
[&requestNewWindow](const QByteArray &message) {
if (message.isEmpty() || message == QByteArray("new-window"))
requestNewWindow();
});
#if defined(Q_OS_MAC)
QMenu *dockMenu = new QMenu(nullptr);
dockMenu->addAction(QObject::tr("New Window"), [&requestNewWindow]() { requestNewWindow(); });
dockMenu->setAsDockMenu();
#endif
return app.exec();
}

View File

@@ -0,0 +1,25 @@
#include "monospacefontmanager.h"
#include <QDebug>
MonospaceFontManager::MonospaceFontManager(QObject *parent) : QObject(parent)
{
}
QStringList MonospaceFontManager::retrieveMonospaceFonts() {
QStringList result;
QFontDatabase fontDatabase;
QStringList fontFamilies = fontDatabase.families();
for (int i = 0; i < fontFamilies.size(); i++) {
QString fontFamily = fontFamilies[i];
QFont font(fontFamily);
if (fontDatabase.isFixedPitch(font.family())) {
result.append(fontFamily);
}
}
return result;
}

View File

@@ -0,0 +1,15 @@
#ifndef MONOSPACEFONTMANAGER_H
#define MONOSPACEFONTMANAGER_H
#include <QObject>
#include <QFontDatabase>
class MonospaceFontManager : public QObject
{
Q_OBJECT
public:
explicit MonospaceFontManager(QObject *parent = nullptr);
Q_INVOKABLE QStringList retrieveMonospaceFonts();
};
#endif // MONOSPACEFONTMANAGER_H

View File

@@ -22,12 +22,14 @@ import QtQuick.Controls 2.2
import QtQuick.Layouts 1.1
import QtQuick.Window 2.0
ApplicationWindow {
Window {
id: dialogwindow
title: qsTr("About")
width: 600
height: 400
modality: Qt.ApplicationModal
ColumnLayout {
anchors.fill: parent
anchors.margins: 15
@@ -35,7 +37,6 @@ ApplicationWindow {
Text {
Layout.alignment: Qt.AlignHCenter
text: "cool-retro-term"
color: palette.text
font {
bold: true
pointSize: 18
@@ -99,7 +100,6 @@ ApplicationWindow {
Text {
Layout.alignment: Qt.AlignCenter
horizontalAlignment: Text.AlignHCenter
color: palette.text
text: appSettings.version + "\n" + qsTr(
"Author: ") + "Filippo Scognamiglio\n" + qsTr(
"Email: ") + "flscogna@gmail.com\n" + qsTr(
@@ -115,8 +115,7 @@ ApplicationWindow {
TextArea {
readOnly: true
wrapMode: TextEdit.Wrap
color: palette.text
text: "Copyright (c) 2013-2025 Filippo Scognamiglio <flscogna@gmail.com>\n\n"
text: "Copyright (c) 2013-2021 Filippo Scognamiglio <flscogna@gmail.com>\n\n"
+ "https://github.com/Swordfish90/cool-retro-term\n\n" +
"cool-retro-term is free software: you can redistribute it and/or modify "
+ "it under the terms of the GNU General Public License as published by "

View File

@@ -0,0 +1,39 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
QtObject {
readonly property string version: appVersion
readonly property int profileVersion: 2
readonly property real screenCurvatureSize: 0.4
readonly property real minimumFontScaling: 0.25
readonly property real maximumFontScaling: 2.50
readonly property real minBurnInFadeTime: 160
readonly property real maxBurnInFadeTime: 1600
readonly property int no_rasterization: 0
readonly property int scanline_rasterization: 1
readonly property int pixel_rasterization: 2
readonly property int subpixel_rasterization: 3
readonly property real baseFontScaling: 0.75
}

