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97 lines
2.4 KiB
C++
97 lines
2.4 KiB
C++
#pragma once
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#ifdef USE_ARDUINO
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#include <memory>
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#include "esphome/core/component.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/automation.h"
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#include <TM1651.h>
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namespace esphome {
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namespace tm1651 {
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enum TM1651Brightness : uint8_t {
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TM1651_BRIGHTNESS_LOW = 1,
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TM1651_BRIGHTNESS_MEDIUM = 2,
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TM1651_BRIGHTNESS_HIGH = 3,
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};
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class TM1651Display : public Component {
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public:
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void set_clk_pin(InternalGPIOPin *pin) { clk_pin_ = pin; }
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void set_dio_pin(InternalGPIOPin *pin) { dio_pin_ = pin; }
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void setup() override;
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void dump_config() override;
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void set_level_percent(uint8_t new_level);
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void set_level(uint8_t new_level);
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void set_brightness(uint8_t new_brightness);
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void set_brightness(TM1651Brightness new_brightness) { this->set_brightness(static_cast<uint8_t>(new_brightness)); }
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void turn_on();
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void turn_off();
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protected:
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std::unique_ptr<TM1651> battery_display_;
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InternalGPIOPin *clk_pin_;
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InternalGPIOPin *dio_pin_;
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bool is_on_ = true;
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uint8_t brightness_;
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uint8_t level_;
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void repaint_();
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uint8_t calculate_level_(uint8_t new_level);
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uint8_t calculate_brightness_(uint8_t new_brightness);
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};
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template<typename... Ts> class SetLevelPercentAction : public Action<Ts...>, public Parented<TM1651Display> {
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public:
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TEMPLATABLE_VALUE(uint8_t, level_percent)
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void play(Ts... x) override {
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auto level_percent = this->level_percent_.value(x...);
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this->parent_->set_level_percent(level_percent);
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}
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};
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template<typename... Ts> class SetLevelAction : public Action<Ts...>, public Parented<TM1651Display> {
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public:
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TEMPLATABLE_VALUE(uint8_t, level)
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void play(Ts... x) override {
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auto level = this->level_.value(x...);
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this->parent_->set_level(level);
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}
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};
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template<typename... Ts> class SetBrightnessAction : public Action<Ts...>, public Parented<TM1651Display> {
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public:
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TEMPLATABLE_VALUE(uint8_t, brightness)
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void play(Ts... x) override {
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auto brightness = this->brightness_.value(x...);
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this->parent_->set_brightness(brightness);
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}
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};
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template<typename... Ts> class TurnOnAction : public Action<Ts...>, public Parented<TM1651Display> {
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public:
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void play(Ts... x) override { this->parent_->turn_on(); }
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};
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template<typename... Ts> class TurnOffAction : public Action<Ts...>, public Parented<TM1651Display> {
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public:
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void play(Ts... x) override { this->parent_->turn_off(); }
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};
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} // namespace tm1651
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} // namespace esphome
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#endif // USE_ARDUINO
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