mirror of
https://github.com/ARM-software/workload-automation.git
synced 2025-10-30 06:34:13 +00:00
Initial commit of open source Workload Automation.
This commit is contained in:
158
wlauto/workloads/glbenchmark/__init__.py
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158
wlauto/workloads/glbenchmark/__init__.py
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@@ -0,0 +1,158 @@
|
||||
# Copyright 2013-2015 ARM Limited
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
|
||||
# pylint: disable=E1101,E0203
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import re
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import os
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|
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from wlauto import AndroidUiAutoBenchmark, Parameter, Alias
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from wlauto.exceptions import ConfigError
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import wlauto.common.android.resources
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# These maps provide use-friendly aliases for the most common options.
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USE_CASE_MAP = {
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'egypt': 'GLBenchmark 2.5 Egypt HD',
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'egypt-classic': 'GLBenchmark 2.1 Egypt Classic',
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't-rex': 'GLBenchmark 2.7 T-Rex HD',
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}
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||||
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VARIANT_MAP = {
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'onscreen': 'C24Z16 Onscreen Auto',
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'offscreen': 'C24Z16 Offscreen Auto',
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}
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||||
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||||
class Glb(AndroidUiAutoBenchmark):
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name = 'glbenchmark'
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description = """
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Measures the graphics performance of Android devices by testing
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the underlying OpenGL (ES) implementation.
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||||
|
||||
http://gfxbench.com/about-gfxbench.jsp
|
||||
|
||||
From the website:
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||||
|
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The benchmark includes console-quality high-level 3D animations
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(T-Rex HD and Egypt HD) and low-level graphics measurements.
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||||
|
||||
With high vertex count and complex effects such as motion blur, parallax
|
||||
mapping and particle systems, the engine of GFXBench stresses GPUs in order
|
||||
provide users a realistic feedback on their device.
|
||||
|
||||
"""
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||||
activity = 'com.glbenchmark.activities.GLBenchmarkDownloaderActivity'
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view = 'com.glbenchmark.glbenchmark27/com.glbenchmark.activities.GLBRender'
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||||
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||||
packages = {
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'2.7.0': 'com.glbenchmark.glbenchmark27',
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'2.5.1': 'com.glbenchmark.glbenchmark25',
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}
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||||
# If usecase is not specified the default usecase is the first supported usecase alias
|
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# for the specified version.
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supported_usecase_aliases = {
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'2.7.0': ['t-rex', 'egypt'],
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'2.5.1': ['egypt-classic', 'egypt'],
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||||
}
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default_iterations = 1
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install_timeout = 500
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||||
|
||||
regex = re.compile(r'GLBenchmark (metric|FPS): (.*)')
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||||
|
||||
parameters = [
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Parameter('version', default='2.7.0', allowed_values=['2.7.0', '2.5.1'],
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description=('Specifies which version of the benchmark to run (different versions '
|
||||
'support different use cases).')),
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Parameter('use_case', default=None,
|
||||
description="""Specifies which usecase to run, as listed in the benchmark menu; e.g.
|
||||
``'GLBenchmark 2.5 Egypt HD'``. For convenience, two aliases are provided
|
||||
for the most common use cases: ``'egypt'`` and ``'t-rex'``. These could
|
||||
be use instead of the full use case title. For version ``'2.7.0'`` it defaults
|
||||
to ``'t-rex'``, for version ``'2.5.1'`` it defaults to ``'egypt-classic'``.
|
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"""),
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Parameter('variant', default='onscreen',
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||||
description="""Specifies which variant of the use case to run, as listed in the benchmarks
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||||
menu (small text underneath the use case name); e.g. ``'C24Z16 Onscreen Auto'``.
|
||||
For convenience, two aliases are provided for the most common variants:
|
||||
``'onscreen'`` and ``'offscreen'``. These may be used instead of full variant
|
||||
names.
|
||||
"""),
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Parameter('times', kind=int, default=1,
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||||
description=('Specfies the number of times the benchmark will be run in a "tight '
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'loop", i.e. without performaing setup/teardown inbetween.')),
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Parameter('timeout', kind=int, default=200,
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description="""Specifies how long, in seconds, UI automation will wait for results screen to
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appear before assuming something went wrong.
