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mirror of https://github.com/ARM-software/workload-automation.git synced 2024-10-07 03:11:53 +01:00
workload-automation/wlauto/common/android/workload.py
James Hartley ba34b973ac ApkWorkload: add check for an exact APK version
Checks for an APK version on the host or target which matches a specified value
2016-11-10 18:46:31 +00:00

773 lines
34 KiB
Python

# Copyright 2013-2015 ARM Limited
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
import os
import sys
import time
from math import ceil
from distutils.version import LooseVersion
from wlauto.core.extension import Parameter, ExtensionMeta, ListCollection
from wlauto.core.workload import Workload
from wlauto.core.resource import NO_ONE
from wlauto.common.android.resources import ApkFile, ReventFile
from wlauto.common.resources import ExtensionAsset, Executable, File
from wlauto.exceptions import WorkloadError, ResourceError, DeviceError
from wlauto.utils.android import ApkInfo, ANDROID_NORMAL_PERMISSIONS, UNSUPPORTED_PACKAGES
from wlauto.utils.types import boolean
from wlauto.utils.revent import ReventRecording
import wlauto.utils.statedetect as state_detector
import wlauto.common.android.resources
DELAY = 5
# Due to the way `super` works you have to call it at every level but WA executes some
# methods conditionally and so has to call them directly via the class, this breaks super
# and causes it to run things mutiple times ect. As a work around for this untill workloads
# are reworked everything that subclasses workload calls parent methods explicitly
class UiAutomatorWorkload(Workload):
"""
Base class for all workloads that rely on a UI Automator JAR file.
This class should be subclassed by workloads that rely on android UiAutomator
to work. This class handles transferring the UI Automator JAR file to the device
and invoking it to run the workload. By default, it will look for the JAR file in
the same directory as the .py file for the workload (this can be changed by overriding
the ``uiauto_file`` property in the subclassing workload).
To inintiate UI Automation, the fully-qualified name of the Java class and the
corresponding method name are needed. By default, the package part of the class name
is derived from the class file, and class and method names are ``UiAutomation``
and ``runUiAutomaton`` respectively. If you have generated the boilder plate for the
UiAutomatior code using ``create_workloads`` utility, then everything should be named
correctly. If you're creating the Java project manually, you need to make sure the names
match what is expected, or you could override ``uiauto_package``, ``uiauto_class`` and
``uiauto_method`` class attributes with the value that match your Java code.
You can also pass parameters to the JAR file. To do this add the parameters to
``self.uiauto_params`` dict inside your class's ``__init__`` or ``setup`` methods.
"""
supported_platforms = ['android']
uiauto_package = ''
uiauto_class = 'UiAutomation'
uiauto_method = 'runUiAutomation'
# Can be overidden by subclasses to adjust to run time of specific
# benchmarks.
run_timeout = 4 * 60 # seconds
def __init__(self, device, _call_super=True, **kwargs): # pylint: disable=W0613
if _call_super:
Workload.__init__(self, device, **kwargs)
self.uiauto_file = None
self.device_uiauto_file = None
self.command = None
self.uiauto_params = {}
def init_resources(self, context):
self.uiauto_file = context.resolver.get(wlauto.common.android.resources.JarFile(self))
if not self.uiauto_file:
raise ResourceError('No UI automation JAR file found for workload {}.'.format(self.name))
self.device_uiauto_file = self.device.path.join(self.device.working_directory,
os.path.basename(self.uiauto_file))
if not self.uiauto_package:
self.uiauto_package = os.path.splitext(os.path.basename(self.uiauto_file))[0]
def setup(self, context):
Workload.setup(self, context)
method_string = '{}.{}#{}'.format(self.uiauto_package, self.uiauto_class, self.uiauto_method)
params_dict = self.uiauto_params
params_dict['workdir'] = self.device.working_directory
params = ''
for k, v in self.uiauto_params.iteritems():
params += ' -e {} "{}"'.format(k, v)
self.command = 'uiautomator runtest {}{} -c {}'.format(self.device_uiauto_file, params, method_string)
self.device.push_file(self.uiauto_file, self.device_uiauto_file)
self.device.killall('uiautomator')
def run(self, context):
result = self.device.execute(self.command, self.run_timeout)
if 'FAILURE' in result:
raise WorkloadError(result)
else:
self.logger.debug(result)
time.sleep(DELAY)
def update_result(self, context):
pass
def teardown(self, context):
self.device.delete_file(self.device_uiauto_file)
def validate(self):
if not self.uiauto_file:
raise WorkloadError('No UI automation JAR file found for workload {}.'.format(self.name))
if not self.uiauto_package:
raise WorkloadError('No UI automation package specified for workload {}.'.format(self.name))
class ApkWorkload(Workload):
"""
A workload based on an APK file.
