Filippo Scognamiglio
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4d3c16fabc
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Refactoting: change names in settings, and using camelCase for settings name.
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2014-12-23 18:13:34 +01:00 |
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Filippo Scognamiglio
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0594668387
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Fix: clamp frame to black when outside texture boundaries.
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2014-12-23 00:16:03 +01:00 |
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Filippo Scognamiglio
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1ed4d271c7
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Fix: Issue between texture quality and the new frame.
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2014-12-22 02:34:58 +01:00 |
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Filippo Scognamiglio
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6832b32741
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Fix: screen curvature is now consistent across all screen sizes. Close #176.
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2014-12-20 18:46:20 +01:00 |
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Filippo Scognamiglio
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ebc2246901
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Fix: issue when changing rasterization. Small cleanups.
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2014-12-20 18:46:20 +01:00 |
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Filippo Scognamiglio
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df76d83d4b
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Improved frames. They are now faster, better looking, and more customizable. Also added a workaround for segementation faults when changing them.
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2014-12-20 18:46:05 +01:00 |
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Filippo Scognamiglio
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6cabacbcc0
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Optimization: new texture based way to draw the noise. It looks better. There is also a wiser use of textures which brings big performance improvements.
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2014-12-13 16:53:45 +01:00 |
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Filippo Scognamiglio
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7b7eba1c7c
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Refactoring: rename shadersettings in appSettings.
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2014-12-11 12:08:15 +01:00 |
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Filippo Scognamiglio
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b9f2cc4300
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Force shadereffect source visibility to off. Bump qmltermwidget plugin version.
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2014-12-11 00:52:09 +01:00 |
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Filippo Scognamiglio
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45ef5ee000
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Added lightly smoothed black frame around the screen.
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2014-11-11 14:51:24 +01:00 |
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Filippo Scognamiglio
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b4bf29dc9e
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Resore frames functionalities.
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2014-09-14 00:45:34 +02:00 |
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Filippo Scognamiglio
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5e07c98919
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Refactoring of build system and use of native executable instead of qmlscene.
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2014-09-02 22:52:12 +02:00 |
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