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"""),
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]
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aliases = [
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Alias('glbench'),
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Alias('egypt', use_case='egypt'),
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Alias('t-rex', use_case='t-rex'),
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Alias('egypt_onscreen', use_case='egypt', variant='onscreen'),
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||||
Alias('t-rex_onscreen', use_case='t-rex', variant='onscreen'),
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||||
Alias('egypt_offscreen', use_case='egypt', variant='offscreen'),
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Alias('t-rex_offscreen', use_case='t-rex', variant='offscreen'),
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||||
]
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def __init__(self, device, **kwargs):
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super(Glb, self).__init__(device, **kwargs)
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self.uiauto_params['version'] = self.version
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if self.use_case is None:
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self.use_case = self.supported_usecase_aliases[self.version][0]
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if self.use_case.lower() in USE_CASE_MAP:
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if self.use_case not in self.supported_usecase_aliases[self.version]:
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raise ConfigError('usecases {} is not supported in version {}'.format(self.use_case, self.version))
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self.use_case = USE_CASE_MAP[self.use_case.lower()]
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self.uiauto_params['use_case'] = self.use_case.replace(' ', '_')
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if self.variant.lower() in VARIANT_MAP:
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self.variant = VARIANT_MAP[self.variant.lower()]
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self.uiauto_params['variant'] = self.variant.replace(' ', '_')
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self.uiauto_params['iterations'] = self.times
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self.run_timeout = 4 * 60 * self.times
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self.uiauto_params['timeout'] = self.timeout
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self.package = self.packages[self.version]
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def init_resources(self, context):
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self.apk_file = context.resolver.get(wlauto.common.android.resources.ApkFile(self), version=self.version)
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self.uiauto_file = context.resolver.get(wlauto.common.android.resources.JarFile(self))
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self.device_uiauto_file = self.device.path.join(self.device.working_directory,
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os.path.basename(self.uiauto_file))
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if not self.uiauto_package:
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self.uiauto_package = os.path.splitext(os.path.basename(self.uiauto_file))[0]
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def update_result(self, context):
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super(Glb, self).update_result(context)
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match_count = 0
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with open(self.logcat_log) as fh:
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for line in fh:
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match = self.regex.search(line)
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if match:
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metric = match.group(1)
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value, units = match.group(2).split()
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||||
value = value.replace('*', '')
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if metric == 'metric':
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metric = 'Frames'
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units = 'frames'
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metric = metric + '_' + str(match_count // 2)
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context.result.add_metric(metric, value, units)
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match_count += 1
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BIN
wlauto/workloads/glbenchmark/com.arm.wlauto.uiauto.glb.jar
Normal file
BIN
wlauto/workloads/glbenchmark/com.arm.wlauto.uiauto.glb.jar
Normal file
Binary file not shown.
28
wlauto/workloads/glbenchmark/uiauto/build.sh
Executable file
28
wlauto/workloads/glbenchmark/uiauto/build.sh
Executable file
@@ -0,0 +1,28 @@
|
||||
#!/bin/bash
|
||||
# Copyright 2013-2015 ARM Limited
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
|
||||
|
||||
|
||||
class_dir=bin/classes/com/arm/wlauto/uiauto
|
||||
base_class=`python -c "import os, wlauto; print os.path.join(os.path.dirname(wlauto.__file__), 'common', 'android', 'BaseUiAutomation.class')"`
|
||||
mkdir -p $class_dir
|
||||
cp $base_class $class_dir
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||||
|
||||
ant build
|
||||
|
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if [[ -f bin/com.arm.wlauto.uiauto.glb.jar ]]; then
|
||||
cp bin/com.arm.wlauto.uiauto.glb.jar ..