View File

@@ -19,41 +19,34 @@
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 2.0
import CoolRetroTerm 1.0
import "utils.js" as Utils
QtObject {
readonly property string version: appVersion
readonly property int profileVersion: 2
// STATIC CONSTANTS ////////////////////////////////////////////////////////
readonly property real screenCurvatureSize: 0.6
readonly property real minimumFontScaling: 0.25
readonly property real maximumFontScaling: 2.50
// APPLICATION SETTINGS ///////////////////////////////////////////////////////
property int x: 100
property int y: 100
property int width: 1024
property int height: 768
readonly property int defaultMargin: 16
readonly property real minBurnInFadeTime: 0.16
readonly property real maxBurnInFadeTime: 1.6
property bool isMacOS: Qt.platform.os === "osx"
// GENERAL SETTINGS ///////////////////////////////////////////////////////
property bool fullscreen: false
property bool showMenubar: false
property bool showMenubar: Qt.platform.os === "osx" ? true : false
property string wintitle: "cool-retro-term"
property bool showTerminalSize: true
property real windowScaling: 1.0
property int effectsFrameSkip: 3
property real fps: 20
property bool verbose: false
property real bloomQuality: 0.5
property real burnInQuality: 0.5
property bool useFastBurnIn: Qt.platform.os === "osx" ? false : true
property bool blinkingCursor: false
onWindowScalingChanged: handleFontChanged()
// PROFILE SETTINGS ///////////////////////////////////////////////////////
property real windowOpacity: 1.0
@@ -66,11 +59,16 @@ QtObject {
property string _backgroundColor: "#000000"
property string _fontColor: "#ff8100"
property string _frameColor: "#ffffff"
property string saturatedColor: Utils.mix(Utils.strToColor(_fontColor), Utils.strToColor("#FFFFFF"), (saturationColor * 0.5))
property color fontColor: Utils.mix(Utils.strToColor(_backgroundColor), Utils.strToColor(saturatedColor), (0.7 + (contrast * 0.3)))
property color backgroundColor: Utils.mix(Utils.strToColor(saturatedColor), Utils.strToColor(_backgroundColor), (0.7 + (contrast * 0.3)))
property color frameColor: Utils.strToColor(_frameColor)
property string saturatedColor: Utils.mix(Utils.strToColor("#FFFFFF"),
Utils.strToColor(_fontColor),
saturationColor * 0.5)
property color fontColor: Utils.mix(Utils.strToColor(saturatedColor),
Utils.strToColor(_backgroundColor),
0.7 + (contrast * 0.3))
property color backgroundColor: Utils.mix(Utils.strToColor(
_backgroundColor),
Utils.strToColor(saturatedColor),
0.7 + (contrast * 0.3))
property real staticNoise: 0.12
property real screenCurvature: 0.3
@@ -88,65 +86,120 @@ QtObject {
property real rbgShift: 0.0
property real _frameShininess: 0.2
property real frameShininess: _frameShininess * 0.5
property real _frameSize: 0.2
property real frameSize: _frameSize * 0.05
property real _screenRadius: 0.2
property real screenRadius: Utils.lint(4.0, 120.0, _screenRadius)
property real _margin: 0.5
property real margin: Utils.lint(1.0, 40.0, _margin) + (1.0 - Math.SQRT1_2) * screenRadius
property real _frameMargin: 0.5
readonly property bool frameEnabled: ambientLight > 0 || _frameSize > 0 || screenCurvature > 0
property real margin: Utils.lint(1.0, 20.0, _margin)
property real frameMargin: Utils.lint(1.0, 50.0, _frameMargin)
readonly property int no_rasterization: 0
readonly property int scanline_rasterization: 1
readonly property int pixel_rasterization: 2
readonly property int subpixel_rasterization: 3
readonly property int modern_rasterization: 4
property real totalMargin: frameMargin + margin
property alias rasterization: fontManager.rasterization
property int rasterization: no_rasterization
readonly property int bundled_fonts: 0
readonly property int system_fonts: 1
property alias fontSource: fontManager.fontSource
property bool blinkingCursor: false
// FONTS //////////////////////////////////////////////////////////////////
readonly property real baseFontScaling: 0.75
property alias fontScaling: fontManager.fontScaling
property real totalFontScaling: baseFontScaling * fontScaling
property real fontScaling: 1.0
property real totalFontScaling: appConstants.baseFontScaling * fontScaling
property alias fontWidth: fontManager.fontWidth
property alias lineSpacing: fontManager.lineSpacing
property real fontWidth: 1.0
property alias lowResolutionFont: fontManager.lowResolutionFont
property bool lowResolutionFont: false
property alias fontName: fontManager.fontName
property alias filteredFontList: fontManager.filteredFontList
property var fontNames: ["TERMINUS_SCALED", "COMMODORE_PET", "COMMODORE_PET"]
property var fontlist: fontManager.item.fontlist
property FontManager fontManager: FontManager {
id: fontManager
baseFontScaling: baseFontScaling
}
signal terminalFontChanged(string fontFamily, int pixelSize, int lineSpacing, real screenScaling, real fontWidth)
signal initializedSettings
property Loader fontManager: Loader {
states: [
State {
when: rasterization == appConstants.no_rasterization
PropertyChanges {
target: fontManager
source: "Fonts.qml"
}
},
State {
when: rasterization == appConstants.scanline_rasterization
PropertyChanges {
target: fontManager
source: "FontScanlines.qml"
}
},
State {
when: rasterization == appConstants.pixel_rasterization
PropertyChanges {
target: fontManager
source: "FontPixels.qml"
}
},
State {
when: rasterization == appConstants.subpixel_rasterization
PropertyChanges {
target: fontManager
source: "FontPixels.qml"
}
}
]
onLoaded: handleFontChanged()
}
property FontLoader fontLoader: FontLoader {}
onTotalFontScalingChanged: handleFontChanged()
onFontWidthChanged: handleFontChanged()
function getIndexByName(name) {
for (var i = 0; i < fontlist.count; i++) {
var requestedName = fontlist.get(i).name
if (name === requestedName)
return i
}
return 0 // If the font is not available default to 0.
}
function incrementScaling() {
fontScaling = Math.min(fontScaling + 0.05, maximumFontScaling)
fontScaling = Math.min(fontScaling + 0.05, appConstants.maximumFontScaling)
handleFontChanged()
}
function decrementScaling() {
fontScaling = Math.max(fontScaling - 0.05, minimumFontScaling)
fontScaling = Math.max(fontScaling - 0.05, appConstants.minimumFontScaling)
handleFontChanged()
}
function close() {
storeSettings()
storeCustomProfiles()
Qt.quit()
function handleFontChanged() {
if (!fontManager.item)
return
var index = getIndexByName(fontNames[rasterization])
if (index === undefined)
return
fontManager.item.selectedFontIndex = index
fontManager.item.scaling = totalFontScaling
var fontSource = fontManager.item.source
var pixelSize = fontManager.item.pixelSize
var lineSpacing = fontManager.item.lineSpacing
var screenScaling = fontManager.item.screenScaling
var fontWidth = fontManager.item.defaultFontWidth * appSettings.fontWidth
var fontFamily = fontManager.item.family
var isSystemFont = fontManager.item.isSystemFont
lowResolutionFont = fontManager.item.lowResolutionFont
if (!isSystemFont) {
fontLoader.source = fontSource
fontFamily = fontLoader.name
}
terminalFontChanged(fontFamily, pixelSize, lineSpacing, screenScaling,
fontWidth)
}
property Storage storage: Storage {}
@@ -160,21 +213,27 @@ QtObject {
function composeSettingsString() {
var settings = {
"effectsFrameSkip": effectsFrameSkip,
"fps": fps,
"x": x,
"y": y,
"width": width,
"height": height,
"windowScaling": windowScaling,
"showTerminalSize": showTerminalSize,
"fontScaling": fontScaling,
"fontNames": fontNames,
"showMenubar": showMenubar,
"bloomQuality": bloomQuality,
"burnInQuality": burnInQuality,
"useCustomCommand": useCustomCommand,
"customCommand": customCommand
"customCommand": customCommand,
"useFastBurnIn": useFastBurnIn
}
return stringify(settings)
}
function composeProfileObject() {
var profile = {
var settings = {
"backgroundColor": _backgroundColor,
"fontColor": _fontColor,
"flickering": flickering,
@@ -193,17 +252,13 @@ QtObject {
"contrast": contrast,
"ambientLight": ambientLight,
"windowOpacity": windowOpacity,
"fontName": fontName,
"fontSource": fontSource,
"fontName": fontNames[rasterization],
"fontWidth": fontWidth,
"margin": _margin,
"blinkingCursor": blinkingCursor,
"frameSize": _frameSize,
"screenRadius": _screenRadius,
"frameColor": _frameColor,
"frameShininess": _frameShininess
"frameMargin": _frameMargin,
}
return profile
return settings
}
function composeProfileString() {
@@ -245,10 +300,16 @@ QtObject {
showTerminalSize = settings.showTerminalSize
!== undefined ? settings.showTerminalSize : showTerminalSize
effectsFrameSkip = settings.effectsFrameSkip !== undefined ? settings.effectsFrameSkip : effectsFrameSkip
fps = settings.fps !== undefined ? settings.fps : fps
windowScaling = settings.windowScaling
!== undefined ? settings.windowScaling : windowScaling
x = settings.x !== undefined ? settings.x : x
y = settings.y !== undefined ? settings.y : y
width = settings.width !== undefined ? settings.width : width
height = settings.height !== undefined ? settings.height : height
fontNames = settings.fontNames !== undefined ? settings.fontNames : fontNames
fontScaling = settings.fontScaling !== undefined ? settings.fontScaling : fontScaling
showMenubar = settings.showMenubar !== undefined ? settings.showMenubar : showMenubar
@@ -261,6 +322,9 @@ QtObject {
!== undefined ? settings.useCustomCommand : useCustomCommand
customCommand = settings.customCommand
!== undefined ? settings.customCommand : customCommand
useFastBurnIn = settings.useFastBurnIn
!== undefined ? settings.useFastBurnIn : useFastBurnIn
}
function loadProfileString(profileString) {
@@ -297,18 +361,16 @@ QtObject {
windowOpacity = settings.windowOpacity
!== undefined ? settings.windowOpacity : windowOpacity
fontName = settings.fontName !== undefined ? settings.fontName : fontName
fontSource = settings.fontSource !== undefined ? settings.fontSource : fontSource
fontNames[rasterization] = settings.fontName
!== undefined ? settings.fontName : fontNames[rasterization]
fontWidth = settings.fontWidth !== undefined ? settings.fontWidth : fontWidth
lineSpacing = settings.lineSpacing !== undefined ? settings.lineSpacing : lineSpacing
_margin = settings.margin !== undefined ? settings.margin : _margin
_frameSize = settings.frameSize !== undefined ? settings.frameSize : _frameSize
_screenRadius = settings.screenRadius !== undefined ? settings.screenRadius : _screenRadius
_frameColor = settings.frameColor !== undefined ? settings.frameColor : _frameColor
_frameShininess = settings.frameShininess !== undefined ? settings.frameShininess : _frameShininess
_frameMargin = settings.frameMargin !== undefined ? settings.frameMargin : _frameMargin
blinkingCursor = settings.blinkingCursor !== undefined ? settings.blinkingCursor : blinkingCursor
handleFontChanged()
}
function storeCustomProfiles() {
@@ -367,476 +429,261 @@ QtObject {
ListElement {
text: "Default Amber"
obj_string: '{
"ambientLight": 0.3,
"ambientLight": 0.2,
"backgroundColor": "#000000",
"bloom": 0.6,
"bloom": 0.5538,
"brightness": 0.5,
"burnIn": 0.3,
"chromaColor": 0.2,
"contrast": 0.8,
"burnIn": 0.2517,
"chromaColor": 0.2483,
"contrast": 0.7959,
"flickering": 0.1,
"fontColor": "#ff8100",
"fontName": "TERMINESS_SCALED",
"fontSource": 0,
"fontName": "TERMINUS_SCALED",
"fontWidth": 1,
"lineSpacing": 0.1,
"glowingLine": 0.2,
"horizontalSync": 0.1,
"jitter": 0.2,
"horizontalSync": 0.08,
"jitter": 0.1997,
"rasterization": 0,
"rbgShift": 0,
"saturationColor": 0.2,
"screenCurvature": 0.4,
"screenRadius": 0.1,
"staticNoise": 0.1,
"saturationColor": 0.2483,
"screenCurvature": 0.3,
"staticNoise": 0.1198,
"windowOpacity": 1,
"margin": 0.3,
"margin": 0.5,
"blinkingCursor": false,
"frameSize": 0.1,
"frameColor": "#cfcfcf",
"frameShininess": 0.3
"frameMargin": 0.1
}'
builtin: true
}
ListElement {
text: "Monochrome Green"
obj_string: '{
"ambientLight": 0.3,
"ambientLight": 0.2,
"backgroundColor": "#000000",
"bloom": 0.5,
"bloom": 0.5538,
"brightness": 0.5,
"burnIn": 0.3,
"burnIn": 0.2517,
"chromaColor": 0.0,
"contrast": 0.8,
"contrast": 0.7959,
"flickering": 0.1,
"fontColor": "#0ccc68",
"fontName": "EXCELSIOR_SCALED",
"fontSource": 0,
"fontName": "TERMINUS_SCALED",
"fontWidth": 1,
"lineSpacing": 0.1,
"glowingLine": 0.2,
"horizontalSync": 0.1,
"jitter": 0.2,
"horizontalSync": 0.08,
"jitter": 0.1997,
"rasterization": 0,
"rbgShift": 0,
"saturationColor": 0.0,
"screenCurvature": 0.7,
"screenRadius": 0.2,
"staticNoise": 0.1,
"screenCurvature": 0.3,
"staticNoise": 0.1198,
"windowOpacity": 1,
"margin": 0.3,
"margin": 0.5,
"blinkingCursor": false,
"frameSize": 0.1,
"frameColor": "#d4d4d4",
"frameShininess": 0.1
"frameMargin": 0.1
}'
builtin: true
}
ListElement {
text: "Deep Blue"
text: "Green Scanlines"
obj_string: '{
"ambientLight": 0.0,
"ambientLight": 0,
"backgroundColor": "#000000",
"bloom": 0.6,
"brightness": 0.5,
"burnIn": 0.3,
"chromaColor": 1.0,
"contrast": 0.8,
"chromaColor": 0.5,
"contrast": 0.6,
"flickering": 0.1,
"fontColor": "#7fb4ff",
"fontName": "COZETTE_SCALED",
"fontSource": 0,
"fontColor": "#7cff4f",
"fontName": "PRO_FONT_SCALED",
"fontWidth": 1,
"lineSpacing": 0.1,
"glowingLine": 0.2,
"horizontalSync": 0.1,
"jitter": 0.2,
"rasterization": 0,
"rbgShift": 0,
"saturationColor": 0.2,
"screenCurvature": 1.0,
"screenRadius": 0.1,
"staticNoise": 0.1,
"windowOpacity": 1,
"margin": 0.3,
"blinkingCursor": false,
"frameSize": 0.1,
"frameColor": "#ffffff",
"frameShininess": 0.9
}'
builtin: true
}
ListElement {
text: "Commodore 64"
obj_string: '{
"ambientLight": 0.4,
"backgroundColor": "#3b3b8f",
"bloom": 0.4,
"brightness": 0.6,
"burnIn": 0.1,
"chromaColor": 0.0,
"contrast": 0.7,
"flickering": 0.1,
"fontColor": "#a9a7ff",
"fontName": "COMMODORE_64_SCALED",
"fontSource": 0,
"fontWidth": 1,
"lineSpacing": 0.1,
"glowingLine": 0.1,
"horizontalSync": 0.0,
"jitter": 0.0,
"horizontalSync": 0.151,
"jitter": 0.11,
"rasterization": 1,
"rbgShift": 0,
"saturationColor": 0,
"screenCurvature": 0.5,
"screenRadius": 0.1,
"staticNoise": 0.1,
"saturationColor": 0.5,
"screenCurvature": 0.3,
"staticNoise": 0.15,
"windowOpacity": 1,
"margin": 0.3,
"margin": 0.5,
"blinkingCursor": false,
"frameSize": 0.5,
"frameColor": "#444444",
"frameShininess": 0.0
"frameMargin": 0.1
}'
builtin: true
}
ListElement {
text: "Commodore PET"
text: "Default Pixelated"
obj_string: '{
"ambientLight": 0.0,
"ambientLight": 0,
"backgroundColor": "#000000",
"bloom": 0.4,
"brightness": 0.5,
"burnIn": 0.4,
"chromaColor": 0,
"contrast": 0.8,
"flickering": 0.2,
"bloom": 0.4045,
"brightness": 0.6041,
"burnIn": 0.1024,
"chromaColor": 0.7517,
"contrast": 0.7473,
"flickering": 0.1962,
"fontColor": "#ffffff",
"fontName": "COMMODORE_PET_SCALED",
"fontSource": 0,
"fontWidth": 1.25,
"lineSpacing": 0.1,
"glowingLine": 0.3,
"horizontalSync": 0.2,
"jitter": 0.15,
"rasterization": 1,
"rbgShift": 0.1,
"fontName": "COMMODORE_PET",
"fontWidth": 1,
"glowingLine": 0.2,
"horizontalSync": 0.151,
"jitter": 0,
"rasterization": 2,
"rbgShift": 0,
"saturationColor": 0,
"screenCurvature": 1.0,
"screenRadius": 0.3,
"staticNoise": 0.2,
"screenCurvature": 0,
"staticNoise": 0.15,
"windowOpacity": 1,
"margin": 0.2,
"margin": 0.5,
"blinkingCursor": false,
"frameSize": 0.8,
"frameColor": "#000000",
"frameShininess": 0.6
"frameMargin": 0.1
}'
builtin: true
}
ListElement {
text: "Apple ]["
obj_string: '{
"ambientLight": 1.0,
"backgroundColor": "#001100",
"bloom": 0.3,
"brightness": 0.5,
"burnIn": 0.3,
"chromaColor": 0,
"contrast": 0.8,
"flickering": 0.2,
"fontColor": "#4dff6b",
"fontName": "APPLE_II_SCALED",
"fontSource": 0,
"fontWidth": 1.25,
"lineSpacing": 0.1,
"glowingLine": 0.3,
"horizontalSync": 0.2,
"jitter": 0.2,
"rasterization": 1,
"rbgShift": 0.1,
"saturationColor": 0,
"screenCurvature": 1.0,
"screenRadius": 0.3,
"staticNoise": 0.2,
"windowOpacity": 1,
"margin": 0.0,
"blinkingCursor": false,
"frameSize": 0.5,
"frameColor": "#ffffff",
"frameShininess": 0.8
}'
builtin: true
}
ListElement {
text: "Atari 400"
obj_string: '{
"ambientLight": 0.1,
"backgroundColor": "#0f1f5a",
"bloom": 0.1,
"brightness": 0.6,
"burnIn": 0.2,
"chromaColor": 0,
"contrast": 0.9,
"flickering": 0.1,
"fontColor": "#8ed6ff",
"fontName": "ATARI_400_SCALED",
"fontSource": 0,
"fontWidth": 1,
"lineSpacing": 0.1,
"glowingLine": 0.1,
"horizontalSync": 0.0,
"jitter": 0.0,
"rasterization": 1,
"rbgShift": 0.0,
"saturationColor": 0,
"screenCurvature": 0.3,
"screenRadius": 0.2,
"staticNoise": 0.1,
"windowOpacity": 1,
"margin": 0.2,
"blinkingCursor": false,
"frameSize": 0.4,
"frameColor": "#cccccc",
"frameShininess": 0.3
}'
builtin: true
}
ListElement {
text: "IBM VGA 8x16"
obj_string: '{
"ambientLight": 0.2,
"ambientLight": 0.3038,
"backgroundColor": "#000000",
"bloom": 0.2,
"brightness": 0.6,
"burnIn": 0.1,
"chromaColor": 0.5,
"contrast": 1.0,
"flickering": 0.1,
"fontColor": "#c0c0c0",
"fontName": "IBM_VGA_8x16",
"fontSource": 0,
"bloom": 0.5,
"brightness": 0.5,
"burnIn": 0.5017,
"chromaColor": 0,
"contrast": 0.85,
"flickering": 0.2,
"fontColor": "#00d56d",
"fontName": "APPLE_II",
"fontWidth": 1,
"lineSpacing": 0.1,
"glowingLine": 0.1,
"horizontalSync": 0.0,
"jitter": 0.0,
"glowingLine": 0.22,
"horizontalSync": 0.16,
"jitter": 0.1,
"rasterization": 1,
"rbgShift": 0.15,
"rbgShift": 0,
"saturationColor": 0,
"screenCurvature": 0.3,
"screenRadius": 0.1,
"staticNoise": 0.0,
"screenCurvature": 0.5,
"staticNoise": 0.099,
"windowOpacity": 1,
"margin": 0.2,
"margin": 0.5,
"blinkingCursor": false,
"frameSize": 0.1,
"frameColor": "#ffffff",
"frameShininess": 0.3
"frameMargin": 0.2
}'
builtin: true
}
ListElement {
text: "Vintage"
obj_string: '{
"ambientLight": 0.5,
"backgroundColor": "#000000",
"bloom": 0.4983,
"brightness": 0.5014,
"burnIn": 0.4983,
"chromaColor": 0,
"contrast": 0.7473,
"flickering": 0.9,
"fontColor": "#00ff3e",
"fontName": "COMMODORE_PET",
"fontWidth": 1,
"glowingLine": 0.3,
"horizontalSync": 0.42,
"jitter": 0.4,
"rasterization": 1,
"rbgShift": 0.2969,
"saturationColor": 0,
"screenCurvature": 0.5,
"staticNoise": 0.2969,
"windowOpacity": 1,
"margin": 0.5,
"blinkingCursor": false,
"frameMargin": 0.5
}'
builtin: true
}
ListElement {
text: "IBM Dos"
obj_string: '{
"ambientLight": 0.151,
"backgroundColor": "#000000",
"bloom": 0.2969,
"brightness": 0.5,
"burnIn": 0.0469,
"chromaColor": 1,
"contrast": 0.85,
"flickering": 0.0955,
"fontColor": "#ffffff",
"fontName": "IBM_DOS",
"fontWidth": 1,
"glowingLine": 0.1545,
"horizontalSync": 0,
"jitter": 0.1545,
"rasterization": 0,
"rbgShift": 0.3524,
"saturationColor": 0,
"screenCurvature": 0.4,
"staticNoise": 0.0503,
"windowOpacity": 1,
"margin": 0.5,
"blinkingCursor": false,
"frameMargin": 0.2
}'
builtin: true
}
ListElement {
text: "IBM 3278"
obj_string: '{
"ambientLight": 0.2,
"ambientLight": 0.1,
"backgroundColor": "#000000",
"bloom": 0.2,
"bloom": 0.2969,
"brightness": 0.5,
"burnIn": 0.7,
"burnIn": 0.6,
"chromaColor": 0,
"contrast": 0.8,
"contrast": 0.85,
"flickering": 0,
"fontColor": "#3cff7a",
"fontColor": "#0ccc68",
"fontName": "IBM_3278",
"fontSource": 0,
"fontWidth": 1,
"lineSpacing": 0.1,
"glowingLine": 0.0,
"glowingLine": 0,
"horizontalSync": 0,
"jitter": 0,
"rasterization": 4,
"rasterization": 0,
"rbgShift": 0,
"saturationColor": 0,
"screenCurvature": 0,
"screenRadius": 0.0,
"staticNoise": 0.0,
"screenCurvature": 0.2,
"staticNoise": 0,
"windowOpacity": 1,
"margin": 0.1,
"margin": 0.5,
"blinkingCursor": false,
"frameSize": 0,
"frameColor": "#ffffff",
"frameShininess": 0.2
"frameMargin": 0.1
}'
builtin: true
}
ListElement {
text: "Neon Cyan"
text: "Futuristic"
obj_string: '{
"ambientLight": 0.1,
"backgroundColor": "#001018",
"bloom": 0.6,
"brightness": 0.6,
"burnIn": 0.1,
"ambientLight": 0,
"backgroundColor": "#000000",
"bloom": 0.5017,
"brightness": 0.5014,
"burnIn": 0.0955,
"chromaColor": 1,
"contrast": 0.9,
"flickering": 0.1,
"fontColor": "#52f7ff",
"fontName": "IOSEVKA",
"fontSource": 0,
"contrast": 0.85,
"flickering": 0.2,
"fontColor": "#729fcf",
"fontName": "TERMINUS",
"fontWidth": 1,
"lineSpacing": 0.1,
"glowingLine": 0.2,
"horizontalSync": 0.0,
"jitter": 0.1,
"rasterization": 4,
"rbgShift": 0.0,
"saturationColor": 0.6,
"glowingLine": 0.1476,
"horizontalSync": 0,
"jitter": 0.099,
"rasterization": 0,
"rbgShift": 0,
"saturationColor": 0.4983,
"screenCurvature": 0,
"screenRadius": 0.0,
"staticNoise": 0.1,
"windowOpacity": 0.8,
"margin": 0.1,
"blinkingCursor": false,
"frameSize": 0,
"frameColor": "#c3c3c3",
"frameShininess": 0.2
}'
builtin: true
}
ListElement {
text: "Ghost Terminal"
obj_string: '{
"ambientLight": 0.3,
"backgroundColor": "#0b1014",
"bloom": 0.3,
"brightness": 0.6,
"burnIn": 0.2,
"chromaColor": 0,
"contrast": 0.5,
"flickering": 0.0,
"fontColor": "#a6b3c0",
"fontName": "JETBRAINS_MONO",
"fontSource": 0,
"fontWidth": 1,
"lineSpacing": 0.1,
"glowingLine": 0.1,
"horizontalSync": 0.0,
"jitter": 0.0,
"rasterization": 4,
"rbgShift": 0.1,
"saturationColor": 0.0,
"screenCurvature": 0,
"screenRadius": 0.0,
"staticNoise": 0.1,
"staticNoise": 0.0955,
"windowOpacity": 0.7,
"margin": 0.1,
"blinkingCursor": false,
"frameSize": 0,
"frameColor": "#a7a7a7",
"frameShininess": 0.2
}'
builtin: true
}
ListElement {
text: "Plasma"
obj_string: '{
"ambientLight": 0.1,
"backgroundColor": "#070014",
"bloom": 0.7,
"brightness": 0.6,
"burnIn": 0.1,
"chromaColor": 1,
"contrast": 0.8,
"flickering": 0.1,
"fontColor": "#ff9bd6",
"fontName": "FIRA_CODE",
"fontSource": 0,
"fontWidth": 1,
"lineSpacing": 0.1,
"glowingLine": 0.2,
"horizontalSync": 0.0,
"jitter": 0.1,
"rasterization": 4,
"rbgShift": 0.1,
"saturationColor": 0.8,
"screenCurvature": 0,
"screenRadius": 0.0,
"staticNoise": 0.1,
"windowOpacity": 1.0,
"margin": 0.1,
"blinkingCursor": false,
"frameSize": 0,
"frameColor": "#d0d0d0",
"frameShininess": 0.2
}'
builtin: true
}
ListElement {
text: "Boring"
obj_string: '{
"ambientLight": 0.1,
"backgroundColor": "#000000",
"bloom": 0.5,
"brightness": 0.5,
"burnIn": 0.05,
"chromaColor": 1,
"contrast": 0.8,
"flickering": 0.0,
"fontColor": "#ffffff",
"fontName": "JETBRAINS_MONO",
"fontSource": 0,
"fontWidth": 1,
"lineSpacing": 0.1,
"glowingLine": 0.1,
"horizontalSync": 0,
"jitter": 0.0,
"rasterization": 4,
"rbgShift": 0,
"saturationColor": 0.0,
"screenCurvature": 0,
"screenRadius": 0.0,
"staticNoise": 0.0,
"windowOpacity": 1.0,
"margin": 0.0,
"blinkingCursor": false,
"frameSize": 0,
"frameColor": "#c0c0c0",
"frameShininess": 0.2
}'
builtin: true
}
ListElement {
text: "E-Ink"
obj_string: '{
"ambientLight": 0.6,
"backgroundColor": "#f2f2ec",
"bloom": 0.0,
"brightness": 1.0,
"burnIn": 0.6,
"chromaColor": 0,
"contrast": 0.5,
"flickering": 0.0,
"fontColor": "#101010",
"fontName": "HACK",
"fontSource": 0,
"fontWidth": 1,
"lineSpacing": 0.1,
"glowingLine": 0.0,
"horizontalSync": 0.0,
"jitter": 0.0,
"rasterization": 4,
"rbgShift": 0,
"saturationColor": 0,
"screenCurvature": 0,
"screenRadius": 0.0,
"staticNoise": 0.0,
"windowOpacity": 1,
"margin": 0.1,
"blinkingCursor": false,
"frameSize": 0,
"frameColor": "#cdcdcd",
"frameShininess": 0.2
"frameMargin": 0
}'
builtin: true
}
@@ -877,8 +724,17 @@ QtObject {
showMenubar = false
}
if (args.indexOf("-T") !== -1) {
wintitle = args[args.indexOf("-T") + 1]
}
initializedSettings()
}
Component.onDestruction: {
storeSettings()
storeCustomProfiles()
// storage.dropSettings(); //DROPS THE SETTINGS!.. REMEMBER TO DISABLE ONCE ENABLED!!
}
// VARS ///////////////////////////////////////////////////////////////////
property Label _sampleLabel: Label {

