mirror of
https://github.com/ARM-software/workload-automation.git
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3feb702898
It is not anything to do with instrument, but a generic ocnstant, and this way it can be used by the other parts of the code line.
178 lines
7.6 KiB
Python
Executable File
178 lines
7.6 KiB
Python
Executable File
# Copyright 2016 ARM Limited
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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import collections
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try:
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import pandas as pd
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except ImportError:
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pd = None
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SurfaceFlingerFrame = collections.namedtuple('SurfaceFlingerFrame', 'desired_present_time actual_present_time frame_ready_time')
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GfxInfoFrame = collections.namedtuple('GfxInfoFrame', 'Flags IntendedVsync Vsync OldestInputEvent NewestInputEvent HandleInputStart AnimationStart PerformTraversalsStart DrawStart SyncQueued SyncStart IssueDrawCommandsStart SwapBuffers FrameCompleted')
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# https://android.googlesource.com/platform/frameworks/base/+/marshmallow-release/libs/hwui/JankTracker.cpp
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# Frames that are exempt from jank metrics.
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# First-draw frames, for example, are expected to be slow,
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# this is hidden from the user with window animations and other tricks
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# Similarly, we don't track direct-drawing via Surface:lockHardwareCanvas() for now
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# Android M: WindowLayoutChanged | SurfaceCanvas
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GFXINFO_EXEMPT = 1 | 4
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VSYNC_INTERVAL = 16666667
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class FpsProcessor(object):
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"""
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Provides common object for processing surfaceFlinger output for frame
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statistics.
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This processor returns the four frame statistics below:
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:FPS: Frames Per Second. This is the frame rate of the workload.
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:frame_count: The total number of frames rendered during the execution of
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the workload.
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:janks: The number of "janks" that occurred during execution of the
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workload. Janks are sudden shifts in frame rate. They result
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in a "stuttery" UI. See http://jankfree.org/jank-busters-io
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:not_at_vsync: The number of frames that did not render in a single
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vsync cycle.
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"""
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def __init__(self, data, action=None, extra_data=None):
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"""
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data - a pandas.DataFrame object with frame data (e.g. frames.csv)
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action - output metrics names with additional action specifier
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extra_data - extra data given to use for calculations of metrics
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"""
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self.data = data
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self.action = action
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self.extra_data = extra_data
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def process(self, refresh_period, drop_threshold): # pylint: disable=too-many-locals
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"""
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Generate frame per second (fps) and associated metrics for workload.
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refresh_period - the vsync interval
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drop_threshold - data points below this fps will be dropped
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"""
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fps = float('nan')
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frame_count, janks, not_at_vsync = 0, 0, 0
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vsync_interval = refresh_period
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per_frame_fps = pd.Series()
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# SurfaceFlinger Algorithm
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if self.data.columns.tolist() == list(SurfaceFlingerFrame._fields):
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# fiter out bogus frames.
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bogus_frames_filter = self.data.actual_present_time != 0x7fffffffffffffff
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actual_present_times = self.data.actual_present_time[bogus_frames_filter]
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actual_present_time_deltas = actual_present_times.diff().dropna()
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vsyncs_to_compose = actual_present_time_deltas.div(vsync_interval)
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vsyncs_to_compose.apply(lambda x: int(round(x, 0)))
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# drop values lower than drop_threshold FPS as real in-game frame
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# rate is unlikely to drop below that (except on loading screens
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# etc, which should not be factored in frame rate calculation).
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per_frame_fps = (1.0 / (vsyncs_to_compose.multiply(vsync_interval / 1e9)))
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keep_filter = per_frame_fps > drop_threshold
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filtered_vsyncs_to_compose = vsyncs_to_compose[keep_filter]
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per_frame_fps.name = 'fps'
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if not filtered_vsyncs_to_compose.empty:
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total_vsyncs = filtered_vsyncs_to_compose.sum()
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frame_count = filtered_vsyncs_to_compose.size
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if total_vsyncs:
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fps = 1e9 * frame_count / (vsync_interval * total_vsyncs)
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janks = self._calc_janks(filtered_vsyncs_to_compose)
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not_at_vsync = self._calc_not_at_vsync(vsyncs_to_compose)
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# GfxInfo Algorithm
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elif self.data.columns.tolist() == list(GfxInfoFrame._fields):
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frame_time = self.data.FrameCompleted - self.data.IntendedVsync
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per_frame_fps = (1e9 / frame_time)
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keep_filter = per_frame_fps > drop_threshold
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per_frame_fps = per_frame_fps[keep_filter]
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per_frame_fps.name = 'fps'
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frame_count = self.data.index.size
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if frame_count:
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janks = frame_time[frame_time >= vsync_interval].count()
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not_at_vsync = self.data.IntendedVsync - self.data.Vsync
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not_at_vsync = not_at_vsync[not_at_vsync != 0].count()
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if frame_count > 1:
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duration = self.data.Vsync.iloc[-1] - self.data.Vsync.iloc[0]
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fps = (1e9 * frame_count) / float(duration)
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# If gfxinfocsv is provided, get stats from that instead
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if self.extra_data:
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series = pd.read_csv(self.extra_data, header=None, index_col=0, squeeze=True)
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if not series.empty: # pylint: disable=maybe-no-member
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frame_count = series['Total frames rendered']
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janks = series['Janky frames']
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not_at_vsync = series['Number Missed Vsync']
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metrics = (fps, frame_count, janks, not_at_vsync)
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return per_frame_fps, metrics
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def percentiles(self):
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# SurfaceFlinger Algorithm
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if self.data.columns.tolist() == list(SurfaceFlingerFrame._fields):
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frame_time = self.data.frame_ready_time.diff()
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# GfxInfo Algorithm
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elif self.data.columns.tolist() == list(GfxInfoFrame._fields):
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frame_time = self.data.FrameCompleted - self.data.IntendedVsync
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data = frame_time.dropna().quantile([0.90, 0.95, 0.99])
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# Convert to ms, round to nearest, cast to int
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data = data.div(1e6).round()
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try:
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data = data.astype('int')
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except ValueError:
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pass
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# If gfxinfocsv is provided, get stats from that instead
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if self.extra_data:
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series = pd.read_csv(self.extra_data, header=None, index_col=0, squeeze=True)
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if not series.empty: # pylint: disable=maybe-no-member
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data = series[series.index.str.contains('th percentile')] # pylint: disable=maybe-no-member
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return list(data.get_values())
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@staticmethod
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def _calc_janks(filtered_vsyncs_to_compose):
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"""
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Internal method for calculating jank frames.
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"""
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pause_latency = 20
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vtc_deltas = filtered_vsyncs_to_compose.diff().dropna()
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vtc_deltas = vtc_deltas.abs()
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janks = vtc_deltas.apply(lambda x: (pause_latency > x > 1.5) and 1 or 0).sum()
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return janks
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@staticmethod
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def _calc_not_at_vsync(vsyncs_to_compose):
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"""
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Internal method for calculating the number of frames that did not
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render in a single vsync cycle.
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"""
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epsilon = 0.0001
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func = lambda x: (abs(x - 1.0) > epsilon) and 1 or 0
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not_at_vsync = vsyncs_to_compose.apply(func).sum()
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return not_at_vsync
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