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mirror of https://github.com/Swordfish90/cool-retro-term.git synced 2025-11-01 15:42:12 +00:00

Change default curvature values.

This commit is contained in:
Filippo Scognamiglio
2018-12-03 17:12:41 +01:00
parent 5b3297f916
commit 44a63d4aaa
2 changed files with 14 additions and 14 deletions

View File

@@ -123,7 +123,7 @@ Item {
qt_TexCoord0 = qt_MultiTexCoord0;
vec2 coords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));" +
(!fallBack && (flickering !== 0.0 || horizontalSync !== 0.0 || rbgShift !== 0) ?
(!fallBack && (flickering !== 0.0 || horizontalSync !== 0.0) ?
"vec4 initialNoiseTexel = texture2D(noiseSource, coords);"
: "") +
@@ -162,7 +162,7 @@ Item {
uniform highp float burnInTime;" : "") +
(staticNoise !== 0 ? "
uniform highp float staticNoise;" : "") +
(((staticNoise !== 0 || jitter !== 0 || rbgShift)
(((staticNoise !== 0 || jitter !== 0)
||(fallBack && (flickering || horizontalSync))) ? "
uniform lowp sampler2D noiseSource;
uniform highp vec2 scaleNoiseSize;" : "") +
@@ -230,7 +230,7 @@ Item {
"float distance = length(cc);" +
//FallBack if there are problems
(fallBack && (flickering !== 0.0 || horizontalSync !== 0.0 || rbgShift !== 0.0) ?
(fallBack && (flickering !== 0.0 || horizontalSync !== 0.0) ?
"vec2 initialCoords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));
vec4 initialNoiseTexel = texture2D(noiseSource, initialCoords);"
: "") +
@@ -265,7 +265,7 @@ Item {
: "") +
(jitter !== 0 || staticNoise !== 0 || rbgShift !== 0 ?
(jitter !== 0 || staticNoise !== 0 ?
"vec4 noiseTexel = texture2D(noiseSource, scaleNoiseSize * coords + vec2(fract(time / 51.0), fract(time / 237.0)));"
: "") +