View File

@@ -24,34 +24,31 @@ import "utils.js" as Utils
Loader {
id: burnInEffect
property ShaderEffectSource effectSource: item ? item.source : null
property ShaderEffectSource source: item ? item.source : null
property real lastUpdate: 0
property real prevLastUpdate: 0
property real delay: (1.0 / appSettings.fps) * 1000
property real burnIn: appSettings.burnIn
property real burnInFadeTime: 1 / Utils.lint(_minBurnInFadeTime, _maxBurnInFadeTime, burnIn)
property real _minBurnInFadeTime: appSettings.minBurnInFadeTime
property real _maxBurnInFadeTime: appSettings.maxBurnInFadeTime
property real _minBurnInFadeTime: appConstants.minBurnInFadeTime
property real _maxBurnInFadeTime: appConstants.maxBurnInFadeTime
active: appSettings.burnIn !== 0
active: appSettings.useFastBurnIn && appSettings.burnIn !== 0
anchors.fill: parent
function completelyUpdate() {
let newTime = timeManager.time
if (newTime > lastUpdate) {
prevLastUpdate = lastUpdate
lastUpdate = newTime
}
item.source.scheduleUpdate()
prevLastUpdate = lastUpdate;
lastUpdate = timeManager.time;
item.source.scheduleUpdate();
}
function restartBlurSource() {
prevLastUpdate = timeManager.time
lastUpdate = prevLastUpdate
completelyUpdate()
function restartBlurSource(){
prevLastUpdate = timeManager.time;
lastUpdate = prevLastUpdate;
completelyUpdate();
}
sourceComponent: Item {
@@ -75,53 +72,75 @@ Loader {
Connections {
target: kterminal
onImagePainted: {
completelyUpdate()
}
onImagePainted: completelyUpdate()
}
// Restart blurred source settings change.
Connections {
target: appSettings.fontManager
onTerminalFontChanged: {
burnInEffect.restartBlurSource()
}
}
Connections {
Connections{
target: appSettings
onBurnInChanged: {
burnInEffect.restartBlurSource()
}
onRasterizationChanged: {
burnInEffect.restartBlurSource()
}
onBurnInQualityChanged: {
burnInEffect.restartBlurSource()
}
onBurnInChanged: burnInEffect.restartBlurSource();
onTerminalFontChanged: burnInEffect.restartBlurSource();
onRasterizationChanged: burnInEffect.restartBlurSource();
onBurnInQualityChanged: burnInEffect.restartBlurSource();
}
Connections {
target: kterminalScrollbar
onOpacityChanged: completelyUpdate()
}
}
ShaderLibrary {
id: shaderLibrary
}
ShaderEffect {
id: burnInShaderEffect
property real time: timeManager.time
property variant txt_source: kterminalSource
property variant burnInSource: burnInEffectSource
property real burnInTime: burnInFadeTime
property real burnInLastUpdate: burnInEffect.lastUpdate
property real lastUpdate: burnInEffect.lastUpdate
property real prevLastUpdate: burnInEffect.prevLastUpdate
anchors.fill: parent
blending: false
fragmentShader: "qrc:/shaders/burn_in.frag.qsb"
vertexShader: "qrc:/shaders/burn_in.vert.qsb"
fragmentShader:
"#ifdef GL_ES
precision mediump float;
#endif\n" +
"uniform lowp float qt_Opacity;" +
"uniform lowp sampler2D txt_source;" +
"varying highp vec2 qt_TexCoord0;
uniform lowp sampler2D burnInSource;
uniform highp float burnInTime;
uniform highp float lastUpdate;
uniform highp float prevLastUpdate;" +
shaderLibrary.rgb2grey +
"void main() {
vec2 coords = qt_TexCoord0;
vec3 txtColor = texture2D(txt_source, coords).rgb;
vec4 accColor = texture2D(burnInSource, coords);
float prevMask = accColor.a;
float currMask = rgb2grey(txtColor);
highp float blurDecay = clamp((lastUpdate - prevLastUpdate) * burnInTime, 0.0, 1.0);
blurDecay = max(0.0, blurDecay - prevMask);
vec3 blurColor = accColor.rgb - vec3(blurDecay);
vec3 color = max(blurColor, txtColor);
gl_FragColor = vec4(color, currMask);
}
"
onStatusChanged: if (log) console.log(log) //Print warning messages
}

View File

@@ -18,7 +18,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Dialogs
import QtQuick.Dialogs 1.1
Item {
id: rootItem
@@ -31,13 +31,13 @@ Item {
id: colorDialog
title: qsTr("Choose a color")
modality: Qt.ApplicationModal
selectedColor: rootItem.color
visible: false
onSelectedColorChanged: {
if (!appSettings.isMacOS && visible)
colorSelected(selectedColor)
}
onAccepted: colorSelected(selectedColor)
//This is a workaround to a Qt 5.2 bug.
onColorChanged: if (Qt.platform.os !== "osx")
colorSelected(color)
onAccepted: if (Qt.platform.os === "osx")
colorSelected(color)
}
Rectangle {
anchors.fill: parent
@@ -59,6 +59,6 @@ Item {
}
MouseArea {
anchors.fill: parent
onClicked: colorDialog.open()
onClicked: colorDialog.visible = true
}
}

107
app/qml/FontPixels.qml Normal file
View File

@@ -0,0 +1,107 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
QtObject {
property int selectedFontIndex
property real scaling
property var _font: fontlist.get(selectedFontIndex)
property var source: _font.source
property int pixelSize: _font.pixelSize
property int lineSpacing: _font.lineSpacing
property real screenScaling: scaling * _font.baseScaling
property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth
property bool lowResolutionFont: true
property ListModel fontlist: ListModel {
ListElement {
name: "COMMODORE_PET"
text: "Commodore PET (1977)"
source: "fonts/1977-commodore-pet/PetMe.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.8
}
ListElement {
name: "IBM_PC"
text: "IBM PC (1981)"
source: "fonts/1981-ibm-pc/PxPlus_IBM_BIOS.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.8
}
ListElement {
name: "PROGGY_TINY"
text: "Proggy Tiny (Modern)"
source: "fonts/modern-proggy-tiny/ProggyTiny.ttf"
lineSpacing: 1
pixelSize: 16
baseScaling: 3.3
fontWidth: 0.9
}
ListElement {
name: "TERMINUS_SCALED"
text: "Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-4.46.0.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
}
ListElement {
name: "PRO_FONT_SCALED"
text: "Pro Font (Modern)"
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
}
ListElement {
name: "APPLE_II"
text: "Apple ][ (1977)"
source: "fonts/1977-apple2/PrintChar21.ttf"
lineSpacing: 2
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.9
}
ListElement {
name: "ATARI_400"
text: "Atari 400-800 (1979)"
source: "fonts/1979-atari-400-800/AtariClassic-Regular.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.8
}
ListElement {
name: "COMMODORE_64"
text: "Commodore 64 (1982)"
source: "fonts/1982-commodore64/C64_Pro_Mono-STYLE.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.8
}
}
}

107
app/qml/FontScanlines.qml Normal file
View File

@@ -0,0 +1,107 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
QtObject {
property int selectedFontIndex
property real scaling
property var _font: fontlist.get(selectedFontIndex)
property var source: _font.source
property int pixelSize: _font.pixelSize
property int lineSpacing: _font.lineSpacing
property real screenScaling: scaling * _font.baseScaling
property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth
property bool lowResolutionFont: true
property ListModel fontlist: ListModel {
ListElement {
name: "COMMODORE_PET"
text: "Commodore PET (1977)"
source: "fonts/1977-commodore-pet/PetMe.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.7
}
ListElement {
name: "IBM_PC"
text: "IBM PC (1981)"
source: "fonts/1981-ibm-pc/PxPlus_IBM_BIOS.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.8
}
ListElement {
name: "PROGGY_TINY"
text: "Proggy Tiny (Modern)"
source: "fonts/modern-proggy-tiny/ProggyTiny.ttf"
lineSpacing: 1
pixelSize: 16
baseScaling: 3.3
fontWidth: 0.9
}
ListElement {
name: "TERMINUS_SCALED"
text: "Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-4.46.0.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
}
ListElement {
name: "PRO_FONT_SCALED"
text: "Pro Font (Modern)"
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
}
ListElement {
name: "APPLE_II"
text: "Apple ][ (1977)"
source: "fonts/1977-apple2/PrintChar21.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.8
}
ListElement {
name: "ATARI_400"
text: "Atari 400-800 (1979)"
source: "fonts/1979-atari-400-800/AtariClassic-Regular.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.7
}
ListElement {
name: "COMMODORE_64"
text: "Commodore 64 (1982)"
source: "fonts/1982-commodore64/C64_Pro_Mono-STYLE.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.7
}
}
}

252
app/qml/Fonts.qml Normal file
View File

@@ -0,0 +1,252 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
QtObject {
property int selectedFontIndex
property real scaling
property var source: fontlist.get(selectedFontIndex).source
property var _font: fontlist.get(selectedFontIndex)
property bool lowResolutionFont: _font.lowResolutionFont
property int pixelSize: lowResolutionFont ? _font.pixelSize : _font.pixelSize * scaling
property int lineSpacing: lowResolutionFont ? _font.lineSpacing : pixelSize * _font.lineSpacing
property real screenScaling: lowResolutionFont ? _font.baseScaling * scaling : 1.0
property real defaultFontWidth: fontlist.get(selectedFontIndex).fontWidth
property string family: fontlist.get(selectedFontIndex).family
property bool isSystemFont: fontlist.get(selectedFontIndex).isSystemFont
// There are two kind of fonts: low resolution and high resolution.
// Low resolution font sets the lowResolutionFont property to true.
// They are rendered at a fixed pixel size and the texture is upscaled
// to fill the screen (they are much faster to render).
// High resolution fonts are instead drawn on a texture which has the
// size of the screen, and the scaling directly controls their pixels size.
// Those are slower to render but are not pixelated.
property ListModel fontlist: ListModel {
ListElement {
name: "TERMINUS_SCALED"
text: "Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-4.46.0.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
lowResolutionFont: true
isSystemFont: false
family: ""
}
ListElement {
name: "PRO_FONT_SCALED"
text: "Pro Font (Modern)"
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
lineSpacing: 1
pixelSize: 12
baseScaling: 3.0
fontWidth: 1.0
lowResolutionFont: true
isSystemFont: false
family: ""
}
ListElement {
name: "EXCELSIOR_SCALED"
text: "Fixedsys Excelsior (Modern)"
source: "fonts/modern-fixedsys-excelsior/FSEX301-L2.ttf"
lineSpacing: 0
pixelSize: 16
baseScaling: 2.4
fontWidth: 1.0
lowResolutionFont: true
isSystemFont: false
family: ""
}
ListElement {
name: "COMMODORE_PET_SCALED"
text: "Commodore PET (1977)"
source: "fonts/1977-commodore-pet/PetMe.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.7
lowResolutionFont: true
isSystemFont: false
family: ""
}
ListElement {
name: "PROGGY_TINY_SCALED"
text: "Proggy Tiny (Modern)"
source: "fonts/modern-proggy-tiny/ProggyTiny.ttf"
lineSpacing: 1
pixelSize: 16
baseScaling: 3.3
fontWidth: 0.9
lowResolutionFont: true
isSystemFont: false
family: ""
}
ListElement {
name: "APPLE_II_SCALED"
text: "Apple ][ (1977)"
source: "fonts/1977-apple2/PrintChar21.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.8
lowResolutionFont: true
isSystemFont: false
family: ""
}
ListElement {
name: "ATARI_400_SCALED"
text: "Atari 400-800 (1979)"
source: "fonts/1979-atari-400-800/AtariClassic-Regular.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.7
lowResolutionFont: true
isSystemFont: false
family: ""
}
ListElement {
name: "IBM_PC_SCALED"
text: "IBM PC (1981)"
source: "fonts/1981-ibm-pc/PxPlus_IBM_BIOS.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.8
lowResolutionFont: true
isSystemFont: false
family: ""
}
ListElement {
name: "COMMODORE_64_SCALED"
text: "Commodore 64 (1982)"
source: "fonts/1982-commodore64/C64_Pro_Mono-STYLE.ttf"
lineSpacing: 3
pixelSize: 8
baseScaling: 3.5
fontWidth: 0.7
lowResolutionFont: true
isSystemFont: false
family: ""
}
ListElement {
name: "IBM_DOS"
text: "IBM DOS (1985)"
source: "fonts/1985-ibm-pc-vga/PxPlus_IBM_VGA8.ttf"
lineSpacing: 3
pixelSize: 16
baseScaling: 2.0
fontWidth: 1.0
lowResolutionFont: true
isSystemFont: false
family: ""
}
ListElement {
name: "HERMIT"
text: "HD: Hermit (Modern)"
source: "fonts/modern-hermit/Hermit-medium.otf"
lineSpacing: 0.05
pixelSize: 27
fontWidth: 1.0
lowResolutionFont: false
isSystemFont: false
family: ""
}
ListElement {
name: "TERMINUS"
text: "HD: Terminus (Modern)"
source: "fonts/modern-terminus/TerminusTTF-4.46.0.ttf"
lineSpacing: 0.1
pixelSize: 35
fontWidth: 1.0
lowResolutionFont: false
isSystemFont: false
family: ""
}
ListElement {
name: "PRO_FONT"
text: "HD: Pro Font (Modern)"
source: "fonts/modern-pro-font-win-tweaked/ProFontWindows.ttf"
lineSpacing: 0.1
pixelSize: 35
fontWidth: 1.0
lowResolutionFont: false
isSystemFont: false
family: ""
}
ListElement {
name: "INCONSOLATA"
text: "HD: Inconsolata (Modern)"
source: "fonts/modern-inconsolata/Inconsolata.otf"
lineSpacing: 0.1
pixelSize: 35
fontWidth: 1.0
lowResolutionFont: false
isSystemFont: false
family: ""
}
ListElement {
name: "IBM_3278"
text: "HD: IBM 3278 (1971)"
source: "fonts/1971-ibm-3278/3270Medium.ttf"
lineSpacing: 0.2
pixelSize: 32
fontWidth: 1.0
lowResolutionFont: false
isSystemFont: false
family: ""
}
}
Component.onCompleted: addSystemFonts()
function addSystemFonts() {
var families = monospaceSystemFonts
for (var i = 0; i < families.length; i++) {
if (verbose) {
console.log("Adding system font: ", families[i])
}
fontlist.append(convertToListElement(families[i]))
}
}
function convertToListElement(family) {
return {
"name": "System: " + family,
"text": qsTr("System: ") + family,
"source": "",
"lineSpacing": 0.1,
"pixelSize": 30,
"fontWidth": 1.0,
"baseScaling": 1.0,
"lowResolutionFont": false,
"isSystemFont": true,
"family": family
}
}
}

View File

@@ -21,7 +21,7 @@ import QtQuick 2.2
import QtQuick.Window 2.0
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.1
import QtQuick.Dialogs
import QtQuick.Dialogs 1.1
Window {
id: insertnamedialog

