mirror of
https://github.com/ARM-software/workload-automation.git
synced 2025-01-31 10:11:17 +00:00
Remove skypevideo workload
The original skypevideo workload has now been replaced with the newer skype workload.
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# Copyright 2014-2015 ARM Limited
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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# pylint: disable=E1101,W0201,E0203
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import time
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from wlauto import UiAutomatorWorkload, Parameter
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from wlauto.utils.types import boolean
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class SkypeVideo(UiAutomatorWorkload):
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name = 'skypevideo'
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description = """
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Initiates Skype video call to a specified contact for a pre-determined duration.
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(Note: requires Skype to be set up appropriately).
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This workload is intended for monitoring the behaviour of a device while a Skype
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video call is in progress (a common use case). It does not produce any score or
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metric and the intention is that some addition instrumentation is enabled while
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running this workload.
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This workload, obviously, requires a network connection (ideally, wifi).
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This workload accepts the following parameters:
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**Skype Setup**
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- You should install Skype client from Google Play Store on the device
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(this was tested with client version 4.5.0.39600; other recent versions
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should also work).
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- You must have an account set up and logged into Skype on the device.
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- The contact to be called must be added (and has accepted) to the
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account. It's possible to have multiple contacts in the list, however
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the contact to be called *must* be visible on initial navigation to the
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list.
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- The contact must be able to received the call. This means that there
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must be a Skype client running (somewhere) with the contact logged in
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and that client must have been configured to auto-accept calls from the
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account on the device (how to set this varies between different versions
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of Skype and between platforms -- please search online for specific
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instructions).
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https://support.skype.com/en/faq/FA3751/can-i-automatically-answer-all-my-calls-with-video-in-skype-for-windows-desktop
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"""
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package = 'com.skype.raider'
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parameters = [
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Parameter('duration', kind=int, default=300,
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description='Duration of the video call in seconds.'),
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Parameter('contact', mandatory=True,
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description="""
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The name of the Skype contact to call. The contact must be already
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added (see below). *If use_gui is set*, then this must be the skype
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ID of the contact, *otherwise*, this must be the name of the
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contact as it appears in Skype client's contacts list. In the latter case
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it *must not* contain underscore characters (``_``); it may, however, contain
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spaces. There is no default, you **must specify the name of the contact**.
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.. note:: You may alternatively specify the contact name as
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``skype_contact`` setting in your ``config.py``. If this is
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specified, the ``contact`` parameter is optional, though
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it may still be specified (in which case it will override
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``skype_contact`` setting).
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"""),
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Parameter('use_gui', kind=boolean, default=False,
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description="""
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Specifies whether the call should be placed directly through a
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Skype URI, or by navigating the GUI. The URI is the recommended way
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to place Skype calls on a device, but that does not seem to work
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correctly on some devices (the URI seems to just start Skype, but not
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place the call), so an alternative exists that will start the Skype app
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and will then navigate the UI to place the call (incidentally, this method
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does not seem to work on all devices either, as sometimes Skype starts
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backgrounded...). Please note that the meaning of ``contact`` prameter
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is different depending on whether this is set. Defaults to ``False``.
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.. note:: You may alternatively specify this as ``skype_use_gui`` setting
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in your ``config.py``.
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"""),
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]
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def __init__(self, device, **kwargs):
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super(SkypeVideo, self).__init__(device, **kwargs)
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if self.use_gui:
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self.uiauto_params['name'] = self.contact.replace(' ', '_')
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self.uiauto_params['duration'] = self.duration
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self.run_timeout = self.duration + 30
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def setup(self, context):
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if self.use_gui:
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super(SkypeVideo, self).setup(context)
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self.device.execute('am force-stop {}'.format(self.package))
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self.device.execute('am start -W -a android.intent.action.VIEW -d skype:')
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else:
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self.device.execute('am force-stop {}'.format(self.package))
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def run(self, context):
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if self.use_gui:
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super(SkypeVideo, self).run(context)
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else:
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command = "am start -W -a android.intent.action.VIEW -d \"skype:{}?call&video=true\""
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self.logger.debug(self.device.execute(command.format(self.contact)))
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self.logger.debug('Call started; waiting for {} seconds...'.format(self.duration))
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time.sleep(self.duration)
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self.device.execute('am force-stop com.skype.raider')
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def update_result(self, context):
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pass
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def teardown(self, context):
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if self.use_gui:
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super(SkypeVideo, self).teardown(context)
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self.device.execute('am force-stop {}'.format(self.package))
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#!/bin/bash
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# Copyright 2014-2015 ARM Limited
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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class_dir=bin/classes/com/arm/wlauto/uiauto
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base_class=`python -c "import os, wlauto; print os.path.join(os.path.dirname(wlauto.__file__), 'common', 'android', 'BaseUiAutomation.class')"`
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mkdir -p $class_dir
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cp $base_class $class_dir
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ant build
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if [[ -f bin/com.arm.wlauto.uiauto.skypevideo.jar ]]; then
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cp bin/com.arm.wlauto.uiauto.skypevideo.jar ..
