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https://github.com/Swordfish90/cool-retro-term.git
synced 2025-11-01 15:42:12 +00:00
Refactoting: change names in settings, and using camelCase for settings name.
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@@ -12,8 +12,8 @@ ShaderTerminal{
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source: terminal.mainSource
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blurredSource: terminal.blurredSource
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dispX: (12 / width) * appSettings.window_scaling
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dispY: (12 / height) * appSettings.window_scaling
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dispX: (12 / width) * appSettings.windowScaling
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dispY: (12 / height) * appSettings.windowScaling
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virtual_resolution: terminal.virtualResolution
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Loader{
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@@ -29,7 +29,7 @@ ShaderTerminal{
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visible: status === Loader.Ready
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z: 2.1
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source: appSettings.frame_source
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source: appSettings.frameSource
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}
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PreprocessedTerminal{
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@@ -41,19 +41,19 @@ ShaderTerminal{
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Loader{
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id: bloomEffectLoader
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active: appSettings.bloom_strength
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active: appSettings.bloom
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asynchronous: true
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width: parent.width * appSettings.bloom_quality
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height: parent.height * appSettings.bloom_quality
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width: parent.width * appSettings.bloomQuality
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height: parent.height * appSettings.bloomQuality
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sourceComponent: FastBlur{
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radius: 48 * appSettings.bloom_quality * appSettings.window_scaling
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radius: 48 * appSettings.bloomQuality * appSettings.windowScaling
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source: terminal.mainTerminal
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transparentBorder: true
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}
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}
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Loader{
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id: bloomSourceLoader
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active: appSettings.bloom_strength !== 0
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active: appSettings.bloom !== 0
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asynchronous: true
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sourceComponent: ShaderEffectSource{
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id: _bloomEffectSource
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@@ -75,8 +75,8 @@ ShaderTerminal{
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// width: parent.width
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// height: parent.height
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// property real outColor: 0.0
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// property real dispX: (5 / width) * appSettings.window_scaling
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// property real dispY: (5 / height) * appSettings.window_scaling
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// property real dispX: (5 / width) * appSettings.windowScaling
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// property real dispY: (5 / height) * appSettings.windowScaling
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// property size virtual_resolution: terminal.virtualResolution
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// blending: false
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