View File

@@ -28,13 +28,13 @@ import "utils.js" as Utils
Item{
id: terminalContainer
signal sessionFinished()
property size virtualResolution: Qt.size(kterminal.totalWidth, kterminal.totalHeight)
property alias mainTerminal: kterminal
property ShaderEffectSource mainSource: kterminalSource
property BurnInEffect burnInEffect: burnInEffect
property SlowBurnIn slowBurnInEffect: slowBurnInEffect
property real fontWidth: 1.0
property real screenScaling: 1.0
property real scaleTexture: 1.0
@@ -45,54 +45,35 @@ Item{
property size fontMetrics: kterminal.fontMetrics
// Manage copy and paste
Connections {
Connections{
target: copyAction
onTriggered: {
kterminal.copyClipboard()
}
onTriggered: kterminal.copyClipboard();
}
Connections {
Connections{
target: pasteAction
onTriggered: {
kterminal.pasteClipboard()
}
onTriggered: kterminal.pasteClipboard()
}
//When settings are updated sources need to be redrawn.
Connections {
Connections{
target: appSettings
onFontScalingChanged: {
terminalContainer.updateSources()
}
onFontWidthChanged: {
terminalContainer.updateSources()
}
onFontScalingChanged: terminalContainer.updateSources();
onFontWidthChanged: terminalContainer.updateSources();
}
Connections {
Connections{
target: terminalContainer
onWidthChanged: {
terminalContainer.updateSources()
}
onHeightChanged: {
terminalContainer.updateSources()
}
onWidthChanged: terminalContainer.updateSources();
onHeightChanged: terminalContainer.updateSources();
}
function updateSources() {
kterminal.update()
kterminal.update();
}
QMLTermWidget {
id: kterminal
property int textureResolutionScale: appSettings.lowResolutionFont ? Screen.devicePixelRatio : 1
property int margin: appSettings.margin / screenScaling
property int textureResolutionScale: appSettings.lowResolutionFont ? devicePixelRatio : 1
property int margin: appSettings.totalMargin / screenScaling
property int totalWidth: Math.floor(parent.width / (screenScaling * fontWidth))
property int totalHeight: Math.floor(parent.height / screenScaling)
@@ -101,24 +82,26 @@ Item{
textureSize: Qt.size(width / textureResolutionScale, height / textureResolutionScale)
width: ensureMultiple(rawWidth, Screen.devicePixelRatio)
height: ensureMultiple(rawHeight, Screen.devicePixelRatio)
width: ensureMultiple(rawWidth, devicePixelRatio)
height: ensureMultiple(rawHeight, devicePixelRatio)
/** Ensure size is a multiple of factor. This is needed for pixel perfect scaling on highdpi screens. */
function ensureMultiple(size, factor) {
return Math.round(size / factor) * factor;
}
colorScheme: "cool-retro-term"
smooth: !appSettings.lowResolutionFont
enableBold: false
fullCursorHeight: true
blinkingCursor: appSettings.blinkingCursor
colorScheme: "cool-retro-term"
session: QMLTermSession {
id: ksession
onFinished: {
terminalContainer.sessionFinished()
Qt.quit()
}
}
@@ -132,35 +115,26 @@ Item{
anchors.topMargin: 1
anchors.bottomMargin: 1
color: "white"
radius: width * 0.25
opacity: 0.7
}
}
function handleFontChanged(fontFamily, pixelSize, lineSpacing, screenScaling, fontWidth, fallbackFontFamily, lowResolutionFont) {
kterminal.lineSpacing = lineSpacing;
kterminal.antialiasText = !lowResolutionFont;
kterminal.smooth = !lowResolutionFont;
kterminal.enableBold = !lowResolutionFont;
kterminal.font = Qt.font({
family: fontFamily,
pixelSize: pixelSize
});
function handleFontChanged(fontFamily, pixelSize, lineSpacing, screenScaling, fontWidth) {
kterminal.antialiasText = !appSettings.lowResolutionFont;
font.pixelSize = pixelSize;
font.family = fontFamily;
terminalContainer.fontWidth = fontWidth;
terminalContainer.screenScaling = screenScaling;
scaleTexture = Math.max(1.0, Math.floor(screenScaling * appSettings.windowScaling));
}
Connections {
target: appSettings
onWindowScalingChanged: {
scaleTexture = Math.max(1.0, Math.floor(terminalContainer.screenScaling * appSettings.windowScaling));
}
kterminal.lineSpacing = lineSpacing;
}
function startSession() {
appSettings.initializedSettings.disconnect(startSession);
// Retrieve the variable set in main.cpp if arguments are passed.
if (defaultCmd) {
ksession.setShellProgram(defaultCmd);
@@ -169,7 +143,7 @@ Item{
var args = Utils.tokenizeCommandLine(appSettings.customCommand);
ksession.setShellProgram(args[0]);
ksession.setArgs(args.slice(1));
} else if (!defaultCmd && appSettings.isMacOS) {
} else if (!defaultCmd && Qt.platform.os === "osx") {
// OSX Requires the following default parameters for auto login.
ksession.setArgs(["-i", "-l"]);
}
@@ -181,9 +155,9 @@ Item{
forceActiveFocus();
}
Component.onCompleted: {
appSettings.fontManager.terminalFontChanged.connect(handleFontChanged);
appSettings.fontManager.refresh()
startSession();
appSettings.terminalFontChanged.connect(handleFontChanged);
appSettings.initializedSettings.connect(startSession);
appSettings.handleFontChanged()
}
}
@@ -199,58 +173,51 @@ Item{
Loader {
id: menuLoader
sourceComponent: (appSettings.isMacOS || appSettings.showMenubar ? shortContextMenu : fullContextMenu)
sourceComponent: (Qt.platform.os === "osx" || appSettings.showMenubar ? shortContextMenu : fullContextMenu)
}
property alias contextmenu: menuLoader.item
MouseArea {
property real margin: appSettings.margin
property real frameSize: appSettings.frameSize * terminalWindow.normalizedWindowScale
property real margin: appSettings.totalMargin
acceptedButtons: Qt.LeftButton | Qt.MiddleButton | Qt.RightButton
anchors.fill: parent
cursorShape: kterminal.terminalUsesMouse ? Qt.ArrowCursor : Qt.IBeamCursor
onWheel: function(wheel) {
if (wheel.modifiers & Qt.ControlModifier) {
onWheel:{
if(wheel.modifiers & Qt.ControlModifier){
wheel.angleDelta.y > 0 ? zoomIn.trigger() : zoomOut.trigger();
} else {
var coord = correctDistortion(wheel.x, wheel.y);
kterminal.simulateWheel(coord.x, coord.y, wheel.buttons, wheel.modifiers, wheel.angleDelta);
}
}
onDoubleClicked: function(mouse) {
onDoubleClicked: {
var coord = correctDistortion(mouse.x, mouse.y);
kterminal.simulateMouseDoubleClick(coord.x, coord.y, mouse.button, mouse.buttons, mouse.modifiers);
}
onPressed: function(mouse) {
kterminal.forceActiveFocus()
if ((!kterminal.terminalUsesMouse || mouse.modifiers & Qt.ShiftModifier) && mouse.button == Qt.RightButton) {
onPressed: {
if((!kterminal.terminalUsesMouse || mouse.modifiers & Qt.ShiftModifier) && mouse.button == Qt.RightButton) {
contextmenu.popup();
} else {
var coord = correctDistortion(mouse.x, mouse.y);
kterminal.simulateMousePress(coord.x, coord.y, mouse.button, mouse.buttons, mouse.modifiers)
}
}
onReleased: function(mouse) {
onReleased: {
var coord = correctDistortion(mouse.x, mouse.y);
kterminal.simulateMouseRelease(coord.x, coord.y, mouse.button, mouse.buttons, mouse.modifiers);
}
onPositionChanged: function(mouse) {
onPositionChanged: {
var coord = correctDistortion(mouse.x, mouse.y);
kterminal.simulateMouseMove(coord.x, coord.y, mouse.button, mouse.buttons, mouse.modifiers);
}
function correctDistortion(x, y) {
function correctDistortion(x, y){
x = (x - margin) / width;
y = (y - margin) / height;
x = x * (1 + frameSize * 2) - frameSize;
y = y * (1 + frameSize * 2) - frameSize;
var cc = Qt.size(0.5 - x, 0.5 - y);
var distortion = (cc.height * cc.height + cc.width * cc.width)
* appSettings.screenCurvature * appSettings.screenCurvatureSize
* terminalWindow.normalizedWindowScale;
var distortion = (cc.height * cc.height + cc.width * cc.width) * appSettings.screenCurvature * appConstants.screenCurvatureSize;
return Qt.point((x - cc.width * (1+distortion) * distortion) * (kterminal.totalWidth),
(y - cc.height * (1+distortion) * distortion) * (kterminal.totalHeight))
@@ -283,5 +250,9 @@ Item{
BurnInEffect {
id: burnInEffect
}
SlowBurnIn {
id: slowBurnInEffect
}
}
}

View File

@@ -27,9 +27,7 @@ import "Components"
ColumnLayout {
GroupBox {
Layout.fillWidth: true
Layout.fillHeight: true
title: qsTr("Command")
padding: appSettings.defaultMargin
ColumnLayout {
anchors.fill: parent
@@ -62,32 +60,9 @@ ColumnLayout {
}
}
GroupBox {
title: qsTr("Cursor")
Layout.fillWidth: true
Layout.fillHeight: true
padding: appSettings.defaultMargin
ColumnLayout {
anchors.fill: parent
CheckBox {
id: blinkingCursor
text: qsTr("Blinking Cursor")
checked: appSettings.blinkingCursor
onCheckedChanged: appSettings.blinkingCursor = checked
}
Binding {
target: blinkingCursor
property: "checked"
value: appSettings.blinkingCursor
}
}
}
GroupBox {
title: qsTr("Performance")
Layout.fillWidth: true
Layout.fillHeight: true
padding: appSettings.defaultMargin
GridLayout {
anchors.fill: parent
columns: 4
@@ -98,17 +73,24 @@ ColumnLayout {
Slider {
Layout.fillWidth: true
Layout.columnSpan: 2
id: effectsFpsSlider
onValueChanged: appSettings.effectsFrameSkip = Math.round(value)
id: fpsSlider
onValueChanged: {
if (enabled) {
appSettings.fps = value !== 60 ? value + 1 : 0
}
}
stepSize: 1
enabled: true
from: 5
to: 1
value: appSettings.effectsFrameSkip
enabled: false
Component.onCompleted: {
from = 0
to = 60
value = appSettings.fps !== 0 ? appSettings.fps - 1 : 60
enabled = true
}
}
SizedLabel {
text: Math.round(100 / Math.max(1, Math.round(effectsFpsSlider.value))) + "%"
Label {
text: appSettings.fps !== 0 ? appSettings.fps : qsTr("Max")
}
Label {
text: qsTr("Texture Quality")
@@ -117,13 +99,17 @@ ColumnLayout {
id: txtslider
Layout.fillWidth: true
Layout.columnSpan: 2
onValueChanged: appSettings.windowScaling = value
onValueChanged: if (enabled)
appSettings.windowScaling = value
stepSize: 0.05
enabled: true
from: 0.25
value: appSettings.windowScaling
enabled: false
Component.onCompleted: {
from = 0.25 //Without this value gets set to 0.5
value = appSettings.windowScaling
enabled = true
}
}
SizedLabel {
Label {
text: Math.round(txtslider.value * 100) + "%"
}
@@ -134,13 +120,17 @@ ColumnLayout {
Layout.fillWidth: true
Layout.columnSpan: 2
id: bloomSlider
onValueChanged: appSettings.bloomQuality = value
onValueChanged: if (enabled)
appSettings.bloomQuality = value
stepSize: 0.05
enabled: true
from: 0.25
value: appSettings.bloomQuality
enabled: false
Component.onCompleted: {
from = 0.25
value = appSettings.bloomQuality
enabled = true
}
}
SizedLabel {
Label {
text: Math.round(bloomSlider.value * 100) + "%"
}
@@ -151,15 +141,25 @@ ColumnLayout {
Layout.fillWidth: true
id: burnInSlider
Layout.columnSpan: 2
onValueChanged: appSettings.burnInQuality = value
onValueChanged: if (enabled)
appSettings.burnInQuality = value
stepSize: 0.05
enabled: true
from: 0.25
value: appSettings.burnInQuality
enabled: false
Component.onCompleted: {
from = 0.25
value = appSettings.burnInQuality
enabled = true
}
}
SizedLabel {
Label {
text: Math.round(burnInSlider.value * 100) + "%"
}
CheckBox {
Layout.columnSpan: 2
text: qsTr("Burnin optimization (might display timing artifacts)")
checked: appSettings.useFastBurnIn
onCheckedChanged: appSettings.useFastBurnIn = checked
}
}
}
}

View File

@@ -22,75 +22,66 @@ import QtQuick.Controls 2.0
import QtQuick.Layouts 1.1
ColumnLayout {
Layout.fillWidth: true
Layout.fillHeight: true
spacing: 2
GroupBox {
title: qsTr("Effects")
Layout.fillWidth: true
Layout.fillHeight: true
padding: appSettings.defaultMargin
ColumnLayout {
anchors.fill: parent
CheckableSlider {
name: qsTr("Bloom")
onNewValue: function(newValue) { appSettings.bloom = newValue }
onNewValue: appSettings.bloom = newValue
value: appSettings.bloom
}
CheckableSlider {
name: qsTr("BurnIn")
onNewValue: function(newValue) { appSettings.burnIn = newValue }
onNewValue: appSettings.burnIn = newValue
value: appSettings.burnIn
}
CheckableSlider {
name: qsTr("Static Noise")
onNewValue: function(newValue) { appSettings.staticNoise = newValue }
onNewValue: appSettings.staticNoise = newValue
value: appSettings.staticNoise
}
CheckableSlider {
name: qsTr("Jitter")
onNewValue: function(newValue) { appSettings.jitter = newValue }
onNewValue: appSettings.jitter = newValue
value: appSettings.jitter
}
CheckableSlider {
name: qsTr("Glow Line")
onNewValue: function(newValue) { appSettings.glowingLine = newValue }
onNewValue: appSettings.glowingLine = newValue
value: appSettings.glowingLine
}
CheckableSlider {
name: qsTr("Screen Curvature")
onNewValue: function(newValue) { appSettings.screenCurvature = newValue }
onNewValue: appSettings.screenCurvature = newValue
value: appSettings.screenCurvature
}
CheckableSlider {
name: qsTr("Ambient Light")
onNewValue: function(newValue) { appSettings.ambientLight = newValue }
onNewValue: appSettings.ambientLight = newValue
value: appSettings.ambientLight
enabled: appSettings.framesIndex !== 0
}
CheckableSlider {
name: qsTr("Flickering")
onNewValue: function(newValue) { appSettings.flickering = newValue }
onNewValue: appSettings.flickering = newValue
value: appSettings.flickering
}
CheckableSlider {
name: qsTr("Horizontal Sync")
onNewValue: function(newValue) { appSettings.horizontalSync = newValue }
onNewValue: appSettings.horizontalSync = newValue
value: appSettings.horizontalSync
}
CheckableSlider {
name: qsTr("RGB Shift")
onNewValue: function(newValue) { appSettings.rbgShift = newValue }
onNewValue: appSettings.rbgShift = newValue
value: appSettings.rbgShift
}
CheckableSlider {
name: qsTr("Frame Shininess")
onNewValue: function(newValue) { appSettings._frameShininess = newValue }
value: appSettings._frameShininess
}
}
}
}

View File

@@ -20,14 +20,12 @@
import QtQuick 2.2
import QtQuick.Controls 2.4
import QtQuick.Layouts 1.1
import QtQuick.Dialogs
import QtQuick.Dialogs 1.1
ColumnLayout {
GroupBox {
Layout.fillWidth: true
Layout.fillHeight: true
title: qsTr("Profile")
padding: appSettings.defaultMargin
RowLayout {
anchors.fill: parent
ListView {
@@ -35,7 +33,6 @@ ColumnLayout {
Layout.fillWidth: true
Layout.fillHeight: true
model: appSettings.profilesList
clip: true
delegate: Rectangle {
width: label.width
height: label.height
@@ -116,7 +113,7 @@ ColumnLayout {
var version = profileObject.version
!== undefined ? profileObject.version : 1
if (version !== appSettings.profileVersion)
if (version !== appConstants.profileVersion)
throw "This profile is not supported on this version of CRT."
delete profileObject.name
@@ -163,7 +160,7 @@ ColumnLayout {
var profileSettings = JSON.parse(
profileObject.obj_string)
profileSettings["name"] = profileObject.text
profileSettings["version"] = appSettings.profileVersion
profileSettings["version"] = appConstants.profileVersion
var result = fileIO.write(url, JSON.stringify(
profileSettings,
@@ -185,8 +182,6 @@ ColumnLayout {
GroupBox {
title: qsTr("Screen")
Layout.fillWidth: true
Layout.fillHeight: true
padding: appSettings.defaultMargin
GridLayout {
anchors.fill: parent
columns: 2
@@ -211,28 +206,19 @@ ColumnLayout {
onValueChanged: appSettings._margin = value
value: appSettings._margin
}
Label {
text: qsTr("Radius")
}
SimpleSlider {
onValueChanged: appSettings._screenRadius = value
value: appSettings._screenRadius
}
Label {
text: qsTr("Frame size")
}
SimpleSlider {
onValueChanged: appSettings._frameSize = value
value: appSettings._frameSize
onValueChanged: appSettings._frameMargin = value
value: appSettings._frameMargin
}
Label {
text: qsTr("Opacity")
visible: !appSettings.isMacOS
}
SimpleSlider {
onValueChanged: appSettings.windowOpacity = value
value: appSettings.windowOpacity
visible: !appSettings.isMacOS
}
}
}
@@ -248,7 +234,6 @@ ColumnLayout {
MessageDialog {
id: messageDialog
title: qsTr("File Error")
buttons: MessageDialog.Ok
onAccepted: {
messageDialog.close()
}
@@ -260,8 +245,10 @@ ColumnLayout {
sourceComponent: FileDialog {
nameFilters: ["Json files (*.json)"]
fileMode: fileDialog.selectExisting ? FileDialog.OpenFile : FileDialog.SaveFile
onAccepted: callBack(selectedFile)
selectMultiple: false
selectFolder: false
selectExisting: fileDialog.selectExisting
onAccepted: callBack(fileUrl)
}
onSelectExistingChanged: reload()