Defines the following attributes:
:package: The package name of the app. This is usually a Java-style name of the form
``com.companyname.appname``.
:activity: This is the initial activity of the app. This will be used to launch the
app during the setup. Many applications do not specify a launch activity so
this may be left blank if necessary.
:view: The class of the main view pane of the app. This needs to be defined in order
to collect SurfaceFlinger-derived statistics (such as FPS) for the app, but
may otherwise be left as ``None``.
:launch_main: If ``False``, the default activity will not be launched (during setup),
allowing workloads to start the app with an intent of their choice in
the run step. This is useful for apps without a launchable default/main
activity or those where it cannot be launched without intent data (which
is provided at the run phase).
:install_timeout: Timeout for the installation of the APK. This may vary wildly based on
the size and nature of a specific APK, and so should be defined on
per-workload basis.
.. note:: To a lesser extent, this will also vary based on the the
device and the nature of adb connection (USB vs Ethernet),
so, as with all timeouts, so leeway must be included in
the specified value.
:min_apk_version: The minimum supported apk version for this workload. May be ``None``.
:max_apk_version: The maximum supported apk version for this workload. May be ``None``.
.. note:: Both package and activity for a workload may be obtained from the APK using
the ``aapt`` tool that comes with the ADT (Android Developemnt Tools) bundle.
"""
package = None
activity = None
view = None
min_apk_version = None
max_apk_version = None
supported_platforms = ['android']
launch_main = True
parameters = [
Parameter('install_timeout', kind=int, default=300,
description='Timeout for the installation of the apk.'),
Parameter('check_apk', kind=boolean, default=True,
description='''
When set to True the APK file on the host will be prefered if
it is a valid version and ABI, if not it will fall back to the
version on the targer. When set to False the target version is
prefered.
'''),
Parameter('force_install', kind=boolean, default=False,
description='''
Always re-install the APK, even if matching version is found already installed
on the device. Runs ``adb install -r`` to ensure existing APK is replaced. When
this is set, check_apk is ignored.
'''),
Parameter('uninstall_apk', kind=boolean, default=False,
description='If ``True``, will uninstall workload\'s APK as part of teardown.'),
Parameter('check_abi', kind=bool, default=False,
description='''
If ``True``, workload will check that the APK matches the target
device ABI, otherwise any APK found will be used.
