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esphome/esphome/components/light/addressable_light.cpp
2019-06-01 12:00:00 +02:00

156 lines
4.1 KiB
C++

#include "addressable_light.h"
#include "esphome/core/log.h"
namespace esphome {
namespace light {
static const char *TAG = "light.addressable";
const ESPColor ESPColor::BLACK = ESPColor(0, 0, 0, 0);
const ESPColor ESPColor::WHITE = ESPColor(255, 255, 255, 255);
ESPColor ESPHSVColor::to_rgb() const {
// based on FastLED's hsv rainbow to rgb
const uint8_t hue = this->hue;
const uint8_t sat = this->saturation;
const uint8_t val = this->value;
// upper 3 hue bits are for branch selection, lower 5 are for values
const uint8_t offset8 = (hue & 0x1F) << 3; // 0..248
// third of the offset, 255/3 = 85 (actually only up to 82; 164)
const uint8_t third = esp_scale8(offset8, 85);
const uint8_t two_thirds = esp_scale8(offset8, 170);
ESPColor rgb(255, 255, 255, 0);
switch (hue >> 5) {
case 0b000:
rgb.r = 255 - third;
rgb.g = third;
rgb.b = 0;
break;
case 0b001:
rgb.r = 171;
rgb.g = 85 + third;
rgb.b = 0;
break;
case 0b010:
rgb.r = 171 - two_thirds;
rgb.g = 170 + third;
rgb.b = 0;
break;
case 0b011:
rgb.r = 0;
rgb.g = 255 - third;
rgb.b = third;
break;
case 0b100:
rgb.r = 0;
rgb.g = 171 - two_thirds;
rgb.b = 85 + two_thirds;
break;
case 0b101:
rgb.r = third;
rgb.g = 0;
rgb.b = 255 - third;
break;
case 0b110:
rgb.r = 85 + third;
rgb.g = 0;
rgb.b = 171 - third;
break;
case 0b111:
rgb.r = 170 + third;
rgb.g = 0;
rgb.b = 85 - third;
break;
default:
break;
}
// low saturation -> add uniform color to orig. hue
// high saturation -> use hue directly
// scales with square of saturation
// (r,g,b) = (r,g,b) * sat + (1 - sat)^2
rgb *= sat;
const uint8_t desat = 255 - sat;
rgb += esp_scale8(desat, desat);
// (r,g,b) = (r,g,b) * val
rgb *= val;
return rgb;
}
void ESPRangeView::set(const ESPColor &color) {
for (int32_t i = this->begin_; i < this->end_; i++) {
(*this->parent_)[i] = color;
}
}
ESPColorView ESPRangeView::operator[](int32_t index) const {
index = interpret_index(index, this->size());
return (*this->parent_)[index];
}
ESPRangeIterator ESPRangeView::begin() { return {*this, this->begin_}; }
ESPRangeIterator ESPRangeView::end() { return {*this, this->end_}; }
void ESPRangeView::set_red(uint8_t red) {
for (auto c : *this)
c.set_red(red);
}
void ESPRangeView::set_green(uint8_t green) {
for (auto c : *this)
c.set_green(green);
}
void ESPRangeView::set_blue(uint8_t blue) {
for (auto c : *this)
c.set_blue(blue);
}
void ESPRangeView::set_white(uint8_t white) {
for (auto c : *this)
c.set_white(white);
}
void ESPRangeView::set_effect_data(uint8_t effect_data) {
for (auto c : *this)
c.set_effect_data(effect_data);
}
void ESPRangeView::fade_to_white(uint8_t amnt) {
for (auto c : *this)
c.fade_to_white(amnt);
}
void ESPRangeView::fade_to_black(uint8_t amnt) {
for (auto c : *this)
c.fade_to_white(amnt);
}
void ESPRangeView::lighten(uint8_t delta) {
for (auto c : *this)
c.lighten(delta);
}
void ESPRangeView::darken(uint8_t delta) {
for (auto c : *this)
c.darken(delta);
}
ESPColorView ESPRangeIterator::operator*() const { return this->range_.parent_->get(this->i_); }
int32_t HOT interpret_index(int32_t index, int32_t size) {
if (index < 0)
return size + index;
return index;
}
void AddressableLight::call_setup() {
this->setup_internal_();
this->setup();
#ifdef ESPHOME_LOG_HAS_VERY_VERBOSE
this->set_interval(5000, [this]() {
const char *name = this->state_parent_ == nullptr ? "" : this->state_parent_->get_name().c_str();
ESP_LOGVV(TAG, "Addressable Light '%s' (effect_active=%s next_show=%s)", name, YESNO(this->effect_active_),
YESNO(this->next_show_));
for (int i = 0; i < this->size(); i++) {
auto color = this->get(i);
ESP_LOGVV(TAG, " [%2d] Color: R=%3u G=%3u B=%3u W=%3u", i, color.get_red_raw(), color.get_green_raw(),
color.get_blue_raw(), color.get_white_raw());
}
ESP_LOGVV(TAG, "");
});
#endif
}
} // namespace light
} // namespace esphome