View File

@@ -25,50 +25,27 @@ import QtQml 2.0
import "Components"
ColumnLayout {
GroupBox {
title: qsTr("Font")
Layout.fillWidth: true
Layout.fillHeight: true
padding: appSettings.defaultMargin
GridLayout {
anchors.fill: parent
columns: 2
Label {
text: qsTr("Source")
}
RowLayout {
Layout.fillWidth: true
RadioButton {
text: qsTr("Bundled")
checked: appSettings.fontSource === appSettings.bundled_fonts
onClicked: {
appSettings.fontSource = appSettings.bundled_fonts
}
}
RadioButton {
text: qsTr("System")
checked: appSettings.fontSource === appSettings.system_fonts
onClicked: {
appSettings.fontSource = appSettings.system_fonts
}
}
}
Label {
text: qsTr("Rendering")
enabled: appSettings.fontSource === appSettings.bundled_fonts
text: qsTr("Rasterization")
}
ComboBox {
id: renderingBox
id: rasterizationBox
property string selectedElement: model[currentIndex]
Layout.fillWidth: true
model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels"), qsTr("Sub-Pixels"), qsTr("Modern")]
model: [qsTr("Default"), qsTr("Scanlines"), qsTr("Pixels"), qsTr("Sub-Pixels")]
currentIndex: appSettings.rasterization
onCurrentIndexChanged: {
appSettings.rasterization = currentIndex
}
enabled: appSettings.fontSource === appSettings.bundled_fonts
}
Label {
text: qsTr("Name")
@@ -76,43 +53,22 @@ ColumnLayout {
ComboBox {
id: fontChanger
Layout.fillWidth: true
model: appSettings.filteredFontList
model: appSettings.fontlist
textRole: "text"
onActivated: {
var font = appSettings.filteredFontList.get(currentIndex)
// If selecting a high-res font while not in Modern mode,
// switch to Modern to render at full resolution.
if (!font.lowResolutionFont && appSettings.rasterization !== appSettings.modern_rasterization) {
appSettings.rasterization = appSettings.modern_rasterization
}
// If selecting a low-res font while in Modern mode, switch back to default.
if (font.lowResolutionFont && appSettings.rasterization === appSettings.modern_rasterization) {
appSettings.rasterization = appSettings.no_rasterization
}
appSettings.fontName = font.name
var name = appSettings.fontlist.get(index).name
appSettings.fontNames[appSettings.rasterization] = name
appSettings.handleFontChanged()
}
function updateIndex() {
for (var i = 0; i < appSettings.filteredFontList.count; i++) {
var font = appSettings.filteredFontList.get(i)
if (font.name === appSettings.fontName) {
currentIndex = i
return
}
}
currentIndex = 0
var name = appSettings.fontNames[appSettings.rasterization]
var index = appSettings.getIndexByName(name)
if (index !== undefined)
currentIndex = index
}
Connections {
target: appSettings.fontManager
onTerminalFontChanged: {
fontChanger.updateIndex()
}
onFilteredFontListChanged: {
fontChanger.updateIndex()
}
target: appSettings
onTerminalFontChanged: fontChanger.updateIndex()
}
Component.onCompleted: updateIndex()
}
@@ -127,8 +83,8 @@ ColumnLayout {
onValueChanged: appSettings.fontScaling = value
value: appSettings.fontScaling
stepSize: 0.05
from: appSettings.minimumFontScaling
to: appSettings.maximumFontScaling
from: appConstants.minimumFontScaling
to: appConstants.maximumFontScaling
}
SizedLabel {
text: Math.round(fontScalingChanger.value * 100) + "%"
@@ -152,43 +108,41 @@ ColumnLayout {
text: Math.round(widthChanger.value * 100) + "%"
}
}
Label {
text: qsTr("Line Spacing")
}
}
GroupBox {
title: qsTr("Cursor")
Layout.fillWidth: true
ColumnLayout {
anchors.fill: parent
CheckBox {
id: blinkingCursor
text: qsTr("Blinking Cursor")
checked: appSettings.blinkingCursor
onCheckedChanged: appSettings.blinkingCursor = checked
}
RowLayout {
Layout.fillWidth: true
Slider {
Layout.fillWidth: true
id: lineSpacingChanger
onValueChanged: appSettings.lineSpacing = value
value: appSettings.lineSpacing
stepSize: 0.01
from: 0.0
to: 1.0
}
SizedLabel {
text: Math.round(lineSpacingChanger.value * 100) + "%"
}
Binding {
target: blinkingCursor
property: "checked"
value: appSettings.blinkingCursor
}
}
}
GroupBox {
title: qsTr("Colors")
Layout.fillWidth: true
Layout.fillHeight: true
padding: appSettings.defaultMargin
ColumnLayout {
anchors.fill: parent
ColumnLayout {
Layout.fillWidth: true
CheckableSlider {
name: qsTr("Chroma Color")
onNewValue: function(newValue) { appSettings.chromaColor = newValue }
onNewValue: appSettings.chromaColor = newValue
value: appSettings.chromaColor
}
CheckableSlider {
name: qsTr("Saturation Color")
onNewValue: function(newValue) { appSettings.saturationColor = newValue }
onNewValue: appSettings.saturationColor = newValue
value: appSettings.saturationColor
enabled: appSettings.chromaColor !== 0
}
@@ -209,13 +163,6 @@ ColumnLayout {
onColorSelected: appSettings._backgroundColor = color
color: appSettings._backgroundColor
}
ColorButton {
name: qsTr("Frame")
height: 50
Layout.fillWidth: true
onColorSelected: appSettings._frameColor = color
color: appSettings._frameColor
}
}
}
}

View File

@@ -22,55 +22,47 @@ import QtQuick 2.2
import QtQuick.Controls 2.1
import QtQuick.Window 2.1
import QtQuick.Layouts 1.3
import QtQuick.Dialogs
ApplicationWindow {
readonly property real tabButtonPadding: 10
import QtQuick.Dialogs 1.1
Window {
id: settings_window
title: qsTr("Settings")
width: 640
height: 520
width: 800
height: 600
Item {
anchors { fill: parent; }
property int tabmargins: 15
TabBar {
id: bar
anchors { left: parent.left; right: parent.right; top: parent.top; }
TabButton {
padding: tabButtonPadding
text: qsTr("General")
}
TabButton {
padding: tabButtonPadding
text: qsTr("Terminal")
}
TabButton {
padding: tabButtonPadding
text: qsTr("Effects")
}
TabButton {
padding: tabButtonPadding
text: qsTr("Advanced")
}
TabBar {
id: bar
width: parent.width
TabButton {
text: qsTr("General")
}
StackLayout {
anchors {
top: bar.bottom
left: parent.left
right: parent.right
bottom: parent.bottom
margins: 16
}
currentIndex: bar.currentIndex
SettingsGeneralTab { }
SettingsTerminalTab { }
SettingsEffectsTab { }
SettingsAdvancedTab { }
TabButton {
text: qsTr("Terminal")
}
TabButton {
text: qsTr("Effects")
}
TabButton {
text: qsTr("Advanced")
}
}
StackLayout {
anchors {
top: bar.bottom
left: parent.left
right: parent.right
bottom: parent.bottom
margins: tabmargins
}
currentIndex: bar.currentIndex
SettingsGeneralTab { }
SettingsTerminalTab { }
SettingsEffectsTab { }
SettingsAdvancedTab { }
}
}

91
app/qml/ShaderLibrary.qml Normal file
View File

@@ -0,0 +1,91 @@
import QtQuick 2.0
QtObject {
property string rasterizationShader:
(appSettings.rasterization === appConstants.no_rasterization ? "
lowp vec3 applyRasterization(vec2 screenCoords, lowp vec3 texel, vec2 virtualResolution, float intensity) {
return texel;
}" : "") +
(appSettings.rasterization === appConstants.scanline_rasterization ? "
#define INTENSITY 0.30
#define BRIGHTBOOST 0.30
lowp vec3 applyRasterization(vec2 screenCoords, lowp vec3 texel, vec2 virtualResolution, float intensity) {
lowp vec3 pixelHigh = ((1.0 + BRIGHTBOOST) - (0.2 * texel)) * texel;
lowp vec3 pixelLow = ((1.0 - INTENSITY) + (0.1 * texel)) * texel;
vec2 coords = fract(screenCoords * virtualResolution) * 2.0 - vec2(1.0);
lowp float mask = 1.0 - abs(coords.y);
lowp vec3 rasterizationColor = mix(pixelLow, pixelHigh, mask);
return mix(texel, rasterizationColor, intensity);
}" : "") +
(appSettings.rasterization === appConstants.pixel_rasterization ? "
#define INTENSITY 0.30
#define BRIGHTBOOST 0.30
lowp vec3 applyRasterization(vec2 screenCoords, lowp vec3 texel, vec2 virtualResolution, float intensity) {
lowp vec3 result = texel;
lowp vec3 pixelHigh = ((1.0 + BRIGHTBOOST) - (0.2 * texel)) * texel;
lowp vec3 pixelLow = ((1.0 - INTENSITY) + (0.1 * texel)) * texel;
vec2 coords = fract(screenCoords * virtualResolution) * 2.0 - vec2(1.0);
coords = coords * coords;
lowp float mask = 1.0 - coords.x - coords.y;
lowp vec3 rasterizationColor = mix(pixelLow, pixelHigh, mask);
return mix(texel, rasterizationColor, intensity);
}" : "") +
(appSettings.rasterization === appConstants.subpixel_rasterization ? "
#define INTENSITY 0.30
#define BRIGHTBOOST 0.30
#define SUBPIXELS 3.0
const vec3 offsets = vec3(3.141592654) * vec3(1.0/2.0,1.0/2.0 - 2.0/3.0,1.0/2.0-4.0/3.0);
lowp vec3 applyRasterization(vec2 screenCoords, lowp vec3 texel, vec2 virtualResolution, float intensity) {
vec2 omega = vec2(3.141592654) * vec2(2.0) * virtualResolution;
vec2 angle = screenCoords * omega;
vec3 xfactors = (SUBPIXELS + sin(angle.x + offsets)) / (SUBPIXELS + 1.0);
lowp vec3 result = texel * xfactors;
lowp vec3 pixelHigh = ((1.0 + BRIGHTBOOST) - (0.2 * result)) * result;
lowp vec3 pixelLow = ((1.0 - INTENSITY) + (0.1 * result)) * result;
vec2 coords = fract(screenCoords * virtualResolution) * 2.0 - vec2(1.0);
lowp float mask = 1.0 - abs(coords.y);
lowp vec3 rasterizationColor = mix(pixelLow, pixelHigh, mask);
return mix(texel, rasterizationColor, intensity);
}" : "") +
"\n\n"
property string min2: "
float min2(vec2 v) {
return min(v.x, v.y);
}\n\n"
property string rgb2grey: "
float rgb2grey(vec3 v) {
return dot(v, vec3(0.21, 0.72, 0.04));
}\n\n"
property string max2: "
float max2(vec2 v) {
return max(v.x, v.y);
}\n\n"
property string prod2: "
float prod2(vec2 v) {
return v.x * v.y;
}\n\n"
property string sum2: "
float sum2(vec2 v) {
return v.x + v.y;
}\n\n"
}