'''),
]
def __init__(self, device, _call_super=True, **kwargs):
if _call_super:
Workload.__init__(self, device, **kwargs)
self.apk_file = None
self.apk_version = None
self.logcat_log = None
self.exact_apk_version = None
def setup(self, context):
Workload.setup(self, context)
# Get target version
target_version = self.device.get_installed_package_version(self.package)
if target_version:
target_version = LooseVersion(target_version)
self.logger.debug("Found version '{}' on target device".format(target_version))
# Get host version
self.apk_file = context.resolver.get(ApkFile(self, self.device.abi),
version=getattr(self, 'version', None),
check_abi=getattr(self, 'check_abi', False),
variant_name=getattr(self, 'variant_name', None),
strict=False)
host_version = None
if self.apk_file is not None:
host_version = ApkInfo(self.apk_file).version_name
if host_version:
host_version = LooseVersion(host_version)
self.logger.debug("Found version '{}' on host".format(host_version))
# Error if apk was not found anywhere
if target_version is None and host_version is None:
msg = "Could not find APK for '{}' on the host or target device"
raise ResourceError(msg.format(self.name))
if self.exact_apk_version is not None:
if self.exact_apk_version != target_version and self.version != host_version:
msg = "APK version '{}' not found on the host '{}' or target '{}'"
raise ResourceError(msg.format(self.version, host_version, target_version))
# Ensure the apk is setup on the device
if self.force_install:
self.force_install_apk(context, host_version)
elif self.check_apk:
self.prefer_host_apk(context, host_version, target_version)
else:
self.prefer_target_apk(context, host_version, target_version)
self.reset(context)
self.apk_version = self.device.get_installed_package_version(self.package)
context.add_classifiers(apk_version=self.apk_version)
if self.launch_main:
self.launch_package() # launch default activity without intent data
self.device.execute('am kill-all') # kill all *background* activities
self.device.clear_logcat()
def force_install_apk(self, context, host_version):
if host_version is None:
raise ResourceError("force_install is 'True' but could not find APK on the host")
try:
self.validate_version(host_version)
except ResourceError as e:
msg = "force_install is 'True' but the host version is invalid:\n\t{}"
raise ResourceError(msg.format(str(e)))
self.install_apk(context, replace=True)
def prefer_host_apk(self, context, host_version, target_version):
msg = "check_apk is 'True' "
if host_version is None:
try:
self.validate_version(target_version)
except ResourceError as e:
msg += "but the APK was not found on the host and the target version is invalid:\n\t{}"
raise ResourceError(msg.format(str(e)))
else:
msg += "but the APK was not found on the host, using target version"
self.logger.debug(msg)
return
try:
self.validate_version(host_version)
except ResourceError as e1:
msg += "but the host APK version is invalid:\n\t{}\n"
if target_version is None:
msg += "The target does not have the app either"
raise ResourceError(msg.format(str(e1)))
try:
self.validate_version(target_version)
except ResourceError as e2:
msg += "The target version is also invalid:\n\t{}"
raise ResourceError(msg.format(str(e1), str(e2)))
else:
msg += "using the target version instead"
self.logger.debug(msg.format(str(e1)))
else: # Host version is valid
if target_version is not None and target_version == host_version:
msg += " and a matching version is alread on the device, doing nothing"
self.logger.debug(msg)
return
msg += " and the host version is not on the target, installing APK"
self.logger.debug(msg)
self.install_apk(context, replace=True)
def prefer_target_apk(self, context, host_version, target_version):
msg = "check_apk is 'False' "
if target_version is None:
try:
self.validate_version(host_version)
except ResourceError as e:
msg += "but the app was not found on the target and the host version is invalid:\n\t{}"
raise ResourceError(msg.format(str(e)))
else:
msg += "and the app was not found on the target, using host version"
self.logger.debug(msg)
self.install_apk(context)
return
try:
self.validate_version(target_version)
except ResourceError as e1:
msg += "but the target app version is invalid:\n\t{}\n"