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fi
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<?xml version="1.0" encoding="UTF-8"?>
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<project name="com.arm.wlauto.uiauto.skypevideo" default="help">
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<!-- The local.properties file is created and updated by the 'android' tool.
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It contains the path to the SDK. It should *NOT* be checked into
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Version Control Systems. -->
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<property file="local.properties" />
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<!-- The ant.properties file can be created by you. It is only edited by the
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'android' tool to add properties to it.
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This is the place to change some Ant specific build properties.
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Here are some properties you may want to change/update:
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source.dir
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The name of the source directory. Default is 'src'.
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out.dir
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The name of the output directory. Default is 'bin'.
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For other overridable properties, look at the beginning of the rules
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files in the SDK, at tools/ant/build.xml
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Properties related to the SDK location or the project target should
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be updated using the 'android' tool with the 'update' action.
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems.
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-->
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<property file="ant.properties" />
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<!-- if sdk.dir was not set from one of the property file, then
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get it from the ANDROID_HOME env var.
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This must be done before we load project.properties since
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the proguard config can use sdk.dir -->
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<property environment="env" />
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<condition property="sdk.dir" value="${env.ANDROID_HOME}">
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<isset property="env.ANDROID_HOME" />
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</condition>
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<!-- The project.properties file is created and updated by the 'android'
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tool, as well as ADT.
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This contains project specific properties such as project target, and library
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dependencies. Lower level build properties are stored in ant.properties
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(or in .classpath for Eclipse projects).
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems. -->
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<loadproperties srcFile="project.properties" />
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<!-- quick check on sdk.dir -->
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<fail
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message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
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unless="sdk.dir"
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/>
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<!--
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Import per project custom build rules if present at the root of the project.
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This is the place to put custom intermediary targets such as:
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-pre-build
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-pre-compile
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-post-compile (This is typically used for code obfuscation.
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Compiled code location: ${out.classes.absolute.dir}
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If this is not done in place, override ${out.dex.input.absolute.dir})
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-post-package
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-post-build
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-pre-clean
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-->
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<import file="custom_rules.xml" optional="true" />
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<!-- Import the actual build file.
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To customize existing targets, there are two options:
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- Customize only one target:
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- copy/paste the target into this file, *before* the
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<import> task.
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- customize it to your needs.
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- Customize the whole content of build.xml
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- copy/paste the content of the rules files (minus the top node)
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into this file, replacing the <import> task.
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- customize to your needs.
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***********************
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****** IMPORTANT ******
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***********************
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In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
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in order to avoid having your file be overridden by tools such as "android update project"
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-->
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<!-- version-tag: VERSION_TAG -->
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<import file="${sdk.dir}/tools/ant/uibuild.xml" />
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</project>
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# This file is automatically generated by Android Tools.
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# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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#
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# This file must be checked in Version Control Systems.
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#
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# To customize properties used by the Ant build system edit
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# "ant.properties", and override values to adapt the script to your
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# project structure.
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#
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# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
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#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
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# Project target.
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target=android-18
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/* Copyright 2014-2015 ARM Limited
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.arm.wlauto.uiauto.skypevideo;
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import android.app.Activity;
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import android.os.Bundle;
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import android.util.Log;
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import android.view.KeyEvent;
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// Import the uiautomator libraries
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import com.android.uiautomator.core.UiObject;
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import com.android.uiautomator.core.UiObjectNotFoundException;
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import com.android.uiautomator.core.UiScrollable;
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import com.android.uiautomator.core.UiSelector;
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import com.android.uiautomator.testrunner.UiAutomatorTestCase;
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import com.arm.wlauto.uiauto.BaseUiAutomation;
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public class UiAutomation extends BaseUiAutomation {
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public static String TAG = "skypevideo";
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public static String videoCallButtonResourceId = "com.skype.raider:id/chat_menu_item_call_video";
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public static String noContactMessage = "Could not find contact \"%s\" in the contacts list.";
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public void runUiAutomation() throws Exception {
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Bundle parameters = getParams();
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String contactName = parameters.getString("name").replace('_', ' ');
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int duration = Integer.parseInt(parameters.getString("duration"));
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selectContact(contactName);
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initiateCall(duration);
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}
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public void selectContact(String name) throws Exception {
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UiSelector selector = new UiSelector();
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UiObject peopleTab = new UiObject(selector.text("People"));
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peopleTab.click();
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sleep(1); // tab transition
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// Note: this assumes that the contact is in view and does not attempt to scroll to find it.
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// The expectation is that this automation will be used with a dedicated account that was set
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// up for the purpose and so would only have the intended target plus one or two other contacts
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// at most in the list. If that is not the case, then this needs to be re-written to scroll to
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// find the contact if necessary.
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UiObject contactCard = new UiObject(selector.text(name));
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if (!contactCard.exists()) {
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throw new UiObjectNotFoundException(String.format(noContactMessage, name));
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}
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contactCard.clickAndWaitForNewWindow();
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}
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public void initiateCall(int duration) throws Exception {
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UiSelector selector = new UiSelector();
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UiObject videoCallButton = new UiObject(selector.resourceId(videoCallButtonResourceId));
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videoCallButton.click();
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sleep(duration);
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}
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}
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