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	Initial commit of open source Workload Automation.
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								wlauto/workloads/cfbench/uiauto/build.sh
									
									
									
									
									
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								wlauto/workloads/cfbench/uiauto/build.sh
									
									
									
									
									
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							| @@ -0,0 +1,28 @@ | ||||
| #!/bin/bash | ||||
| #    Copyright 2013-2015 ARM Limited | ||||
| # | ||||
| # Licensed under the Apache License, Version 2.0 (the "License"); | ||||
| # you may not use this file except in compliance with the License. | ||||
| # You may obtain a copy of the License at | ||||
| # | ||||
| #     http://www.apache.org/licenses/LICENSE-2.0 | ||||
| # | ||||
| # Unless required by applicable law or agreed to in writing, software | ||||
| # distributed under the License is distributed on an "AS IS" BASIS, | ||||
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||||
| # See the License for the specific language governing permissions and | ||||
| # limitations under the License. | ||||
| # | ||||
|  | ||||
|  | ||||
|  | ||||
| class_dir=bin/classes/com/arm/wlauto/uiauto | ||||
| base_class=`python -c "import os, wlauto; print os.path.join(os.path.dirname(wlauto.__file__), 'common', 'android', 'BaseUiAutomation.class')"` | ||||
| mkdir -p $class_dir | ||||
| cp $base_class $class_dir | ||||
|  | ||||
| ant build | ||||
|  | ||||
| if [[ -f bin/com.arm.wlauto.uiauto.cfbench.jar ]]; then | ||||
|     cp bin/com.arm.wlauto.uiauto.cfbench.jar .. | ||||
| fi | ||||
							
								
								
									
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								wlauto/workloads/cfbench/uiauto/build.xml
									
									
									
									
									
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								wlauto/workloads/cfbench/uiauto/build.xml
									
									
									
									
									
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							| @@ -0,0 +1,92 @@ | ||||
| <?xml version="1.0" encoding="UTF-8"?> | ||||
| <project name="com.arm.wlauto.uiauto.cfbench" default="help"> | ||||
|  | ||||
|     <!-- The local.properties file is created and updated by the 'android' tool. | ||||
|          It contains the path to the SDK. It should *NOT* be checked into | ||||
|          Version Control Systems. --> | ||||
|     <property file="local.properties" /> | ||||
|  | ||||
|     <!-- The ant.properties file can be created by you. It is only edited by the | ||||
|          'android' tool to add properties to it. | ||||
|          This is the place to change some Ant specific build properties. | ||||
|          Here are some properties you may want to change/update: | ||||
|  | ||||
|          source.dir | ||||
|              The name of the source directory. Default is 'src'. | ||||
|          out.dir | ||||
|              The name of the output directory. Default is 'bin'. | ||||
|  | ||||
|          For other overridable properties, look at the beginning of the rules | ||||
|          files in the SDK, at tools/ant/build.xml | ||||
|  | ||||
|          Properties related to the SDK location or the project target should | ||||
|          be updated using the 'android' tool with the 'update' action. | ||||
|  | ||||
|          This file is an integral part of the build system for your | ||||
|          application and should be checked into Version Control Systems. | ||||
|  | ||||
|          --> | ||||
|     <property file="ant.properties" /> | ||||
|  | ||||
|     <!-- if sdk.dir was not set from one of the property file, then | ||||
|          get it from the ANDROID_HOME env var. | ||||
|          This must be done before we load project.properties since | ||||
|          the proguard config can use sdk.dir --> | ||||
|     <property environment="env" /> | ||||
|     <condition property="sdk.dir" value="${env.ANDROID_HOME}"> | ||||
|         <isset property="env.ANDROID_HOME" /> | ||||
|     </condition> | ||||
|  | ||||
|     <!-- The project.properties file is created and updated by the 'android' | ||||
|          tool, as well as ADT. | ||||
|  | ||||
|          This contains project specific properties such as project target, and library | ||||
|          dependencies. Lower level build properties are stored in ant.properties | ||||
|          (or in .classpath for Eclipse projects). | ||||
|  | ||||
|          This file is an integral part of the build system for your | ||||
|          application and should be checked into Version Control Systems. --> | ||||
|     <loadproperties srcFile="project.properties" /> | ||||
|  | ||||
|     <!-- quick check on sdk.dir --> | ||||
|     <fail | ||||
|             message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable." | ||||
|             unless="sdk.dir" | ||||
|     /> | ||||
|  | ||||
|     <!-- | ||||
|         Import per project custom build rules if present at the root of the project. | ||||
|         This is the place to put custom intermediary targets such as: | ||||
|             -pre-build | ||||
|             -pre-compile | ||||
|             -post-compile (This is typically used for code obfuscation. | ||||
|                            Compiled code location: ${out.classes.absolute.dir} | ||||
|                            If this is not done in place, override ${out.dex.input.absolute.dir}) | ||||
|             -post-package | ||||
|             -post-build | ||||
|             -pre-clean | ||||
|     --> | ||||
|     <import file="custom_rules.xml" optional="true" /> | ||||
|  | ||||
|     <!-- Import the actual build file. | ||||
|  | ||||
|          To customize existing targets, there are two options: | ||||
|          - Customize only one target: | ||||
|              - copy/paste the target into this file, *before* the | ||||
|                <import> task. | ||||
|              - customize it to your needs. | ||||
|          - Customize the whole content of build.xml | ||||
|              - copy/paste the content of the rules files (minus the top node) | ||||
|                into this file, replacing the <import> task. | ||||
|              - customize to your needs. | ||||
|  | ||||
|          *********************** | ||||
|          ****** IMPORTANT ****** | ||||
|          *********************** | ||||
|          In all cases you must update the value of version-tag below to read 'custom' instead of an integer, | ||||
|          in order to avoid having your file be overridden by tools such as "android update project" | ||||
|     --> | ||||
|     <!-- version-tag: VERSION_TAG --> | ||||
|     <import file="${sdk.dir}/tools/ant/uibuild.xml" /> | ||||
|  | ||||
| </project> | ||||
							
