1
0
mirror of https://github.com/esphome/esphome.git synced 2025-02-24 05:48:14 +00:00
Paul Monigatti 471b82f727
EntityBase Refactor (#2418)
* Renamed Nameable to EntityBase (cpp)

* Renamed NAMEABLE_SCHEMA to ENTITY_BASE_SCHEMA (Python)

* Renamed cg.Nameable to cg.EntityBase (Python)

* Remove redundant use of CONF_NAME from esp32_touch

* Remove redundant use of CONF_NAME from mcp3008

* Updated test

* Moved EntityBase from Component.h and Component.cpp

* Added icon property to EntityBase

* Added CONF_ICON to ENTITY_BASE_SCHEMA and added setup_entity function to cpp_helpers

* Added MQTT component getters for icon and disabled_by_default

* Lint

* Removed icon field from MQTT components

* Code generation now uses setup_entity to setENTITY_BASE_SCHEMA fields

* Removed unused import

* Added cstdint include

* Optimisation: don't set icon if it is empty

* Remove icon from NumberTraits and SelectTraits

* Removed unused import

* Integration and Total Daily Energy sensors now inherit icons from their parents during code generation

* Minor comment correction

* Removed redundant icon-handling code from sensor, switch, and text_sensor

* Update esphome/components/tsl2591/tsl2591.h

Co-authored-by: Oxan van Leeuwen <oxan@oxanvanleeuwen.nl>

* Added icon property to binary sensor, climate, cover, and fan component tests

* Added icons for Binary Sensor, Climate, Cover, Fan, and Light  to API

* Consolidated EntityBase fields in MQTT components

Co-authored-by: Oxan van Leeuwen <oxan@oxanvanleeuwen.nl>
2021-10-10 10:37:05 +02:00

121 lines
3.9 KiB
C++

#include "sensor.h"
#include "esphome/core/log.h"
namespace esphome {
namespace sensor {
static const char *const TAG = "sensor";
std::string state_class_to_string(StateClass state_class) {
switch (state_class) {
case STATE_CLASS_MEASUREMENT:
return "measurement";
case STATE_CLASS_TOTAL_INCREASING:
return "total_increasing";
case STATE_CLASS_NONE:
default:
return "";
}
}
Sensor::Sensor(const std::string &name) : EntityBase(name), state(NAN), raw_state(NAN) {}
Sensor::Sensor() : Sensor("") {}
std::string Sensor::get_unit_of_measurement() {
if (this->unit_of_measurement_.has_value())
return *this->unit_of_measurement_;
return this->unit_of_measurement();
}
void Sensor::set_unit_of_measurement(const std::string &unit_of_measurement) {
this->unit_of_measurement_ = unit_of_measurement;
}
std::string Sensor::unit_of_measurement() { return ""; }
int8_t Sensor::get_accuracy_decimals() {
if (this->accuracy_decimals_.has_value())
return *this->accuracy_decimals_;
return this->accuracy_decimals();
}
void Sensor::set_accuracy_decimals(int8_t accuracy_decimals) { this->accuracy_decimals_ = accuracy_decimals; }
int8_t Sensor::accuracy_decimals() { return 0; }
std::string Sensor::get_device_class() {
if (this->device_class_.has_value())
return *this->device_class_;
return this->device_class();
}
void Sensor::set_device_class(const std::string &device_class) { this->device_class_ = device_class; }
std::string Sensor::device_class() { return ""; }
void Sensor::set_state_class(StateClass state_class) { this->state_class_ = state_class; }
StateClass Sensor::get_state_class() {
if (this->state_class_.has_value())
return *this->state_class_;
return this->state_class();
}
StateClass Sensor::state_class() { return StateClass::STATE_CLASS_NONE; }
void Sensor::publish_state(float state) {
this->raw_state = state;
this->raw_callback_.call(state);
ESP_LOGV(TAG, "'%s': Received new state %f", this->name_.c_str(), state);
if (this->filter_list_ == nullptr) {
this->internal_send_state_to_frontend(state);
} else {
this->filter_list_->input(state);
}
}
void Sensor::add_on_state_callback(std::function<void(float)> &&callback) { this->callback_.add(std::move(callback)); }
void Sensor::add_on_raw_state_callback(std::function<void(float)> &&callback) {
this->raw_callback_.add(std::move(callback));
}
void Sensor::add_filter(Filter *filter) {
// inefficient, but only happens once on every sensor setup and nobody's going to have massive amounts of
// filters
ESP_LOGVV(TAG, "Sensor(%p)::add_filter(%p)", this, filter);
if (this->filter_list_ == nullptr) {
this->filter_list_ = filter;
} else {
Filter *last_filter = this->filter_list_;
while (last_filter->next_ != nullptr)
last_filter = last_filter->next_;
last_filter->initialize(this, filter);
}
filter->initialize(this, nullptr);
}
void Sensor::add_filters(const std::vector<Filter *> &filters) {
for (Filter *filter : filters) {
this->add_filter(filter);
}
}
void Sensor::set_filters(const std::vector<Filter *> &filters) {
this->clear_filters();
this->add_filters(filters);
}
void Sensor::clear_filters() {
if (this->filter_list_ != nullptr) {
ESP_LOGVV(TAG, "Sensor(%p)::clear_filters()", this);
}
this->filter_list_ = nullptr;
}
float Sensor::get_state() const { return this->state; }
float Sensor::get_raw_state() const { return this->raw_state; }
std::string Sensor::unique_id() { return ""; }
void Sensor::internal_send_state_to_frontend(float state) {
this->has_state_ = true;
this->state = state;
ESP_LOGD(TAG, "'%s': Sending state %.5f %s with %d decimals of accuracy", this->get_name().c_str(), state,
this->get_unit_of_measurement().c_str(), this->get_accuracy_decimals());
this->callback_.call(state);
}
bool Sensor::has_state() const { return this->has_state_; }
uint32_t Sensor::hash_base() { return 2455723294UL; }
} // namespace sensor
} // namespace esphome