mirror of
https://github.com/esphome/esphome.git
synced 2025-03-21 10:08:15 +00:00
403 lines
14 KiB
C++
403 lines
14 KiB
C++
#include "esphome/core/defines.h"
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#include "esphome/core/log.h"
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#include "esphome/core/helpers.h"
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#include "esphome/core/hal.h"
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#include "lvgl_hal.h"
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#include "lvgl_esphome.h"
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namespace esphome {
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namespace lvgl {
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static const char *const TAG = "lvgl";
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#if LV_USE_LOG
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static void log_cb(const char *buf) {
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esp_log_printf_(ESPHOME_LOG_LEVEL_INFO, TAG, 0, "%.*s", (int) strlen(buf) - 1, buf);
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}
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#endif // LV_USE_LOG
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static void rounder_cb(lv_disp_drv_t *disp_drv, lv_area_t *area) {
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// make sure all coordinates are even
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if (area->x1 & 1)
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area->x1--;
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if (!(area->x2 & 1))
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area->x2++;
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if (area->y1 & 1)
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area->y1--;
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if (!(area->y2 & 1))
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area->y2++;
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}
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lv_event_code_t lv_custom_event; // NOLINT
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void LvglComponent::dump_config() { ESP_LOGCONFIG(TAG, "LVGL:"); }
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void LvglComponent::set_paused(bool paused, bool show_snow) {
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this->paused_ = paused;
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this->show_snow_ = show_snow;
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this->snow_line_ = 0;
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if (!paused && lv_scr_act() != nullptr) {
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lv_disp_trig_activity(this->disp_); // resets the inactivity time
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lv_obj_invalidate(lv_scr_act());
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}
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}
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void LvglComponent::add_event_cb(lv_obj_t *obj, event_callback_t callback, lv_event_code_t event) {
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lv_obj_add_event_cb(obj, callback, event, this);
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if (event == LV_EVENT_VALUE_CHANGED) {
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lv_obj_add_event_cb(obj, callback, lv_custom_event, this);
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}
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}
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void LvglComponent::add_event_cb(lv_obj_t *obj, event_callback_t callback, lv_event_code_t event1,
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lv_event_code_t event2) {
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this->add_event_cb(obj, callback, event1);
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this->add_event_cb(obj, callback, event2);
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}
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void LvglComponent::add_page(LvPageType *page) {
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this->pages_.push_back(page);
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page->setup(this->pages_.size() - 1);
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}
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void LvglComponent::show_page(size_t index, lv_scr_load_anim_t anim, uint32_t time) {
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if (index >= this->pages_.size())
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return;
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this->current_page_ = index;
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lv_scr_load_anim(this->pages_[this->current_page_]->obj, anim, time, 0, false);
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}
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void LvglComponent::show_next_page(lv_scr_load_anim_t anim, uint32_t time) {
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if (this->pages_.empty() || (this->current_page_ == this->pages_.size() - 1 && !this->page_wrap_))
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return;
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do {
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this->current_page_ = (this->current_page_ + 1) % this->pages_.size();
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} while (this->pages_[this->current_page_]->skip); // skip empty pages()
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this->show_page(this->current_page_, anim, time);
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}
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void LvglComponent::show_prev_page(lv_scr_load_anim_t anim, uint32_t time) {
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if (this->pages_.empty() || (this->current_page_ == 0 && !this->page_wrap_))
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return;
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do {
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this->current_page_ = (this->current_page_ + this->pages_.size() - 1) % this->pages_.size();
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} while (this->pages_[this->current_page_]->skip); // skip empty pages()
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this->show_page(this->current_page_, anim, time);
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}
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void LvglComponent::draw_buffer_(const lv_area_t *area, const uint8_t *ptr) {
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for (auto *display : this->displays_) {
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display->draw_pixels_at(area->x1, area->y1, lv_area_get_width(area), lv_area_get_height(area), ptr,
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display::COLOR_ORDER_RGB, LV_BITNESS, LV_COLOR_16_SWAP);
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}
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}
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void LvglComponent::flush_cb_(lv_disp_drv_t *disp_drv, const lv_area_t *area, lv_color_t *color_p) {
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if (!this->paused_) {
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auto now = millis();
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this->draw_buffer_(area, (const uint8_t *) color_p);
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ESP_LOGV(TAG, "flush_cb, area=%d/%d, %d/%d took %dms", area->x1, area->y1, lv_area_get_width(area),
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lv_area_get_height(area), (int) (millis() - now));
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}
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lv_disp_flush_ready(disp_drv);
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}
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IdleTrigger::IdleTrigger(LvglComponent *parent, TemplatableValue<uint32_t> timeout) : timeout_(std::move(timeout)) {
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parent->add_on_idle_callback([this](uint32_t idle_time) {
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if (!this->is_idle_ && idle_time > this->timeout_.value()) {
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this->is_idle_ = true;
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this->trigger();