if host_version is None:
msg += "The host does not have the APK either"
raise ResourceError(msg.format(str(e1)))
try:
self.validate_version(host_version)
except ResourceError as e2:
msg += "The host version is also invalid:\n\t{}"
raise ResourceError(msg.format(str(e1), str(e2)))
else:
msg += "Using the host APK instead"
self.logger.debug(msg.format(str(e1)))
self.install_apk(context, replace=True)
else:
msg += "and a valid version of the app is already on the target, using target app"
self.logger.debug(msg)
def validate_version(self, version):
min_apk_version = getattr(self, 'min_apk_version', None)
max_apk_version = getattr(self, 'max_apk_version', None)
if min_apk_version is not None and max_apk_version is not None:
if version < LooseVersion(min_apk_version) or \
version > LooseVersion(max_apk_version):
msg = "version '{}' not supported. " \
"Minimum version required: '{}', Maximum version known to work: '{}'"
raise ResourceError(msg.format(version, min_apk_version))
elif min_apk_version is not None:
if version < LooseVersion(min_apk_version):
msg = "version '{}' not supported. " \
"Minimum version required: '{}'"
raise ResourceError(msg.format(version, min_apk_version))
elif max_apk_version is not None:
if version > LooseVersion(max_apk_version):
msg = "version '{}' not supported. " \
"Maximum version known to work: '{}'"
raise ResourceError(msg.format(version, min_apk_version))
def launch_package(self):
if not self.activity:
output = self.device.execute('am start -W {}'.format(self.package))
else:
output = self.device.execute('am start -W -n {}/{}'.format(self.package, self.activity))
if 'Error:' in output:
self.device.execute('am force-stop {}'.format(self.package)) # this will dismiss any erro dialogs
raise WorkloadError(output)
self.logger.debug(output)
def reset(self, context): # pylint: disable=W0613
self.device.execute('am force-stop {}'.format(self.package))
self.device.execute('pm clear {}'.format(self.package))
# As of android API level 23, apps can request permissions at runtime,
# this will grant all of them so requests do not pop up when running the app
# This can also be done less "manually" during adb install using the -g flag
if self.device.get_sdk_version() >= 23:
self._grant_requested_permissions()
def install_apk(self, context, replace=False):
success = False
if replace:
self.device.uninstall(self.package)
output = self.device.install_apk(self.apk_file, timeout=self.install_timeout,
replace=replace, allow_downgrade=True)
if 'Failure' in output:
if 'ALREADY_EXISTS' in output:
self.logger.warn('Using already installed APK (did not unistall properly?)')
self.reset(context)
else:
raise WorkloadError(output)
else:
self.logger.debug(output)
success = True
self.do_post_install(context)
return success
def _grant_requested_permissions(self):
dumpsys_output = self.device.execute(command="dumpsys package {}".format(self.package))
permissions = []
lines = iter(dumpsys_output.splitlines())
for line in lines:
if "requested permissions:" in line:
break
for line in lines:
if "android.permission." in line:
permissions.append(line.split(":")[0].strip())
# Matching either of these means the end of requested permissions section
elif "install permissions:" in line or "runtime permissions:" in line:
break
for permission in set(permissions):
# "Normal" Permisions are automatically granted and cannot be changed
permission_name = permission.rsplit('.', 1)[1]
if permission_name not in ANDROID_NORMAL_PERMISSIONS:
# On some API 23+ devices, this may fail with a SecurityException
# on previously granted permissions. In that case, just skip as it
# is not fatal to the workload execution
try:
self.device.execute("pm grant {} {}".format(self.package, permission))
except DeviceError as e:
if "changeable permission" in e.message or "Unknown permission" in e.message:
self.logger.debug(e)
else:
raise e
def do_post_install(self, context):
""" May be overwritten by derived classes."""
pass
def run(self, context):
pass
def update_result(self, context):
self.logcat_log = os.path.join(context.output_directory, 'logcat.log')
self.device.dump_logcat(self.logcat_log)
context.add_iteration_artifact(name='logcat',
path='logcat.log',
kind='log',
description='Logact dump for the run.')