View File

@@ -19,34 +19,12 @@
*******************************************************************************/
import QtQuick 2.2
import QtGraphicalEffects 1.0
import "utils.js" as Utils
Item {
function dynamicFragmentPath() {
var rasterMode = appSettings.rasterization;
var burnInOn = appSettings.burnIn > 0 ? 1 : 0;
var frameOn = appSettings.frameEnabled ? 1 : 0;
var chromaOn = appSettings.chromaColor > 0 ? 1 : 0;
return "qrc:/shaders/terminal_dynamic_raster" + rasterMode +
"_burn" + burnInOn +
"_frame" + frameOn +
"_chroma" + chromaOn +
".frag.qsb";
}
function staticFragmentPath() {
var rgbShiftOn = appSettings.rbgShift > 0 ? 1 : 0;
var bloomOn = appSettings.bloom > 0 ? 1 : 0;
var curvatureOn = (appSettings.screenCurvature > 0 || appSettings.frameSize > 0) ? 1 : 0;
var shineOn = appSettings.frameShininess > 0 ? 1 : 0;
return "qrc:/shaders/terminal_static_rgb" + rgbShiftOn +
"_bloom" + bloomOn +
"_curve" + curvatureOn +
"_shine" + shineOn +
".frag.qsb";
}
property SlowBurnIn slowBurnInEffect
property ShaderEffectSource source
property BurnInEffect burnInEffect
property ShaderEffectSource bloomSource
@@ -54,8 +32,7 @@ Item {
property color fontColor: appSettings.fontColor
property color backgroundColor: appSettings.backgroundColor
property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize * terminalWindow.normalizedWindowScale
property real frameSize: appSettings.frameSize * terminalWindow.normalizedWindowScale
property real screenCurvature: appSettings.screenCurvature * appConstants.screenCurvatureSize
property real chromaColor: appSettings.chromaColor
@@ -69,132 +46,480 @@ Item {
screenResolution.height / virtualResolution.height
)
ShaderEffect {
id: dynamicShader
ShaderEffect {
id: dynamicShader
property ShaderEffectSource screenBuffer: frameBuffer
property ShaderEffectSource burnInSource: burnInEffect.effectSource
property ShaderEffectSource frameSource: terminalFrameLoader.item
property ShaderLibrary shaderLibrary: ShaderLibrary { }
property color fontColor: parent.fontColor
property color backgroundColor: parent.backgroundColor
property real screenCurvature: parent.screenCurvature
property real chromaColor: parent.chromaColor
property real ambientLight: parent.ambientLight
property ShaderEffectSource screenBuffer: frameBuffer
property ShaderEffectSource burnInSource: burnInEffect.source
property ShaderEffectSource frameSource: terminalFrameLoader.item
property real flickering: appSettings.flickering
property real horizontalSync: appSettings.horizontalSync
property real horizontalSyncStrength: Utils.lint(0.05, 0.35, horizontalSync)
property real glowingLine: appSettings.glowingLine * 0.2
property color fontColor: parent.fontColor
property color backgroundColor: parent.backgroundColor
property real screenCurvature: parent.screenCurvature
property real chromaColor: parent.chromaColor
property real ambientLight: parent.ambientLight
// Fast burnin properties
property real burnIn: appSettings.burnIn
property real burnInLastUpdate: burnInEffect.lastUpdate
property real burnInTime: burnInEffect.burnInFadeTime
property real flickering: appSettings.flickering
property real horizontalSync: appSettings.horizontalSync
property real horizontalSyncStrength: Utils.lint(0.05, 0.35, horizontalSync)
property real glowingLine: appSettings.glowingLine * 0.2
property real jitter: appSettings.jitter
property size jitterDisplacement: Qt.size(0.007 * jitter, 0.002 * jitter)
property real staticNoise: appSettings.staticNoise
property size scaleNoiseSize: Qt.size((width * 0.75) / (noiseTexture.width * appSettings.windowScaling * appSettings.totalFontScaling),
(height * 0.75) / (noiseTexture.height * appSettings.windowScaling * appSettings.totalFontScaling))
// Fast burnin properties
property real burnIn: appSettings.useFastBurnIn ? appSettings.burnIn : 0
property real burnInLastUpdate: burnInEffect.lastUpdate
property real burnInTime: burnInEffect.burnInFadeTime
property size virtualResolution: parent.virtualResolution
// Slow burnin properties
property real slowBurnIn: appSettings.useFastBurnIn ? 0 : appSettings.burnIn
property ShaderEffectSource slowBurnInSource: slowBurnInEffect.source
// Rasterization might display oversamping issues if virtual resolution is close to physical display resolution.
// We progressively disable rasterization from 4x up to 2x resolution.
property real rasterizationIntensity: Utils.smoothstep(2.0, 4.0, _screenDensity)
property real jitter: appSettings.jitter
property size jitterDisplacement: Qt.size(0.007 * jitter, 0.002 * jitter)
property real shadowLength: 0.25 * screenCurvature * Utils.lint(0.50, 1.5, ambientLight)
property real staticNoise: appSettings.staticNoise
property size scaleNoiseSize: Qt.size((width * 0.75) / (noiseTexture.width * appSettings.windowScaling * appSettings.totalFontScaling),
(height * 0.75) / (noiseTexture.height * appSettings.windowScaling * appSettings.totalFontScaling))
property real time: timeManager ? timeManager.time : 0
property ShaderEffectSource noiseSource: noiseShaderSource
property size virtualResolution: parent.virtualResolution
property real frameSize: parent.frameSize
property real frameShininess: appSettings.frameShininess
property real bloom: parent.bloomSource ? appSettings.bloom * 2.5 : 0
// Rasterization might display oversamping issues if virtual resolution is close to physical display resolution.
// We progressively disable rasterization from 4x up to 2x resolution.
property real rasterizationIntensity: Utils.smoothstep(2.0, 4.0, _screenDensity)
anchors.fill: parent
blending: false
property real displayTerminalFrame: appSettings._frameMargin > 0 || appSettings.screenCurvature > 0
Image {
id: noiseTexture
source: "images/allNoise512.png"
width: 512
height: 512
fillMode: Image.Tile
visible: false
}
ShaderEffectSource {
id: noiseShaderSource
sourceItem: noiseTexture
wrapMode: ShaderEffectSource.Repeat
visible: false
smooth: true
}
property real time: timeManager.time
property ShaderEffectSource noiseSource: noiseShaderSource
vertexShader: "qrc:/shaders/terminal_dynamic.vert.qsb"
fragmentShader: dynamicFragmentPath()
// If something goes wrong activate the fallback version of the shader.
property bool fallBack: false
onStatusChanged: if (log) console.log(log)
}
anchors.fill: parent
blending: false
Loader {
id: terminalFrameLoader
//Smooth random texture used for flickering effect.
Image {
id: noiseTexture
source: "images/allNoise512.png"
width: 512
height: 512
fillMode: Image.Tile
visible: false
}
ShaderEffectSource {
id: noiseShaderSource
sourceItem: noiseTexture
wrapMode: ShaderEffectSource.Repeat
visible: false
smooth: true
}
active: appSettings.frameEnabled
//Print the number with a reasonable precision for the shader.
function str(num){
return num.toFixed(8);
}
width: staticShader.width
height: staticShader.height
vertexShader: "
uniform highp mat4 qt_Matrix;
uniform highp float time;
sourceComponent: ShaderEffectSource {
attribute highp vec4 qt_Vertex;
attribute highp vec2 qt_MultiTexCoord0;
sourceItem: terminalFrame
hideSource: true
visible: false
format: ShaderEffectSource.RGBA
varying highp vec2 qt_TexCoord0;" +
TerminalFrame {
id: terminalFrame
blending: false
anchors.fill: parent
}
}
}
(!fallBack ? "
uniform sampler2D noiseSource;" : "") +
ShaderEffect {
id: staticShader
(!fallBack && flickering !== 0.0 ?"
varying lowp float brightness;
uniform lowp float flickering;" : "") +
width: parent.width * appSettings.windowScaling
height: parent.height * appSettings.windowScaling
(!fallBack && horizontalSync !== 0.0 ?"
uniform lowp float horizontalSyncStrength;
varying lowp float distortionScale;
varying lowp float distortionFreq;" : "") +
property ShaderEffectSource source: parent.source
property ShaderEffectSource bloomSource: parent.bloomSource
"
void main() {
qt_TexCoord0 = qt_MultiTexCoord0;
vec2 coords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));" +
property color fontColor: parent.fontColor
property color backgroundColor: parent.backgroundColor
property real bloom: bloomSource ? appSettings.bloom * 2.5 : 0
(!fallBack && (flickering !== 0.0 || horizontalSync !== 0.0) ?
"vec4 initialNoiseTexel = texture2D(noiseSource, coords);"
: "") +
property real screenCurvature: parent.screenCurvature
(!fallBack && flickering !== 0.0 ? "
brightness = 1.0 + (initialNoiseTexel.g - 0.5) * flickering;"
: "") +
property real chromaColor: appSettings.chromaColor;
(!fallBack && horizontalSync !== 0.0 ? "
float randval = horizontalSyncStrength - initialNoiseTexel.r;
distortionScale = step(0.0, randval) * randval * horizontalSyncStrength;
distortionFreq = mix(4.0, 40.0, initialNoiseTexel.g);"
: "") +
property real rbgShift: (appSettings.rbgShift / width) * appSettings.totalFontScaling
"gl_Position = qt_Matrix * qt_Vertex;
}"
property real screen_brightness: Utils.lint(0.5, 1.5, appSettings.brightness)
property real frameShininess: appSettings.frameShininess
property real frameSize: parent.frameSize
fragmentShader: "
#ifdef GL_ES
precision mediump float;
#endif
blending: false
visible: false
uniform sampler2D screenBuffer;
uniform highp float qt_Opacity;
uniform highp float time;
varying highp vec2 qt_TexCoord0;
vertexShader: "qrc:/shaders/terminal_static.vert.qsb"
fragmentShader: staticFragmentPath()
uniform highp vec4 fontColor;
uniform highp vec4 backgroundColor;
uniform lowp float shadowLength;
onStatusChanged: if (log) console.log(log)
}
uniform highp vec2 virtualResolution;
uniform lowp float rasterizationIntensity;\n" +
ShaderEffectSource {
id: frameBuffer
visible: false
sourceItem: staticShader
hideSource: true
}
(burnIn !== 0 ? "
uniform sampler2D burnInSource;
uniform highp float burnInLastUpdate;
uniform highp float burnInTime;" : "") +
(slowBurnIn !== 0 ? "
uniform sampler2D slowBurnInSource;" : "") +
(staticNoise !== 0 ? "
uniform highp float staticNoise;" : "") +
(((staticNoise !== 0 || jitter !== 0) ||(fallBack && (flickering || horizontalSync))) ? "
uniform lowp sampler2D noiseSource;
uniform highp vec2 scaleNoiseSize;" : "") +
(displayTerminalFrame ? "
uniform lowp sampler2D frameSource;" : "") +
(screenCurvature !== 0 ? "
uniform highp float screenCurvature;" : "") +
(glowingLine !== 0 ? "
uniform highp float glowingLine;" : "") +
(chromaColor !== 0 ? "
uniform lowp float chromaColor;" : "") +
(jitter !== 0 ? "
uniform lowp vec2 jitterDisplacement;" : "") +
(ambientLight !== 0 ? "
uniform lowp float ambientLight;" : "") +
(fallBack && horizontalSync !== 0 ? "
uniform lowp float horizontalSyncStrength;" : "") +
(fallBack && flickering !== 0.0 ?"
uniform lowp float flickering;" : "") +
(!fallBack && flickering !== 0 ? "
varying lowp float brightness;"
: "") +
(!fallBack && horizontalSync !== 0 ? "
varying lowp float distortionScale;
varying lowp float distortionFreq;" : "") +
(glowingLine !== 0 ? "
float randomPass(vec2 coords){
return fract(smoothstep(-120.0, 0.0, coords.y - (virtualResolution.y + 120.0) * fract(time * 0.00015)));
}" : "") +
shaderLibrary.min2 +
shaderLibrary.rgb2grey +
shaderLibrary.rasterizationShader +
"
float isInScreen(vec2 v) {
return min2(step(0.0, v) - step(1.0, v));
}
vec2 barrel(vec2 v, vec2 cc) {" +
(screenCurvature !== 0 ? "
float distortion = dot(cc, cc) * screenCurvature;
return (v - cc * (1.0 + distortion) * distortion);"
:
"return v;") +
"}" +
"vec3 convertWithChroma(vec3 inColor) {
vec3 outColor = inColor;" +
(chromaColor !== 0 ?
"outColor = fontColor.rgb * mix(vec3(rgb2grey(inColor)), inColor, chromaColor);"
:
"outColor = fontColor.rgb * rgb2grey(inColor);") +
" return outColor;
}" +
"void main() {" +
"vec2 cc = vec2(0.5) - qt_TexCoord0;" +
"float distance = length(cc);" +
//FallBack if there are problems
(fallBack && (flickering !== 0.0 || horizontalSync !== 0.0) ?
"vec2 initialCoords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));
vec4 initialNoiseTexel = texture2D(noiseSource, initialCoords);"
: "") +
(fallBack && flickering !== 0.0 ? "
float brightness = 1.0 + (initialNoiseTexel.g - 0.5) * flickering;"
: "") +
(fallBack && horizontalSync !== 0.0 ? "
float randval = horizontalSyncStrength - initialNoiseTexel.r;
float distortionScale = step(0.0, randval) * randval * horizontalSyncStrength;
float distortionFreq = mix(4.0, 40.0, initialNoiseTexel.g);"
: "") +
(staticNoise ? "
float noise = staticNoise;" : "") +
(screenCurvature !== 0 ? "
vec2 staticCoords = barrel(qt_TexCoord0, cc);"
:"
vec2 staticCoords = qt_TexCoord0;") +
"vec2 coords = qt_TexCoord0;" +
(horizontalSync !== 0 ? "
float dst = sin((coords.y + time * 0.001) * distortionFreq);
coords.x += dst * distortionScale;" +
(staticNoise ? "
noise += distortionScale * 7.0;" : "")
: "") +
(jitter !== 0 || staticNoise !== 0 ?
"vec4 noiseTexel = texture2D(noiseSource, scaleNoiseSize * coords + vec2(fract(time / 51.0), fract(time / 237.0)));"
: "") +
(jitter !== 0 ? "
vec2 offset = vec2(noiseTexel.b, noiseTexel.a) - vec2(0.5);
vec2 txt_coords = coords + offset * jitterDisplacement;"
: "vec2 txt_coords = coords;") +
"float color = 0.0001;" +
(staticNoise !== 0 ? "
float noiseVal = noiseTexel.a;
color += noiseVal * noise * (1.0 - distance * 1.3);" : "") +
(glowingLine !== 0 ? "
color += randomPass(coords * virtualResolution) * glowingLine;" : "") +
"vec3 txt_color = texture2D(screenBuffer, txt_coords).rgb;" +
(burnIn !== 0 ? "
vec4 txt_blur = texture2D(burnInSource, staticCoords);
float blurDecay = clamp((time - burnInLastUpdate) * burnInTime, 0.0, 1.0);
vec3 burnInColor = 0.65 * (txt_blur.rgb - vec3(blurDecay));
txt_color = max(txt_color, convertWithChroma(burnInColor));"
: "") +
(slowBurnIn !== 0 ? "
vec4 txt_blur = texture2D(slowBurnInSource, staticCoords);
txt_color = max(txt_color, convertWithChroma(txt_blur.rgb * txt_blur.a));
" : "") +
"txt_color += fontColor.rgb * vec3(color);" +
"txt_color = applyRasterization(staticCoords, txt_color, virtualResolution, rasterizationIntensity);\n" +
"vec3 finalColor = txt_color;" +
(flickering !== 0 ? "
finalColor *= brightness;" : "") +
(ambientLight !== 0 ? "
finalColor += vec3(ambientLight) * (1.0 - distance) * (1.0 - distance);" : "") +
(displayTerminalFrame ?
"vec4 frameColor = texture2D(frameSource, qt_TexCoord0);
finalColor = mix(finalColor, frameColor.rgb, frameColor.a);"
: "") +
"gl_FragColor = vec4(finalColor, qt_Opacity);" +
"}"
onStatusChanged: {
// Print warning messages
if (log)
console.log(log);
// Activate fallback mode
if (status == ShaderEffect.Error) {
fallBack = true;
}
}
}
Loader {
id: terminalFrameLoader
active: dynamicShader.displayTerminalFrame
width: staticShader.width
height: staticShader.height
sourceComponent: ShaderEffectSource {
sourceItem: terminalFrame
hideSource: true
visible: false
format: ShaderEffectSource.RGBA
TerminalFrame {
id: terminalFrame
blending: false
anchors.fill: parent
}
}
}
ShaderLibrary {
id: shaderLibrary
}
ShaderEffect {
id: staticShader
width: parent.width * appSettings.windowScaling
height: parent.height * appSettings.windowScaling
property ShaderEffectSource source: parent.source
property ShaderEffectSource bloomSource: parent.bloomSource
property color fontColor: parent.fontColor
property color backgroundColor: parent.backgroundColor
property real bloom: appSettings.bloom * 2.5
property real screenCurvature: parent.screenCurvature
property real chromaColor: appSettings.chromaColor;
property real rbgShift: (appSettings.rbgShift / width) * appSettings.totalFontScaling // TODO FILIPPO width here is wrong.
property int rasterization: appSettings.rasterization
property real screen_brightness: Utils.lint(0.5, 1.5, appSettings.brightness)
property real ambientLight: parent.ambientLight
property size virtualResolution: parent.virtualResolution
blending: false
visible: false
//Print the number with a reasonable precision for the shader.
function str(num){
return num.toFixed(8);
}
fragmentShader: "
#ifdef GL_ES
precision mediump float;
#endif
uniform sampler2D source;
uniform highp float qt_Opacity;
varying highp vec2 qt_TexCoord0;
uniform highp vec4 fontColor;
uniform highp vec4 backgroundColor;
uniform lowp float screen_brightness;
uniform highp vec2 virtualResolution;" +
(bloom !== 0 ? "
uniform highp sampler2D bloomSource;
uniform lowp float bloom;" : "") +
(screenCurvature !== 0 ? "
uniform highp float screenCurvature;" : "") +
(chromaColor !== 0 ? "
uniform lowp float chromaColor;" : "") +
(rbgShift !== 0 ? "
uniform lowp float rbgShift;" : "") +
(ambientLight !== 0 ? "
uniform lowp float ambientLight;" : "") +
shaderLibrary.min2 +
shaderLibrary.sum2 +
shaderLibrary.rgb2grey +
"vec3 convertWithChroma(vec3 inColor) {
vec3 outColor = inColor;" +
(chromaColor !== 0 ?
"outColor = fontColor.rgb * mix(vec3(rgb2grey(inColor)), inColor, chromaColor);"
:
"outColor = fontColor.rgb * rgb2grey(inColor);") +
" return outColor;
}" +
shaderLibrary.rasterizationShader +
"void main() {" +
"vec2 cc = vec2(0.5) - qt_TexCoord0;" +
(screenCurvature !== 0 ? "
float distortion = dot(cc, cc) * screenCurvature;
vec2 curvatureCoords = (qt_TexCoord0 - cc * (1.0 + distortion) * distortion);
vec2 txt_coords = - 2.0 * curvatureCoords + 3.0 * step(vec2(0.0), curvatureCoords) * curvatureCoords - 3.0 * step(vec2(1.0), curvatureCoords) * curvatureCoords;"
:"
vec2 txt_coords = qt_TexCoord0;") +
"vec3 txt_color = texture2D(source, txt_coords).rgb;" +
(rbgShift !== 0 ? "
vec2 displacement = vec2(12.0, 0.0) * rbgShift;
vec3 rightColor = texture2D(source, txt_coords + displacement).rgb;
vec3 leftColor = texture2D(source, txt_coords - displacement).rgb;
txt_color.r = leftColor.r * 0.10 + rightColor.r * 0.30 + txt_color.r * 0.60;
txt_color.g = leftColor.g * 0.20 + rightColor.g * 0.20 + txt_color.g * 0.60;
txt_color.b = leftColor.b * 0.30 + rightColor.b * 0.10 + txt_color.b * 0.60;
" : "") +
"txt_color += vec3(0.0001);" +
"float greyscale_color = rgb2grey(txt_color);" +
(screenCurvature !== 0 ? "
float reflectionMask = sum2(step(vec2(0.0), curvatureCoords) - step(vec2(1.0), curvatureCoords));
reflectionMask = clamp(reflectionMask, 0.0, 1.0);"
:
"float reflectionMask = 1.0;") +
(chromaColor !== 0 ?
"vec3 foregroundColor = mix(fontColor.rgb, txt_color * fontColor.rgb / greyscale_color, chromaColor);
vec3 finalColor = mix(backgroundColor.rgb, foregroundColor, greyscale_color * reflectionMask);"
:
"vec3 finalColor = mix(backgroundColor.rgb, fontColor.rgb, greyscale_color * reflectionMask);") +
(bloom !== 0 ?
"vec4 bloomFullColor = texture2D(bloomSource, txt_coords);
vec3 bloomColor = bloomFullColor.rgb;
float bloomAlpha = bloomFullColor.a;
bloomColor = convertWithChroma(bloomColor);
finalColor += clamp(bloomColor * bloom * bloomAlpha, 0.0, 0.5);"
: "") +
"finalColor *= screen_brightness;" +
"gl_FragColor = vec4(finalColor, qt_Opacity);" +
"}"
onStatusChanged: {
// Print warning messages
if (log) console.log(log);
}
}
ShaderEffectSource {
id: frameBuffer
visible: false
sourceItem: staticShader
hideSource: true
}
}