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} else if (this->is_idle_ && idle_time < this->timeout_.value()) {
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this->is_idle_ = false;
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}
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});
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}
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#ifdef USE_LVGL_TOUCHSCREEN
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LVTouchListener::LVTouchListener(uint16_t long_press_time, uint16_t long_press_repeat_time) {
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lv_indev_drv_init(&this->drv_);
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this->drv_.long_press_repeat_time = long_press_repeat_time;
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this->drv_.long_press_time = long_press_time;
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this->drv_.type = LV_INDEV_TYPE_POINTER;
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this->drv_.user_data = this;
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this->drv_.read_cb = [](lv_indev_drv_t *d, lv_indev_data_t *data) {
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auto *l = static_cast<LVTouchListener *>(d->user_data);
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if (l->touch_pressed_) {
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data->point.x = l->touch_point_.x;
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data->point.y = l->touch_point_.y;
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data->state = LV_INDEV_STATE_PRESSED;
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} else {
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data->state = LV_INDEV_STATE_RELEASED;
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}
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};
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}
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void LVTouchListener::update(const touchscreen::TouchPoints_t &tpoints) {
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this->touch_pressed_ = !this->parent_->is_paused() && !tpoints.empty();
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if (this->touch_pressed_)
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this->touch_point_ = tpoints[0];
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}
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#endif // USE_LVGL_TOUCHSCREEN
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#ifdef USE_LVGL_ROTARY_ENCODER
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LVEncoderListener::LVEncoderListener(lv_indev_type_t type, uint16_t lpt, uint16_t lprt) {
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lv_indev_drv_init(&this->drv_);
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this->drv_.type = type;
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this->drv_.user_data = this;
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this->drv_.long_press_time = lpt;
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this->drv_.long_press_repeat_time = lprt;
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this->drv_.read_cb = [](lv_indev_drv_t *d, lv_indev_data_t *data) {
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auto *l = static_cast<LVEncoderListener *>(d->user_data);
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data->state = l->pressed_ ? LV_INDEV_STATE_PRESSED : LV_INDEV_STATE_RELEASED;
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data->key = l->key_;
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data->enc_diff = (int16_t) (l->count_ - l->last_count_);
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l->last_count_ = l->count_;
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data->continue_reading = false;
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};
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}
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#endif // USE_LVGL_ROTARY_ENCODER
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#ifdef USE_LVGL_BUTTONMATRIX
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void LvButtonMatrixType::set_obj(lv_obj_t *lv_obj) {
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LvCompound::set_obj(lv_obj);
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lv_obj_add_event_cb(
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lv_obj,
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[](lv_event_t *event) {
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auto *self = static_cast<LvButtonMatrixType *>(event->user_data);
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if (self->key_callback_.size() == 0)
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return;
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auto key_idx = lv_btnmatrix_get_selected_btn(self->obj);
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if (key_idx == LV_BTNMATRIX_BTN_NONE)
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return;
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if (self->key_map_.count(key_idx) != 0) {
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self->send_key_(self->key_map_[key_idx]);
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return;
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}
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const auto *str = lv_btnmatrix_get_btn_text(self->obj, key_idx);
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auto len = strlen(str);
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while (len--)
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self->send_key_(*str++);
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},
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LV_EVENT_PRESSED, this);
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}
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#endif // USE_LVGL_BUTTONMATRIX
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#ifdef USE_LVGL_KEYBOARD
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static const char *const KB_SPECIAL_KEYS[] = {
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"abc", "ABC", "1#",
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// maybe add other special keys here
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};
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void LvKeyboardType::set_obj(lv_obj_t *lv_obj) {
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LvCompound::set_obj(lv_obj);
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lv_obj_add_event_cb(
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lv_obj,
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[](lv_event_t *event) {
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auto *self = static_cast<LvKeyboardType *>(event->user_data);
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if (self->key_callback_.size() == 0)
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return;
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auto key_idx = lv_btnmatrix_get_selected_btn(self->obj);
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if (key_idx == LV_BTNMATRIX_BTN_NONE)
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return;
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const char *txt = lv_btnmatrix_get_btn_text(self->obj, key_idx);
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if (txt == nullptr)
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return;
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for (const auto *kb_special_key : KB_SPECIAL_KEYS) {
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if (strcmp(txt, kb_special_key) == 0)
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return;
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}
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while (*txt != 0)
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self->send_key_(*txt++);
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},
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LV_EVENT_PRESSED, this);
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}
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#endif // USE_LVGL_KEYBOARD
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void LvglComponent::write_random_() {
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// length of 2 lines in 32 bit units
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// we write 2 lines for the benefit of displays that won't write one line at a time.