def teardown(self, context):
self.device.execute('am force-stop {}'.format(self.package))
if self.uninstall_apk:
self.device.uninstall(self.package)
AndroidBenchmark = ApkWorkload # backward compatibility
class ReventWorkload(Workload):
# pylint: disable=attribute-defined-outside-init
def __init__(self, device, _call_super=True, **kwargs):
if _call_super:
Workload.__init__(self, device, **kwargs)
devpath = self.device.path
self.on_device_revent_binary = devpath.join(self.device.binaries_directory, 'revent')
self.setup_timeout = kwargs.get('setup_timeout', None)
self.run_timeout = kwargs.get('run_timeout', None)
self.revent_setup_file = None
self.revent_run_file = None
self.on_device_setup_revent = None
self.on_device_run_revent = None
self.statedefs_dir = None
if self.check_states:
state_detector.check_match_state_dependencies()
def setup(self, context):
self.revent_setup_file = context.resolver.get(ReventFile(self, 'setup'))
self.revent_run_file = context.resolver.get(ReventFile(self, 'run'))
devpath = self.device.path
self.on_device_setup_revent = devpath.join(self.device.working_directory,
os.path.split(self.revent_setup_file)[-1])
self.on_device_run_revent = devpath.join(self.device.working_directory,
os.path.split(self.revent_run_file)[-1])
self._check_revent_files(context)
default_setup_timeout = ceil(ReventRecording(self.revent_setup_file).duration) + 30
default_run_timeout = ceil(ReventRecording(self.revent_run_file).duration) + 30
self.setup_timeout = self.setup_timeout or default_setup_timeout
self.run_timeout = self.run_timeout or default_run_timeout
Workload.setup(self, context)
self.device.killall('revent')
command = '{} replay {}'.format(self.on_device_revent_binary, self.on_device_setup_revent)
self.device.execute(command, timeout=self.setup_timeout)
def run(self, context):
command = '{} replay {}'.format(self.on_device_revent_binary, self.on_device_run_revent)
self.logger.debug('Replaying {}'.format(os.path.basename(self.on_device_run_revent)))
self.device.execute(command, timeout=self.run_timeout)
self.logger.debug('Replay completed.')
def update_result(self, context):
pass
def teardown(self, context):
self.device.killall('revent')
self.device.delete_file(self.on_device_setup_revent)
self.device.delete_file(self.on_device_run_revent)
def _check_revent_files(self, context):
# check the revent binary
revent_binary = context.resolver.get(Executable(NO_ONE, self.device.abi, 'revent'))
if not os.path.isfile(revent_binary):
message = '{} does not exist. '.format(revent_binary)
message += 'Please build revent for your system and place it in that location'
raise WorkloadError(message)
if not self.revent_setup_file:
# pylint: disable=too-few-format-args
message = '{0}.setup.revent file does not exist, Please provide one for your device, {0}'.format(self.device.name)
raise WorkloadError(message)
if not self.revent_run_file:
# pylint: disable=too-few-format-args
message = '{0}.run.revent file does not exist, Please provide one for your device, {0}'.format(self.device.name)
raise WorkloadError(message)
self.on_device_revent_binary = self.device.install_executable(revent_binary)
self.device.push_file(self.revent_run_file, self.on_device_run_revent)
self.device.push_file(self.revent_setup_file, self.on_device_setup_revent)
def _check_statedetection_files(self, context):
try:
self.statedefs_dir = context.resolver.get(File(self, 'state_definitions'))
except ResourceError:
self.logger.warning("State definitions directory not found. Disabling state detection.")
self.check_states = False
def check_state(self, context, phase):
try:
self.logger.info("\tChecking workload state...")
screenshotPath = os.path.join(context.output_directory, "screen.png")
self.device.capture_screen(screenshotPath)
stateCheck = state_detector.verify_state(screenshotPath, self.statedefs_dir, phase)
if not stateCheck:
raise WorkloadError("Unexpected state after setup")
except state_detector.StateDefinitionError as e:
msg = "State definitions or template files missing or invalid ({}). Skipping state detection."