140
app/qml/SlowBurnIn.qml Normal file
View File

@@ -0,0 +1,140 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.0
import "utils.js" as Utils
Loader {
property ShaderEffectSource source: item ? item.source : null
active: !appSettings.useFastBurnIn && appSettings.burnIn !== 0
anchors.fill: parent
sourceComponent: Item {
property alias source: burnInSourceEffect
property int burnInScaling: scaleTexture * appSettings.burnInQuality
ShaderEffectSource {
property bool updateBurnIn: false
property real burnIn: appSettings.burnIn
property real fps: appSettings.fps !== 0 ? appSettings.fps : 60
property real burnInFadeTime: Utils.lint(minBurnInFadeTime, maxBurnInFadeTime, burnIn)
property real burnInCoefficient: 1000 / (fps * burnInFadeTime)
property real minBurnInFadeTime: appConstants.minBurnInFadeTime
property real maxBurnInFadeTime: appConstants.maxBurnInFadeTime
id: burnInSourceEffect
anchors.fill: parent
sourceItem: burnInEffect
recursive: true
live: false
hideSource: true
wrapMode: kterminalSource.wrapMode
visible: false
function restartBlurSource(){
livetimer.restart();
}
// This updates the burnin synched with the timer.
Connections {
target: burnInSourceEffect.updateBurnIn ? timeManager : null
ignoreUnknownSignals: false
onTimeChanged: {
burnInSourceEffect.scheduleUpdate();
}
}
Timer {
id: livetimer
// The interval assumes 60 fps. This is the time needed burnout a white pixel.
// We multiply 1.1 to have a little bit of margin over the theoretical value.
// This solution is not extremely clean, but it's probably the best to avoid measuring fps.
interval: burnInSourceEffect.burnInFadeTime * 1.1
running: true
onTriggered: burnInSourceEffect.updateBurnIn = false;
}
Connections {
target: kterminal
onImagePainted:{
burnInSourceEffect.scheduleUpdate();
burnInSourceEffect.updateBurnIn = true;
livetimer.restart();
}
}
// Restart blurred source settings change.
Connections {
target: appSettings
onBurnInChanged: burnInSourceEffect.restartBlurSource();
onTerminalFontChanged: burnInSourceEffect.restartBlurSource();
onRasterizationChanged: burnInSourceEffect.restartBlurSource();
onBurnInQualityChanged: burnInSourceEffect.restartBlurSource();
}
Connections {
target: kterminalScrollbar
onOpacityChanged: burnInSourceEffect.restartBlurSource();
}
ShaderEffect {
id: burnInEffect
property variant txt_source: kterminalSource
property variant blurredSource: burnInSourceEffect
property real burnInCoefficient: burnInSourceEffect.burnInCoefficient
anchors.fill: parent
blending: false
fragmentShader:
"#ifdef GL_ES
precision mediump float;
#endif\n" +
"uniform lowp float qt_Opacity;" +
"uniform lowp sampler2D txt_source;" +
"varying highp vec2 qt_TexCoord0;
uniform lowp sampler2D blurredSource;
uniform highp float burnInCoefficient;" +
"float max3(vec3 v) {
return max (max (v.x, v.y), v.z);
}" +
"void main() {" +
"vec2 coords = qt_TexCoord0;" +
"vec3 origColor = texture2D(txt_source, coords).rgb;" +
"vec3 blur_color = texture2D(blurredSource, coords).rgb - vec3(burnInCoefficient);" +
"vec3 color = min(origColor + blur_color, max(origColor, blur_color));" +
"gl_FragColor = vec4(color, max3(color - origColor));" +
"}"
onStatusChanged: if (log) console.log(log) //Print warning messages
}
}
}
}

View File

@@ -22,7 +22,7 @@ import QtQuick 2.2
import QtQuick.LocalStorage 2.0
QtObject {
readonly property string dbMajorVersion: "2"
readonly property string dbMajorVersion: "1"
readonly property string dbMinorVersion: "1.0"
property bool initialized: false

View File

@@ -18,43 +18,42 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import Qt5Compat.GraphicalEffects
import QtGraphicalEffects 1.0
import "utils.js" as Utils
ShaderTerminal {
property alias title: terminal.title
property alias terminalSize: terminal.terminalSize
signal sessionFinished()
property bool loadBloomEffect: appSettings.bloom > 0 || appSettings._frameShininess > 0
property real devicePixelRatio: terminalWindow.screen.devicePixelRatio
id: mainShader
opacity: appSettings.windowOpacity * 0.3 + 0.7
source: terminal.mainSource
burnInEffect: terminal.burnInEffect
slowBurnInEffect: terminal.slowBurnInEffect
virtualResolution: terminal.virtualResolution
screenResolution: Qt.size(
terminalWindow.width * Screen.devicePixelRatio * appSettings.windowScaling,
terminalWindow.height * Screen.devicePixelRatio * appSettings.windowScaling
terminalWindow.width * devicePixelRatio * appSettings.windowScaling,
terminalWindow.height * devicePixelRatio * appSettings.windowScaling
)
bloomSource: bloomSourceLoader.item
TimeManager {
id: timeManager
enableTimer: terminalWindow.visible
}
PreprocessedTerminal {
id: terminal
anchors.fill: parent
onSessionFinished: mainShader.sessionFinished()
}
function activate() {
terminal.mainTerminal.forceActiveFocus()
}
// EFFECTS ////////////////////////////////////////////////////////////////
Loader {
id: bloomEffectLoader
active: loadBloomEffect
active: appSettings.bloom
asynchronous: true
width: parent.width * appSettings.bloomQuality
height: parent.height * appSettings.bloomQuality
@@ -67,15 +66,16 @@ ShaderTerminal {
}
Loader {
id: bloomSourceLoader
active: loadBloomEffect
active: appSettings.bloom !== 0
asynchronous: true
sourceComponent: ShaderEffectSource {
id: _bloomEffectSource
sourceItem: bloomEffectLoader.item
wrapMode: ShaderEffectSource.Repeat
hideSource: true
smooth: true
visible: false
}
}
bloomSource: bloomSourceLoader.item
}

View File

@@ -22,31 +22,83 @@ import QtQuick 2.0
import "utils.js" as Utils
ShaderEffect {
property color _staticFrameColor: Utils.sum(appSettings.frameColor, Qt.rgba(0.1, 0.1, 0.1, 1.0))
property color _staticFrameColor: "#fff"
property color _backgroundColor: appSettings.backgroundColor
property color _fontColor: appSettings.fontColor
property color _lightColor: Utils.mix(_fontColor, _backgroundColor, 0.2)
property real _ambientLight: Utils.lint(0.2, 0.8, appSettings.ambientLight)
property color frameColor: Utils.mix(
Utils.scaleColor(_lightColor, 0.2),
_staticFrameColor,
0.125 + 0.750 * ambientLight
property color frameColor: Utils.mix(_staticFrameColor, _lightColor, _ambientLight)
property real screenCurvature: appSettings.screenCurvature * appConstants.screenCurvatureSize
// Coefficient of the log curve used to approximate shadowing
property real screenShadowCoeff: Utils.lint(20.0, 10.0, _ambientLight)
property real frameShadowCoeff: Utils.lint(20.0, 10.0, _ambientLight)
property size margin: Qt.size(
appSettings.frameMargin / width * appSettings.windowScaling,
appSettings.frameMargin / height * appSettings.windowScaling
)
property real screenCurvature: appSettings.screenCurvature * appSettings.screenCurvatureSize * terminalWindow.normalizedWindowScale
ShaderLibrary {
id: shaderLibrary
}
property real frameShininess: appSettings.frameShininess
fragmentShader: "
#ifdef GL_ES
precision mediump float;
#endif
property real frameSize: appSettings.frameSize * terminalWindow.normalizedWindowScale
uniform lowp float screenCurvature;
uniform lowp float screenShadowCoeff;
uniform lowp float frameShadowCoeff;
uniform highp float qt_Opacity;
uniform lowp vec4 frameColor;
uniform mediump vec2 margin;
property real screenRadius: appSettings.screenRadius
varying highp vec2 qt_TexCoord0;
property size viewportSize: Qt.size(width / appSettings.windowScaling, height / appSettings.windowScaling)
vec2 distortCoordinates(vec2 coords){
vec2 cc = (coords - vec2(0.5));
float dist = dot(cc, cc) * screenCurvature;
return (coords + cc * (1.0 + dist) * dist);
}
" +
property real ambientLight: appSettings.ambientLight
shaderLibrary.max2 +
shaderLibrary.min2 +
shaderLibrary.prod2 +
shaderLibrary.sum2 +
vertexShader: "qrc:/shaders/terminal_frame.vert.qsb"
fragmentShader: "qrc:/shaders/terminal_frame.frag.qsb"
"
vec2 positiveLog(vec2 x) {
return clamp(log(x), vec2(0.0), vec2(100.0));
}
void main() {
vec2 staticCoords = qt_TexCoord0;
vec2 coords = distortCoordinates(staticCoords) * (vec2(1.0) + margin * 2.0) - margin;
vec2 vignetteCoords = staticCoords * (1.0 - staticCoords.yx);
float vignette = pow(prod2(vignetteCoords) * 15.0, 0.25);
vec3 color = frameColor.rgb * vec3(1.0 - vignette);
float alpha = 0.0;
float frameShadow = max2(positiveLog(-coords * frameShadowCoeff + vec2(1.0)) + positiveLog(coords * frameShadowCoeff - (vec2(frameShadowCoeff) - vec2(1.0))));
frameShadow = max(sqrt(frameShadow), 0.0);
color *= frameShadow;
alpha = sum2(1.0 - step(vec2(0.0), coords) + step(vec2(1.0), coords));
alpha = clamp(alpha, 0.0, 1.0);
alpha *= mix(1.0, 0.9, frameShadow);
float screenShadow = 1.0 - prod2(positiveLog(coords * screenShadowCoeff + vec2(1.0)) * positiveLog(-coords * screenShadowCoeff + vec2(screenShadowCoeff + 1.0)));
alpha = max(0.8 * screenShadow, alpha);
gl_FragColor = vec4(color * alpha, alpha);
}
"
onStatusChanged: if (log) console.log(log) //Print warning messages
}

View File

@@ -1,90 +0,0 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick
import QtQuick.Layouts
Item {
id: tabsRoot
readonly property string currentTitle: tabsModel.count > 0
? (tabsModel.get(currentIndex).title ?? "cool-retro-term")
: "cool-retro-term"
readonly property size terminalSize: stack.currentItem ? stack.currentItem.terminalSize : Qt.size(0, 0)
property int currentIndex: 0
readonly property int count: tabsModel.count
property var hostWindow
property alias tabsModel: tabsModel
function normalizeTitle(rawTitle) {
if (rawTitle === undefined || rawTitle === null) {
return ""
}
return String(rawTitle).trim()
}
function addTab() {
tabsModel.append({ title: "" })
currentIndex = tabsModel.count - 1
}
function closeTab(index) {
if (tabsModel.count <= 1) {
hostWindow.close()
return
}
tabsModel.remove(index)
currentIndex = Math.min(currentIndex, tabsModel.count - 1)
}
ListModel {
id: tabsModel
}
Component.onCompleted: addTab()
ColumnLayout {
anchors.fill: parent
spacing: 0
StackLayout {
id: stack
Layout.fillWidth: true
Layout.fillHeight: true
currentIndex: tabsRoot.currentIndex
Repeater {
model: tabsModel
TerminalContainer {
property bool shouldHaveFocus: terminalWindow.active && StackLayout.isCurrentItem
onShouldHaveFocusChanged: {
if (shouldHaveFocus) {
activate()
}
}
onTitleChanged: tabsModel.setProperty(index, "title", normalizeTitle(title))
Layout.fillWidth: true
Layout.fillHeight: true
onSessionFinished: tabsRoot.closeTab(index)
}
}
}
}
}

View File

@@ -1,217 +0,0 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import QtQuick.Window
Item {
id: barRoot
readonly property int innerPadding: 6
readonly property int leftInset: (isMacOS && !showWindowControls) ? 72 : 0
property var tabsController
property var hostWindow
property bool isMacOS: false
property bool showWindowControls: true
property bool windowControlsOnLeft: false
property bool enableSystemMove: true
property bool enableDoubleClickMaximize: true
implicitHeight: rowLayout.implicitHeight
function toggleMaximize() {
if (!hostWindow) {
return
}
hostWindow.visibility = (hostWindow.visibility === Window.Maximized)
? Window.Windowed
: Window.Maximized
}
onTabsControllerChanged: {
if (tabsController) {
tabBar.currentIndex = tabsController.currentIndex
}
}
Component.onCompleted: {
if (tabsController) {
tabBar.currentIndex = tabsController.currentIndex
}
}
Rectangle {
anchors.fill: parent
color: palette.window
}
RowLayout {
id: rowLayout
anchors.fill: parent
spacing: 0
Item {
Layout.fillHeight: true
Layout.preferredWidth: leftInset
visible: leftInset > 0
}
Loader {
active: showWindowControls && windowControlsOnLeft
sourceComponent: windowControlsComponent
}
TabBar {
id: tabBar
Layout.fillWidth: true
Layout.fillHeight: true
focusPolicy: Qt.NoFocus
onCurrentIndexChanged: {
if (tabsController && tabsController.currentIndex !== currentIndex) {
tabsController.currentIndex = currentIndex
}
}
Repeater {
model: tabsController ? tabsController.tabsModel : null
TabButton {
id: tabButton
contentItem: RowLayout {
anchors.fill: parent
anchors { leftMargin: innerPadding; rightMargin: innerPadding }
spacing: innerPadding
Label {
text: model.title
elide: Text.ElideRight
Layout.fillWidth: true
Layout.alignment: Qt.AlignVCenter
}
ToolButton {
text: "\u00d7"
focusPolicy: Qt.NoFocus
padding: innerPadding
Layout.alignment: Qt.AlignVCenter
onClicked: {
if (tabsController) {
tabsController.closeTab(index)
}
}
}
}
}
}
}
ToolButton {
id: addTabButton
text: "+"
focusPolicy: Qt.NoFocus
Layout.fillHeight: true
padding: innerPadding
Layout.alignment: Qt.AlignVCenter
onClicked: {
if (tabsController) {
tabsController.addTab()
}
}
}
Loader {
active: showWindowControls && !windowControlsOnLeft
sourceComponent: windowControlsComponent
}
}
Component {
id: windowControlsComponent
RowLayout {
id: windowControls
Layout.fillHeight: true
Layout.alignment: Qt.AlignVCenter
spacing: 0
ToolButton {
text: "\u2212"
focusPolicy: Qt.NoFocus
padding: innerPadding
Layout.alignment: Qt.AlignVCenter
onClicked: {
if (hostWindow) {
hostWindow.visibility = Window.Minimized
}
}
}
ToolButton {
text: hostWindow && hostWindow.visibility === Window.Maximized ? "\u2752" : "\u25a1"
focusPolicy: Qt.NoFocus
padding: innerPadding
Layout.alignment: Qt.AlignVCenter
onClicked: toggleMaximize()
}
ToolButton {
text: "\u00d7"
focusPolicy: Qt.NoFocus
padding: innerPadding
Layout.alignment: Qt.AlignVCenter
onClicked: {
if (hostWindow) {
hostWindow.close()
}
}
}
}
}
Connections {
target: tabsController
function onCurrentIndexChanged() {
if (tabBar.currentIndex !== tabsController.currentIndex) {
tabBar.currentIndex = tabsController.currentIndex
}
}
}
DragHandler {
acceptedDevices: PointerDevice.Mouse
acceptedButtons: Qt.LeftButton
grabPermissions: PointerHandler.CanTakeOverFromItems
target: null
onActiveChanged: {
if (active && hostWindow && enableSystemMove) {
hostWindow.startSystemMove()
}
}
}
TapHandler {
acceptedButtons: Qt.LeftButton
onTapped: {
if (tapCount === 2 && enableDoubleClickMaximize) {
toggleMaximize()
}
}
}
}

