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44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
#pragma once
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#include "remote_base.h"
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#include <cinttypes>
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namespace esphome {
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namespace remote_base {
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struct Beo4Data {
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uint8_t source; // beoSource, e.g. video, audio, light...
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uint8_t command; // beoCommend, e.g. volume+, mute,...
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uint8_t repeats; // beoRepeat for repeat commands, e.g. up, down...
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bool operator==(const Beo4Data &rhs) const { return source == rhs.source && command == rhs.command; }
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};
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class Beo4Protocol : public RemoteProtocol<Beo4Data> {
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public:
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void encode(RemoteTransmitData *dst, const Beo4Data &data) override;
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optional<Beo4Data> decode(RemoteReceiveData src) override;
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void dump(const Beo4Data &data) override;
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};
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DECLARE_REMOTE_PROTOCOL(Beo4)
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template<typename... Ts> class Beo4Action : public RemoteTransmitterActionBase<Ts...> {
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public:
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TEMPLATABLE_VALUE(uint8_t, source)
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TEMPLATABLE_VALUE(uint8_t, command)
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TEMPLATABLE_VALUE(uint8_t, repeats)
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void encode(RemoteTransmitData *dst, Ts... x) override {
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Beo4Data data{};
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data.source = this->source_.value(x...);
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data.command = this->command_.value(x...);
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data.repeats = this->repeats_.value(x...);
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Beo4Protocol().encode(dst, data);
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}
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};
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} // namespace remote_base
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} // namespace esphome
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