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FPS - fix regex and handle empty frames
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@ -277,7 +277,7 @@ class LatencyCollector(threading.Thread):
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else:
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self.header = GfxInfoFrame._fields
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self.process_trace_line = self._process_gfxinfo_line
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self.re_frame = re.compile('[0-9,]+')
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self.re_frame = re.compile('([0-9]+,)+')
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self.re_stats = re.compile('.*(percentile|frames|Number).*')
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# Create a template summary text block that matches what gfxinfo gives after a reset
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# - 133 is the default ms value for percentiles after reset
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@ -108,12 +108,13 @@ class FpsProcessor(object):
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per_frame_fps.name = 'fps'
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frame_count = self.data.index.size
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janks = frame_time[frame_time >= vsync_interval].count()
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not_at_vsync = self.data.IntendedVsync - self.data.Vsync
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not_at_vsync = not_at_vsync[not_at_vsync != 0].count()
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if frame_count:
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janks = frame_time[frame_time >= vsync_interval].count()
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not_at_vsync = self.data.IntendedVsync - self.data.Vsync
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not_at_vsync = not_at_vsync[not_at_vsync != 0].count()
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duration = self.data.Vsync.iloc[-1] - self.data.Vsync.iloc[0]
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fps = (1e9 * frame_count) / float(duration)
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duration = self.data.Vsync.iloc[-1] - self.data.Vsync.iloc[0]
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fps = (1e9 * frame_count) / float(duration)
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# If gfxinfocsv is provided, get stats from that instead
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if self.extra_data:
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