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esphome/esphome/components/api/user_services.cpp
Otto Winter 6682c43dfa
🏗 Merge C++ into python codebase (#504)
## Description:

Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97

Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍

Progress:
- Core support (file copy etc): 80%
- Base Abstractions (light, switch): ~50%
- Integrations: ~10%
- Working? Yes, (but only with ported components).

Other refactors:
- Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`)
- Rework coroutine syntax
- Move from `component/platform.py` to `domain/component.py` structure as with HA
- Move all defaults out of C++ and into config validation.
- Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration.
- Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit.

Future work:
- Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block
- Enable loading from `custom_components` folder.

**Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97

**Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here>

## Checklist:
  - [ ] The code change is tested and works locally.
  - [ ] Tests have been added to verify that the new code works (under `tests/` folder).

If user exposed functionality or configuration variables are added/changed:
  - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
2019-04-17 12:06:00 +02:00

75 lines
2.5 KiB
C++

#include "user_services.h"
#include "esphome/core/log.h"
namespace esphome {
namespace api {
template<> bool ExecuteServiceArgument::get_value<bool>() { return this->value_bool_; }
template<> int ExecuteServiceArgument::get_value<int>() { return this->value_int_; }
template<> float ExecuteServiceArgument::get_value<float>() { return this->value_float_; }
template<> std::string ExecuteServiceArgument::get_value<std::string>() { return this->value_string_; }
APIMessageType ExecuteServiceArgument::message_type() const { return APIMessageType::EXECUTE_SERVICE_REQUEST; }
bool ExecuteServiceArgument::decode_varint(uint32_t field_id, uint32_t value) {
switch (field_id) {
case 1: // bool bool_ = 1;
this->value_bool_ = value;
return true;
case 2: // int32 int_ = 2;
this->value_int_ = value;
return true;
default:
return false;
}
}
bool ExecuteServiceArgument::decode_32bit(uint32_t field_id, uint32_t value) {
switch (field_id) {
case 3: // float float_ = 3;
this->value_float_ = as_float(value);
return true;
default:
return false;
}
}
bool ExecuteServiceArgument::decode_length_delimited(uint32_t field_id, const uint8_t *value, size_t len) {
switch (field_id) {
case 4: // string string_ = 4;
this->value_string_ = as_string(value, len);
return true;
default:
return false;
}
}
bool ExecuteServiceRequest::decode_32bit(uint32_t field_id, uint32_t value) {
switch (field_id) {
case 1: // fixed32 key = 1;
this->key_ = value;
return true;
default:
return false;
}
}
bool ExecuteServiceRequest::decode_length_delimited(uint32_t field_id, const uint8_t *value, size_t len) {
switch (field_id) {
case 2: { // repeated ExecuteServiceArgument args = 2;
ExecuteServiceArgument arg;
arg.decode(value, len);
this->args_.push_back(arg);
return true;
}
default:
return false;
}
}
APIMessageType ExecuteServiceRequest::message_type() const { return APIMessageType::EXECUTE_SERVICE_REQUEST; }
const std::vector<ExecuteServiceArgument> &ExecuteServiceRequest::get_args() const { return this->args_; }
uint32_t ExecuteServiceRequest::get_key() const { return this->key_; }
ServiceTypeArgument::ServiceTypeArgument(const std::string &name, ServiceArgType type) : name_(name), type_(type) {}
const std::string &ServiceTypeArgument::get_name() const { return this->name_; }
ServiceArgType ServiceTypeArgument::get_type() const { return this->type_; }
} // namespace api
} // namespace esphome