|
||||
fi
|
||||
92
wlauto/workloads/glbenchmark/uiauto/build.xml
Normal file
92
wlauto/workloads/glbenchmark/uiauto/build.xml
Normal file
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||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project name="com.arm.wlauto.uiauto.glb" default="help">
|
||||
|
||||
<!-- The local.properties file is created and updated by the 'android' tool.
|
||||
It contains the path to the SDK. It should *NOT* be checked into
|
||||
Version Control Systems. -->
|
||||
<property file="local.properties" />
|
||||
|
||||
<!-- The ant.properties file can be created by you. It is only edited by the
|
||||
'android' tool to add properties to it.
|
||||
This is the place to change some Ant specific build properties.
|
||||
Here are some properties you may want to change/update:
|
||||
|
||||
source.dir
|
||||
The name of the source directory. Default is 'src'.
|
||||
out.dir
|
||||
The name of the output directory. Default is 'bin'.
|
||||
|
||||
For other overridable properties, look at the beginning of the rules
|
||||
files in the SDK, at tools/ant/build.xml
|
||||
|
||||
Properties related to the SDK location or the project target should
|
||||
be updated using the 'android' tool with the 'update' action.
|
||||
|
||||
This file is an integral part of the build system for your
|
||||
application and should be checked into Version Control Systems.
|
||||
|
||||
-->
|
||||
<property file="ant.properties" />
|
||||
|
||||
<!-- if sdk.dir was not set from one of the property file, then
|
||||
get it from the ANDROID_HOME env var.
|
||||
This must be done before we load project.properties since
|
||||
the proguard config can use sdk.dir -->
|
||||
<property environment="env" />
|
||||
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
|
||||
<isset property="env.ANDROID_HOME" />
|
||||
</condition>
|
||||
|
||||
<!-- The project.properties file is created and updated by the 'android'
|
||||
tool, as well as ADT.
|
||||
|
||||
This contains project specific properties such as project target, and library
|
||||
dependencies. Lower level build properties are stored in ant.properties
|
||||
(or in .classpath for Eclipse projects).
|
||||
|
||||
This file is an integral part of the build system for your
|
||||
application and should be checked into Version Control Systems. -->
|
||||
<loadproperties srcFile="project.properties" />
|
||||
|
||||
<!-- quick check on sdk.dir -->
|
||||
<fail
|
||||
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
|
||||
unless="sdk.dir"
|
||||
/>
|
||||
|
||||
<!--
|
||||
Import per project custom build rules if present at the root of the project.
|
||||
This is the place to put custom intermediary targets such as:
|
||||
-pre-build
|
||||
-pre-compile
|
||||
-post-compile (This is typically used for code obfuscation.
|
||||
Compiled code location: ${out.classes.absolute.dir}
|
||||
If this is not done in place, override ${out.dex.input.absolute.dir})
|
||||
-post-package
|
||||
-post-build
|
||||
-pre-clean
|
||||
-->
|
||||
<import file="custom_rules.xml" optional="true" />
|
||||
|
||||
<!-- Import the actual build file.
|
||||
|
||||
To customize existing targets, there are two options:
|
||||
- Customize only one target:
|
||||
- copy/paste the target into this file, *before* the
|
||||
<import> task.
|
||||
- customize it to your needs.
|
||||
- Customize the whole content of build.xml
|
||||
- copy/paste the content of the rules files (minus the top node)
|
||||
into this file, replacing the <import> task.
|
||||
- customize to your needs.