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size_t line_len = this->disp_drv_.hor_res * LV_COLOR_DEPTH / 8 / 4 * 2;
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for (size_t i = 0; i != line_len; i++) {
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((uint32_t *) (this->draw_buf_.buf1))[i] = random_uint32();
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}
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lv_area_t area;
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area.x1 = 0;
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area.x2 = this->disp_drv_.hor_res - 1;
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if (this->snow_line_ == this->disp_drv_.ver_res / 2) {
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area.y1 = static_cast<lv_coord_t>(random_uint32() % (this->disp_drv_.ver_res / 2) * 2);
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} else {
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area.y1 = this->snow_line_++ * 2;
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}
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// write 2 lines
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area.y2 = area.y1 + 1;
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this->draw_buffer_(&area, (const uint8_t *) this->draw_buf_.buf1);
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}
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void LvglComponent::setup() {
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ESP_LOGCONFIG(TAG, "LVGL Setup starts");
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#if LV_USE_LOG
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lv_log_register_print_cb(log_cb);
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#endif
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lv_init();
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lv_custom_event = static_cast<lv_event_code_t>(lv_event_register_id());
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auto *display = this->displays_[0];
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size_t buffer_pixels = display->get_width() * display->get_height() / this->buffer_frac_;
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auto buf_bytes = buffer_pixels * LV_COLOR_DEPTH / 8;
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auto *buf = lv_custom_mem_alloc(buf_bytes);
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if (buf == nullptr) {
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#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_ERROR
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ESP_LOGE(TAG, "Malloc failed to allocate %zu bytes", buf_bytes);
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#endif
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this->mark_failed();
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this->status_set_error("Memory allocation failure");
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return;
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}
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lv_disp_draw_buf_init(&this->draw_buf_, buf, nullptr, buffer_pixels);
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lv_disp_drv_init(&this->disp_drv_);
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this->disp_drv_.draw_buf = &this->draw_buf_;
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this->disp_drv_.user_data = this;
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this->disp_drv_.full_refresh = this->full_refresh_;
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this->disp_drv_.flush_cb = static_flush_cb;
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this->disp_drv_.rounder_cb = rounder_cb;
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switch (display->get_rotation()) {
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case display::DISPLAY_ROTATION_0_DEGREES:
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break;
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case display::DISPLAY_ROTATION_90_DEGREES:
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this->disp_drv_.sw_rotate = true;
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this->disp_drv_.rotated = LV_DISP_ROT_90;
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break;
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case display::DISPLAY_ROTATION_180_DEGREES:
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this->disp_drv_.sw_rotate = true;
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this->disp_drv_.rotated = LV_DISP_ROT_180;
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break;
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case display::DISPLAY_ROTATION_270_DEGREES:
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this->disp_drv_.sw_rotate = true;
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this->disp_drv_.rotated = LV_DISP_ROT_270;
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break;
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}
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display->set_rotation(display::DISPLAY_ROTATION_0_DEGREES);
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this->disp_drv_.hor_res = (lv_coord_t) display->get_width();
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this->disp_drv_.ver_res = (lv_coord_t) display->get_height();
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ESP_LOGV(TAG, "sw_rotate = %d, rotated=%d", this->disp_drv_.sw_rotate, this->disp_drv_.rotated);
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this->disp_ = lv_disp_drv_register(&this->disp_drv_);
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for (const auto &v : this->init_lambdas_)
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v(this);
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this->show_page(0, LV_SCR_LOAD_ANIM_NONE, 0);
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lv_disp_trig_activity(this->disp_);
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ESP_LOGCONFIG(TAG, "LVGL Setup complete");
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}
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void LvglComponent::update() {
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// update indicators
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if (this->paused_) {
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return;
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}
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this->idle_callbacks_.call(lv_disp_get_inactive_time(this->disp_));
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}
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void LvglComponent::loop() {
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if (this->paused_) {
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if (this->show_snow_)
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this->write_random_();
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}
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lv_timer_handler_run_in_period(5);
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}
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#ifdef USE_LVGL_IMAGE
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lv_img_dsc_t *lv_img_from(image::Image *src, lv_img_dsc_t *img_dsc) {
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if (img_dsc == nullptr)
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img_dsc = new lv_img_dsc_t(); // NOLINT
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img_dsc->header.always_zero = 0;
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img_dsc->header.reserved = 0;
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img_dsc->header.w = src->get_width();
