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45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
#pragma once
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#include "esphome/core/component.h"
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#include "remote_base.h"
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#include <cinttypes>
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namespace esphome {
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namespace remote_base {
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struct SymphonyData {
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uint32_t data;
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uint8_t nbits;
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uint8_t repeats{1};
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bool operator==(const SymphonyData &rhs) const { return data == rhs.data && nbits == rhs.nbits; }
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};
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class SymphonyProtocol : public RemoteProtocol<SymphonyData> {
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public:
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void encode(RemoteTransmitData *dst, const SymphonyData &data) override;
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optional<SymphonyData> decode(RemoteReceiveData src) override;
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void dump(const SymphonyData &data) override;
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};
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DECLARE_REMOTE_PROTOCOL(Symphony)
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template<typename... Ts> class SymphonyAction : public RemoteTransmitterActionBase<Ts...> {
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public:
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TEMPLATABLE_VALUE(uint32_t, data)
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TEMPLATABLE_VALUE(uint8_t, nbits)
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TEMPLATABLE_VALUE(uint8_t, repeats)
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void encode(RemoteTransmitData *dst, Ts... x) override {
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SymphonyData data{};
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data.data = this->data_.value(x...);
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data.nbits = this->nbits_.value(x...);
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data.repeats = this->repeats_.value(x...);
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SymphonyProtocol().encode(dst, data);
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}
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};
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} // namespace remote_base
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} // namespace esphome
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