self.logger.warning(msg.format(e.message))
class AndroidUiAutoBenchmark(UiAutomatorWorkload, AndroidBenchmark):
supported_platforms = ['android']
def __init__(self, device, **kwargs):
UiAutomatorWorkload.__init__(self, device, **kwargs)
AndroidBenchmark.__init__(self, device, _call_super=False, **kwargs)
def initialize(self, context):
UiAutomatorWorkload.initialize(self, context)
AndroidBenchmark.initialize(self, context)
self._check_unsupported_packages()
def init_resources(self, context):
UiAutomatorWorkload.init_resources(self, context)
AndroidBenchmark.init_resources(self, context)
def setup(self, context):
UiAutomatorWorkload.setup(self, context)
AndroidBenchmark.setup(self, context)
def update_result(self, context):
UiAutomatorWorkload.update_result(self, context)
AndroidBenchmark.update_result(self, context)
def teardown(self, context):
UiAutomatorWorkload.teardown(self, context)
AndroidBenchmark.teardown(self, context)
def _check_unsupported_packages(self):
"""
Check for any unsupported package versions and raise an
exception if detected.
"""
for package in UNSUPPORTED_PACKAGES:
version = self.device.get_installed_package_version(package)
if version is None:
continue
if '-' in version:
version = version.split('-')[0] # ignore abi version
if version in UNSUPPORTED_PACKAGES[package]:
message = 'This workload does not support version "{}" of package "{}"'
raise WorkloadError(message.format(version, package))
class AndroidUxPerfWorkloadMeta(ExtensionMeta):
to_propagate = ExtensionMeta.to_propagate + [('deployable_assets', str, ListCollection)]
class AndroidUxPerfWorkload(AndroidUiAutoBenchmark):
__metaclass__ = AndroidUxPerfWorkloadMeta
deployable_assets = []
parameters = [
Parameter('markers_enabled', kind=bool, default=False,
description="""
If ``True``, UX_PERF action markers will be emitted to logcat during
the test run.
"""),
Parameter('clean_assets', kind=bool, default=False,
description="""
If ``True`` pushed assets will be deleted at the end of each iteration
"""),
Parameter('force_push_assets', kind=bool, default=False,
description="""
If ``True`` always push assets on each iteration, even if the
assets already exists in the device path
"""),
]
def _path_on_device(self, fpath, dirname=None):
if dirname is None:
dirname = self.device.working_directory
fname = os.path.basename(fpath)
return self.device.path.join(dirname, fname)
def push_assets(self, context):
for f in self.deployable_assets:
fpath = context.resolver.get(File(self, f))
device_path = self._path_on_device(fpath)
if self.force_push_assets or not self.device.file_exists(device_path):
self.device.push_file(fpath, device_path, timeout=300)
def delete_assets(self):
for f in self.deployable_assets:
self.device.delete_file(self._path_on_device(f))
def __init__(self, device, **kwargs):
super(AndroidUxPerfWorkload, self).__init__(device, **kwargs)
# Turn class attribute into instance attribute
self.deployable_assets = list(self.deployable_assets)
def validate(self):
super(AndroidUxPerfWorkload, self).validate()
self.uiauto_params['package'] = self.package
self.uiauto_params['markers_enabled'] = self.markers_enabled
def setup(self, context):
super(AndroidUxPerfWorkload, self).setup(context)
self.push_assets(context)
def teardown(self, context):
super(AndroidUxPerfWorkload, self).teardown(context)
if self.clean_assets:
self.delete_assets()
class GameWorkload(ApkWorkload, ReventWorkload):
"""
GameWorkload is the base class for all the workload that use revent files to
run.
For more in depth details on how to record revent files, please see
:ref:`revent_files_creation`. To subclass this class, please refer to
:ref:`GameWorkload`.
Additionally, this class defines the following attributes:
:asset_file: A tarball containing additional assets for the workload. These are the assets
that are not part of the APK but would need to be downloaded by the workload
(usually, on first run of the app). Since the presence of a network connection
cannot be assumed on some devices, this provides an alternative means of obtaining
the assets.