								
								
									
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								wlauto/workloads/cfbench/uiauto/project.properties
									
									
									
									
									
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							| @@ -0,0 +1,14 @@ | ||||
| # This file is automatically generated by Android Tools. | ||||
| # Do not modify this file -- YOUR CHANGES WILL BE ERASED! | ||||
| # | ||||
| # This file must be checked in Version Control Systems. | ||||
| # | ||||
| # To customize properties used by the Ant build system edit | ||||
| # "ant.properties", and override values to adapt the script to your | ||||
| # project structure. | ||||
| # | ||||
| # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home): | ||||
| #proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt | ||||
|  | ||||
| # Project target. | ||||
| target=android-17 | ||||
| @@ -0,0 +1,63 @@ | ||||
| /*    Copyright 2013-2015 ARM Limited | ||||
|  * | ||||
|  * Licensed under the Apache License, Version 2.0 (the "License"); | ||||
|  * you may not use this file except in compliance with the License. | ||||
|  * You may obtain a copy of the License at | ||||
|  * | ||||
|  *     http://www.apache.org/licenses/LICENSE-2.0 | ||||
|  * | ||||
|  * Unless required by applicable law or agreed to in writing, software | ||||
|  * distributed under the License is distributed on an "AS IS" BASIS, | ||||
|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||||
|  * See the License for the specific language governing permissions and | ||||
|  * limitations under the License. | ||||
| */ | ||||
|  | ||||
|  | ||||
| package com.arm.wlauto.uiauto.cfbench; | ||||
|  | ||||
| import android.app.Activity; | ||||
| import android.os.Bundle; | ||||
| import android.util.Log; | ||||
|  | ||||
| // Import the uiautomator libraries | ||||
| import com.android.uiautomator.core.UiObject; | ||||
| import com.android.uiautomator.core.UiObjectNotFoundException; | ||||
| import com.android.uiautomator.core.UiScrollable; | ||||
| import com.android.uiautomator.core.UiSelector; | ||||
| import com.android.uiautomator.testrunner.UiAutomatorTestCase; | ||||
|  | ||||
| import com.arm.wlauto.uiauto.BaseUiAutomation; | ||||
|  | ||||
| public class UiAutomation extends BaseUiAutomation {    | ||||
|  | ||||
|     public static String TAG = "cfbench"; | ||||
|  | ||||
|     public void runUiAutomation() throws Exception{ | ||||
|         Bundle status = new Bundle(); | ||||
|         status.putString("product", getUiDevice().getProductName()); | ||||
|         UiSelector selector = new UiSelector(); | ||||
|         UiObject text_bench = new UiObject(selector.text("Full Benchmark") | ||||
|                                                    .className("android.widget.TextView")); | ||||
|  | ||||
|         text_bench.click(); | ||||
|         sleep(2); | ||||
|  | ||||
|         try{ | ||||
|             UiObject stop_text = new UiObject(selector.textContains("Benchmarking ...") | ||||
|                                                       .className("android.widget.TextView")); | ||||
|             waitUntilNoObject(stop_text, 600); | ||||
|  | ||||
|             sleep(2); | ||||
|         }finally{ | ||||
|             takeScreenshot("cf-bench"); | ||||
|         } | ||||
|  | ||||
|         UiScrollable res = new UiScrollable(new UiSelector());//.scrollable(true)); | ||||
|         res.flingToEnd(10); | ||||
|         sleep(2); | ||||
|  | ||||
|         getAutomationSupport().sendStatus(Activity.RESULT_OK, status); | ||||
|     } | ||||
|  | ||||
| } | ||||
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