|
||||
|
||||
***********************
|
||||
****** IMPORTANT ******
|
||||
***********************
|
||||
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
|
||||
in order to avoid having your file be overridden by tools such as "android update project"
|
||||
-->
|
||||
<!-- version-tag: VERSION_TAG -->
|
||||
<import file="${sdk.dir}/tools/ant/uibuild.xml" />
|
||||
|
||||
</project>
|
||||
14
wlauto/workloads/glbenchmark/uiauto/project.properties
Normal file
14
wlauto/workloads/glbenchmark/uiauto/project.properties
Normal file
@@ -0,0 +1,14 @@
|
||||
# This file is automatically generated by Android Tools.
|
||||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
|
||||
#
|
||||
# This file must be checked in Version Control Systems.
|
||||
#
|
||||
# To customize properties used by the Ant build system edit
|
||||
# "ant.properties", and override values to adapt the script to your
|
||||
# project structure.
|
||||
#
|
||||
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
|
||||
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
|
||||
|
||||
# Project target.
|
||||
target=android-17
|
||||
@@ -0,0 +1,164 @@
|
||||
/* Copyright 2013-2015 ARM Limited
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
package com.arm.wlauto.uiauto.glb;
|
||||
|
||||
import java.lang.Runtime;
|
||||
import java.lang.Process;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.os.Bundle;
|
||||
import android.util.Log;
|
||||
import android.view.KeyEvent;
|
||||
|
||||
import com.android.uiautomator.core.UiObject;
|
||||
import com.android.uiautomator.core.UiObjectNotFoundException;
|
||||
import com.android.uiautomator.core.UiScrollable;
|
||||
import com.android.uiautomator.core.UiSelector;
|
||||
import com.android.uiautomator.testrunner.UiAutomatorTestCase;
|
||||
|
||||
import com.arm.wlauto.uiauto.BaseUiAutomation;
|
||||
|
||||
public class UiAutomation extends BaseUiAutomation {
|
||||
|
||||
public static String TAG = "glb";
|
||||
public static int maxScrolls = 15;
|
||||
|
||||
public void runUiAutomation() throws Exception {
|
||||
Bundle parameters = getParams();
|
||||
String version = parameters.getString("version");
|
||||
String useCase = parameters.getString("use_case").replace('_', ' ');
|
||||
String variant = parameters.getString("variant").replace('_', ' ');
|
||||
int iterations = Integer.parseInt(parameters.getString("iterations"));
|
||||
int testTimeoutSeconds = Integer.parseInt(parameters.getString("timeout"));
|
||||
if (iterations < 1)
|
||||
iterations = 1;
|
||||
|
||||
goToPreformanceTestsMenu();
|
||||
selectUseCase(version, useCase, variant);
|
||||
hitStart();
|
||||
waitForResults(version, useCase, testTimeoutSeconds);
|
||||
extractResults();
|
||||
iterations -= 1;
|
||||
|
||||
while (iterations > 0) {
|
||||
getUiDevice().pressBack();
|
||||
goToPreformanceTestsMenu();
|
||||
hitStart();
|
||||
waitForResults(version, useCase, testTimeoutSeconds);
|
||||
extractResults();
|
||||
iterations -= 1;
|
||||
}
|
||||
|
||||
Bundle status = new Bundle();
|
||||
getAutomationSupport().sendStatus(Activity.RESULT_OK, status);
|
||||
}
|
||||
|
||||
public void goToPreformanceTestsMenu() throws Exception {
|
||||
UiSelector selector = new UiSelector();
|
||||
UiObject choosePerfTest = new UiObject(selector.text("Performance Tests")
|
||||
.className("android.widget.TextView"));
|
||||
choosePerfTest.clickAndWaitForNewWindow();
|
||||
}
|
||||
|
||||
public void selectUseCase(String version, String useCase, String variant) throws Exception {
|
||||
UiSelector selector = new UiSelector();
|
||||
UiScrollable testList = new UiScrollable(selector.className("android.widget.ListView"));
