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Files
esphome/esphome/components/valve/valve.cpp

182 lines
5.7 KiB
C++

#include "valve.h"
#include "esphome/core/defines.h"
#include "esphome/core/controller_registry.h"
#include "esphome/core/log.h"
#include "esphome/core/progmem.h"
#include <strings.h>
namespace esphome {
namespace valve {
static const char *const TAG = "valve";
const float VALVE_OPEN = 1.0f;
const float VALVE_CLOSED = 0.0f;
const LogString *valve_command_to_str(float pos) {
if (pos == VALVE_OPEN) {
return LOG_STR("OPEN");
} else if (pos == VALVE_CLOSED) {
return LOG_STR("CLOSE");
} else {
return LOG_STR("UNKNOWN");
}
}
// Valve operation strings indexed by ValveOperation enum (0-2): IDLE, OPENING, CLOSING, plus UNKNOWN
PROGMEM_STRING_TABLE(ValveOperationStrings, "IDLE", "OPENING", "CLOSING", "UNKNOWN");
const LogString *valve_operation_to_str(ValveOperation op) {
return ValveOperationStrings::get_log_str(static_cast<uint8_t>(op), ValveOperationStrings::LAST_INDEX);
}
Valve::Valve() : position{VALVE_OPEN} {}
ValveCall::ValveCall(Valve *parent) : parent_(parent) {}
ValveCall &ValveCall::set_command(const char *command) {
if (ESPHOME_strcasecmp_P(command, ESPHOME_PSTR("OPEN")) == 0) {
this->set_command_open();
} else if (ESPHOME_strcasecmp_P(command, ESPHOME_PSTR("CLOSE")) == 0) {
this->set_command_close();
} else if (ESPHOME_strcasecmp_P(command, ESPHOME_PSTR("STOP")) == 0) {
this->set_command_stop();
} else if (ESPHOME_strcasecmp_P(command, ESPHOME_PSTR("TOGGLE")) == 0) {
this->set_command_toggle();
} else {
ESP_LOGW(TAG, "'%s' - Unrecognized command %s", this->parent_->get_name().c_str(), command);
}
return *this;
}
ValveCall &ValveCall::set_command_open() {
this->position_ = VALVE_OPEN;
return *this;
}
ValveCall &ValveCall::set_command_close() {
this->position_ = VALVE_CLOSED;
return *this;
}
ValveCall &ValveCall::set_command_stop() {
this->stop_ = true;
return *this;
}
ValveCall &ValveCall::set_command_toggle() {
this->toggle_ = true;
return *this;
}
ValveCall &ValveCall::set_position(float position) {
this->position_ = position;
return *this;
}
void ValveCall::perform() {
ESP_LOGD(TAG, "'%s' - Setting", this->parent_->get_name().c_str());
auto traits = this->parent_->get_traits();
this->validate_();
if (this->stop_) {
ESP_LOGD(TAG, " Command: STOP");
}
if (this->position_.has_value()) {
if (traits.get_supports_position()) {
ESP_LOGD(TAG, " Position: %.0f%%", *this->position_ * 100.0f);
} else {
ESP_LOGD(TAG, " Command: %s", LOG_STR_ARG(valve_command_to_str(*this->position_)));
}
}
if (this->toggle_.has_value()) {
ESP_LOGD(TAG, " Command: TOGGLE");
}
this->parent_->control(*this);
}
const optional<float> &ValveCall::get_position() const { return this->position_; }
const optional<bool> &ValveCall::get_toggle() const { return this->toggle_; }
void ValveCall::validate_() {
auto traits = this->parent_->get_traits();
if (this->position_.has_value()) {
auto pos = *this->position_;
if (!traits.get_supports_position() && pos != VALVE_OPEN && pos != VALVE_CLOSED) {
ESP_LOGW(TAG, "'%s' - This valve device does not support setting position!", this->parent_->get_name().c_str());
this->position_.reset();
} else if (pos < 0.0f || pos > 1.0f) {
ESP_LOGW(TAG, "'%s' - Position %.2f is out of range [0.0 - 1.0]", this->parent_->get_name().c_str(), pos);
this->position_ = clamp(pos, 0.0f, 1.0f);
}
}
if (this->toggle_.has_value()) {
if (!traits.get_supports_toggle()) {
ESP_LOGW(TAG, "'%s' - This valve device does not support toggle!", this->parent_->get_name().c_str());
this->toggle_.reset();
}
}
if (this->stop_) {
if (this->position_.has_value()) {
ESP_LOGW(TAG, "Cannot set position when stopping a valve!");
this->position_.reset();
}
if (this->toggle_.has_value()) {
ESP_LOGW(TAG, "Cannot set toggle when stopping a valve!");
this->toggle_.reset();
}
}
}
ValveCall &ValveCall::set_stop(bool stop) {
this->stop_ = stop;
return *this;
}
bool ValveCall::get_stop() const { return this->stop_; }
ValveCall Valve::make_call() { return {this}; }
void Valve::add_on_state_callback(std::function<void()> &&f) { this->state_callback_.add(std::move(f)); }
void Valve::publish_state(bool save) {
this->position = clamp(this->position, 0.0f, 1.0f);
ESP_LOGD(TAG, "'%s' >>", this->name_.c_str());
auto traits = this->get_traits();
if (traits.get_supports_position()) {
ESP_LOGD(TAG, " Position: %.0f%%", this->position * 100.0f);
} else {
if (this->position == VALVE_OPEN) {
ESP_LOGD(TAG, " State: OPEN");
} else if (this->position == VALVE_CLOSED) {
ESP_LOGD(TAG, " State: CLOSED");
} else {
ESP_LOGD(TAG, " State: UNKNOWN");
}
}
ESP_LOGD(TAG, " Current Operation: %s", LOG_STR_ARG(valve_operation_to_str(this->current_operation)));
this->state_callback_.call();
#if defined(USE_VALVE) && defined(USE_CONTROLLER_REGISTRY)
ControllerRegistry::notify_valve_update(this);
#endif
if (save) {
ValveRestoreState restore{};
memset(&restore, 0, sizeof(restore));
restore.position = this->position;
this->rtc_.save(&restore);
}
}
optional<ValveRestoreState> Valve::restore_state_() {
this->rtc_ = this->make_entity_preference<ValveRestoreState>();
ValveRestoreState recovered{};
if (!this->rtc_.load(&recovered))
return {};
return recovered;
}
bool Valve::is_fully_open() const { return this->position == VALVE_OPEN; }
bool Valve::is_fully_closed() const { return this->position == VALVE_CLOSED; }
ValveCall ValveRestoreState::to_call(Valve *valve) {
auto call = valve->make_call();
call.set_position(this->position);
return call;
}
void ValveRestoreState::apply(Valve *valve) {
valve->position = this->position;
valve->publish_state();
}
} // namespace valve
} // namespace esphome