:saved_state_file: A tarball containing the saved state for a workload. This tarball gets
deployed in the same way as the asset file. The only difference being that
it is usually much slower and re-deploying the tarball should alone be
enough to reset the workload to a known state (without having to reinstall
the app or re-deploy the other assets).
:loading_time: Time it takes for the workload to load after the initial activity has been
started.
"""
# May be optionally overwritten by subclasses
asset_file = None
saved_state_file = None
view = 'SurfaceView'
loading_time = 10
supported_platforms = ['android']
parameters = [
Parameter('install_timeout', default=500, override=True),
Parameter('check_states', kind=bool, default=False, global_alias='check_game_states',
description="""Use visual state detection to verify the state of the workload
after setup and run"""),
Parameter('assets_push_timeout', kind=int, default=500,
description='Timeout used during deployment of the assets package (if there is one).'),
Parameter('clear_data_on_reset', kind=bool, default=True,
description="""
If set to ``False``, this will prevent WA from clearing package
data for this workload prior to running it.
"""),
]
def __init__(self, device, **kwargs): # pylint: disable=W0613
ApkWorkload.__init__(self, device, **kwargs)
ReventWorkload.__init__(self, device, _call_super=False, **kwargs)
self.logcat_process = None
self.module_dir = os.path.dirname(sys.modules[self.__module__].__file__)
self.revent_dir = os.path.join(self.module_dir, 'revent_files')
def init_resources(self, context):
ApkWorkload.init_resources(self, context)
ReventWorkload.init_resources(self, context)
if self.check_states:
self._check_statedetection_files(context)
def setup(self, context):
ApkWorkload.setup(self, context)
self.logger.debug('Waiting for the game to load...')
time.sleep(self.loading_time)
ReventWorkload.setup(self, context)
# state detection check if it's enabled in the config
if self.check_states:
self.check_state(context, "setup_complete")
def do_post_install(self, context):
ApkWorkload.do_post_install(self, context)
self._deploy_assets(context, self.assets_push_timeout)
def reset(self, context):
# If saved state exists, restore it; if not, do full
# uninstall/install cycle.
self.device.execute('am force-stop {}'.format(self.package))
if self.saved_state_file:
self._deploy_resource_tarball(context, self.saved_state_file)
else:
if self.clear_data_on_reset:
self.device.execute('pm clear {}'.format(self.package))
self._deploy_assets(context)
def run(self, context):
ReventWorkload.run(self, context)
def teardown(self, context):
# state detection check if it's enabled in the config
if self.check_states:
self.check_state(context, "run_complete")
if not self.saved_state_file:
ApkWorkload.teardown(self, context)
else:
self.device.execute('am force-stop {}'.format(self.package))
ReventWorkload.teardown(self, context)
def _deploy_assets(self, context, timeout=300):
if self.asset_file:
self._deploy_resource_tarball(context, self.asset_file, timeout)
if self.saved_state_file: # must be deployed *after* asset tarball!
self._deploy_resource_tarball(context, self.saved_state_file, timeout)
def _deploy_resource_tarball(self, context, resource_file, timeout=300):
kind = 'data'
if ':' in resource_file:
kind, resource_file = resource_file.split(':', 1)
ondevice_cache = self.device.path.join(self.device.resource_cache, self.name, resource_file)
if not self.device.file_exists(ondevice_cache):
asset_tarball = context.resolver.get(ExtensionAsset(self, resource_file))
if not asset_tarball:
message = 'Could not find resource {} for workload {}.'
raise WorkloadError(message.format(resource_file, self.name))
# adb push will create intermediate directories if they don't
# exist.
self.device.push_file(asset_tarball, ondevice_cache, timeout=timeout)
device_asset_directory = self.device.path.join(self.device.external_storage_directory, 'Android', kind)
deploy_command = 'cd {} && {} tar -xzf {}'.format(device_asset_directory,
self.device.busybox,
ondevice_cache)
self.device.execute(deploy_command, timeout=timeout, as_root=True)