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252 lines
9.0 KiB
C++
252 lines
9.0 KiB
C++
#pragma once
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#include "esphome/core/component.h"
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#include "esphome/core/helpers.h"
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#include "esphome/components/sensor/filter.h"
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namespace esphome {
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namespace sensor {
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#define LOG_SENSOR(prefix, type, obj) \
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if ((obj) != nullptr) { \
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ESP_LOGCONFIG(TAG, "%s%s '%s'", prefix, type, (obj)->get_name().c_str()); \
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if (!(obj)->get_device_class().empty()) { \
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ESP_LOGCONFIG(TAG, "%s Device Class: '%s'", prefix, (obj)->get_device_class().c_str()); \
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} \
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ESP_LOGCONFIG(TAG, "%s State Class: '%s'", prefix, state_class_to_string((obj)->state_class)); \
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if ((obj)->state_class == sensor::STATE_CLASS_MEASUREMENT && \
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(obj)->last_reset_type != sensor::LAST_RESET_TYPE_NONE) { \
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ESP_LOGCONFIG(TAG, "%s Last Reset Type: '%s'", prefix, last_reset_type_to_string((obj)->last_reset_type)); \
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} \
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ESP_LOGCONFIG(TAG, "%s Unit of Measurement: '%s'", prefix, (obj)->get_unit_of_measurement().c_str()); \
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ESP_LOGCONFIG(TAG, "%s Accuracy Decimals: %d", prefix, (obj)->get_accuracy_decimals()); \
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if (!(obj)->get_icon().empty()) { \
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ESP_LOGCONFIG(TAG, "%s Icon: '%s'", prefix, (obj)->get_icon().c_str()); \
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} \
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if (!(obj)->unique_id().empty()) { \
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ESP_LOGV(TAG, "%s Unique ID: '%s'", prefix, (obj)->unique_id().c_str()); \
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} \
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if ((obj)->get_force_update()) { \
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ESP_LOGV(TAG, "%s Force Update: YES", prefix); \
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} \
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}
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/**
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* Sensor state classes
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*/
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enum StateClass : uint8_t {
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STATE_CLASS_NONE = 0,
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STATE_CLASS_MEASUREMENT = 1,
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};
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const char *state_class_to_string(StateClass state_class);
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/**
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* Sensor last reset types
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*/
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enum LastResetType : uint8_t {
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/// This sensor does not support resetting. ie, it is not accumulative
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LAST_RESET_TYPE_NONE = 0,
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/// This sensor is expected to never reset its value
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LAST_RESET_TYPE_NEVER = 1,
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/// This sensor may reset and Home Assistant will watch for this
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LAST_RESET_TYPE_AUTO = 2,
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};
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const char *last_reset_type_to_string(LastResetType last_reset_type);
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/** Base-class for all sensors.
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*
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* A sensor has unit of measurement and can use publish_state to send out a new value with the specified accuracy.
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*/
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class Sensor : public Nameable {
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public:
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explicit Sensor();
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explicit Sensor(const std::string &name);
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/** Manually set the unit of measurement of this sensor. By default the sensor's default defined by
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* unit_of_measurement() is used.
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*
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* @param unit_of_measurement The unit of measurement, "" to disable.
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*/
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void set_unit_of_measurement(const std::string &unit_of_measurement);
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/** Manually set the icon of this sensor. By default the sensor's default defined by icon() is used.
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*
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* @param icon The icon, for example "mdi:flash". "" to disable.
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*/
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void set_icon(const std::string &icon);
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/** Manually set the accuracy in decimals for this sensor. By default, the sensor's default defined by
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* accuracy_decimals() is used.
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*
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* @param accuracy_decimals The accuracy decimal that should be used.
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*/
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void set_accuracy_decimals(int8_t accuracy_decimals);
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/// Add a filter to the filter chain. Will be appended to the back.
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void add_filter(Filter *filter);
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/** Add a list of vectors to the back of the filter chain.
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*
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* This may look like:
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*
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* sensor->add_filters({
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* LambdaFilter([&](float value) -> optional<float> { return 42/value; }),
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* OffsetFilter(1),
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* SlidingWindowMovingAverageFilter(15, 15), // average over last 15 values
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* });
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*/
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void add_filters(const std::vector<Filter *> &filters);
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/// Clear the filters and replace them by filters.
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void set_filters(const std::vector<Filter *> &filters);
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/// Clear the entire filter chain.
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void clear_filters();
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/// Getter-syntax for .state.
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float get_state() const;
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/// Getter-syntax for .raw_state
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float get_raw_state() const;
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/// Get the accuracy in decimals. Uses the manual override if specified or the default value instead.