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img_dsc->header.h = src->get_height();
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img_dsc->data = src->get_data_start();
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img_dsc->data_size = image_type_to_width_stride(img_dsc->header.w * img_dsc->header.h, src->get_type());
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switch (src->get_type()) {
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case image::IMAGE_TYPE_BINARY:
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img_dsc->header.cf = LV_IMG_CF_ALPHA_1BIT;
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break;
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case image::IMAGE_TYPE_GRAYSCALE:
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img_dsc->header.cf = LV_IMG_CF_ALPHA_8BIT;
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break;
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case image::IMAGE_TYPE_RGB24:
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img_dsc->header.cf = LV_IMG_CF_RGB888;
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break;
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case image::IMAGE_TYPE_RGB565:
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#if LV_COLOR_DEPTH == 16
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img_dsc->header.cf = src->has_transparency() ? LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED : LV_IMG_CF_TRUE_COLOR;
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#else
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img_dsc->header.cf = LV_IMG_CF_RGB565;
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#endif
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break;
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case image::IMAGE_TYPE_RGBA:
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#if LV_COLOR_DEPTH == 32
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img_dsc->header.cf = LV_IMG_CF_TRUE_COLOR;
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#else
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img_dsc->header.cf = LV_IMG_CF_RGBA8888;
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#endif
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break;
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}
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return img_dsc;
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}
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#endif // USE_LVGL_IMAGE
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#ifdef USE_LVGL_ANIMIMG
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void lv_animimg_stop(lv_obj_t *obj) {
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auto *animg = (lv_animimg_t *) obj;
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int32_t duration = animg->anim.time;
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lv_animimg_set_duration(obj, 0);
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lv_animimg_start(obj);
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lv_animimg_set_duration(obj, duration);
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}
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#endif
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void LvglComponent::static_flush_cb(lv_disp_drv_t *disp_drv, const lv_area_t *area, lv_color_t *color_p) {
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reinterpret_cast<LvglComponent *>(disp_drv->user_data)->flush_cb_(disp_drv, area, color_p);
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}
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} // namespace lvgl
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} // namespace esphome
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size_t lv_millis(void) { return esphome::millis(); }
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#if defined(USE_HOST) || defined(USE_RP2040) || defined(USE_ESP8266)
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void *lv_custom_mem_alloc(size_t size) {
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auto *ptr = malloc(size); // NOLINT
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if (ptr == nullptr) {
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#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_ERROR
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esphome::ESP_LOGE(esphome::lvgl::TAG, "Failed to allocate %zu bytes", size);
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#endif
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}
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return ptr;
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}
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void lv_custom_mem_free(void *ptr) { return free(ptr); } // NOLINT
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void *lv_custom_mem_realloc(void *ptr, size_t size) { return realloc(ptr, size); } // NOLINT
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#else
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static unsigned cap_bits = MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT; // NOLINT
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void *lv_custom_mem_alloc(size_t size) {
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void *ptr;
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ptr = heap_caps_malloc(size, cap_bits);
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if (ptr == nullptr) {
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cap_bits = MALLOC_CAP_8BIT;
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ptr = heap_caps_malloc(size, cap_bits);
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}
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if (ptr == nullptr) {
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#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_ERROR
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esphome::ESP_LOGE(esphome::lvgl::TAG, "Failed to allocate %zu bytes", size);
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#endif
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return nullptr;
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}
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#ifdef ESPHOME_LOG_HAS_VERBOSE
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esphome::ESP_LOGV(esphome::lvgl::TAG, "allocate %zu - > %p", size, ptr);
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#endif
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return ptr;
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}
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void lv_custom_mem_free(void *ptr) {
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#ifdef ESPHOME_LOG_HAS_VERBOSE
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esphome::ESP_LOGV(esphome::lvgl::TAG, "free %p", ptr);
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#endif
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if (ptr == nullptr)
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return;
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heap_caps_free(ptr);
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}
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void *lv_custom_mem_realloc(void *ptr, size_t size) {
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#ifdef ESPHOME_LOG_HAS_VERBOSE
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esphome::ESP_LOGV(esphome::lvgl::TAG, "realloc %p: %zu", ptr, size);
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#endif
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return heap_caps_realloc(ptr, size, cap_bits);
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}
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#endif
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