View File

@@ -1,247 +0,0 @@
/*******************************************************************************
* Copyright (c) 2013-2021 "Filippo Scognamiglio"
* https://github.com/Swordfish90/cool-retro-term
*
* This file is part of cool-retro-term.
*
* cool-retro-term is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Window 2.1
import QtQuick.Controls 2.3
import QtQuick.Layouts
import "menus"
ApplicationWindow {
id: terminalWindow
width: 1024
height: 768
// Show the window once it is ready.
Component.onCompleted: {
visible = true
}
minimumWidth: 320
minimumHeight: 240
visible: false
flags: Qt.Window | Qt.FramelessWindowHint
property bool fullscreen: appSettings.fullscreen
onFullscreenChanged: visibility = (fullscreen ? Window.FullScreen : Window.Windowed)
menuBar: qtquickMenuLoader.item
Loader {
id: qtquickMenuLoader
active: !appSettings.isMacOS && appSettings.showMenubar
sourceComponent: WindowMenu { }
}
Loader {
id: globalMenuLoader
active: appSettings.isMacOS
sourceComponent: OSXMenu { }
}
property real normalizedWindowScale: 1024 / ((0.5 * width + 0.5 * height))
color: "#00000000"
title: terminalTabs.currentTitle
Action {
id: showMenubarAction
text: qsTr("Show Menubar")
enabled: !appSettings.isMacOS
shortcut: "Ctrl+Shift+M"
checkable: true
checked: appSettings.showMenubar
onTriggered: appSettings.showMenubar = !appSettings.showMenubar
}
Action {
id: fullscreenAction
text: qsTr("Fullscreen")
enabled: !appSettings.isMacOS
shortcut: "Alt+F11"
onTriggered: appSettings.fullscreen = !appSettings.fullscreen
checkable: true
checked: appSettings.fullscreen
}
Action {
id: newWindowAction
text: qsTr("New Window")
shortcut: "Ctrl+Shift+N"
onTriggered: appRoot.createWindow()
}
Action {
id: quitAction
text: qsTr("Quit")
shortcut: "Ctrl+Shift+Q"
onTriggered: appSettings.close()
}
Action {
id: showsettingsAction
text: qsTr("Settings")
onTriggered: {
settingsWindow.show()
settingsWindow.requestActivate()
settingsWindow.raise()
}
}
Action {
id: copyAction
text: qsTr("Copy")
shortcut: "Ctrl+Shift+C"
}
Action {
id: pasteAction
text: qsTr("Paste")
shortcut: "Ctrl+Shift+V"
}
Action {
id: zoomIn
text: qsTr("Zoom In")
shortcut: "Ctrl++"
onTriggered: appSettings.incrementScaling()
}
Action {
id: zoomOut
text: qsTr("Zoom Out")
shortcut: "Ctrl+-"
onTriggered: appSettings.decrementScaling()
}
Action {
id: showAboutAction
text: qsTr("About")
onTriggered: {
aboutDialog.show()
aboutDialog.requestActivate()
aboutDialog.raise()
}
}
Action {
id: newTabAction
text: qsTr("New Tab")
onTriggered: terminalTabs.addTab()
}
ColumnLayout {
anchors.fill: parent
spacing: 0
TerminalTabsBar {
Layout.fillWidth: true
tabsController: terminalTabs
hostWindow: terminalWindow
isMacOS: appSettings.isMacOS
showWindowControls: true
windowControlsOnLeft: appSettings.isMacOS
enableSystemMove: true
enableDoubleClickMaximize: true
}
TerminalTabs {
id: terminalTabs
Layout.fillWidth: true
Layout.fillHeight: true
hostWindow: terminalWindow
}
}
Loader {
anchors.centerIn: parent
active: appSettings.showTerminalSize
sourceComponent: SizeOverlay {
z: 3
terminalSize: terminalTabs.terminalSize
}
}
Item {
id: resizeHandles
anchors.fill: parent
visible: true
property int resizeMargin: 6
MouseArea {
anchors.left: parent.left
anchors.top: parent.top
anchors.bottom: parent.bottom
width: resizeHandles.resizeMargin
cursorShape: Qt.SizeHorCursor
onPressed: terminalWindow.startSystemResize(Qt.LeftEdge)
}
MouseArea {
anchors.right: parent.right
anchors.top: parent.top
anchors.bottom: parent.bottom
width: resizeHandles.resizeMargin
cursorShape: Qt.SizeHorCursor
onPressed: terminalWindow.startSystemResize(Qt.RightEdge)
}
MouseArea {
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
height: resizeHandles.resizeMargin
cursorShape: Qt.SizeVerCursor
onPressed: terminalWindow.startSystemResize(Qt.BottomEdge)
}
MouseArea {
anchors.left: parent.left
anchors.top: parent.top
width: resizeHandles.resizeMargin
height: resizeHandles.resizeMargin
cursorShape: Qt.SizeFDiagCursor
onPressed: terminalWindow.startSystemResize(Qt.TopEdge | Qt.LeftEdge)
}
MouseArea {
anchors.right: parent.right
anchors.top: parent.top
width: resizeHandles.resizeMargin
height: resizeHandles.resizeMargin
cursorShape: Qt.SizeBDiagCursor
onPressed: terminalWindow.startSystemResize(Qt.TopEdge | Qt.RightEdge)
}
MouseArea {
anchors.left: parent.left
anchors.bottom: parent.bottom
width: resizeHandles.resizeMargin
height: resizeHandles.resizeMargin
cursorShape: Qt.SizeBDiagCursor
onPressed: terminalWindow.startSystemResize(Qt.BottomEdge | Qt.LeftEdge)
}
MouseArea {
anchors.right: parent.right
anchors.bottom: parent.bottom
width: resizeHandles.resizeMargin
height: resizeHandles.resizeMargin
cursorShape: Qt.SizeFDiagCursor
onPressed: terminalWindow.startSystemResize(Qt.BottomEdge | Qt.RightEdge)
}
}
onClosing: {
appRoot.closeWindow(terminalWindow)
}
}

View File

@@ -17,29 +17,22 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick
import QtQuick 2.2
QtObject {
id: timeManager
Timer {
default property bool enableTimer: false
property real time
property bool enableTimer: false
property real time: 0
property int framesPerUpdate: Math.max(1, appSettings.effectsFrameSkip)
property int _frameCounter: 0
property var frameDriver: FrameAnimation {
running: enableTimer
onTriggered: {
timeManager._frameCounter += 1
if (timeManager._frameCounter >= timeManager.framesPerUpdate) {
time = elapsedTime
timeManager._frameCounter = 0
}
}
NumberAnimation on time {
from: 0
to: 100000
running: appSettings.fps === 0 && enableTimer
duration: 100000
loops: Animation.Infinite
}
onEnableTimerChanged: if (!enableTimer) _frameCounter = 0
onFramesPerUpdateChanged: _frameCounter = 0
onTriggered: time += interval
running: appSettings.fps !== 0 && enableTimer
interval: Math.round(1000 / appSettings.fps)
repeat: true
}

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View File

@@ -1,6 +1,4 @@
Copyright 2022 The 3270font Authors (https://github.com/rbanffy/3270font)
Copyright (c) 2011-2022, Ricardo Banffy.
Copyright (c) 2011-2017, Ricardo Banffy.
Copyright (c) 1993-2011, Paul Mattes.
Copyright (c) 2004-2005, Don Russell.
Copyright (c) 2004, Dick Altenbern.
@@ -12,27 +10,27 @@ Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright notice,
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of Ricardo Banffy, Paul Mattes, Don Russell,
Dick Altenbern, Jeff Sparkes, GTRC nor the names of their contributors
may be used to endorse or promote products derived from this software
* Neither the name of Ricardo Banffy, Paul Mattes, Don Russell,
Dick Altenbern, Jeff Sparkes, GTRC nor the names of their contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL RICARDO BANFFY, PAUL MATTES, DON RUSSELL, DICK ALTENBERN, JEFF
SPARKES OR GTRC BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL RICARDO BANFFY, PAUL MATTES, DON RUSSELL, DICK ALTENBERN, JEFF
SPARKES OR GTRC BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
The Debian Logo glyph is based on the Debian Open Use Logo and is

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View File

@@ -0,0 +1,8 @@
Fonts in this package are (c) 2010-2014 Style.
This license is applicable to each font file included in this package in all their variants (ttf, eot, woff, woff2, svg).
You MAY NOT: sell this font; include/redistribute the font in any font collection regardless of pricing; provide the font for direct download from any web site, modify or rename the font. You MAY: link to "http://style64.org/c64-truetype" in order for others to download and install the font; embed the font (without any modification or file renaming) for display on any web site using @font-face rules; use this font in static images and vector art; include this font (without any modification or file renaming) as part of a software package but ONLY if said software package is freely provided to end users. You may also contact us to negotiate a (possibly commercial) license for your use outside of these guidelines at "http://style64.org/contact-style".
At all times the most recent version of this license can be found at "http://style64.org/c64-truetype/license".

View File

@@ -1,93 +0,0 @@
Copyright 20222024 Helena Zhang (helenazhang.com).
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

View File

@@ -1,13 +0,0 @@
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar
14 rue de Plaisance, 75014 Paris, France
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.

View File

@@ -1,45 +0,0 @@
The work in the Hack project is Copyright 2018 Source Foundry Authors and licensed under the MIT License
The work in the DejaVu project was committed to the public domain.
Bitstream Vera Sans Mono Copyright 2003 Bitstream Inc. and licensed under the Bitstream Vera License with Reserved Font Names "Bitstream" and "Vera"
### MIT License
Copyright (c) 2018 Source Foundry Authors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
### BITSTREAM VERA LICENSE
Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is a trademark of Bitstream, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license ("Fonts") and associated documentation files (the "Font Software"), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions:
The above copyright and trademark notices and this permission notice shall be included in all copies of one or more of the Font Software typefaces.
The Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing either the words "Bitstream" or the word "Vera".
This License becomes null and void to the extent applicable to Fonts or Font Software that has been modified and is distributed under the "Bitstream Vera" names.
The Font Software may be sold as part of a larger software package but no copy of one or more of the Font Software typefaces may be sold by itself.
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL BITSTREAM OR THE GNOME FOUNDATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.
Except as contained in this notice, the names of Gnome, the Gnome Foundation, and Bitstream Inc., shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Font Software without prior written authorization from the Gnome Foundation or Bitstream Inc., respectively. For further information, contact: fonts at gnome dot org.

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@@ -1,110 +0,0 @@
Copyright (c) 2015-2023, Renzhi Li (aka. Belleve Invis, belleve@typeof.net)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
--------------------------
SIL Open Font License v1.1
====================================================
Preamble
----------
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
Definitions
-------------
`"Font Software"` refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
`"Reserved Font Name"` refers to any names specified as such after the
copyright statement(s).
`"Original Version"` refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
`"Modified Version"` refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
`"Author"` refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
Permission & Conditions
------------------------
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1. Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2. Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3. No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4. The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5. The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
Termination
-----------
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -1,93 +0,0 @@
Copyright 2020 The JetBrains Mono Project Authors (https://github.com/JetBrains/JetBrainsMono)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -1,93 +1,94 @@
Copyright (c) 2014, The Fira Code Project Authors (https://github.com/tonsky/FiraCode)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
Copyright (c) 2013, Pablo Caro <me AT pcaro DOT es> - http://pcaro.es/
with Reserved Font Name Hermit.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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@@ -0,0 +1 @@
dopustz:-480

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@@ -1,7 +1,7 @@
ProFont
MIT License
Copyright (c) 2012-2015 Uwe Waldmann
Modified work Copyright 2018 Andy Walker
Copyright (c) 2014 Carl Osterwald, Stephen C. Gilardi, Andrew Welch
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@@ -10,13 +10,13 @@ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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@@ -0,0 +1,31 @@
WHAT IS THIS?
This is ProFont TrueType, converted to Windows TrueType format
by Mike Smith, with some tweaks added by "ardu".
Modifications include:
- A Euro character
- Missing characters from the Latin 1 code page
- Full support for CodePage 850. These are mostly the famous
block/box characters you know from DOS. Very useful if you use
Mightnight Commander through PuTTY.
- Fixed metrics so that point size of 9 works correctly. Until now
you had to select 7 to obtain the native point size of 9.
- Added some quick&dirty hinting for point size of 9. Most characters
now match closely the look of the bitmap version.
Don't expect it to look good on anything else than Windows...
To get the full original Distribution, other ProFont builds
and more information
go to <http://tobiasjung.name/profont/>
DISCLAIMER
See LICENSE file
Tobias Jung
January 2014
profont@tobiasjung.name

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@@ -0,0 +1,7 @@
Copyright (c) 2004, 2005 Tristan Grimmer
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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@@ -1,7 +1,7 @@
Copyright (c) 2010 Dimitar Toshkov Zhekov,
with Reserved Font Name "Terminus Font".
Copyright (c) 2011-2021 Tilman Blumenbach,
Copyright (c) 2011 Tilman Blumenbach,
with Reserved Font Name "Terminus (TTF)".
This Font Software is licensed under the SIL Open Font License, Version 1.1.

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@@ -1,22 +0,0 @@
License
-------
The license for this font is:
♡ Copying is an act of love. Please copy.
Bitstream License:
Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is a trademark of Bitstream, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license (“Fonts”) and associated documentation files (the “Font Software”), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions:
The above copyright and trademark notices and this permission notice shall be included in all copies of one or more of the Font Software typefaces.
The Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing either the words “Bitstream” or the word “Vera”.
This License becomes null and void to the extent applicable to Fonts or Font Software that has been modified and is distributed under the “Bitstream Vera” names.
The Font Software may be sold as part of a larger software package but no copy of one or more of the Font Software typefaces may be sold by itself.
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL BITSTREAM OR THE GNOME FOUNDATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.
Except as contained in this notice, the names of Gnome, the Gnome Foundation, and Bitstream Inc., shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Font Software without prior written authorization from the Gnome Foundation or Bitstream Inc., respectively. For further information, contact: fonts at gnome dot org.

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@@ -1,93 +0,0 @@
Copyright 2010-2020 Adobe (http://www.adobe.com/), with Reserved Font Name 'Source'. All Rights Reserved. Source is a trademark of Adobe in the United States and/or other countries.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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You can consider it Public Domain (or CC-0) except for the files derived from or containing parts of Roman Czyborra's Unifont project (unifont.hex, hex2bdf.pl, unscii-16-full.*) which fall under GPL. See https://savannah.gnu.org/projects/unifont/ for more.

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* along with this program. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
import QtQuick 2.2
import QtQuick.Window 2.1
import QtQuick.Controls 2.3
QtObject {
id: appRoot
import "menus"
property ApplicationSettings appSettings: ApplicationSettings {
onInitializedSettings: appRoot.createWindow()
ApplicationWindow {
id: terminalWindow
width: 1024
height: 768
// Save window properties automatically
onXChanged: appSettings.x = x
onYChanged: appSettings.y = y
onWidthChanged: appSettings.width = width
onHeightChanged: appSettings.height = height
// Load saved window geometry and show the window
Component.onCompleted: {
x = appSettings.x
y = appSettings.y
width = appSettings.width
height = appSettings.height
visible = true
}
property TimeManager timeManager: TimeManager {
enableTimer: windowsModel.count > 0
minimumWidth: 320
minimumHeight: 240
visible: false
property bool fullscreen: appSettings.fullscreen
onFullscreenChanged: visibility = (fullscreen ? Window.FullScreen : Window.Windowed)
menuBar: WindowMenu {
id: mainMenu
visible: (Qt.platform.os === "osx" || appSettings.showMenubar)
}
property SettingsWindow settingsWindow: SettingsWindow {
property string wintitle: appSettings.wintitle
color: "#00000000"
title: terminalContainer.title || qsTr(appSettings.wintitle)
Action {
id: showMenubarAction
text: qsTr("Show Menubar")
enabled: Qt.platform.os !== "osx"
shortcut: "Ctrl+Shift+M"
checkable: true
checked: appSettings.showMenubar
onTriggered: appSettings.showMenubar = !appSettings.showMenubar
}
Action {
id: fullscreenAction
text: qsTr("Fullscreen")
enabled: Qt.platform.os !== "osx"
shortcut: "Alt+F11"
onTriggered: appSettings.fullscreen = !appSettings.fullscreen
checkable: true
checked: appSettings.fullscreen
}
Action {
id: quitAction
text: qsTr("Quit")
shortcut: "Ctrl+Shift+Q"
onTriggered: Qt.quit()
}
Action {
id: showsettingsAction
text: qsTr("Settings")
onTriggered: {
settingswindow.show()
settingswindow.requestActivate()
settingswindow.raise()
}
}
Action {
id: copyAction
text: qsTr("Copy")
shortcut: "Ctrl+Shift+C"
}
Action {
id: pasteAction
text: qsTr("Paste")
shortcut: "Ctrl+Shift+V"
}
Action {
id: zoomIn
text: qsTr("Zoom In")
shortcut: "Ctrl++"
onTriggered: appSettings.incrementScaling()
}
Action {
id: zoomOut
text: qsTr("Zoom Out")
shortcut: "Ctrl+-"
onTriggered: appSettings.decrementScaling()
}
Action {
id: showAboutAction
text: qsTr("About")
onTriggered: {
aboutDialog.show()
aboutDialog.requestActivate()
aboutDialog.raise()
}
}
ApplicationConstants {
id: appConstants
}
ApplicationSettings {
id: appSettings
}
TerminalContainer {
id: terminalContainer
width: parent.width
height: (parent.height + Math.abs(y))
}
SettingsWindow {
id: settingswindow
visible: false
}
property AboutDialog aboutWindow: AboutDialog {
AboutDialog {
id: aboutDialog
visible: false
}
property ListModel windowsModel: ListModel { }
function createWindow() {
var component = Qt.createComponent("TerminalWindow.qml")
if (component.status === Component.Error) {
console.error(component.errorString())
return
Loader {
anchors.centerIn: parent
active: appSettings.showTerminalSize
sourceComponent: SizeOverlay {
z: 3
terminalSize: terminalContainer.terminalSize
}
var window = component.createObject(null)
if (!window)
return
windowsModel.append({ window: window })
window.show()
window.requestActivate()
}
function closeWindow(window) {
for (var i = 0; i < windowsModel.count; i++) {
if (windowsModel.get(i).window === window) {
windowsModel.remove(i)
break
}
}
window.destroy()
if (windowsModel.count === 0) {
settingsWindow.close()
aboutWindow.close()
appSettings.close()
}
onClosing: {
// OSX Since we are currently supporting only one window
// quit the application when it is closed.
if (Qt.platform.os === "osx")
Qt.quit()
}
}

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