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https://github.com/Swordfish90/cool-retro-term.git
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Improved casualness of horizontal distortion.
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53d9ba13d9
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@ -91,7 +91,7 @@ ShaderEffect {
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originalCoord = qt_MultiTexCoord0;
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qt_TexCoord0.x = -"+disp_left.toFixed(1)+"/txt_Size.x + qt_MultiTexCoord0.x / ((txt_Size.x -("+(disp_left+disp_right).toFixed(1)+")) / txt_Size.x);" +
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"qt_TexCoord0.y = -"+disp_top.toFixed(1)+"/txt_Size.y + qt_MultiTexCoord0.y / ((txt_Size.y -("+(disp_top+disp_bottom).toFixed(1)+")) / txt_Size.y);" +
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"vec2 coords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0*2.0)));" +
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"vec2 coords = vec2(fract(time/(1024.0*2.0)), fract(time/(1024.0*1024.0)));" +
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(brightness_flickering !== 0.0 ? "
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brightness = texture2D(randomFunctionSource, coords).g * "+brightness_flickering.toFixed(1)+";"
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: "") +
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE QtCreatorProject>
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<!-- Written by QtCreator 3.0.1, 2014-04-18T10:51:47. -->
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<!-- Written by QtCreator 3.0.1, 2014-04-18T11:56:15. -->
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<qtcreator>
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<data>
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<variable>ProjectExplorer.Project.ActiveTarget</variable>
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@ -109,6 +109,9 @@ ApplicationWindow{
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source: "frames/images/randfunction.png"
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width: 512
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height: 512
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sourceSize.width: 512
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sourceSize.height: 256
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fillMode: Image.TileVertically
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}
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ShaderEffectSource{
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id: randfuncsource
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