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int8_t get_accuracy_decimals();
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/// Get the unit of measurement. Uses the manual override if specified or the default value instead.
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std::string get_unit_of_measurement();
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/// Get the Home Assistant Icon. Uses the manual override if specified or the default value instead.
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std::string get_icon();
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/** Publish a new state to the front-end.
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*
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* First, the new state will be assigned to the raw_value. Then it's passed through all filters
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* until it finally lands in the .value member variable and a callback is issued.
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*
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* @param state The state as a floating point number.
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*/
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void publish_state(float state);
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// ========== INTERNAL METHODS ==========
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// (In most use cases you won't need these)
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/// Add a callback that will be called every time a filtered value arrives.
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void add_on_state_callback(std::function<void(float)> &&callback);
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/// Add a callback that will be called every time the sensor sends a raw value.
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void add_on_raw_state_callback(std::function<void(float)> &&callback);
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/** This member variable stores the last state that has passed through all filters.
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*
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* On startup, when no state is available yet, this is NAN (not-a-number) and the validity
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* can be checked using has_state().
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*
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* This is exposed through a member variable for ease of use in esphome lambdas.
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*/
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float state;
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/// Manually set the Home Assistant device class (see sensor::device_class)
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void set_device_class(const std::string &device_class);
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/// Get the device class for this sensor, using the manual override if specified.
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std::string get_device_class();
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/** This member variable stores the current raw state of the sensor. Unlike .state,
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* this will be updated immediately when publish_state is called.
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*/
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float raw_state;
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/// Return whether this sensor has gotten a full state (that passed through all filters) yet.
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bool has_state() const;
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// The state class of this sensor state
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StateClass state_class{STATE_CLASS_NONE};
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/// Manually set the Home Assistant state class (see sensor::state_class)
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void set_state_class(StateClass state_class);
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void set_state_class(const std::string &state_class);
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/** Override this to set the Home Assistant device class for this sensor.
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*
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* Return "" to disable this feature.
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*
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* @return The device class of this sensor, for example "temperature".
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*/
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virtual std::string device_class();
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// The Last reset type of this sensor
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LastResetType last_reset_type{LAST_RESET_TYPE_NONE};
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/// Manually set the Home Assistant last reset type for this sensor.
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void set_last_reset_type(LastResetType last_reset_type);
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/** A unique ID for this sensor, empty for no unique id. See unique ID requirements:
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* https://developers.home-assistant.io/docs/en/entity_registry_index.html#unique-id-requirements
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*
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* @return The unique id as a string.
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*/
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virtual std::string unique_id();
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/// Return with which interval the sensor is polled. Return 0 for non-polling mode.
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virtual uint32_t update_interval();
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/// Calculate the expected update interval for values that pass through all filters.
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uint32_t calculate_expected_filter_update_interval();
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void internal_send_state_to_frontend(float state);
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bool get_force_update() const { return force_update_; }
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/** Set this sensor's force_update mode.
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*
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* If the sensor is in force_update mode, the frontend is required to save all
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* state changes to the database when they are published, even if the state is the
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* same as before.
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*/
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void set_force_update(bool force_update) { force_update_ = force_update; }
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protected:
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/** Override this to set the Home Assistant unit of measurement for this sensor.
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*
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* Return "" to disable this feature.
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*
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* @return The icon of this sensor, for example "°C".
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*/
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virtual std::string unit_of_measurement(); // NOLINT
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/** Override this to set the Home Assistant icon for this sensor.
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*
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* Return "" to disable this feature.
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*
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* @return The icon of this sensor, for example "mdi:battery".
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*/
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virtual std::string icon(); // NOLINT
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/// Return the accuracy in decimals for this sensor.
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virtual int8_t accuracy_decimals(); // NOLINT
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optional<std::string> device_class_{}; ///< Stores the override of the device class
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uint32_t hash_base() override;
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CallbackManager<void(float)> raw_callback_; ///< Storage for raw state callbacks.
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CallbackManager<void(float)> callback_; ///< Storage for filtered state callbacks.
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/// Override the unit of measurement
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optional<std::string> unit_of_measurement_;
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/// Override the icon advertised to Home Assistant, otherwise sensor's icon will be used.
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optional<std::string> icon_;
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/// Override the accuracy in decimals, otherwise the sensor's values will be used.
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optional<int8_t> accuracy_decimals_;
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Filter *filter_list_{nullptr}; ///< Store all active filters.
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bool has_state_{false};
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bool force_update_{false};
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};
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class PollingSensorComponent : public PollingComponent, public Sensor {
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public:
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explicit PollingSensorComponent(const std::string &name, uint32_t update_interval);
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uint32_t update_interval() override;
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};
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} // namespace sensor
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} // namespace esphome
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