|
||||
UiObject useCaseText = new UiObject(selector.className("android.widget.TextView")
|
||||
.text(useCase)
|
||||
);
|
||||
if (version.equals("2.7.0")){
|
||||
UiObject variantText = useCaseText.getFromParent(selector.className("android.widget.TextView")
|
||||
.text(variant));
|
||||
int scrolls = 0;
|
||||
while(!variantText.exists()) {
|
||||
testList.scrollForward();
|
||||
scrolls += 1;
|
||||
if (scrolls >= maxScrolls) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
variantText.click();
|
||||
}
|
||||
else if (version.equals("2.5.1")){
|
||||
int scrolls = 0;
|
||||
while(!useCaseText.exists()) {
|
||||
testList.scrollForward();
|
||||
scrolls += 1;
|
||||
if (scrolls >= maxScrolls) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
useCaseText.click();
|
||||
//UiSelector selector = new UiSelector();
|
||||
UiObject modeDisableModeButton = null;
|
||||
if (variant.contains("Onscreen"))
|
||||
modeDisableModeButton = new UiObject(selector.text("Offscreen"));
|
||||
else
|
||||
modeDisableModeButton = new UiObject(selector.text("Onscreen"));
|
||||
modeDisableModeButton.click();
|
||||
}
|
||||
}
|
||||
|
||||
public void hitStart() throws Exception {
|
||||
UiSelector selector = new UiSelector();
|
||||
UiObject startButton = new UiObject(selector.text("Start"));
|
||||
startButton.clickAndWaitForNewWindow();
|
||||
}
|
||||
|
||||
public void waitForResults(String version, String useCase, int timeout) throws Exception {
|
||||
UiSelector selector = new UiSelector();
|
||||
UiObject results = null;
|
||||
if (version.equals("2.7.0"))
|
||||
results = new UiObject(selector.text("Results").className("android.widget.TextView"));
|
||||
else
|
||||
results = new UiObject(selector.text(useCase).className("android.widget.TextView"));
|
||||
Log.v(TAG, "Waiting for results screen.");
|
||||
// On some devices, the results screen sometimes gets "backgrounded" (or
|
||||
// rather, doesn't seem to come to foreground to begin with). This code
|
||||
// attemps to deal with that by explicitly bringing glbench to the
|
||||
// foreground if results screen doesn't appear within testTimeoutSeconds seconds of
|
||||
// starting GLB.
|
||||
if (!results.waitForExists(TimeUnit.SECONDS.toMillis(timeout))) {
|
||||
Log.v(TAG, "Results screen not found. Attempting to bring to foreground.");
|
||||
String[] commandLine = {"am", "start",
|
||||
"-a", "android.intent.action.MAIN",
|
||||
"-c", "android.intent.category.LAUNCHER",
|
||||
"-n", "com.glbenchmark.glbenchmark27/com.glbenchmark.activities.GLBenchmarkDownloaderActivity"};
|
||||
Process proc = Runtime.getRuntime().exec(commandLine);
|
||||
proc.waitFor();
|
||||
Log.v(TAG, String.format("am start exit value: %d", proc.exitValue()));
|
||||
if (!results.exists()) {
|
||||
throw new UiObjectNotFoundException("Could not find results screen.");
|
||||
}
|
||||
}
|
||||
Log.v(TAG, "Results screen found.");
|
||||
}
|
||||
|
||||
public void extractResults() throws Exception {
|
||||
Log.v(TAG, "Extracting results.");
|
||||
sleep(2); // wait for the results screen to fully load.
|
||||
UiSelector selector = new UiSelector();
|
||||
UiObject fpsText = new UiObject(selector.className("android.widget.TextView")
|
||||
.textContains("fps")
|
||||
);
|
||||
UiObject otherText = fpsText.getFromParent(selector.className("android.widget.TextView").index(0));
|
||||
|
||||
Log.v(TAG, String.format("GLBenchmark metric: %s", otherText.getText().replace('\n', ' ')));
|
||||
Log.v(TAG, String.format("GLBenchmark FPS: %s", fpsText.getText().replace('\n', ' ')));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user